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Heaven S Soul Sagas Legacy [OoC/Started/ALWAYS Accepting]


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[img]http://www.iaza.com/work/110801C/iaza15504628182800.jpg[/img]
[url="http://forum.yugiohcardmaker.net/topic/258437-heaven-s-soul-sagas-legacy-oocnot-startedalways-accepting/"][b]IC Thread[/b][/url]
[spoiler=Who's in Charge?]
[img]http://www.iaza.com/work/110801C/iaza15504617179400.gif[/img]
Who more fitting than myself as the host? And don't forget the lovely Dark Magician Girl as co-host!
[/spoiler]
[spoiler='The Plot']
[img]http://www.iaza.com/work/110626C/iaza15504687467300.gif[/img]


Reality was made up of destruction and chaos. All was in disproportion. Then, as it was anticipated, it broke. Reality split into two halfs, which were named Light and Darkness. One half was positive and one negative. These halves collided, making life impossible. Suddenly, two spark of light and darkness didn't destroy eachother. Rather one pair of sparks joined and created an entity of unmatchable power, the Almighty. The other pairs merged with eachother, and disappeared. As the Almighty witnessed what went on, he took both sides of Light and Darkness and merged them. An enormous explosion occured, and the universe formed, shooting seven invisible spheres into the Almighty's hands. And so, millenia passed as life restarted, forming our world, crafted by the very fingertips of the Almighty, who resided in a floating castle.

[img]http://www.iaza.com/work/110626C/iaza15504675639400.jpg[/img]

[img]http://www.davidedwards.me/images/gallery_matte/gal_matte_large_14.jpg[/img]

But the Almighty wished to have disciples to both worship him and act as guardians for the new life that would soon blossom on the new world below. These were the Angels who are colloquially known as Guardians. They have become somewhat a blessing. They often assist mortals on the world below, whether shielding them from a fatal blow or curing them of a plague, or even a rainfall for the crops. The Almighty entrusted them with the Seven Spheres, and as they were ordered they kept them safe from ever falling into the wrongs hands. Each orb was characterized by a single glow:

The White Sphere: Positivity
The Black Sphere: Negativity
The Yellow Sphere: Knowledge
The Green Sphere: Pride
The Red Sphere: Strength
The Blue Sphere: Tranquility
The Cyan Sphere: Truth

These Seven Spheres have a unique ability. They can merge with anything, even themselves, just as Light and Darkness did in ages before. However, though some appear good and some appear evil, once all are combined in a single entity a single Golden Sphere is to separate from the bearer, and grant the wielder infinite power beyond any means, matching the primordal power possessed by the Light and Darkness. However, the Spheres were kept safe, always separate from eachother and away from the Earth below. That is untill ne fatefully day...

[b]???[/b] - "Mana, please, wait up!"
[b]Mana[/b] - "Ryou! Hurry up! Your always so slow!"
The Angels Mana and Ryou were tasked with transporting the Spheres to the Almighty. They were rushing as they wanted to finish the task before their wedding the next day.
[b]Ryou[/b] - "Mana! Wait!"
[b]Mana[/b] - "Ryou, come on lazy bon-woah!"
The Spheres dropped from Mana's hands.
[b]Ryou[/b] - "Oh no!"
As Ryou put his hands to his head, he dropped his spheres.
[b]Ryou[/b] - "Ahh!"
[b]Mana[/b] -"..."
Ryou and Mana approached the Temple of the Almighty. As they stood at the throne of the Almighty they beared faces of shame.
[b]The Almighty[/b] - "My children, where are the spheres you were to bear?"
[b]Ryou[/b] - "Well, my lord, I-"
[b]Mana[/b] - "[b]We[/b], we lost them."
[b]The Almighty[/b] - "...this, this is most dissapointing. They have fallen to the Earth below us."
[b]Mana[/b] - "My lord, could you not just bring them from the Earth."
Suddenly the Almighty smilled.
[b]The Almighty[/b] - "No, we shall trust the mortals. And soon, when the Golden Sphere emerges, it shall be returned here. But for now, I hope the Spheres fall in the right hands."

And so, the Almighty forgave the young couple. Yet the Spheres did fall and mortals did indeed come into contact with them. The Spheres changed them, altered who they were in accordance to the effects of the Spheres. Each Sphere merged with a mortal, and as generations passed, the Spheres passed onwards. But one day a group of people will rise, and those chosen will fight a great evil and finally return the Spheres to there final resting place.

Now it is that time.
[/spoiler]
[spoiler='Information']
[spoiler='World Map']
[img]http://www.iaza.com/work/110626C/iaza15504691987600.jpg[/img]

[url="http://www.iaza.com/work/110626C/iaza15504687607300.jpg"]Full Size Map[/url]
[url="http://kainbloodbane.deviantart.com/art/D-D-World-Map-Kirin-149387055?q=boost%3Apopular%20fantasy%20world%20map&qo=11"]Original Map[/url]
[spoiler='Country List']
[spoiler='Titanos']
Titanos, the land of the Giants. It is a very lush and green land which originated from it's volcanic origin. It is a tropical environment and it harbours many small islands nearby.

Titanos was the very first country to form on the primal Eath, which was an unstable planet at the time and was only inhabitated by primal man and the creatures of the Underworld (at the time, The Rift did not exist and therefore could not seal away the Underworld's Creatures). A titanic creature named Collosus surfaced and was meant to destroy the island, but his heart was touched by the creatures living there, surviving barely. He swore to prtect the island and did so, which angered the Underworld King. The King shattered the solid ground below the island, causing it to sink. However, Collosus selflessly stepped into the hole and held up the island. This is seen both as a heroic deed by the Giant and also his prison.
[spoiler='Ruler']
[b]Name:[/b] Collosus
[b]Home:[/b] Titanic Cave (Below the Mountain Keep)
[b]Rule:[/b] Maintains the structure of the country, guardian.
Other info: Without him, Titanos would collapse into the Earth.
[/spoiler]
[spoiler='Notable Towns']
[b]The Land of the Elves:[/b]
A forest which is maintained by the elves but home to all creatures of Titanos. It spans and homes very exotic fauna and vegetation.
[b]The Giant's Mountain Keep:[/b]
The mountain of Titanos, home to the giants who praise Collosus. They are excellent forgers, and enjoy smithing. They trade often with Fissure.
[b]Dayna Archipelago:[/b]
A chain of islands which act as little villages to those who don't live on the main island. The hot springs on the islands are infamous.
[/spoiler]
[/spoiler]
[spoiler='Nourter']
Named after it's beauty at Night, the lands of Nourter is predominatley grass lands and forest. It does have a large, yet semi-arid desert and various mountains by the Southern Coast. It's Southern Islands are mainly farmland, however it's Northern Island, named Azimuth, is the home of the Azimuth Abbey.

Nourter is one of the two Lunar Islands, the other being Luna Corporealis. Both of the countries home landmarks of praise to the Almighty. Nourter homes the Azimuth Abbey, a beautiful abbey that homes the Abbot, the head of the Almighty's Church.Nourter also has a collection of islands known as the Lower Moon Archipelago. Nourter is also the home to the Wizard's Pillar, a large spire that scrapes the skies, gently absorbing leftover magic energy to recycle it into newer and purer magic.
[spoiler='Ruler']
[b]Name: [/b]Queen Eliza Mariam Longstrate
[b]Home: [/b]Longstrate Castle
[b]Rule: [/b]Democratic.
[b]Other Info: [/b]Very emotional and always thinks with her subjects best interests in mind.
[/spoiler]
[spoiler='Notable Towns']
[b]Venistle[/b]:
A small town within the semi-arid desert. It is the connection point between both Nourter and Europa and is a famous town reknown for transportation vehicle construction, especially boats and a newer invention exclusive for Nourter for the time being called the "Steam Engine".
[b]Azimuth Abbey[/b]:
The large and holy temple of the Almighty, which is the only building on the island apart from the dock. It homes the Abbot who's generosity is reknown. It is also home to monks and the Holy Knights known as the Holy Nobles, who swore their lives to defend the honour of the Church on the battlefield as well as in their lives.
[b]Wizard's Pillar[/b]:
A large construct, built by Magicians a long time ago on the most western island of the Lower Moon Achipelago. The Wizards who run the pillar also craft spells that many may use, but this requires a lot of magic energy and takes a long time to perfect.
[/spoiler]
[/spoiler]
[spoiler='Europa']
The lush lands of Europa are vast and green, holding glorious plains and enormous forests. It's mountains are plenty with minerals and it's islands are bountiful with many other resources.

Nicknamed the land of Nike, this land homes the undefeated King Arthur Europa, as well as the Victor's Guild, run by a man named Vicotr, coincedentally. Europa is said to have been "born" from battles and wars of days of old. That is where the fighting spirit of the natives originates. The bountiful land has been seen as a prize by many. Despite being known as the Country of Battle and the Land of Nike, Europa is also well reknown for it's bustling economy and agriculture.
[spoiler='Ruler']
[b]Name: [/b]King Arthur Europa
[b]Home: [/b]Fort Europa
[b]Rule: [/b]Monarchy.
[b]Other Info: [/b]Through the enitre span of his rule he has never lost a war.
[/spoiler]
[spoiler='Notable Towns']
[b]Europa[/b]:
The central city and capital of Europa. It bears the country's name in pride, with a rich culture and economy. It is a city behind castle walls, which make use of walkways above the city.
[b]Victor's Guild[/b]:
A well known arena which started as a small colliseum but has now grown into a large town, home to many. Nowadays the arena is rarely used, but the Victor's Guild (the building itself) is said to only be accesible through the arena.
[/spoiler]
[/spoiler]
[spoiler='Fissure']
The separated lands of Fissure was oncea Desert Island, but now thanks to the great Dividing Fissure, many rare and potentially magnificent metals have appeared, turning it into a mining capital. It values strength over all.

The Barbaric tribe originally inhabited the Barrens, but since the earthquake they migrated to Fissure, strangely rather moving closer to the quake than further away. Ever since they have been mining the very precious ores and minerals, under the rule of the Barbaric Clan Head, which of now is Queen Barbatoras. The entire land of Fissure values strength and courage over all, possesing some of the finest blacksmiths in the world.
[spoiler='Ruler']
[b]Name:[/b] Barbatoras
[b]Home:[/b] Barbaria Keep
[b]Rule:[/b] Monarchy
[b]Other Info:[/b] Willing to seduce to gain the upperhand
[/spoiler]
[spoiler='Notable Towns']
[b]Barbarian Keep[/b]:
The largest city in the world, it spans over the entire crack of Fissure. It also posseses the tallest city walls, made of a composite stone. The only city of Fissure as well, street fights are not against the law, however murder is. This lifestyle has not only trained it's civilian's bodies, but also trained their minds to restrict their urges.
[/spoiler]
[/spoiler]
[spoiler='The Barrens']
The Barrens, divided into thirds. Firstly, the North Eastern European Savannah, the Second are the Islands in the south and the Third is the lush jungles, in the North East.

