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Yu-Gi-Oh! Numbered Days [OoC/Started/Accepting]


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[spoiler=Plot]
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[center][center][center][center][b]Plot[/b][/center][/center]
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[center][center][center][center]An unknown terrorist organization had tried to assassinate the mayor of Neo Domino City, he survived but found that there base was located in the satellite and sealed it off from the rest of the city even going so far as having parts of the Daedalus Bridge making only one way in and out of the Satellite. Sector Security was also remade in order to catch the terrorist organization but over the last ten years they have found no conclusive information that they even exist so they have been given a new card The Seal of Orichalcos, it should only knock the looser out but since Sector Security haven't lost since using it and anyone they defeat are taken for questioning and never seen again.
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[center][center][center][center][b]Now[/b]
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[center][center][center][center]The residents of the satellite have finally had enough and now duelists with Numbers have come foreword to fight for their rights, are you one of them or a warrior of the Orichalcos?
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[center][center][center][center][b]Behind the Scenes[/b]
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[center][center][center][center]Numbers, mysterious cards which seem to come out of nowhere, they have the power to amplify the darkness in peoples hearts but for the most part they are not to dangerous. This is until one day when one of them came in contact with an Orichalcos stone which still had a small amount of power, they feed off of each other eventually fusing together to create [b]Number ∞: Serpent of Infinity[/b]. It soon called a human to itself and drowned their soul in darkness in preparation for its perfect revival.

[spoiler=Effect The Seal of Orichalcos]
This card's activation and effects cannot be negated. This card cannot be removed from the field, except when you activate an "Orichalcos" Field Spell Card with a different name. This card gains these effects while face-up on the field:
● Neither player can activate Field Spell Cards, except for your "Orichalcos" Field Spell Cards.
● All face-up monsters you control gain 500 ATK.
● Your Spell & Trap Card Zones are also treated as Monster Card Zones. Monsters in your Spell & Trap Card Zones cannot be attacked unless your Monster Card Zones are unused. During your Main Phase, you can move monsters from your original Monster Card Zones to your Spell & Trap Card Zones, and vice-versa.
● The loser of this Duel loses their soul.[/spoiler][/spoiler]

[spoiler=Arcs][spoiler=Arc 1]The Numbers Tournament![/spoiler][/spoiler]

[spoiler=Rules]*All YCM rules apply, advanced clause as well
*No godmodding power-playing etc
*You can have as many apps as you want
*Post at LEAST paragraph
*Post System:
1 shortpost: You have a chance to make it longer
2 shortposts: A warning, I'm nice so 1/2
3 shortposts: A warning, 2/2
4+ shortposts: a neg rep
6 shortposts: that's the last straw, BANNED!
(for newbies: shortposting is 3 lines and under, a good post is 4 lines or more)
*This RP has a dimensional toll, if you want to use a time/space traveling guy then you need to also have 1 from this world
*All Numbers use the can't be destroyed by battle except by another Numbers rule.
*To prove that you read this, change the color of one word in your app [/spoiler]

[spoiler=Numbers]Anime
Number 10: White Knight Illuminator (Tristan T. Taylor)
RK 4 / Light / Warrior / Effect / Xyz
ATK 2400 / DEF 2400
3 Level 4 monsters
This card can only be destroyed by battle with another "Number" monster. Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard and draw 1 card.

Number 11: Big Eye ([size=4][font=arial,helvetica,sans-serif]TotalObelisk[/font][/size])
RK 7 / Dark / Spellcaster / Effect / Xyz
ATK 2600 / DEF 2000
2 Level 7 monsters
This card can only be destroyed by battle with another "Number" monster. Once per turn, you can detach 1 Xyz Material from this card: take control of 1 face-up monster your opponent controls. If you do, this card cannot attack during this turn.

Number 12: Armored Ninja - Crimson Shadow
RK 5 / Earth / Warrior / Effect / Xyz
ATK 2400 / DEF 1700
2 Level 5 monsters
This card can only be destroyed by battle with another "Number" monster. If this card would be destroyed, you can detach 1 Xyz Material from this card instead.

Number 16: Ruler of Color - Shock Ruler (evilfusion)
RK 4 / Light / Spellcaster / Effect / Xyz
ATK 2300 / DEF 2100
3 Level 4 monsters
This card can only be destroyed by battle with another "Number" monster. Once per turn: You can detach 1 Xyz Material from this card and declare a type of card (Spell, Trap, or Monster Card); until your opponent's next End Phase, neither player can play cards of the declared type.

