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Black Magician Idea Poll  

17 members have voted

  1. 1. How do like the Black Magicians?

    • Amazing! Can't get any better! 10/10
    • Very Good! Slight improvement can be done. 9/10
    • Good for a newbie... can be improved 8/10
    • Not bad but not that good. 7/10
    • Great Idea but poor execution of it. 6/10
    • Your a newbie.... it suposed to suck. 5/10
      0
    • Bad... just bad. 4/10
      0
    • Don't do this kinda thing again. 3/10
      0
    • Horrible. 2/10
      0
    • GET THE F!%$ OF THE SERVER! 1/10


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This is my [b][i]very first series/archeatype [/i][/b]I'm putting on for public view. This series is known as [b]Black Magicians[/b]... (no this is not a Dark Magician theme). These cards revolve around [i]Black Magic counters[/i]...which these cards gain by Summoning them or by the effect of "Black Magic Spell Book". I have finally found really good pictures for my cards (thank you JazinKay of Photobucket, your images are amazing). Also, sorry for the super long hiatus, been busy with the usual (school, work, etc.). But without further a do, here is my improved set of the Black Magicians.
[spoiler=Monster Cards][spoiler=Effect Monsters][spoiler=Black Magician Altair][spoiler=Card Image][img]http://img210.imageshack.us/img210/8060/358071.jpg[/img][/spoiler][spoiler=Lore]When this card is Summoned, place 1 Black Magic counter on this card (Max. 4). When a "Black Magician" monster is destroyed by an opponents card effect, you may remove a Black Magic counter on this card to Special Summon it during your next Standby Phase.[/spoiler][/spoiler]
[spoiler=Black Magician Blain][spoiler=Card Image][img]http://img27.imageshack.us/img27/8060/358071.jpg[/img][/spoiler][spoiler=Lore]When this card is Summoned, place a Black Magic counter on it (Max. 1). This card gains 200 ATK for every Black Magic counter on it. You may remove a Black Magic counter from this card to add a "Black Magician" monster with a lower ATK than this card from your Deck to your hand or add a "Black Magic Citadel" from your Deck or Graveyard to your hand.[/spoiler][/spoiler]
[spoiler=Black Magician Circe][spoiler=Card Image][img]http://img100.imageshack.us/img100/8060/358071.jpg[/img][/spoiler][spoiler=Lore]When this card is Summoned, place a Black Magic counter on this card (Max. 4). This card gains 100 ATK for every Black Magic counter on it. If this card is used for the Synchro Summon of a "Black Magician" monster, you may place all the Black Magic counters that were on this card to the Synchro monster.[/spoiler][/spoiler]
[spoiler=Black Magician Destro][spoiler=Card Image][img]http://img406.imageshack.us/img406/8060/358071.jpg[/img][/spoiler][spoiler=Lore]When this card is Summoned, place a Black Magic counter on it (Max. 2). When this card attacks, this card gains 500 points for every Black Magic counter on it during the Damage Step only. You may remove all the Black Magic counters on this card to draw that many cards. If you activate this effect, you must skip that many Draw Phases for your next turns.[/spoiler][/spoiler]
[spoiler=Black Magician Frazure][spoiler=Card Image][img]http://img441.imageshack.us/img441/8060/358071.jpg[/img][/spoiler][spoiler=Lore]When this card is Summoned, place a Black Magic counter on it (Max. 2). This card gains 400 DEF for every Black Magic counter on this card. When this card is sent to the Graveyard for the Synchro Summon of a "Black Magician" monster, you may draw cards equal to the number of Black Magic counters that were on this card.[/spoiler][/spoiler]
[spoiler=Black Magician Gorvatchov][spoiler=Card Image][img]http://img546.imageshack.us/img546/8060/358071.jpg[/img][/spoiler][spoiler=Lore]When this card is Summoned, place a Black Magic counter on this card (Max. 3). This card gains 400 ATK for every Black Magic counter on it. If this card attacks or is attacked, you may remove all Black Magic counters on this card to reduce the attacking monster's ATK to 0 until the end of the Damage Step. If you activate this effect, you take damage equal to half the original ATK of the attacking or attacked monster.[/spoiler][/spoiler]