The majority of the Barrens is inhabited and only serves as nature preserves or resource spots. However, the remaining has an Indian environment, very hot and very dry. However, the jungle environment causes humid air to flow through, allowing life to grow and homing much more tribes than the rest of the Barrens. The Barrens had no ruler, so the King of Europa took control of the area, aiming to take the poor, suffering tribespeople to a better life.
[spoiler='Ruler']
[b]Name: [/b]King Arthur Europa
[b]Home: [/b]Fort Europa
[b]Rule: [/b]Monarchy.
[b]Other Info: [/b]Through the enitre span of his rule he has never lost a war.
[/spoiler]
[spoiler='Notable Towns']
[b]Tribal Villages[/b] (Spread out all over)
[/spoiler]
[/spoiler]
[spoiler='Aridos']
A collosal desert has given this land an Arabic like culture. However a mountain range called the Divider splits the desert and caused a bountiful forest to flourish. It connects with both Europa and The Barrens. It's exotic islands home the many tribes who live there, savages.

The lands of Aridos were supposedly saved by the legendary Water Phoenix, a demonic beast of the underworld. Aparently, the Water Phoenix never wished it's life to be an Underworld minion and felt it's beauty was degrading. So it fled and made Aridos it's home. As revenge, the Underworld King turned the entire continent into a desert. However, there is a freak annual monsoon that hits the entire country. It is said that this is the very phoenix of the legend.[spoiler='Ruler']
[b]Name:[/b] Queen Hydratas
[b]Home:[/b] Sandsea Palace
[b]Rule:[/b] Monarchy.
[b]Other Info:[/b] Enjoys the feeling of water, it' moisture, it's feel, everything.
[/spoiler]
[spoiler='Notable Towns']
[/spoiler]
[b]Sandsea:[/b] A city on the Central Eastern Coast, it is home to the Queen of Aridos. In the desert, there are many ruins. These where said to originally be part of the city.
[/spoiler]
[spoiler='Frostmorn']
The Frozen lands of Frostmorn show little mercy to those who cannot come to terms with it's cold. The mountains are tall, it's vegetation is very less green and more white, and it homes the Infernal Glacier, a prison where the cruelist evil beings are left to freeze to death.

Frostmorn has been known as the final resting place for bodies as it is customed to preserve the corpses of the dead in order for the great Ressurection. Despite this very common connection, Frostmorn is extremelly difficult to access, the only coast that reaches it's lands is limited for jail transportation to the Infernal Glacier. The mountain path is the only other way to Frostmorn. Frostmorn also is said to have geyzers in the mountains, which is used often for hot springs and inns. The history of Frostmorn is said that it originates from another Infernal creature known as Jotun-Goretham, an enormous creature that is siad to have died on the surface. As it's corpse rotted, it's skull fell into the mountainous area which formed the crater-like Frostmorn.
[spoiler='Ruler']
[b]Name[/b]: Rudolf Bellenski
[b]Home[/b]: Frostpeak Citadel
[b]Rule[/b]: Dictatorship
[b]Other Info[/b]: Actually a friendly dictator.
[/spoiler]
[spoiler='Notable Towns']
[b]Frostpeak[/b]:
The citadel on top of the Frostpeak Mountain is home to the Ruler Rudolf Bellenski. It is also the capital of Frostmorn. Despite the cold, the mountain's geyzers keep the floor warm and the air aswell.
[b]Frozen Coast[/b]:
The very small coast town with a population of 20. The only people who live here are the sailors who transport criminals to the Infernal Glacier.
[b]Infernal Glacier[/b]:
An enormous prison island. There is no building itself, the criminals are left to freeze. Once they arrive there is no escape, swimming is no option and the island itself is uninhabitable.
[/spoiler]
[/spoiler]
[spoiler='Luna Corporealis']
The moon island is ruled by none, and homes many kinds of magical species. Legend has it that in the centerpoint of where the three islands meet is a temple that allows one to ascend to the Almighty's Castle.

This island is ruled by Elves, however there is no ruler, rather a council. The scholars have been known to be at one with nature literally, and can bend it to their will if they're power is combined in complete unity. Legend is that the island exudes cosmic energy because it is a fallen moon that collided with Primordal Earth, but the destrcution was reduced by Collosus.
[spoiler='Notable Towns']
[b]Luna Mayora[/b]:
The main island. The creatures have homes, but there is not settlement except Arcadia Centra, the large plot of land which is home to the Elven Council.
[b]Luna Prima[/b]:
The closest island to Luna Mayora is home to a Temple of the Almighty. Water flows all over the island, with many ponds, rivers and lakes.
[b]Luna Secunda[/b]:
The farthest island from Luna Mayora is home to a Temple of the Almighty. Fire is abundant, with small magma pools a main feature.
[b]Luna Balance[/b]:
A very small island which is very small on the map (easier to see in full map size). It homes the Balance Key which is somehow related to the first smaller Lunar Islands of Water and Fire.
[/spoiler]
[/spoiler]
[spoiler='The Rift']
A very, very dangerous place, the Rift is known not only for the pirates who live there, but for the collosal Maelstrom that resides at the very center of the Earth.

This is the seal that prevents underworld creatures from surfacing; the Maelstrom acts as a one way gate, only letting earthly beings to enter, but Underworldly beings are unable to surface. No-one is permitted to enter the Maelstrom, and if any enters and survives they are hunted with a minimal bounty of 1.000.000.000.000 gold coins.
[spoiler='Notable Towns']
[b]Rift Islands[/b]:
The very islands that circle the Rift. Home to many pirates, the main and only attraction is the sight of the Maelstrom. This area is forbidden territory.
[b]Other Islands[/b]:
A small island that only acts as a rural home. There is nothing special on this island.
[/spoiler]
[/spoiler]
[/spoiler]
[/spoiler]
[spoiler='Rules']
1 - All YCM rules apply. This means:
No God Modding,
No Power Playing,
No Meta Gaming,
and No Short Posting
2 - My word is the law in the OOC
3 - This RP's apps contains stats. The App must be followed to a tee. Everything in parenthesis must be deleted.
4 - This is PG-16, harsh language, strong graphical violence, or a higher degree of sexual content will appear.
5 - There are Seven Spheres, each will be given to one person per sphere. The characters with Spheres are:
The White Sphere: Positivity - ~N~ (Lupe Eene)
The Black Sphere: Negativity - MortalKombatStrike (Neol Lukia)
The Yellow Sphere: Knowledge - Kokonoe's Pet (Lineus)
The Green Sphere: Pride - Kyng of Ice (Zenith Stormfury)
The Red Sphere: Strength - ~N~ (Jikka Kyool)
The Blue Sphere: Tranquility - Dwarven Kin (Cally)
The Cyan Sphere: Truth - *~Dark~Magician~Girl~* (Laila Stormfury)

There are also 5 Key Items required for the ceremnoy of the unity of the Sphres. No Legacy character may wield one of these.

The Key of Flames
The Key of Water
The Key of Air
The Key of Earth
The Key of Magic

6 - The "Legacy" status is only available to those who were in the first "Heaven S Soul Sagas" RP. Therefore if you try passing off a Legacy app that wasn't in the first RP you will be immediately banned without any questions asked.
7 - Below you will find a list of Spells and Abilities. You may use these or create your own. If you do, I will decide whether they are appropriate and tweak them accordingly.
* To prove you read these rules, underline your legacy answer
[/spoiler]
[spoiler='App']
[b][u]Personal Information[/u][/b]
Username:
RP Name:
Age:
Race:
Gender:
Sexuality:
Personality (Must be at least 4 lines):
Biography (Must be at least 4 lines):
Country of Origin:
Town of Origin (You may choose your own, include a brief description):

[u][b]Physical Characteristics[/b][/u]
(Pic accepted, otherwise must be very detailed, and must include height, weight, hair details and color and eye color. Body build also must be featured, and it must be very detailed.)

[u][b]Attacks[/b][/u]
Weapon (Full information required. Kind, size and features):
Magic (YES/NO) If yes, do a list
Abilities (YES/NO) If yes, do a list
Legacy (YES/NO)
[/spoiler]
[spoiler='Accepted Apps']
[spoiler='Zenith Stormfury']
[b][u]Personal Information[/u][/b]
Username: Kyng of Ice
RP Name: Zenith Stormfury
Age: 22
Race: Dragovian
Gender: Male
Sexuality: Straight
Personality:
Zenith is a very kind and gentle soul, very friendly and calm. He isn't a very playful person and tries to be serious, however he does enjoy the company of fun people. Zenith follows Dragovian tradition to a tee and has a strong love for his race's ancient roots. His tradition requires him to be mercyful and gentle to those who ask for it, so he has adopted this into his personality, as well as patience and focus. His primary duty is to fulfill a task he was given by an angel of the Almighty.
Biography:
Zenith is a Dragovian, a half-human, half-Dragon race which have the ability to transform into dragons at great cost of energy. Dragovians also have a tradition, which is to be patient and focussed, keep focussed, and show mercy to those who ask for it. Zenith was raised to follow this tradition by his parents, although he also loves his race and origins deeply and follows tradition as a sign of respect.

When Zenith was but a mere infant, his father was visited by the Angel Mana, who told him the Almighty had plans for Zenith. She also told him one would be searching for the ancient Spheres and his son was to aid him, so Zenith's father was ordered to raise him strong and patient. As time progressed he was given his lance, which was much smaller than it is now, and he was trained by Dragovian Soldiers to perfect the arts of battle. At age 17 he first took his dragon form, but lost it almost instantly. After this event, the Elders trained his Magic usage to allow him to train his Dragonic usage and heritage, which most Dragovians would learn at age 20. Because of this Zenith has three years more experience than other beginning Dragovians. It was also at this time when the Almighty met him in a dream and informed him of his destiny.

One night, Zenith climbed Mount Europa and saw a bright light and a pitch black darkness charge towards him. He was told to come here and as the orbs collided they formed a sword at his feet. This was the Dragovian Destiny Sword, a weapon that was formed of the missing sparks of the original two sparks of Light and Darkness, which they other half formed the Almighty...
[spoiler='Dragovian Destiny Sword']
[img]http://www.iaza.com/work/110704C/iaza15504637539900.jpg[/img]
[/spoiler]
He was told only he could wield it, and suddenly the blade merged into his lance.

As he began his travels he met an elf named Laila Mandou, though preffered to be called Rini during her preformances. Meeting her asleep, he ignored her and left her, until a wolf attempted to kill her, in which he used his Dragon form to defend her, which woke her up. They started with a rough relationship, untill Zenith suffered a trauma involving Ludentimpus. Laila then managed to cure him, and he felt safe and secure with her, which then lead to them passionately falling in love. They then travelled alongside a bandit named Jikka Kyool and their first stop was Aeons, a town where he met life long friend Celestria Gale and the "Kritical King" Horace Bumpleberry, who would become trustworthy allies. As they arrived at Europa, Zenith then decided to declare his love for Laila and they married in the Dragovian tradition, granting them their own "Paradise". However, it was when Laila and Celestria were kidnapped when he first embraced his inner darkness with the help of the Rogue Dragovian Rage. He then aimed to brutally kill the man, but was stopped when he saw the effect it had on Laila, breaking her to tears. He had never forgiven himself since. He believes he is very protective over Laila, turning from a kind spirited man into a vicious beast whenever harm came her way. His love for hergoes so deep he even gave her his heart, meaning if she died he would also as he couldn't live on without her. Recently, they have been taling about having a family, however on the course of this journey, children might have to wait for a while...