Number 17: Leviath Dragon ([size=4][font=arial,helvetica,sans-serif]Simdoggy)[/font][/size]
RK 3 / Water / Dragon / Effect / Xyz
ATK 2000 / DEF 0
2 Level 3 monsters
This card can only be destroyed by battle with another "Number" monster. Once per turn: You can detach 1 Xyz Material from this card; it gains 500 ATK. While this card has no Xyz Materials, it cannot attack your opponent directly.

Number 19: Frostodon (Elemental Dragon)
RK 5 / Water / Dinosaur / Effect / Xyz
ATK 2000 / DEF 2500
2 Level 5 monsters
This card can only be destroyed by battle with another "Number" monster. You can detach 1 Xyz Material from this card to target 1 Xyz Monster on the field that has no Xyz Materials attached to it; if the target's Xyz Materials are in the Graveyard, attach them to it.

Number 20: Ant Soil Brilli-Ant
RK 3 / Light / Insect / Effect / Xyz
ATK 1800 / DEF 1800
2 Level 3 monsters
This card can only be destroyed by battle with another "Number" monster. Once per turn: You can detach 1 Xyz Material from this card; All your face up monsters gain 300 ATK.

Number 34: Terror-Byte (Ranma124)
RK 3 / Dark / Machine / Effect / Xyz
ATK 0 / DEF 2900
3 Level 3 monsters
This card can only be destroyed by battle with another "Number" monster. Once per turn: You can detach 1 Xyz Material from this card and select 1 face-up Level 4 or lower Attack Position monster your opponent controls; Take control of that monster, until the End Phase.

Number 39: Aspiring Emperor Utopia (Devils Advocite)
RK 4 / Light / Warrior / Effect / Xyz
ATK 2500 / DEF 2000
2 Level 4 monsters
This card can only be destroyed by battle with another "Number" monster. When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.

Number 56: Gold Rat
RK 1 / Light / Beast / Effect / Xyz
ATK 500 / DEF 600
3 Level 1 monsters
This card can only be destroyed by battle with another "Number" monster. Once per turn: You can detach 1 Xyz Material from this card; draw 1 card and return 1 card from your hand to the Deck.

Number 61: Volcasaurus (Elemental Dragon)
RK 5 / Fire / Dinosaur / Effect / Xyz
ATK 2500 / DEF 1000
2 Level 5 monsters
This card can only be destroyed by battle with another "Number" monster. You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; destroy the target and inflict damage to your opponent equal to that monster's ATK.

Number 83: Galaxy Queen
RK 1 / Dark / Spellcaster / Effect / Xyz
ATK 500 / DEF 500
3 Level 1 monsters
This card can only be destroyed by battle with another "Number" monster. Once per turn, you can detach 1 Xyz Material from this card: Until your opponent's next End Phase: monsters you control cannot be destroyed by battle; If those monsters attack a Defense Position monster, inflict Piercing Battle Damage to your opponent.

Customs
Number 69: Excalibur Knight (Aces4)
RK 5 / Light / Warrior / Effect / Xyz
ATK 3000 / DEF 2100
3 Level 5 monsters
This card can only be destroyed by battle with another "Number" monster. While this card is on the field neither player can activate Spell Cards except the owner of this card by detaching 1 Xyz Material from this card.

Number 57: Vengeful Shinigami (Quicksilver)
RK 2 / Dark / Zombie / Effect / Xyz
ATK 700 / DEF 0
3 level 2 monsters
This card can only be destroyed by battle with another "Number" monster. This card gains 500 ATK and DEF for each of its Xyz Material, you can detach 1 Xyz Material from this card to destroy 1 card your opponent controls.

Number 44: Glider Griffin
RK 2 / Wind / Winged Beast / Effect / Xyz
ATK 1700 / DEF 1400
2 level 2 monsters
This card can only be destroyed by battle with another "Number" monster. Once per turn, you can detach 1 Xyz Material from this card to let this card can attack your opponent directly during the turn this effect was activated.

Number 68: Spiral Flame Kyubi
RK 4 / Fire / Beast / Effect / Xyz
ATK 2400 / DEF 2200
3 Level 4 monsters
This card can only be destroyed by battle with another "Number" monster. Once per turn: You can detach 1 Xyz Material from this card; deal 1000 points of damage to your opponent.

Number 42: Breaker Beetle
RK 3 / Earth / Insect / Effect / Xyz
ATK 1900 / DEF 2500
3 Level 3 monsters
This card can only be destroyed by battle with another "Number" monster. When this card destroys a monster by battle you can detach 1 Xyz Material from this card to destroy 1 card your Opponent controls.