[spoiler=Black Magician Kir][spoiler=Card Image][img]http://img15.imageshack.us/img15/8060/358071.jpg[/img][/spoiler][spoiler=Lore]When this card is Summoned, place 1 Black Magic counter on every card that can have a Black Magic counter on it. If this card is destroyed, you may place 2 Black Magic counters on a "Black Magician" monster or "Black Magic Citadel".[/spoiler][/spoiler]
[spoiler=Black Magician Zorath][spoiler=Card Image][img]http://img69.imageshack.us/img69/8060/358071.jpg[/img][/spoiler][spoiler=Lore]When this card is Summoned, place a Black Magic counter on this card (Max. 2). This card gains 300 ATK for each Black Magic counter on it. Once per turn, you may remove a number of Black Magic counters on this card to destroy that many monsters on your opponent's side of the field. If you activte this effect, you cannot conduct your Battle Phase this turn.[/spoiler][/spoiler][/spoiler]
[spoiler=Synchro Monsters][spoiler=Black Magician Damion][spoiler=Card Image][img]http://img140.imageshack.us/img140/4260/358071c.jpg[/img][/spoiler][spoiler=Lore]1 "Black Magician" Tuner + 1 or more "Black Magician" non-tuner monsters
When this card is Summoned, place 1 Black Magic counter on this card for every "Black Magician" monster in your Graveyard. This Original ATK and DEF are equal to the number of Black Magic counters on this card x 500. You may remove 2 Black Magic counters on this card to negate the Summon of a monster and destroy it. If this card is destroyed and sent to the Graveyard, you may Special Summon "Black Magician" monsters from your Graveyard (except "Black Magician Damion") equal to the number of Black Magic counter(s) on this card (if more than the amount of unoccupied Monster card zones, Special Summon as many as possible).[/spoiler][/spoiler]
[spoiler=Black Magician Hunte][spoiler=Card Image][img]http://img593.imageshack.us/img593/2525/358071d.jpg[/img][/spoiler][spoiler=Lore]1 "Black Magician" Tuner + 1 or more "Black Magician" non-tuner monsters
When this card is Summoned, place 4 Black Magic counters on this card (Max. 4). When your opponent declares an attack against a "Black Magician" monster, you may remove 1 Black Magic counter on this card to negate the attack (you can activate this effect up to twice per turn). If this card has no Black Magic counters on it, destroy this card during the End Phase.[/spoiler][/spoiler]
[spoiler=Black Magician Laertes][spoiler=Card Image][img]http://img13.imageshack.us/img13/6731/358071y.jpg[/img][/spoiler][spoiler=Lore]1 "Black Magician" Tuner + 1 or more "Black Magician" non-tuner monsters
When this card is Summoned, place 2 Black Magic counters on this card (Max. 2). This card gains 1000 ATK points for every Black Magic counter on it. Once per turn, you may remove a Black Magic counter on this card to negate the activation of a Spell/Trap card and destroy it.[/spoiler][/spoiler][/spoiler][/spoiler]
[spoiler=Spell Cards][spoiler=Black Magic Citadel][spoiler=Card Image][img]http://img685.imageshack.us/img685/8060/358071.jpg[/img][/spoiler][spoiler=Lore]When this card is acivated, return all face-up Spell and Trap cards to their owners' hands for each "Black Magician" monster you control. Every time a Spell card is activated, place 1 Black Magic Counter on this card. Also, when ever a "Black Magician" monster is Summoned, place a Black Magic counter on this card. You may remove any number of Black Magic counters to either Special Summon a "Black Magician" monster from your Graveyard equal to its level or add a "Black Magician" monster from your Deck to your hand equal to its level.[/spoiler][/spoiler]
[spoiler=Black Magic Spell Book][spoiler=Card Image] [img]http://img59.imageshack.us/img59/8060/358071.jpg[/img][/spoiler][spoiler=Lore]Once per turn during your Main Phase, place 1 Black Magic counter on every card on the field that can have a Black Magic counter on it. When this card is removed from the field, remove all Black Magic counters from every card on the field.[/spoiler][/spoiler]
[spoiler=Black Magic Spell-Deadly Plague][spoiler=Card Image][img]http://img337.imageshack.us/img337/8060/358071.jpg[/img][/spoiler][spoiler=Lore]Activate only if you control 2 or more "Black Magician" monsters and have 4 or less cards in your hand. Destroy up to 5 cards your opponent controls. Then, your opponent draws cards equal to the amount of cards you destroyed.[/spoiler][/spoiler]