Country of Origin: Europa
Town of Origin: Dragovian Village; a small village which homes the mighty Dragovian Race. It uses very primitive methods, focussing on farming and small trade. It also specialises in Dragon Scales and Dragonic Weaponry, but the source is unknown though believe to have a Dragon Breeding centre.
[u][b]Physical Characteristics[/b][/u]
[spoiler=Human Form]
[img]http://www.iaza.com/work/110704C/iaza15504620117400.jpg[/img]

This is his human form, except his ears which are small Dragon frills.
[/spoiler]
[spoiler=1st Dragon Form]
[img]http://www.iaza.com/work/110704C/iaza15504677993700.jpg[/img]
[/spoiler]
[spoiler=2nd Dragon Form]
[img]http://www.sessionmagazine.com/img/digital-arts/digital-art-dragons/digital-art-dragons10.jpg[/img]
[/spoiler]
[u][b]Attacks[/b][/u]
Weapon: Dragon Lance, a weapon passed down his race for generations. It is equal to his height in length, and grows to his heigth as he grows himself. It is crafted out of pure dragon scales. It wields special powers including the abiliy of turning into the Dragovian Destiny Sword (see bio for image) which turns all of his sword attacks into Light and Darkness, with high critical hit ratio.

Magic:
Raiden Blast: An blast of magical energy imbued with fire and electricity.
[u][b]Stats[/b][/u]

Abilities:
Dragon's Rage: Zenith will do more damage when attacked
Wind Palm: Strikes the air with his palm, creating a vacuumed blast of energy to hit the enemy.
Dragon Breath: A fierce Fire Breath attack, burning anything it touches.
Dragon Scale Rejuvenation: Armour damage and breakages recovers outside battle.
Proudful Dragon: A passive ability that maintains Zenith's Dragon Form lasts 10 turns.
Lover's Link: An ability that gives Zenith greater speed when Laila is nearby.
Lover's Protection: Grants Zenith more defense when near Laila.
Love's Courage: Grants Zenith extra strength when near Laila.
Dragovian Legacy: Zenith's Legacy ability, allowing him to enter his Legacy Dragon form.

Legacy: [u]Yes[/u]
[/spoiler]
[spoiler=Neol Lukia]
[b][u]Personal Information[/u][/b]
Username: MortalKombatSmoke
RP Name: Neol Lukia
Age: 26
Race: Warlock
Gender: Male
Sexuality: Not really any, he's more of a Sociopath and isn't attracted to either Gender, only would get interested in a relationship if it has another benefit.
Personality : Neol is dark and a sociopath. As a sociopath, he never recognizes the rights of others and sees his self-serving behaviors as permissible. He sees others as mere instruments for a bigger plan. He has no problem lying coolly and easily. He is extremely convincing and even able to pass lie detector tests. He also sees people as mere opportunities or obstacles causing him to have a lack of shame or guilt. He has shallow emotions and can appear to be kind and caring however never actually feels that way. He is also known for his deductive skills and is also known for harsh verbal outbursts. He also changes his life through lies to avoid prosecution, however this is hardly ever needed since he has gotten people to believe that he is trustworthy and always does things in a manner that he could never be caught. However some of these traits do vary as he changes personalities on occasion.
Biography: No one can get Neol's history straight as he has been constantly changing it. However, he usually keeps recent events in tact. All that is sure about Neol's history is that he is a powerful Warlock who keeps touch with the dark arts and is very decisive. He has a knack for finding clues fast and seeing through others. He has also solved many, many crimes throughout his years and hasn't settled until recently in Nourter where he makes a living as a criminal investigator and one of the Queen's most "loyal" advisers. Neol has done many terrible things, he has forced away the hand of the Angel Mana, he burned down an Abbey and killed the Abbot, and lastly... He has his goal... The goal that motivates him... The goal that he promised he would finish...
Country of Origin: Unknown, presumably around the Rift but is unknown.
Town of Origin : He tells people he's from a place called Nymphorus, however no one has ever heard of it or know of its exact location except for him

[u][b]Physical Characteristics[/b][/u]
[img]http://i592.photobucket.com/albums/tt7/Sara_Shadow/Fantasy/wizard-1.jpg?t=1269639283[/img]
Basically that, except he has Black armor with Gold, thick, outlines around it and a red jewel in the center of the chest. He is 5'8" and lose the earrings. He is also an average weight for his size and has an average frame and build. he also has Gauntlets and boots that match his armor. Lastly, there are red Jems all over his armor, one on his chest, one on each gauntlet, one on each boot, and one on the hilt of his sword.

[u][b]Attacks[/b][/u]
Weapon: A long Black Longsword made from an unknown material, the handle is black in color and is decorated with two Gold dragons wrapping around it, each dragon has small ruby encrusted eyes.
secondary weapon: A very old book with a mysterious symbol on the cover that has two concentric circles with three eyes around the space between the two circles. Each eye is spaced off evenly and inside the smaller circle is three triangles, two on bottom facing normally while the one on tip is upside down and has a circle inside it.
Magic: ... do I even need to- yes? okay... YES[list]
[*]Nullam felis: Spell created by Neol, is his signature move, causes an undead horde to attack an enemy and Neol Gains HP from the damage, costs a lot of MP.(lv.10)
[*]Praesent Rota: a wheel of fire that hovers over the ground, it separates into multiple wheels. 4 MP
[*]Morbi diam: a wave of darkness cast from his hand. 3 MP
[*]Ueneno: can poison an enemy temporarily, however is not very accurate and can miss easily. 2 MP
[*]Morbi Alica: Can summon one undead creature to fight for him. 6 MP
[*]VINDICTA: Temporarily increases Team Defence 4 MP
[*]Exhaurire: Drains some health and adds to own. 6 MP
[*]Infernopo: a much more powerful version of Inferno, a large fireball, spiralled by three other smaller fireballs
[*]GuGale: a much more powerful wind current is thrown at the opponent in a ball like appearance.
[*]Riot: Summons lightning and attacks up to 3 enemies at once.
[*]Sword Dance (Only with Mystic Blade equipped): Attacks 3 times with Mystic Sword.
[*]De-OmniCurse: a spell that will break all curses.
[*]Warlock Legacy: Neol combines his enormous strength in the magical arts and the Black Sphere's power to create a devastating blast of destruction only rivalled by the Gods.
[*]White Eye Transformation: Goes into White Eye Mode (Needs certain ammount of Magic and Negative energy buildup.
[/list]







White Eye Spells (Spells that can only be preformed while in Neol's White Eye mode):[list]
[*]Windrik: A powerful Wind based attack that summons a tornado to attack all enemies.
[*]Thor's Rain: A powerful Electric based attack that cast bolts of lightning onto all enemies.
[*]Man's Need: Creates a shield that absorbs anywhere between 3 and 6 attacks.
[*]Man's Hope: Rejuvenates 1 member of the party.
[*]Man's Fear: Smog is cast on opposing party, possibility of poisoning 45%
[*]Man's Demons: Casts a large amount of 1 element to form a demon around the user's body, stays until it's health is drained.
[*]Man's Salvation: The user Drains Health and Magic from the area fueling magic attacks and rejuvenating health.
[*]Pollute: Drains extra Magic from the user's surroundings.
[*]Purify: One of the strongest magic attacks, drains all Magic power to preform, the user automatically kills one member of the opposing party.
[/list]







Abilities: YES
[color=#00ff00][R][/color] Magic Blood
[color=#0000ff][A][/color] Elemental Armor: Current Armor blocks Water based attacks
[color=#ff0000][W][/color] Element Manipulation: Sword wields Element of Darkness.
[color=#ff0000][W][/color] Ancient Texts amplifies attack x2 if against an opponent weak to that spell.
[S] Black Sphere: Causes an unnatural amount of negativity that drains into Neol's White Eye Magic.
Legacy : [u]YES[/u]
[/spoiler]
[spoiler=Vayline Rosewood]
[b][u]Personal Information[/u][/b]
Username: Raine
RP Name: Vayline Rosewood
Age: 21
Race: Human
Gender: Male
Sexuality: Straight

Personality: Vayline is a very strong willed noble, who shuns lower classes and judges people on a balance of heart and family name whether their goal maybe evil or good is irrelevant. He personality is very cold and bashful of hurting others with his words, creating personal connects is difficult because of this isolationist thinking. He finds any means acceptable as long as results are shown, he doesn't want to kill people but if the slightest advantage can be gained by doing so, he will do so at the nearest convince. His public black heart is not always true as Vayline as a soft spot for nature.

Biography: Vayline is born third in line to Calrein on the edges of the Aridos, a very traditional and somewhat backwards society but a prosperous one. As a rite of personal passage, Vayline sought to differ himself from his two elder brothers and went to explore the world when he was 18. Three years of traveling have passed and the bounties of the world offer a far greater prize then the confines of kingship. He contently wanders in commoner clothing to avoid unwanted attention and enjoys involving himself in situations in order to favor himself or simply play a part in the world. However he was a larger goal, his disgust with human destruction of natural beauty he seeks power to of a god to control humanity how he wishes.

Country of Origin: Aridos

Town of Origin: Calrein

[u][b]Physical Characteristics[/b][/u]
Vayline is a tall individual of about 6 feet who cares himself quite well. He has long wavy black hair thats split in the front and keen narrow eyes. His build is muscular but not body builder like that of a soldier which he has honed over the coarse of his travels and training in multiple martial arts. His average attire is that of a black over coat that goes half way down his leg buttoned up however he constantly wears a piece of worn clothing around him as disguise him as a native.

[u][b]Attacks[/b][/u]
Weapon: He carries a long spear known as Star Reever, made of dark wood the staff is about 5 feet long with a large silver spear head on the end and a series of 4 axe heads protruding from 4 sides of the staff end to work also as a polearm.

Magic: Yes, Vayline specializes in black magic of shadow and nature manipulation. Using these the training he received he developed an altered magic technique called;
Depravis Nox: in which by temporarily sacrificing use of a limb he can control an inanimate object such as his preferred target, his shadow. Combined with a one armed spear combat he can use his shadow as a weapaon striking his opponent as a stabbing entity or creating a doppleganger.