Number 72: Serpendeus
RK 1 / Water / Reptile / Effect / Xyz
ATK 1100 / DEF 800
2 Level 1 monsters
This card can only be destroyed by battle with another "Number" monster. When your opponent activates a card effect you can remove 1 Xyz Material from this card to negate that card's effect and activate that effect yourself instead.

Number 25: Ancient Ocean Dragon Ladon (Time Psyduck)
Rank 3/WATER
Sea Serpent/Xyz/Effect
3 Level 3 monsters.
This card can only be destroyed by battle with another "Number" monster. This card gains 100 ATK and DEF for each Xyz Material Monster attached to this card. If one or more cards you control would be destroyed or sent to the graveyard by a card effect: You can Detach 1 Xyz Material Monster from this card; negate that effect.
ATK 2200/DEF 600

Number 52: Corruption (Total Obelisk)
RK 4/ DARK / Fiend / Xyz / Effect
ATK 2400 / DEF 2200
3 Level 4 DARK monsters
This card can only be destroyed by battle with another "Number" monster. Once per turn, you can detach 1 Xyz Material from this card: Select 1 of your removed from play DARK monsters, and Special Summon it. The selected monster cannot be destroyed by Card Effects during this turn.

Number 46: Hawk Knight (Evolution-Emperor)
RK 5 / Wind / Winged Beast / Effect / Xyz
ATK 2500 / DEF 2100
2 Level 5 monsters.
This card can only be destroyed by battle with another "Number" monster. Once per turn: you can detach 1 of this card's Xyz Materials; until your opponent's next End Phase, all other Winged Beast-Type monsters you control can not be destroyed by battle or by card effects and inflict piercing damage. When this card has no Xyz Materials: reduce the ATK and DEF of this card by 1000.

Number 22: Unsealed Beast (Trimage)
RK 4 / Dark / Reptile / Effect / Xyz
ATK 2400 / DEF 2000
2 level 4 monsters
This card can only be destroyed by battle with another "Number" monster. Once per turn you can remove 1 Xyz Material from this card to select 1 monster you control, this card gains the selected monsters effect.(if the selected card needs another card on the field to activate its effect this card can use the effect without it)

Number 64: Chimeratech Hydra Dragon (Trimage)
RK 5 / Dark / Machine / Effect / Xyz
ATK ? DEF ?
3 level 5 monsters
This card can only be destroyed by battle with another "Number" monster. This card can attack up to the number of its Xyz Material + 1. Once per turn you can detach 1 Xyz Material from this card to increase its ATK and DEF by 1500.

Number 88: Eternal Rex (Time Psyduck)
Rank 4/FIRE
Dinosaur/Xyz/Effect
2 Level 4 monsters.
This card can only be destroyed by battle by another "Number" monster. Once per turn: You can detach 1 Xyz Material Monster from this card to target 1 other monster you control; Reduce this card's ATK by any amount, up to it's total ATK, until the End Phase, and increase the ATK of that target by the same amount.
ATK 2300/DEF 2500

[size=3][font=arial,helvetica,sans-serif][size=3][font=arial,helvetica,sans-serif]Number 27: Infernal Cubic Knight (evilfusion)[/font][/size][/font][/size]
[size=3][font=arial,helvetica,sans-serif]Rk 3/Fire/Warrior/Effect/Xyz[/font][/size]
[size=3][font=arial,helvetica,sans-serif]ATK 2700 / DEF 800[/font][/size]
[size=3][font=arial,helvetica,sans-serif]3 Level 3 monsters[/font][/size]
[size=3][font=arial,helvetica,sans-serif]This card can only be destroyed by battle with another "Number" monster. Once per turn: You can detach 1 Xyz Material from this card and select 1 monster your opponent controls; change that monster's Battle Position. While this card has Xyz Materials attached, it inflicts Piercing Battle Damage. [/font][/size]

Number 3: [size=4][font=arial,helvetica,sans-serif][size=4][font=arial,helvetica,sans-serif][color=#000000] Supreme Fairy Raphael (Simdoggy)[/color][/font][/size][/font][/size]
[size=4][font=arial,helvetica,sans-serif][size=4][font=arial,helvetica,sans-serif][color=#000000]RK [/color][/font][/size][/font][/size]8 / Light / Fairy / Effect / XYZ
ATK 3000 / DEF 2500
2 Level 8 Fairy-Type monsters
This card cannot be summoned except by Exceed Summon. This card can only be destroyed by battle with another "Number" monster. When this card is Exceed Summoned, it gains the effects of this cards Xyz Material exactly as they were before the Xyz Summon. Once per turn, while this card is on the field, you can detach one Xyz Material from your this card to your deck to Special Summon one Fairy-Type monster from your graveyard.