[spoiler=Black Magic Spell-Haunting the Living][spoiler=Card Image][img]http://img197.imageshack.us/img197/8060/358071.jpg[/img][/spoiler][spoiler=Lore]You can only activate this card if you have no other cards in your hand. Draw cards equal to the number of monsters your opponent controls. Then, you lose 500 Life points times the number of cards you drew.[/spoiler][/spoiler]
[spoiler=Black Magic Spell-Overwhelming Shadows][spoiler=Card Image][img]http://img688.imageshack.us/img688/8060/358071.jpg[/img][/spoiler][spoiler=Lore]Special Summon 2 "Black Magician" monsters from your Graveyard whose combined ATK is equal to or less than 3000. You cannot conduct your Battle phase during the turn you activate this card.[/spoiler][/spoiler][/spoiler]
[spoiler=Trap Cards][spoiler=Black Magic Armageddon][spoiler=Card Image][img]http://img263.imageshack.us/img263/8060/358071.jpg[/img][/spoiler][spoiler=Lore]This card gains the following effects that correspond to the number of "Black Magician" monsters you control:
1- Increase the ATK of all "Black Magician" monsters by 400 points.
2- You may draw 1 card this turn during the End Phase.
3- Special Summon 1 monster from your opponent's Graveyard to your opponent's side of the field and inflict damage to your opponent's Life points equal to the ATK of the monster.
4- You can activate Trap cards from your hand once per turn.
5- Destroy all cards on the field, except "Black Magic Citadel."[/spoiler][/spoiler]
[spoiler=Black Magic Barrier][spoiler=Card Image][img]http://img717.imageshack.us/img717/667/358071l.jpg[/img][/spoiler][spoiler=Lore]This card can only be activated if a "Black Magician" monster you control is selected as an attack target. Destroy the attacking monster and inflict 200 points x the level of the destroyed monster to your opponent's Life points.[/spoiler][/spoiler]
[spoiler=Black Magic Gamble][spoiler=Card Image][img]http://img717.imageshack.us/img717/667/358071l.jpg[/img][/spoiler][spoiler=Lore]Activate only if your opponent controls 4 or more cards than you on the field. Send all cards on the field to the bottom of each players' Decks. Then, both players pick up 1 card (not draw). If a player picks up a monster, they may Special Summon it. If not, that player loses 2000 Life points.[/spoiler][/spoiler]
[spoiler=Black Magic Prevention][spoiler=Card Image][img]http://img853.imageshack.us/img853/6731/358071y.jpg[/img][/spoiler][spoiler=Lore]Activate only if a Spell, Trap, or Monster effect targets a "Black Magician" monster you control. Negate the activation of that card and destroy it.[/spoiler][/spoiler][/spoiler]
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  • 4 weeks later...
[quote name='Slash_' timestamp='1301068002' post='5095604']
Amazing Cards. fancy effeckts and good stats. I want to play them.
also nice, that your dont ruin your cards with failimages xD
10/10.
[/quote]
Thank you... I always make cards that are unique and will start asking people for some names for ideas. Sorry it took so long to reply.
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  • 2 weeks later...
[center][/center]I like the general Idea of the deck, as far as the effects but on the Names I think you should change the name of the archtype, Maby Nightmare, Mage, Chaos, Nightshade.
Oh and an idea for the black magic spell book....

[img]http://images3.wikia.nocookie.net/yugioh/images/1/1a/Millennium-Spellbook.jpg[/img]
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[quote name='Princess Pikeru' timestamp='1302658097' post='5134431']
[center][/center]I like the general Idea of the deck, as far as the effects but on the Names I think you should change the name of the archtype, Maby Nightmare, Mage, Chaos, Nightshade.
Oh and an idea for the black magic spell book....

[img]http://images3.wikia.nocookie.net/yugioh/images/1/1a/Millennium-Spellbook.jpg[/img]
[/quote]
I like Chaos Magicians, so I'm going to edit this soon, just need a few more images
P.S.-Thanks for the Spell Book image... where did you find it?
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  • 2 weeks later...
[quote name='Shadow Duellist Ren' timestamp='1303983157' post='5173421']
I really like the Black Magicians! 10/10 What I like most is that the cards are balanced- like, every effect has its cost.

I get the feeling about the pictures- I have exactly the same problem! I mostly just seach Google for images.
[/quote]
Its just that the series/archtypes I have seen made by Konami, they have a similar backround or style and I want that in my cards.
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