Abilities: None, (aside form named Spear Attack moves)

Legacy: [u]No[/u]
[/spoiler]
[spoiler=Lineus]
[b][u]Personal Information[/u][/b]
Username: Samantha Tesla / Kokonoe's Pet
RP Name: Lineus (no last name)
Age: 22
Race: Half-Elf
Gender: Female
Sexuality: Homosexual
Personality: Lineus is very inquisitive and curious, being her main reason for leaving Oasis. She likes to explore and learn. This doesn't mean she doesn't like people, she actually loves hanging out with friends but if she notices something she hasn't seen before she absolutely has to study it.
Biography: Lineus was born in Oasis with the highest magical potential the elders have ever seen. At the age of 2 she was taken from her parents to begin her training, already showing signs of extreme magical talent. By the age of 8 she was already considered a prodigy. She continued to study, soaking in every teaching the elders had for her, never visiting her parents. After finally mastering everything she could in the village at the age of 21, she left Oasis, journeying the world to try and learn everything she can. She has been wandering the world for a year now.
Country of Origin: The Barrens
Town of Origin: Oasis ~ Oasis is a town full of magical advancement and doesn't have much contact with the outside world. At least everyone is able to use magic to some extent and everything is contaminated with magic as well. Because of this, the elders of the village use their magic each day to fuel the barrier that keeps the magic inside of Oasis and the outside world out.

[u][b]Physical Characteristics[/b][/u]
[img]http://fireemblem.neoseeker.com/w/i/fireemblem/thumb/3/35/Lute.jpg/300px-Lute.jpg[/img]

[u][b]Attacks[/b][/u]
Weapon: She doesn't really use a weapon but she will hit enemies in the face with one of her bigger books if she has to.
Magic: Yes
Lineus excels in pure magic-based magical attacks, aka magic without an elemental form. She can create barriers that will stop smaller forms of magic from leaving or entering the barrier, and fire magic missiles at her opponents. She can use the elemental based magic forms but not very well, with it sometimes backfiring on her. She has one ability that she has practiced once and almost never uses but is the strongest of her abilities.

Magic Blast ~ Lineus channels raw magic from outside sources and from herself into a cone that fires from her arm.

Abilities: Yes
Magic Contamination ~ Lineus is easily recognizable by anyone who can sense or see magic as she is almost dripping with magical energy.
Magic Sight ~ She can see the flow of magic around her. She doesn't activate this ability too often as it gives her a headache.
Magic Resistance ~ Due to being born in a town full of magical contamination, she is born with a natural resistance to weaker magical spells.

Legacy: [u]No[/u]
[/spoiler]
[spoiler=Laila Stormfury]
[b]Information[/b]
Username: [color=#800080]*~Dark~Magician~Girl~*[/color]
RP Name: Laila “Rini” Stormfury
Age: 23
Race: Human (with quarter Elf)
Gender: Female
Sexuality: Straight

Personality: Laila is mostly a calm, yet energetic person. She’s normally singing a song to herself as she travels from place to place. When she isn’t performing, she’s usually playing with the children or performing little bits of magic for them as she passes by them on the sidewalk. She also gets clumsy at times of embarrassment, blushing, etc. The moments she gets mad, angry, furious, etc, its apparent by the blood vein appearing on her forehead along her nose the bridge of it being bright red. Sadness can be seen in the form of her bangs covering her eyes and her eyes getting slightly dull in color. When in battle, she becomes fierce and unforgiving of those that hurt innocents or k.o’s a teammate.

Biography: Many years ago, a gypsy man traveled to Luna Corporealis, where he met a beautiful Half Elf woman. The two fell in love and eloped as she adopted the gypsy life. As the woman became pregnant, they traveled back to the man’s home country, Aridos, since it was tradition for the first child to be born in the husband’s home country. As the woman began going into labor, the yearly monsoon started to cover the country. Because of this timing, Laila has a strong connection with the elements of water and wind. Continuing on with story, the wife gave birth to her daughter as the storm peaked. Unfortunately, she died not long after holding her daughter for the first time and naming her, due to unknown complications. Despite being heartbroken, the man continued on, raising Laila in a gypsy life. He’s taught Laila many forms of skills as she grew, everything from dance to tarot cards. A few years ago, her father passed away from old age. Now she travels around the world, performing in streets and at fairs, earning use enough money to allow her to travel to her next location.

On her way to the city, Europa, she met a Dragovian man named Zenith Stormfury. Things were rough between them at first, but things eventually smoothed over between the two. Not long after meeting, they eventually wed and never looked back. Laila is very caring of Zenith, always wanting to be there for him and constantly preventing him from being tainted by Rage, a half elf/dragovian man trying to turn Zenith by making him his apprentice. Rage is also Laila's great uncle.

Country of Origin: Aridos
Town of Origin: Sandsea

[b]Physical Characteristics[/b]
[spoiler= Herp a derp]
Height: 5’7”, weight: 180. Due to her light frame and small muscles, she’s fast and agile.
[img]http://i1179.photobucket.com/albums/x384/gothic-hugz/Anime/242w.jpg[/img]
[/spoiler]

[b]Attacks[/b]
Weapon: Swift Beauty is a 6’ tall weapon she inherited from her mother when she turned 13, the age the gypsy culture considers old enough to wield weapons, hunt, etc. Swift Beauty was hand made by her late mother, using wood from the rare Aqua Pine (a tree that’s blue all the way threw and is located only near natural springs deep within the Luna Corporealis continent), there are magical symbols etched into to help keep magic from getting out of control from the weilder. The tip is forged from an ore that’s been known to be a good conductor for magic and to keep a sharp edge for years to come. Lastly, the ribbon acts as a temporary scroll, allowing spells to be transcribed on it for use before it disappears.

Armor: Laila wears a pair of gypsy performance cloths called the Black Widow, named after the spider that eats its mate after mating. The cloths are made out of steel like silk that’s flexible and light enough to be worn as cloths, but strong enough to protect almost as well as metal armor.

Magic: Yes.
Ferno: a basic fireball spell.
Aquos: a stronger varient to Quos, launching a cannon of water at the enemy.
Aquosto: much stronger then Aquos, it launches a spiralled arrow of water at the target.
GuGale: a much more powerful wind current is thrown at the opponent in a ball like appearance.
GustGale: a wind explosion undermines the opponent and tosses them high in the air.
Heal: a basic heal spell.De-Tox: a spell to remove poison.
De-Paralyze: a spell to remove paralysis.
De-Curse: a spell to remove some curses.
Divine Barrier: an Almighty spell which creates an almost impenitrable barrier of extremelly hot light, which is used to shield or trap.

Abilities: Yes
Healing Nature: Draws Mana from the near by nature, regenerating Laila's ability to cast more spells.
Avenger: When a teammate has low health or k.o'd, Laila deals extra damage
Elven Pride: Laila turns into a full-fledged elf (elf ears and silver hair included). Her strength is convered to magical strength, making her magic more powerful.
Desperate Tactics: When health is low, she deals extra damage.
Lover's Protection: Grants Laila more defense when near Zenith.
Love's Courage: Grants Laila extra strength when near Zenith.
Phoenix Legacy: This allows Laila to revive and/or completely heal the entire team.

Legacy: [u]Yes[/u]
[/spoiler]
[spoiler=Kaleb Schyderg]
[b]Personal Information[/b]
Username: DMG
RP Name: Kaleb Schyderg
Age: 23
Race: Human
Gender: Male
Sexuality: Straight

Personality: Kaleb is a stubborn man. Whenever he sets his sight on something, he goes for it without mercy. Even more so when he's been denied what he wants. He's also very spoiled, easily getting angry when pretty much told no. If he's told no, he'll try to buy it with gold and if that fails, he always has Night's Tear. He's also really full of himself, thinking that he can do no wrong and is the best fighter out there. If he were to ever lose a fight (like that one time....), he'd go berserk and make the person's life a living hell until they begged for their lives to be ended, but left them to their fate.

Biography: When Kaleb was born, he was a stillborn but was brought to life thanks to the family's magician. Because of his tragic beginning, he has a strong connection with the undead and is able to see spirits. This unusually beginning has also left Kaleb with life-less brown eyes that glow white in the darkness when he chooses so. Because of the scare that was cause from Kaleb's birth, he became the only child of a noble family. And being the only child, Kaleb got anything and everything he wanted at the drop of a dime. The only area where he wasn't handed everything was during his fight training. In fact, he had an instructor that was very strict and hard on him as he grew up that paid off with him having [i]some[/i] discipline and unusual strength. About 3 years ago, he met Rini (Laila's performance name) and became obsessed with her and has spent the past three years trying to think of a way to make her his, even if she said no.

Now that Laila has married Zenith, his first goal is to kill Zenith, allowing Laila to be able to marry once more. Once that's available, he plans to forcefully marry Laila. He currently

Country of Origin: Europa
Town of Origin: Europa

[b]Physical Characteristics[/b]
Height: 6'2" Weight: 275
[spoiler= Full Armor (Star's Soul)]
[img]http://i963.photobucket.com/albums/ae111/Lupasan/Anime%20NPC/the_steam_knight_by_reaper78-d3ahm0x-1.jpg[/img]
[/spoiler]

[spoiler= Casual Wear (Earth's Heart)]
[img]http://i963.photobucket.com/albums/ae111/Lupasan/Anime%20NPC/concept___human_male_warrior_by_reaper78-d3gwibj.jpg[/img]
[/spoiler]

[b]Weaponry[/b]
Weapon:
[spoiler= Night's Tear]
[img]http://i12.photobucket.com/albums/a207/skycruiser246/sword.jpg[/img]
[/spoiler]

Secondary: 6' leather whip.

Magic:
Ferno, Gal, Praesent Rota, Frost, Morbi Diam, Morbi Alica, Torrent Crush, Frotere, and Uncantory

Abilities:
[b]Teleport:[/b] (Out of battle) Kaleb is able to use Night's Tear to rip a hole into any shadow or darkness and to step through it to exit out of another shadow or darkness anywhere else in the world. (In battle) Kaleb is able to rip a hole in the air in front of him, causing the enemy to temporarily disappear if they were to fall into the trap.
[b]Natural Resilience: [/b]This allows Kaleb to take more damage than most.
[b]Stubborn Mentality:[/b] This reduces magical damage Kaleb takes.
[b]Berserk:[/b] When Kaleb takes enough damage or gets mad enough, the damage he does is almost doubled for a few brief moments.
[b]Rapid Heal:[/b] A gift from the dreaded jester... This allows Kaleb to heal in hours, rather than days.
[b]Dream Travel:[/b] Another gift from the dreaded jester.. As long as Kaleb is within possession of the charm the jester gave him, he is easily able to travel from dream to dream and manipulate it.
[b]Unrequited Love:[/b] This allows Kaleb to do more damage to Zenith if Laila is within sight.

Legacy: [u]No[/u]
[/spoiler]
[spoiler=Theovak Rockhewer]
[b][u]Personal Information[/u][/b]
Username: Dwarven King
RP Name: Theovak Rockhewer
Age: 274
Race: Dwarf
Gender: Male
Sexuality: Straight
Personality: Like all Dwarfs, Warren has a temper, even though he appears to be calm and collected. However, his quick temper does not make him an idiot. Like any other Dwarf, he has great navigation skills underground and and is not slow to brag about any and all achievements made by Dwarfs. This sometimes leads him to get a bit arrogant, but he is also quick to humble and is not afraid to admit when he is wrong. Contrary to popular belief, he is quite intelligent and will admit when he has been bested...if you successfully beat the stubborness out of him.