Number [size=4][font=arial,helvetica,sans-serif]99: Elemental End Dragon (Elemental Dragon)[/font][/size]
(Dragon-Type/LIGHT/Rank 8/ATK ?/DEF: 0)
2-4 Level 8 Synchro Monsters
This card cannot be destroyed except by battle with another number. This card cannot be Summoned except by Xyz Summon. The ATK of this card depends on the number of Xyz Material on this card: *2: 3000 ATK, *3: 3300 ATK, *4: 3600 ATK. Once per turn you may detach 1 Xyz Material to activate the following effect, depending on the attribute of the detached monster:
*LIGHT- Halve the ATK of a monster your opponent controls until the End Phase.
*DARK- Destroy all monsters on your opponents side of the field. This card cannot attack this turn.
*FIRE- Destroy all Spell and Trap cards on the field. This card cannot attack this turn.
*WIND- Your opponent must discard his/her hand.
*WATER- Your opponent cannot activate Monster Effects until the End Phase.
*EARTH- Halve the DEF of a monster your opponent controls until the End Phase.
When this card has no Xyz Material: Remove from play all Xyz Material in the Graveyard that was attached to this card and destroy this card.

Number [size=4][font=arial,helvetica,sans-serif]01: Shining Guardian Angel (Elemental Dragon)[/font][/size]
(Fairy-Type/LIGHT/Rank 4/ATK 2600/DEF: 2200)
2 Level 4 LIGHT Monsters.
This card cannot be destroyed except by battle with another number. If a LIGHT Fairy-Type monster you control would be attacked, you can detach 1 Xyz Material: This card must be attacked, instead of the original attack target.

Number [size=4][font=arial,helvetica,sans-serif]66: Diablo Devil (Elemental Dragon)[/font][/size]
(Fiend-Type/DARK/Rank 5/ATK 2500/DEF: 0)
2 Level 5 DARK Monsters.
This card cannot be destroyed except by battle with another number. Once per turn, when this card attacks you may detach 1 Xyz Material: Increase the ATK of this card by 1000 during the Battle Phase only. If this card has no Xyz Material: Halve the ATK of this card.

[size=4][font=arial,helvetica,sans-serif]Number 93: Iron Goliath (Elemental Dragon)[/font][/size]
(Machine-Type/EARTH/Rank 4/ATK 2200/DEF: 2600)
2 Level 4 EARTH Monsters.
This card cannot be destroyed except by battle with another number monster. Once per turn, you can detach 1 Xyz Material: If this card attacks an opponents Attack Position monster and inflicts Battle Damage, your opponent must send cards from the top of their deck to the Graveyard for every 300 points of damage inflicted. If this card has no Xyz Material: Remove from play 4 cards from the top of your Deck.

Number [size=4][font=arial,helvetica,sans-serif]33: Atmos the Sky God[/font][/size]
(Winged-Beast/WIND/Rank 6/ATK 2700/DEF 2100)
2 Level 6 WIND Monsters.
This card cannot be destroyed except by battle with a number monster. Once per turn, you may detach an Xyz Material: Negate the Special Summon of a non-WIND monster.
[/spoiler]

[spoiler=Apps]Username:
Name:
Age:
Gender:
Appearance: (A spoiler or a paragraph-long description)
Equipment: (Duel devices, Disk, Runner, Coat, Ext. if you in sector security Location of Orichalcos Stone: normally it is in the badge but special agents can have it in other locations)
Personality: (Just a few sentences)
Bio: ( Optional)
Deck Type: (Please, no Deck Lists. Just a general description of your Deck, If you have a Number put it here)[/spoiler]

[spoiler=Accepted apps]Post #3[/spoiler]

