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.-~ Divine Star Dragon ~-.


Cloister

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[size="1"][b]Heemphhh. Here you go![/b][/size]

[img]http://img819.imageshack.us/img819/2904/47839d.jpg[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Shooting Star Dragon" and 1 "Majestic Star Dragon" you control. If this card would be destroyed by a card effect, you can negate the effect of that card and destroy it. Your opponent cannot activate any Spell or Trap Cards during your turn. This card can attack once per turn for each Synchro Monster in your Graveyard. If you would lose Life Points due to the effect of a card, gain that amount instead. If a card you control would be destroyed by the effect of a Spell, Trap or Monster Card effect, you can remove this card from play to negate the activation of that card and destroy it. If you negate an effect this way, Special Summon this card during the End Phase. This card cannot be removed from play, except by its own effect.




[size="1"]I might make some more of these, like fusing 3 Signer Dragons together or a fusion Jack's Red-Nova and Shooting Red. We'll see.[/size]
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