Biography: Like all Dwarfs, Warren first grew up learning the basics. Mining, Smithing, spotting good metals, and building up muscles. He did this until the age of 96. On his 96th birthday, he opted to learn how to fight, and eventually joined the Hammers of Moradin five years later. Upon joining them, he immediately began to excel. He became an excellent fighter, a brilliant strategist, and a great leader. However, at the age of 210, and after being in countless battles, Warren decided to leave the Hammers of Moradin. When questioned why, he simply said, "Moradin has better plans for me." and walked away. Now, at the age of 274, he continues to travel while still clinging to his words that Moradin has plans for him.

Country of Origin: Fissure
Town of Origin: Barbarian Keep

[u][b]Physical Characteristics[/b][/u]
[img]http://images.elfwood.com/art/k/o/kozienko/dwarf_axeman.jpg[/img]

[u][b]Attacks[/b][/u]
Weapon: A massive, two handed Warhammer created from the strongest metals found in Fissure. On the head of the hammer is two symbols, one on each side. One is the symbol for the Dwarf god Moradin. The other is the symbol for the Dwarf God of Mining, Dumathoin. There are cracks and chips along the head from multiple uses in battle and from other uses.
Secondary Weapon: Two, one handed, double bladed, battle axes crafted from the same metals as his hammer. Each one has a symbol on the blade for the Dwarf God of War, Clanggedin. These too have little chips and cracks from multiple uses.
Magic: No
Abilities: Yes
Dwarven Resistance - A passive ability that allows Theovak to take a hit from magic far better than a normal person
Legacy: [u]Yes[/u]
Dwarven Legacy: Theovak summons the power of the Dwarven Gods, imbueing the weapons he wields with the power of Apocalyptic Lightning.
[/spoiler]
[spoiler=Cally]
[b][u]Personal Information[/u][/b]
Username: Dwarven King
RP Name: Cally
Age: 143
Race: Vampire
Gender: Female
Sexuality: Straight
Personality: Cally is a flirtatious girl, who is quite capable of getting anyone's attention, one way or another. She uses this to her advantage. However, there are times when she prefers peace and quiet. She is also extremely strong willed. Not someone who is easy to persuade, she will fight for what she believes in until her life is ended. She is also very loyal to those that she has complete trust in, and can be very kind in sweet...but rarely is she, especially to people she despises.

Biography: Cally was born in a small town in the country of Rift as a human. It was a rough place filled with murderers, theives, rapists...if it was evil, she knew about it. Because of this, she quickly learned how to fight and to never trust anyone, and it work for her. Until a week after she turned 21. She had the misfortune of running into a Vampire. She was able to escape, but was bitten. Since she was a vampire through a bite, she became a Day walker and was capable of containing her hunger for blood. But she was still shunned. Eventually, she fled from Rift and into another country. There, she was shunned once more and hunted. Eventually, after countless encounters with harsh treatment, she ended up in Frostmorn. There, she lived her life in silent solitude, feeding off the blood of the animals in the area. But two years ago, at the age of 141, she encountered a man. He was different like she was, and did not judge her because she was a Vampire. The man was able to draw her out from her solitude and re-introduced her into society. At first, the inhabitants of the area threatened the Cally. But after a quick...talk with the man, they reluctantly accepted her and kept all harsh comments to themselves. Eventually, Cally and the man grew close and make friends. The man became the first person she ever completely trusted, and is the only person she trusts. She even believes there is a chance that the close friendship they have may...grow into something else. But she is unsure, especially since he has a normal life span. Everything she knows about sword play she has learned from him.

Country of Origin: Rift
Town of Origin: Other Islands

[u][b]Physical Characteristics[/b][/u]
[img]http://amaliehoward.com/wp-content/uploads/2009/10/AnimeVampire.jpg[/img]

[u][b]Attacks[/b][/u]
Weapon: [img]http://www.idomartialarts.com/shared_resources/images/idma_reports/decorative_sword.jpg[/img]
Secondary Weapon (Optional): Three daggers. One hidden in her right boot, one strapped to the small of her back, and a third strapped to the side of her chest under her shirt.
Magic: No
Abilities: No
Legacy: [u]Yes[/u]
Vampiric Legacy: Cally creates a shroud of dark mist, which can suffocate most enemies and allows her to strike swiftly and at unguarded enemies.
[/spoiler]
[spoiler=Brian]
[b][u]Personal Information[/u][/b]
Username: Dwarven King
RP Name: Brian
Age: 19
Race: Half Human/Half Demon
Gender: Male
Sexuality: Straight
Personality: Brian is hard headed, but keeps it to himself, so most people don't even know about it. He is also quite intelligent, something else most people aren't aware of at first since he is so quiet. However, when he gets on a topic he is passionate about, he speaks long and loud about it. He also stands behind the things he believes in. Though it is hard to throw him into a rage, there are a few things that will accomplish it quickly. One said thing is evil things. He completely, and utterly despises evil.

Biography: No one knows about his childhood except from what he tells people. Which is that he had a happy life with his parents while learning to fight. At the age of 16, he left home to go and fight evil. That's all he says. He doesn't even explain how he is half demon. Eventually, he wound up in Frostmorn. He quickly, and quietly, established himself as someone not to be messed with in an area full of danger. When he came around, evil activities came to a quick halt. At the age of 17, and after living in Frostmorn for five months, he stumbled upon a girl living in complete solitude. After talking to her for a bit, he learned that she was a human turned Vampire and was in solitude because people wanted to see her dead. During their conversation, she had been edging away from him, ready to flee. But he merely laughed and explained that he didn't mind that she was a Vampire. He then went on to explain that he was half Demon, how he was half Demon, and even telling her about his childhood. Making her the only person to know such information. He then convinced the locals to not scare her away...with a little bit of pain their way...and became great friends with the girl. She is the one person he trusts more, and he feels that they could have a relationship past friends. However, he doesn't know how she feels. He is also aware that he has a short life span and does not want to put her through misery when he dies.

Country of Origin: Unknown, though some people believe he is from Rift since he is half Demon.
Town of Origin: Unknown

[u][b]Physical Characteristics[/b][/u]
[img]http://roleplayerguild.com/members/darkforgottenmemory/albums/charchters/25479-anime-warrior-by-chaotixwol.jpg[/img]

[u][b]Attacks[/b][/u]
Weapon: Two, twin Katana's strapped to his waist with intricate designs on the hilts. Almost demon like.
Secondary Weapon: [img]http://th08.deviantart.net/fs13/300W/i/2007/113/6/e/Chain_Blade_by_unamigosencillo.jpg[/img]
Magic: Yes
-Demonic Gate: a Summoning spell which allows Demons to ascend from the Underworld to destroy all those who oppose their master.
-Primordal Darkness Surge: a surge of darkness occurs. When mixed with a surge of light, a huge explosion occurs.

Abilities: Yes
Demonic Sight - Can see in nearly complete darkness - passive
Demonic Hearing - Can hear a foot scrap up to 25 feet away...light breathing 18 feet away - passive
Demonic Smell - Can smell BO up to 18 feet away - passive
Regeneration - Can heal small wounds in two minutes, big wounds five minutes, and fatal wounds ten to fifteen minutes (depends on size and severity) - passive
Legacy: [u]Yes[/u]
Demonic Legacy: Brian converts every ounce of damage taken and converts it into strength, making his hits deadlier depending on how much damage he had been exposed to.
[/spoiler]
[spoiler=Jikka Kyool]
Personal Information
Username: [color=#ff0000]~N~[/color]
RP Name: Jikka Kyool
Age: 32
Race: Human
Gender: Male
Sexuality: Jikka has no sexual interest what-so-ever.
Personality: Jikka is a very determined, and very intimidating person. He never trusts anyone without a great deal of convincing, and even then is still on his guard when he's around them. He always watches his back, and is always ready to strike down anyone who tries to attack him in anyway, he will cut down anyone who stands in his way if he needs to, and will never show any remorse. Overall, he likes to be a lone wolf, and will only ever make any sort of a partner ship if he benefits from it greatly.
Biography: Jikka was born into the semi-arid desert town of venistle, though he wasn't a person who
generally trusted people, because he had a hard childhood. He was born into a poor family, but while his
parents worked hard to earn there money to buy food, Jikka had developed a better way, theivery. At first
he just pick-pocketed people and used the money to buy food, then he started stealing directly from stalls,
when he was older he began mugging people, and by the time he was 20 he had become a complete
desert bandit, one that fought on his own.
Country of Origin: Nourter
Town of Origin: Venistle

Physical Characteristics
[img]http://images.ados.fr/bd-manga/photo/3517355351/images-mangas-piece/alabasta-zorro-1794534aba.jpg[/img]
This, except with much larger muscels, (Which are hidden under his robes, and just his one big sword, instead of the three Katanas shown in the picture.

Weaponry:
Weapon: Jikka fights with a large, three meter long two-handed sword that he weilds with a single hand. The sword is long and slender for the most part, but then flares out and goes into a point at the end.
Secondary Jikka also has an average sized steel scimitar that he uses in extremley close range
Magic: Yes
Morbi Diam
(Don't exactly remember the name, not on the list, allows Jikka to attack twice) (Help me out with this one MKS?)
Legacy: [u]Yes[/u] Bandit Legacy: Jikka uses his sword to whip up a sand storm that ensares and pummels his foes, whilst robbing them of their most valueable items.[/spoiler]
[spoiler=Elphin]
Personal Information
Username: Da Icarus ATK
RP Name: Elphin
Age: 21
Race: Human
Gender: Male
Sexuality: Heterosexual
Personality: Elphin is someone who'd rather use his silver tongue to talk his way out of a fight than to get his hands dirty. His way with words has earned him the moniker "The Devil's Tongue". The rare times talking doesn't work, he fights using a variety of songs played by various instruments. The songs focus on taking away one's will to fight, casting illusions, putting people to sleep, paralyzingly them, even to control others to fight in his stead. He doesn't like violence however, and has vowed to never kill a person. He isn't above using words to get everything he wants however, swindling shopowners, wooing married women, even making deals to get out of an execution. Overall he will say anything and everything that's to his benefit.

Bio: Elphin was actually found as a baby on the streets of Sandsea, dirty, hungry, severely malnourished. He was taken in by a high ranking noble, however it was just to boost his image. As the baby grew he loved him like a son (at least that's what his father told him), and taught him that the mouth is the most dangerous weapon in the world. Stories about how mere sentences darted and ended wars, how misinformation ruined nations made young Elphin want to be, in his words "The best liar ever!" (All the stories however were lies) Along with making up large stories for his schoolmates and learning about economics, politics, everything a future noble should know, he took up music and, in secret, also learned how to fight with his instruments. (he tried to lie to his father, but he doesn't know that he knows)
As he grew up he became a ladies man, a swindler, many exaggerations (that he embraced) were made about his abilities with the word of mouth. His title "The Devil's Tongue, is actually the name of his learned ability. When he channels energy to his vocal cords or his instruments, he can alter the soundwaves to have various effects. It's this ability that he uses in tandem with his instruments to great effect, winning duels without throwing a single punch. However he is not invicible, and has made many a retreat from fights he couldn't win or talk his way out of.