[Spoiler=IC][url="http://forum.yugiohcardmaker.net/topic/259142-yu-gi-oh-numbered-days-icstartedaccepting/"]http://forum.yugiohc...artedaccepting/[/url][/spoiler][/center][/center]
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[size=4][font=arial,helvetica,sans-serif][spoiler=Accepted Apps][spoiler=Trimage-Iona]Username: Trimage[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Name: Iona[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Age: 37[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Gender: female[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Appearance: Iona Has 1 Green eye and one blue eye, when she duels her green eye shines. Her hair is blue green and long similar to Datz though she normally ties it backwards when working though while she duels it normally comes loose. She has a light complexion and a voluptuous build. She normally wears a white dress suit with the medallion of the Orichalcos symbol on it like Dartz, she also has ceremonial robes similar to Misty's dark signer outfit only white and blue green instead of black and green.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Equipment: Chaos Style D-Pad and D-Gazer and similar Duel Runner[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Location of Orichalcos Stone: her necklace is 1 large stone[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Personality: Iona is normally very calm and caring about her people and strict with those under her but at very rare occasions she has shown hints of a much darker side.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Bio: Iona was in her first term as mayor when she was almost assassinated, afterwords she used her power to reinstate sector security in order to find those responsible. All of her opponents since then have vanished and she has recently given her troops the Seal of Orichalcos so that they can do their jobs better but no one knows what her true goals are.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Deck Type: [color=green]Orichalcos[/color][/spoiler][spoiler=Trimage-Cole Turner]Username: Trimage[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Name: Sergent - [color=#DAA520]Cole Turner[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif]Age: 26[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Gender: male[/font][/size]
[size=4][font=arial,helvetica,sans-serif][spoiler=Appearance:][img]http://i754.photobucket.com/albums/xx185/trimage/Kyouya.jpg?t=1312417755[/img][/font][/size]
[size=4][font=arial,helvetica,sans-serif]He wears the normal Sector Security Uniform.[/spoiler][/font][/size]
[size=4][font=arial,helvetica,sans-serif]Equipment-[/font][/size]
[size=4][font=arial,helvetica,sans-serif]D-Pad: Normal D-Pad[/font][/size]
[size=4][font=arial,helvetica,sans-serif]D-Gazer: Normal D-Gazer[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Runner: Normal Sector Security duel runner[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Orichalcos Stone: In his badge[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Personality: Cole is an extremely cruel man who loves to demoralize and destroy his opponents. Even when not dueling he will torment people rarely paying for anything do to his intimidating ways, he normally refers to these as donations.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Bio: Cole was a normal officer until he was given The Seal then he became much crueler and enjoyed bringing people in, this only got worse when his superior gave him Number 22 after it had been confiscated from a convict with it he went even further over the edge terrorizing people even when not dueling.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Deck Type: Sealed Beast deck, uses Sealed Mantra to activate effects plus Seal of Orichalcom to boost attack then Number 22: Unsealed Beast to finish it.[/font][/size]
[size=4][font=arial,helvetica,sans-serif][/spoiler][spoiler=Trimage-Daniel Shlovak]Username: Trimge[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Name: Daniel Shlovak[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Age: 23[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Gender: Male[/font][/size]
[size=4][font=arial,helvetica,sans-serif][spoiler=Appearance:][img]http://i754.photobucket.com/albums/xx185/trimage/normal_4jco.png?t=1312417758[/img][/font][/size]
[size=4][font=arial,helvetica,sans-serif]He wears the normal Sector Security uniform[/spoiler][/font][/size]
[size=4][font=arial,helvetica,sans-serif]Equipment-[/font][/size]
[size=4][font=arial,helvetica,sans-serif]D-Pad: Normal D-Pad[/font][/size]
[size=4][font=arial,helvetica,sans-serif]D-Gazer: Normal D-Gazer[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Runner: Normal Sector Security duel runner[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Orichalcos Stone: In his badge[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Personality: Daniel is a generally mellow person though he enjoys dueling and lightens up when doing so.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Bio: Daniel was recently promoted to the beet getting both The Seal and his [color=#A9A9A9]Number[/color] right away, he hasn't really changed but he has yet to use either in a duel.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Deck Type: Cyber deck, his ace is Number 64: Chimeratech Hydra Dragon[/font][/size]
[size=4][font=arial,helvetica,sans-serif][/spoiler][spoiler=Quiksilver-Rina Tsukuda][b]Username:[/b] Luxray[/font][/size]

[size=4][font=arial,helvetica,sans-serif][b]Name:[/b] Rina Tsukuda[/font][/size]

[size=4][font=arial,helvetica,sans-serif][b]Age: [/b]22[/font][/size]

[size=4][font=arial,helvetica,sans-serif][b]Gender: [/b]Female[/font][/size]

[size=4][font=arial,helvetica,sans-serif][b]Appearance:[/b] Rina is tall and pale, much paler than most Japanese skintones. Her eyes are slanted and a dark brown in color, though most of the time they are hard to see due to the shiny-black bangs that fall across her eyes. The rest of her hair is straight and glossy, falling down to the nape of her neck. Her ears are pierced with small, unadorned gold earrings and a simple gold band with a tiny ruby set into it is on her left pinkie finger. Her nails are uncolored and unnaturally long and sharp, looking like talons rather than fingernails.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Rina's typical outfit consists of a black tanktop with a faded denim jacket thrown over it. Her legs are clothed by tight, dark grey shorts most of the time, and a pair of well-used black shoes adorn her feet. A black, spike-studded belt is a must, and her deck can usually be found in a holder on said belt (when it's not in her Duel Disk, that is). [/font][/size]