Country of Origin: Aridos
Town of Origin: Sandsea

Physical Characteristics:
Elphin is exactly 6 feet in height, weighing in at 180 lbs. He has very tan skin, with dark brown eyes and silky black hair that reaches his shoulders. He is not muscular, his build is slim although he has some definition, a noble can't be unfit after all. He wears a crimson robe with black trimming on the edges, and usually has an instrument in hand.

Weapons:
Diamant Harpe: Diamond encrusted handheld Harp

Diable Flûte: Obsidian Flute that can compact to form a Piccolo

Découpe Violon: Steel violin with a hiltless, curved blade as the bow

Magic:
J'abandonne: this is a haunting, jarring song that erases ones will to fight, making the listener think thoughts of despair and of their worst fears.

Aller à la Sommeil: This is a slow, soft ballad that lulls the one who hears it into a deep slumber

Gel: a fast paced, frantic song that renders the one who hears it unable to move or speak.

Combattez avec moi: a confusing, almost random flow of notes that allows the user to take control of the listener's mind and make them fight.

Sonore: a blast of pure sound, capable of blunt force trauma and when used with a violin has cutting power.

Le Bruit Des Lames: an enhanced version of Sonore, used with a violin. Has more cutting power and is faster, but takes much more energy to use. Can only use 3 times in one battle before getting tired.

Chant Des Environnements De Faux: this song alters the listeners perception of his surroundings, blurring things, hiding things from view, adding things that aren't there, for as long as the song is playing.

Plus rapide: Doubles the speed of Elphin and his allies for 2 minutes. (can stack but time is cut in half)

Revitaliser: Gives Elphin and his allies an enourmous boost of energy, only used once per battle.

Plus de force: Doubles the physical strength of Elphin and his allies for 2 minutes. (can stack but time is cut in half)

Abilities: Devil's Tongue: this allows Elphin to send energy to his vocal cords or to an instrument that produces sound, drastically changing soundwaves to the point where the opponent could either be paralyzed, put to sleep, put under Elphin's control, or completely lose their will to fight. He can also hurl blasts of pure sound at his enemies. He has songs that can also boost his own strength and speed temporarily.

Noble's Charm: makes people more inclined to like and be more agreeable with Elphin, who can alter the energy in his soundwaves when speaking to make what he says more pleasureable to the listener's ears. A non-combat ability.
Legacy: [u]No[/u]
[/spoiler]
[spoiler=Lupe Eene]
Personal Information
Username: ~N~
RP Name: [color=#c0c0c0]Lupe Eene[/color]
Age: 17
Race: Lycanthrope
Gender: Male
Sexuality: Straight
Personality: Technicly being a cannine for half his life, he has developed actually acting like a canine at certain times, even more so when he's a wolf. Thus, he is very protective of his friends, and also very loyal to his friends. Lupe can be very serious at times, but tries to keep calm, if someone gets in his way, or hurts his friends in anyway, he instantly goes into complete rage mood and opens up a can of whoop ass on the offender.
Biography: Lupe was infected with lycanthropy when he was just a small child, of the age of 3, he had wandered out from his home, and could have quite possibly died, but a wolf patrolling the town found him and dragged him back to the Wolf Den, as it turns out, this wolf was actually a werewolf who was under transformation at the time, and him bitting Lupe to drag him back also made HIM a werewolf. Lupe abandonded his family after that, and lived with the werewolf and his pack of wolves, until he was 10, when he left the pack, and went to survive on his own, and has been doing so for 7 years.
Country of Origin: Frostmorn
Town of Origin: He doesn't live in a town so much as he just prowls the mountains

Physical Characteristics
as a human


[img]http://www.news-anime.com/wp-content/uploads/2009/11/wolfs-rain.jpg[/img]
Except with silver hair instead of blackish brown, and slightly more serious eyes.

As a wolf


[img]http://fc04.deviantart.net/fs71/i/2010/228/2/b/White_Werewolf_Sprawl_by_explosiv22.png[/img]


Weaponry
Weapon: While in human form, he has some large combat knives, each one having about a 12" blade, as well as some smaller throwing knives. While he's in wolf form, obviously he has sharp teeth and claws.
Secondary Weapon (Optional):
Magic YES
Courageos howl - Gives Lupe extra strength
Lupine speed - Makes Lupe much faster
Protective Roar - Gaurds allies slightly
Moonlight call - Strengthens the power of magic
Legacy: [u]YES[/u]: Lycan Legacy: Lupe absorbs the moons light and unleashes a devestating Lunar Beam, searing through his enemies
[/spoiler]
[/spoiler]
[spoiler='List of Abilities']
[b]Magic Blood: [/b]Reduces cast time greatly.
[b]Elemental Armor: [/b]Current Armor blocks Water based attacks
[b]Element Manipulation: [/b]Sword wields Element of Darkness.
[b]Ancient Texts:[/b] amplifies doubles attack if against an opponent weak to that spell.
[b]Healing Nature:[/b] Draws Mana from the near by nature, regenerating Laila's ability to cast more spells.
[b]Avenger:[/b] When a teammate has low health or k.o'd, Laila deals extra damage
[b]Elven Pride:[/b] Laila turns into a full-fledged elf (elf ears and silver hair included). Her strength is convered to magical strength, making her magic more powerful.
[b]Desperate Tactics: [/b]When health is low, she deals extra damage.
[b]Lover's Protection:[/b] Grants Laila more defense when near Zenith.
[b]Love's Courage:[/b] Grants Laila extra strength when near Zenith.
[b]Demonic Sight:[/b] Can see in nearly complete darkness - passive
[b]Demonic Hearing:[/b] Can hear a foot scrap up to 25 feet away...light breathing 18 feet away - passive
[b]Demonic Smell:[/b] Can smell BO up to 18 feet away - passive
[b]Regeneration:[/b] Can heal small wounds in two minutes, big wounds five minutes, and fatal wounds ten to fifteen minutes (depends on size and severity) - passive
[b]Dwarven Resistance:[/b] A passive ability that allows Theovak to take a hit from magic far better than a normal person
[b]Magic Contamination:[/b] Lineus is easily recognizable by anyone who can sense or see magic as she is almost dripping with magical energy.
[b]Magic Sight:[/b] She can see the flow of magic around her. She doesn't activate this ability too often as it gives her a headache.
[b]Magic Resistance:[/b] Due to being born in a town full of magical contamination, she is born with a natural resistance to weaker magical spells.
[b]Dragon's Rage:[/b] The Dragovian User will do more damage when attacked.
[b]Wind Palm:[/b] Strikes the air with his palm, creating a vacuumed blast of energy to hit the enemy.
[b]Dragon Breath:[/b] A fierce Dragovian Fire Breath attack, burning anything it touches.
[b]Dragon Scale Rejuvenation:[/b] Dragovian Armour damage and breakages recovers outside battle.
[b]Proudful Dragon:[/b] A passive ability that maintains a Dragovian's Dragon Form lasts 10 turns.
[b]Complete Control:[/b] Cinnabar has complete control over his body, allowing him to use the mercury in his blood and the brimstone in his flesh to its fullest potential. This includes turning himself into mercury, spewing out big pool of mercury etc.
[b]Body Restoration:[/b] Due to his fighting skill, Cinnabar often loses large parts of his body's natural elements. He is able to restore this by absorbing mercury and sulfur from the ground.
[b]Devil's Tongue:[/b] this allows Elphin to send energy to his vocal cords or to an instrument that produces sound, drastically changing soundwaves to the point where the opponent could either be paralyzed, put to sleep, put under Elphin's control, or completely lose their will to fight. He can also hurl blasts of pure sound at his enemies. He has songs that can also boost his own strength and speed temporarily.
[b]Noble's Charm:[/b] makes people more inclined to like and be more agreeable with Elphin, who can alter the energy in his soundwaves when speaking to make what he says more pleasureable to the listener's ears. A non-combat ability.

[b][u]Legacy Abilities[/u][/b]
[b]Dragovian Legacy:[/b] Zenith's Legacy ability, allowing him to call upon his newer Legacy Dragon.
[b]Warlock Legacy:[/b] Neol combines his enormous strength in the magical arts and the Black Sphere's power to create a devastating blast of destruction only rivalled by the Gods.
[b]Phoenix Legacy:[/b] This allows Laila to revive and/or completely heal the entire team.
[b]Dwarven Legacy:[/b] Theovak summons the power of the Dwarven Gods, imbueing the weapons he wields with the power of Apocalyptic Lightning.
[b]Vampiric Legacy:[/b] Cally creates a shroud of dark mist, which can suffocate most enemies and allows her to strike swiftly and at unguarded enemies.
[b]Demonic Legacy:[/b] Brian converts every ounce of damage taken and converts it into strength, making his hits deadlier depending on how much damage he had been exposed to.
[b]Bandit Legacy: [/b]Jikka uses his sword to whip up a sand storm that ensares and pummels his foes, whilst robbing them of their most valueable items.
[b]Lycan Legacy:[/b] Lupe absorbs the moons light and unleashes a devestating Lunar Beam, searing through his enemies
[/spoiler]
[spoiler='List of Spells']
[spoiler=The Ferno Family]
01 - Ferno: a basic fireball spell.
02 - Inferno: a stronger varient to Ferno, launching a large sphere of flame at the enemy.
03 - Infernopo: a much more powerful version of Inferno, a large fireball, spiralled by three other smaller fireballs.
04 - Infernopoco: a severly fatal spell, surpasing it's precessors, its a huge fireblast directly to the enemy.
05 - Infernopocalypse: a devastatingly destructive technique, raining hellfire meteors from above to destroy all in it's path.

06 - Raiden Blast: An blast of magical energy imbued with fire and electricity.
07 - Praesent Rota: a wheel of fire that hovers over the ground, it separates into multiple wheels.

[/spoiler]
[spoiler=The Quos Family]
01 - Quos: a basic water barrage spell.
02 - Aquos: a stronger varient to Quos, launching a cannon of water at the enemy.
03 - Aquosto: much stronger then Aquos, it launches a spiralled arrow of water at the target.
04 - Aquostorm: launches an ensnaring whirlpool to trap and pummel the enemy.
05 - Aquostormania: an enormous typhoon is thrown at the enemy, dealing collosal damage.
[/spoiler]
[spoiler=The Gal Family]
01 - Gal: a basic wind blast spell.
02 - Gale: a stronger varient to Gal, launching a spinning disk of air to the target.
03 - GuGale: a much more powerful wind current is thrown at the opponent in a ball like appearance.
04 - GustGale: a wind explosion undermines the opponent and tosses them high in the air.
05 - Gustogale: a tornado is slung at the opponent, causing them to be thrown around untill an ultimate drop.
[/spoiler]
[spoiler=The Gai Family]
01 - Gai: a basic rock blast spell.
02 - Gaia: a stronger varient to Gai, launching three more stones with it.
03 - Gaiaqu: at the clap of the hands, stones shoot towards the enemy, impaling them.
04 - Gaiaqua: at the clap of the hands, an enormous shockwave strikes, shaking the ground whilst pummeling the enemy with stone.
05 - Gaiaquake: the user thrusts the palm into the earth to creae a terrifying tremor, severly damaging anyone on the ground nearby.
[/spoiler]
[spoiler=White Magic Family]
Any spell that heals or buffs.

-Heal: a basic heal spell.
-BetrHeal: an improved version of Heal.
-MuchBetrHeal: a much more improved version of BetrHeal
-MaxiHeal: a complete health restoration technique.
-Massa Resurrectionem: a unlikely Ressurection Spell.
-Felicis Resurrectionem: much more frequent Ressurection Spell that requires a lot of power.
-Armaboost: a spell that increases the user's defense.
-Armaboosta: a spell that increases the user's party's defence.
-Fortaboost: a spell that boosts a member of the user's team's attack.
-De-Tox: a spell to remove poison.
-De-Paralyze: a spell to remove paralysis.
-De-Curse: a spell to remove some curses.
-De-OmniCurse: a spell that will break all curses.
-VINDICTA: Temporarily increases Team Defence.
-Plus rapide: Doubles the speed of Elphin and his allies for 2 minutes. (can stack but time is cut in half)
-Revitaliser: Gives Elphin and his allies an enourmous boost of energy, only used once per battle.
-Plus de force: Doubles the physical strength of Elphin and his allies for 2 minutes. (can stack but time is cut in half)
-Magic Eating: the user absorbs a spell and stores it within his/her body to later release it in either the shape of a powerful beam or enhancing physical power/speed.
-Morbi Diam: allows Jikka to double attack.
[/spoiler]
[spoiler=Black Magic Family]
Excluding Elemental Spells, any spell that de-buffs or harms.

-Blast: the enemy is hit with a blast of magic.
-Armadepress: a spell that weakens the enemy's defence.
-Fortadepress: a spell that weakens the enemy's attack.
-Nullam felis: Spell created by Neol, is his signature move, causes an undead horde to attack an enemy and Neol Gains HP from the damage.
-Morbi diam: a wave of darkness cast from his hand.
-Ueneno: can poison an enemy temporarily, however is not very accurate and can miss easily.
-Morbi Alica: Can summon one undead creature to fight for him.
-Exhaurire: Drains some health and adds to own.
-J'abandonne: this is a haunting, jarring song that erases ones will to fight, making the listener think thoughts of despair and of their worst fears.
-Aller à la Sommeil: This is a slow, soft ballad that lulls the one who hears it into a deep slumber
-Gel: a fast paced, frantic song that renders the one who hears it unable to move or speak.
-Combattez avec moi: a confusing, almost random flow of notes that allows the user to take control of the listener's mind and make them fight.
-Sonore: a blast of pure sound, capable of blunt force trauma and when used with a violin has cutting power.
-Le Bruit Des Lames: an enhanced version of Sonore, used with a violin. Has more cutting power and is faster, but takes much more energy to use. Can only use 3 -times in one battle before getting tired.
-Chant Des Environnements De Faux: this song alters the listeners perception of his surroundings, blurring things, hiding things from view, adding things that aren't there, for as long as the song is playing.
[/spoiler]
[spoiler=Holy Magic Family]
Any spell that originated from the Holy beings of Paradise.
-Guaran Resurrectionem: a guaranteed resurrection spell.
-Divine Barrier: an Almighty spell which creates an almost impenitrable barrier of extremelly hot light, which is used to shield or trap.
-Valky'ra Seal: a Summoning spell which allows Valky'ras to descend from Paradise to fight alongside the user,
-Divine Lightning: a deadly lightning spell capable of inflicting severe damage to a group of enemies.
-Almighty Curse: an amazingly strong curse that reduces those inflicted by it to ash, though to omnipotent beings it reduces their power greatly.
[/spoiler]
[spoiler=Unholy Magic Family]
Any spell that originated from the Unholy order of the Underworld.
-Apocalyptic Lightning: a deadly bolt of chain lightning slaughters all who dare mear the user.
-Unholy Aura: a malevolent aura surrounds the user, allowing them to unleash deadly dark magic and attacks with daring speed.
-Soul Feed: By feeding on the lost souls, the user gains power.
-Demonic Gate: a Summoning spell which allows Demons to ascend from the Underworld to destroy all those who oppose their master.
-The Underworld King's Spell: All who wield the Underworld King's sceptre are submitted to his complete control.
-Depravis Nox: in which by temporarily sacrificing use of a limb he can control an inanimate object such as his preferred target, his shadow. Combined with a one armed spear combat he can use his shadow as a weapaon striking his opponent as a stabbing entity or creating a doppleganger.
[/list]
[/spoiler]
[spoiler=Primordal Magic Family]
Any spell which origins to the entities of Light and Darkness
-Primordal Solar Burst: a huge blast of energy blinds all who are struck by it.
-Primordal Lunar Collapse: a huge vacuum of energy binding magic to a common source, usually to feed the user the magic energy.
-Primordal Cosmic Gate: a dimensional vortex opens, allowing the user to teleport anywhere.
-Primordal Void Lock: a dimensional prison engulfing those too weak to resist it's grasp.
-Primordal Light Surge: a surge of light occurs. When mixed with a surge of darkness, a huge explosion occurs.
-Primordal Darkness Surge: a surge of darkness occurs. When mixed with a surge of light, a huge explosion occurs.
[/spoiler]
[/spoiler]
[spoiler='Artwork']
[img]http://i382.photobucket.com/albums/oo261/AisuGhost/Heaven%20S%20Soul%20Saga/HeavenSSoulSagas.jpg[/img]

A masterpiece by our own Aisu Valkov. This pays tribute to Heaven S's 20 post milestone! Huzzah! This artwork features (from left to right) Zenith, Laila (Rini), Jikka, Cael, Aki and neol. These are the most active charactersin the RP so far. Well done and keep up the devotion!

[img]http://www.iaza.com/work/110716C/iaza15504610224800.jpg[/img]

My own artwork. This pays tribute to Heaven S's central villains, featuring everyone's favorite crazy jester Ludentimpus (center), the Underworld King himself (right) and the Rogue Dragovian Rage (left).[/spoiler][/spoiler]
[spoiler=Character Music]
[spoiler=Battle Themes]
[url="http://www.youtube.com/watch?v=TvymJMU1K9A&feature=related"]Zenith Battle Theme ●[/url]
[url="http://www.youtube.com/watch?v=mMGQ2uWonLw"]Zenith Dragon Theme[/url]
[url="http://www.youtube.com/watch?v=YUXkE0rVC-4&feature=related"]Corrupt Zenith Theme[/url]

[url="http://www.youtube.com/watch?v=Tf4uEyOFYUM&feature=related"]Rage Battle Theme[/url]
[url="http://www.youtube.com/watch?v=3Qg_K93B5xQ&feature=related"]Rage Dragon Theme[/url]
[url="http://www.youtube.com/watch?v=7VoW2KmBWEE"]Rage God Theme[/url]

[url="http://www.youtube.com/watch?v=8A11IlBjePI&feature=related"]Zenith Vs Rage Theme[/url]
[url="http://www.youtube.com/watch?v=0ldPQLq8M9I"]Ludentimpus Battle Theme[/url]

[url="http://www.youtube.com/watch?v=gAwndQzZILU"]Neol's Battle Theme ●[/url]
[url="http://www.youtube.com/watch?v=4YhvA9UtCVs&feature=BFa&list=FL1wcGWG0iteY&index=3"]Neol's Battle Theme 2[/url]
[url="http://www.youtube.com/watch?v=jpkeAQG6kQw&list=FL1wcGWG0iteY&index=23"]Neol's White Eye Theme[/url]
[url="http://www.youtube.com/watch?v=e2b4b4fFFJk&feature=related"]Neol's Boss Battle theme[/url]
[url="http://www.youtube.com/watch?v=b0lj2bG-s0E"]Neol's Legacy Theme[/url]

[url="http://www.youtube.com/watch?v=DsYP6xHRZLw&feature=youtube_gdata_player"]Aller à la Sommeil (Flute only) [/url]
[url="http://www.youtube.com/watch?v=2u3gvwmu28w&feature=youtube_gdata_player"]J'abandonne (Flute only) [/url]
[url="http://www.youtube.com/watch?v=9mSQYSFpCiE&feature=youtube_gdata_player"]Gel (Violin only)[/url]
[url="http://www.youtube.com/watch?v=u75ULuvETw8&feature=youtube_gdata_player"]Combattez avec moi (Violin only)[/url]

[url="http://www.youtube.com/watch?v=6CMTXyExkeI"]Jikka's Battle Theme[/url]
[url="http://www.youtube.com/watch?v=7vfkhDiSijs"]Jikka's Legacy Theme[/url]

[url="http://www.youtube.com/watch?v=KApH38PZlec&feature=related"]Lupe's Battle Theme[/url]
[url="http://www.youtube.com/watch?v=FiUKsN7V3sU"]Lupe's Legacy Theme[/url]

[url="http://www.youtube.com/watch?v=mmfcvG_lLxI"]Lineus' Battle Theme[/url]

[url="http://www.youtube.com/watch?v=nnCarJbZ93k"]Vayline's Battle Theme[/url]

[url="http://www.youtube.com/watch?v=Yl45Qa4ntBw&feature=related"]Cinnabar's Battle Theme[/url]
[url="http://www.youtube.com/watch?v=GOjIBk2ciOs"]Cinnabar's Ending Theme[/url]

[/spoiler]
[spoiler=Non-Battle Themes]
[url="http://www.youtube.com/watch?v=9pOtOBnprWo&feature=related"]Zenith & Laila's Love[/url]
[url="http://www.youtube.com/watch?v=ytCeUwsYFWc&feature=related"]The Almighty's Theme[/url]
[url="http://www.youtube.com/watch?v=cc45DZDkaM8&feature=related"]The Unity of the Spheres[/url]
[url="http://www.youtube.com/watch?v=tMFvZ2TUWaA"]Pre Final Theme ●[/url]
[url="http://www.youtube.com/watch?v=mZlVaAMsoM8"]Post Final Battle Theme ●[/url]

[url="http://www.youtube.com/watch?v=g7YfUnbihl8&feature=related"]Neol and Elizabeth[/url]
[url="http://www.youtube.com/watch?v=3msj_F2J_0M&feature=related"]Neol's realization[/url]
[url="http://www.youtube.com/watch?v=7b_PH-VeYqQ&feature=related"]Elizabeth's Theme[/url]

[url="http://www.youtube.com/watch?v=s7fqllhtdHI"]Lupe's Theme[/url]

[url="http://www.youtube.com/watch?v=um7WPwPOAE4"]Lineus' Theme ●[/url]

[url="http://www.youtube.com/watch?v=CSGsTOlbuEQ"][u]Vayline's Out-of-Battle Theme[/u][/url]

[url="http://www.youtube.com/watch?v=A1go3p6aHaM&feature=related"]Kuwabura's Theme[/url]