[size=4][font=arial,helvetica,sans-serif][b]Equipment:[/b] Rina has only a Duel Disk and D-Gazer in way of dueling equipment. Her Duel Disk is sharper and more pointed than conventional duel disks, as well as being a opaque grey with a blood-red jewel as opposed to the normal colors. Her D-Gazer is similarily colored, with the metal portion being grey and the visor itself tinted a light red, almost pink.[/font][/size]

[size=4][font=arial,helvetica,sans-serif][b]Personality:[/b] Rina is solitary and unwilling to open up in most cases. She dislikes being around other people and talking to then anymore. It's not that she's shy; she simply has no care for anyone else. Her sole interest in herself, which makes her as selfish as it sounds. This is combined with a sharp and coldly refined intellect, which makes her a fearsome opponent, both on the battlefield and the dueling field.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Rina also dislikes being tied down; she prefers to flitter from place to place, never being in one place for long; she carries few possessions and rarely allows herself to become attached to things. The one exception is her deck, and the card "Number 57: Vengeful Shinigami" in particular. It is a bit of an grim humor that Rina would not jump to save another person's life but rather save her deck from destruction.[/font][/size]

[size=4][font=arial,helvetica,sans-serif][b]Bio:[/b] Rina Tsukuda is used to being alone. Her mother, a beggar in the slums of the Satellite died from disease when Rina was nine; Rina never knew her father. Her mother used to say he was a powerful businessman from Neo Domino City, who had chanced upon Rina's mother while on a factory inspection tour and had left the day before Rina was born. When she was young Rina used to dream that her father would one day come back to rescue them and take them to a better life in "the big city", but as time went on and he never showed, Rina began to resent the man who had abandoned her mother and her.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]When her mother died, Rina took to dueling in order to provide for herself, and discovered an affinity with Zombie-Type monsters. Construction a deck around them, she won a whole bunch of Satellite dueling tournaments, even gaining the title of "The Dark Dueling Queen". It was at one such tournament that she discovered her "Number" card. A mysterious man she defeated in a heated finals duel had smiled coolly at her and pressed a card into her hand during the post-game handshake. It was the "Number 57: Vengeful Shinigami" card, and after she acquired that card, she never lost a duel.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Now 22 and still undefeated, Rina's eye was caught by a so-called "Numbers Tournament", and interested in the possibility of more cards like her Vengeful Shinigami, she entered the tournament. [/font][/size]

[size=4][font=arial,helvetica,sans-serif][b]Deck Type: [/b]A [color=#4B0082]Zombie[/color] deck that revolves around "Pain Painter". Cards such as "Zombie Master" and "Pyramid Turtle" are used to retrieve Pain Painter, or, alternatively, "Plaguespread Zombie", and set up for powerful Synchro Summons like "Revived King Ha Des" or "Doomkaiser Dragon". However, the main strategy Rina uses is activating Pain Painter's effect while there are two other Zombie monsters on the field and turn them all into Level 2 monsters, and then Xyz Summoning her true boss card, "Number 57: Vengeful Shinigami".[/font][/size]
[size=4][font=arial,helvetica,sans-serif][/spoiler][spoiler=evilfusion-Bella]Username: [color=#00FF00]evilfusion[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif]Name: Bella[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Age: 21[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Gender: Female[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Appearance: Bella has long black hair, with strands parted to frame her face, going down to her chin. The rest is tied back in a ponytail style. Her eyes are a sharp green, and her usual clothes are a loosely-fit dark blue jacket over a gray sweatshirt. She wears comfortably baggy black jeans and around her neck is a simple necklace with a locket at the front. Inside the locket is simply a picture of her parents.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Equipment: Bella has an "old-school" Duel Disk, a replica of the Battle City models with updated technology for compatibility. She has a blue motorbike for transportation, but it is not compatible with Duel Runners or dueling technology (barring stunt-dueling, which she doesn't do)[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Personality: Bella is naturally serious, and does not bond well with people as a result of never really getting to know anyone as she was growing up. She took refuge from loneliness by getting into the game of Duel Monsters, which enabled her to seek social interactions with little fear of rejection. She enjoys flirting, as it's harmless socializing with little bonding needed. She is a moderately skilled player who doesn't take winning or losing as seriously as most, but that's more because serious is her default. However, when using Number 16, she shows a far less emotionally restrained side of herself, taking greater joy from the game, winning or losing.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Bio: Bella's parents were poor and had to work all day just to get by, so as a last resort, they gave her up for adoption, leaving her with a memento so that she could one day find them again if she wanted. Growing up in a foster home was fine, but the tendency to switch homes on a semi-regular basis caused her to avoid bonding with her new caretakers and to take a very restrained approach to optimism. Same with friends; she avoided making close friends due to the tendency of leaving them behind. After she got into dueling, she took a liking to the Worm set, as they seemed to connect with her sense of isolation.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]She found Number 16 in an alleyway, and immediately treasured the card, finding that she was happier while in possession of it, and at the same time feeling it was the same as her.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Deck Type: Worms, supported by Number 16.[/spoiler][spoiler=Aces4-Lance Permaximus]Username: Aces4[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Name: Lance Permaximus[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Age: 25[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Gender: Male[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Appearance: Lance is a young, white man with a rather thin build. He finds it hard to gain weight or muscle and as a result he is small for his age. He stands at around 5'4'' and weighs about 120 lbs. His hair is black, short, and is usually really messy. Lance's eyes are an amber color, his nose is sharp and pointed, and his cheeks bones are well defined. Usually, Lance wears long sleeve, baggy sweaters, jeans, sneakers, and a leather belt. His clothes are generally neutral colors with striped patterns. He also has a pocket watch that his grandfather gave to him when he was young. The gold chain usually hangs out of his pocket.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Equipment: Lance's duel disk is similar to the standard Duel Academy issued one. It has been recolored by Lance and it is now red and black. He does not own a duel runner and prefers to use his tiny motorized scooter for transport.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Personality: Lance has a strong moral code and dreams of being a defender of justice. However, he is not the bravest person and his self conscious usually gets in the way of him ever stepping outside his comfort zone.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Bio: Growing up, Lance fit the typical comic book nerd stereo type. He should often spend more time at the local arcade and comic book store. His parents decided to send him to Duel Academy when he was 14. At school, he had a lot of problems making friends and his grades suffered when he took more of an interest making stories out of cards instead of dueling with them. Lance's one, and best friend Tim Holst would study together, duel, and just talk about everything. Their close bond held strong even after their departure from Duel Academy. However, the police force of Neo Domino City harassed Tim and Lance one night and things got out of hand. Tim helped Lance get away, but he was captured and since then Lance hasn't seen him. Finally taking on the role of the super heroes he oftener read about when he was younger, Lance took a stand and started fighting against the police forces.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Deck Type: His deck revolves around using warrior type monsters. He uses [color=#FFD700]No. 69 Excalibur Knight[/color], which was given to him by Tim before he was captured. His strategy revolves around using versatile strategies to adapt to the opponet's way of fighting. He also doesn't use many spell cards. [/spoiler][spoiler=Time Psyduck-Dylan Evans]Username: [color=#999933]Time[/color] Psyduck[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Name: Dylan Evans[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Age: 38[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Gender: Male[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Appearance: Dylan is a tall man, standing at 6' 2", with a heavy build. Although much of it is muscle, there is a thin layer of fat over most of them, which tends to cause people to underestimate his strength and fitness. He has dark blond hair, with deep blue eyes and a straight nose His skin is naturally pale but much of it is tanned from being outdoors for fairly long periods of time. His usual clothing consists of a black business suit, or a lightweight blue jacket and similar trousers over a white shirt.