[url="http://www.youtube.com/watch?v=KnnbLMCZAXc"]Horace's Theme[/url]
[url="http://www.youtube.com/watch?v=vamr7qq6hoA"]Celestria's Theme[/url]
[url="http://www.youtube.com/watch?v=WtUzpzx7XJU"]Escorpio's Theme[/url]
[/spoiler]

Voted:
Kyng of Ice (Neol Battle Theme 1 + Post Final Theme)
MortalKombatStrike (Zenith's Battle Theme + Lineus' Theme)
[/spoiler]

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[b][u]Personal Information[/u][/b]
Username: MortalKombatSmoke
RP Name: Neol Lukia
Age: 26
Race: Warlock
Gender: Male
Sexuality: Not really any, he's more of a Sociopath and isn't attracted to either Gender, only would get interested in a relationship if it has another benefit.
Personality : Neol is dark and a sociopath. As a sociopath, he never recognizes the rights of others and sees his self-serving behaviors as permissible. He sees others as mere instruments for a bigger plan. He has no problem lying coolly and easily. He is extremely convincing and even able to pass lie detector tests. He also sees people as mere opportunities or obstacles causing him to have a lack of shame or guilt. He has shallow emotions and can appear to be kind and caring however never actually feels that way. He is also known for his deductive skills and is also known for harsh verbal outbursts. He also changes his life through lies to avoid prosecution, however this is hardly ever needed since he has gotten people to believe that he is trustworthy and always does things in a manner that he could never be caught. However some of these traits do vary as he changes personalities on occasion.
Biography: No one can get Neol's history straight as he has been constantly changing it. However, he usually keeps recent events in tact. All that is sure about Neol's history is that he is a powerful Warlock who keeps touch with the dark arts and is very decisive. He has a knack for finding clues fast and seeing through others. He has also solved many, many crimes throughout his years and hasn't settled until recently in Nourter where he makes a living as a criminal investigator and one of the Queen's most "loyal" advisers. Neol has done many terrible things, he has forced away the hand of the Angel Mana, he burned down an Abbey and killed the Abbot, and lastly... He has his goal... The goal that motivates him... The goal that he promised he would finish...
Country of Origin: Unknown, presumably around the Rift but is unknown.
Town of Origin : He tells people he's from a place called Nymphorus, however no one has ever heard of it or know of its exact location except for him

[u][b]Physical Characteristics[/b][/u]
[img]http://i592.photobucket.com/albums/tt7/Sara_Shadow/Fantasy/wizard-1.jpg?t=1269639283[/img]
Basically that, except he has Black armor with Gold, thick, outlines around it and a red jewel in the center of the chest. He is 5'8" and lose the earrings. He is also an average weight for his size and has an average frame and build. he also has Gauntlets and boots that match his armor. Lastly, there are red Jems all over his armor, one on his chest, one on each gauntlet, one on each boot, and one on the hilt of his sword.

[u][b]Attacks[/b][/u]
Weapon: A long Black Longsword made from an unknown material, the handle is black in color and is decorated with two Gold dragons wrapping around it, each dragon has small ruby encrusted eyes.
secondary weapon: A very old book with a mysterious symbol on the cover that has two concentric circles with three eyes around the space between the two circles. Each eye is spaced off evenly and inside the smaller circle is three triangles, two on bottom facing normally while the one on tip is upside down and has a circle inside it.
Magic: ... do I even need to- yes? okay... YES[list]
[*]Nullam felis: Spell created by Neol, is his signature move, causes an undead horde to attack an enemy and Neol Gains HP from the damage, costs a lot of MP.(lv.10)
[*]Praesent Rota: a wheel of fire that hovers over the ground, it separates into multiple wheels. 4 MP
[*]Morbi diam: a wave of darkness cast from his hand. 3 MP
[*]Ueneno: can poison an enemy temporarily, however is not very accurate and can miss easily. 2 MP
[*]Morbi Alica: Can summon one undead creature to fight for him. 6 MP
[*]VINDICTA: Temporarily increases Team Defence 4 MP
[*]Exhaurire: Drains some health and adds to own. 6 MP
[*]Infernopo: a much more powerful version of Inferno, a large fireball, spiralled by three other smaller fireballs
[*]GuGale: a much more powerful wind current is thrown at the opponent in a ball like appearance.
[*]Riot: Summons lightning and attacks up to 3 enemies at once.
[*]Sword Dance (Only with Mystic Blade equipped): Attacks 3 times with Mystic Sword.
[*]De-OmniCurse: a spell that will break all curses.
[*]Warlock Legacy: Neol combines his enormous strength in the magical arts and the Black Sphere's power to create a devastating blast of destruction only rivalled by the Gods.
[*]White Eye Transformation: Goes into White Eye Mode (Needs certain ammount of Magic and Negative energy buildup.
[/list]
White Eye Spells (Spells that can only be preformed while in Neol's White Eye mode):[list]
[*]Windrik: A powerful Wind based attack that summons a tornado to attack all enemies.
[*]Thor's Rain: A powerful Electric based attack that cast bolts of lightning onto all enemies.
[*]Man's Need: Creates a shield that absorbs anywhere between 3 and 6 attacks.
[*]Man's Hope: Rejuvenates 1 member of the party.
[*]Man's Fear: Smog is cast on opposing party, possibility of poisoning 45%
[*]Man's Demons: Casts a large amount of 1 element to form a demon around the user's body, stays until it's health is drained.
[*]Man's Salvation: The user Drains Health and Magic from the area fueling magic attacks and rejuvenating health.
[*]Pollute: Drains extra Magic from the user's surroundings.
[*]Purify: One of the strongest magic attacks, drains all Magic power to preform, the user automatically kills one member of the opposing party.
[/list]
Abilities: YES
[color=#00FF00][R][/color] Magic Blood
[color=#0000FF][A][/color] Elemental Armor: Current Armor blocks Water based attacks
[color=#FF0000][W][/color] Element Manipulation: Sword wields Element of Darkness.
[color=#FF0000][W][/color] Ancient Texts amplifies attack x2 if against an opponent weak to that spell.
[S] Black Sphere: Causes an unnatural amount of negativity that drains into Neol's White Eye Magic.
Legacy : [u]YES[/u]

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I hope I did this right, I'm not sure how much i have to conform to the parameters.
[spoiler=App]
[b][u]Personal Information[/u][/b]
Username: Raine
RP Name: Vayline Rosewood
Age: 21
Race: Human
Gender: Male
Sexuality: Straight

Personality: Vayline is a very strong willed noble, who shuns lower classes and judges people on a balance of heart and family name whether their goal maybe evil or good is irrelevant. He personality is very cold and bashful of hurting others with his words, creating personal connects is difficult because of this isolationist thinking. He finds any means acceptable as long as results are shown, he doesn't want to kill people but if the slightest advantage can be gained by doing so, he will do so at the nearest convince. His public black heart is not always true as Vayline as a soft spot for nature.

Biography: Vayline is born third in line to Calrein on the edges of the Aridos, a very traditional and somewhat backwards society but a prosperous one. As a rite of personal passage, Vayline sought to differ himself from his two elder brothers and went to explore the world when he was 18. Three years of traveling have passed and the bounties of the world offer a far greater prize then the confines of kingship. He contently wanders in commoner clothing to avoid unwanted attention and enjoys involving himself in situations in order to favor himself or simply play a part in the world. However he was a larger goal, his disgust with human destruction of natural beauty he seeks power to of a god to control humanity how he wishes.

Country of Origin: Aridos?

Town of Origin: Calrein?

[u][b]Physical Characteristics[/b][/u]
Vayline is a tall individual of about 6 feet who cares himself quite well. He has long wavy black hair thats split in the front and keen narrow eyes. His build is muscular but not body builder like that of a soldier which he has honed over the coarse of his travels and training in multiple martial arts. His average attire is that of a black over coat that goes half way down his leg buttoned up however he constantly wears a piece of worn clothing around him as disguise him as a native.

[u][b]Attacks[/b][/u]
Weapon: He carries a long spear known as Star Reever, made of dark wood the staff is about 5 feet long with a large silver spear head on the end and a series of 4 axe heads protruding from 4 sides of the staff end to work also as a polearm.

Magic: Yes, Vayline specializes in black magic of shadow and nature manipulation. Using these the training he received he developed an altered magic technique called;
Depravis Nox: in which by temporarily sacrificing use of a limb he can control an inanimate object such as his preferred target, his shadow. Combined with a one armed spear combat he can use his shadow as a weapaon striking his opponent as a stabbing entity or creating a doppleganger. (?)
Unholy Magic is preferred established magic family along with slight primordial
.
Abilities: None, (aside form named Spear Attack moves)

Legacy: [u]No[/u]
[/spoiler]

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(I don't know anyone else who would fit Knowledge more >.>)

[b][u]Personal Information[/u][/b]
Username: Samantha Tesla / Kokonoe's Pet
RP Name: Lineus (no last name)
Age: 22
Race: Half-Elf
Gender: Female
Sexuality: Homosexual
Personality: Lineus is very inquisitive and curious, being her main reason for leaving Oasis. She likes to explore and learn. This doesn't mean she doesn't like people, she actually loves hanging out with friends but if she notices something she hasn't seen before she absolutely has to study it.
Biography: Lineus was born in Oasis with the highest magical potential the elders have ever seen. At the age of 2 she was taken from her parents to begin her training, already showing signs of extreme magical talent. By the age of 8 she was already considered a prodigy. She continued to study, soaking in every teaching the elders had for her, never visiting her parents. After finally mastering everything she could in the village at the age of 21, she left Oasis, journeying the world to try and learn everything she can. She has been wandering the world for a year now.
Country of Origin: The Barrens
Town of Origin: Oasis ~ Oasis is a town full of magical advancement and doesn't have much contact with the outside world. At least everyone is able to use magic to some extent and everything is contaminated with magic as well. Because of this, the elders of the village use their magic each day to fuel the barrier that keeps the magic inside of Oasis and the outside world out.

[u][b]Physical Characteristics[/b][/u]
[img]http://fireemblem.neoseeker.com/w/i/fireemblem/thumb/3/35/Lute.jpg/300px-Lute.jpg[/img]

[u][b]Attacks[/b][/u]
Weapon: She doesn't really use a weapon but she will hit enemies in the face with one of her bigger books if she has to.
Magic: Yes
Lineus excels in pure magic-based magical attacks, aka magic without an elemental form. She can create barriers that will stop smaller forms of magic from leaving or entering the barrier, and fire magic missiles at her opponents. She can use the elemental based magic forms but not very well, with it sometimes backfiring on her. She has one ability that she has practiced once and almost never uses but is the strongest of her abilities.

Magic Blast ~ Lineus channels raw magic from outside sources and from herself into a cone that fires from her arm.

Abilities: Yes
Magic Contamination ~ Lineus is easily recognizable by anyone who can sense or see magic as she is almost dripping with magical energy.
Magic Sight ~ She can see the flow of magic around her. She doesn't activate this ability too often as it gives her a headache.
Magic Resistance ~ Due to being born in a town full of magical contamination, she is born with a natural resistance to weaker magical spells.

Legacy: [u]No[/u]

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