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Equipment: His duel disk is dark blue, and has an oval centre with the card slots forming a semi-circle around them, which extend on two pylons forming graveyard and banished slots. His duel runner is quite similar to Yusei's, however it has a rounded front edge, the back only comes up to the top of the seat padding, and it is a dark blue.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Personality: Dylan is passionate, with a strong sense of justice. He's a caring person, and can often be seen as something of a gentle giant, but when he gets angry he becomes even more intimidating than usual. He is otherwise, however, very polite and self-sacrificing.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Bio: Dylan was once a fisherman, working in the waters off the cost of Neo Domino. Setting up port in satellite was, at the time, a good move - it helped boost a weaker part of the city and avoided navigating the waters around the island. However, with satellite determined to be holding criminal gangs, it was all but closed off. His market dried up, and he intended to return to Neo Domino. However, by that time he'd also become satellite's version of a private investigator. The money wasn't much good, but between the reduced fish demand and what people could afford he got by.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Now, however, he's dealing with two rather major issues. Firstly, those losing to sector security are disappearing, and secondly, strange 'Number' cards were showing up.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Deck Type: Sea Serpents. It swarms the field with low-level monsters to use as materials for Synchro and Xyx summons, including his Numbers card, Number 25: Ancient Ocean Dragon Ladon[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Numbers card:[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Number 25: Ancient Ocean Dragon Ladon[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Rank 3/WATER[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Sea Serpent/Xyz/Effect[/font][/size]
[size=4][font=arial,helvetica,sans-serif]3 Level 3 monsters.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]This card can only be destroyed by battle with another "Number" monster. This card gains 100 ATK and DEF for each Xyz Material Monster attached to this card. If one or more cards you control would be destroyed or sent to the graveyard by a card effect: You can Detach 1 Xyz Material Monster from this card; negate that effect.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]ATK 2200/DEF 600 [/spoiler][spoiler=Total Obelisk-Tari Ovisk][b]Username:[/b] Total Obelisk[/font][/size]
[size=4][font=arial,helvetica,sans-serif][b]Name:[/b] [color=violet]Tari Ovisk[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif][b]Age:[/b] 19[/font][/size]
[size=4][font=arial,helvetica,sans-serif][b]Gender:[/b] Female[/font][/size]
[size=4][font=arial,helvetica,sans-serif][b]Appearance:[/b] Tari stands just short of being 5’7 and has a thin and slightly muscular build. Her hair is cropped and violet in colour, as are her eyes. She wears a black, turtleneck jumpsuit which zips up at the front along with a belt around her waist, combat boots and a pair of fingerless leather gloves. Over this she wears a long white coat with a hood, the coat tails go down to her ankles and her hood is almost always up, casting a dark shadow over the upper part of her face.[/font][/size]
[size=4][font=arial,helvetica,sans-serif][b]Equipment:[/b] Duel Disk, D-Wheel and D-Gazer[/font][/size]
[size=4][font=arial,helvetica,sans-serif][b]Personality:[/b] Tari inhabits a morally grey area, doing what she feels like without considering the long term consequences for other people. Whether she's being cruel or kind Tari is usually in it for herself and has little consideration for others. However that's not to say she won't make friends with others, if people treat her with respect then she will treat them the same and even if there's something in it for her she won't help those who disrespects her. She is passionate about dueling and takes it very seriously, as such she will never decline a challenge and enjoys finding a new challenge and new people to duel. Duelling is also a way for her to get to know people in a short amount of time, judging them on both their strategy and how they duel.[/font][/size]
[size=4][font=arial,helvetica,sans-serif][b]Bio:[/b] Tari grew up in an orphanage after her parents left her there, claiming she was an accident. Tari grew up most of her life believing her parents where dead but on her 13th birthday she learned that they abandoned her at a moment’s notice. Tari ran from the orphanage a while later, ending up in a traffic accident. She woke up a month later in hospital with severe head trauma as well as the depression from learning of her parents. She befriended one of the doctors during her stay and he taught her how to duel to pass the time during her visit. Despite being a beginner Tari proved to be a very quick learner and had soon built her own deck. After her stay was over the doctor adopted her as his daughter and she's been living with him since. Since then she has greatly developed her deck and become a skilled duellist in a short amount of time. Unfortunately for her, while she was skilled in using her deck it proved to be no match for many of the decks used by most duellists due to its slow speed. Tari began to grow frustrated at this, developing a severe loathing for many decks and cards purely because she had been defeated by them numerous times. It was then that she came across a ‘Number’ card known as ‘Number 52: Corruption’. Upon receiving it Tari began to feel a dark power flowing through her which soon infected her deck as well, transforming her cards into their Dark Counterpart versions, and the same happened to any new cards she obtained. Thanks to this Tari’s deck became much stronger and, with the added bonus of the Corrpution, she overcame many of the decks she had grown to hate over the years.[/font][/size]
[size=4][font=arial,helvetica,sans-serif][b]Deck Type:[/b] Dark Counterpart; a deck based around DARK versions of other well-known cards. The strategy involves sending powerful monsters to the graveyard or out of play and then summoning them to the field via The Dark Creator or other cards (including Number 52: Corruption) to quickly swarm the opponent with powerful monsters.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Number 52: Corruption[/font][/size]
[size=4][font=arial,helvetica,sans-serif]RK 4/ DARK / Fiend / Xyz / Effect[/font][/size]
[size=4][font=arial,helvetica,sans-serif]ATK 2400 / DEF 2200[/font][/size]
[size=4][font=arial,helvetica,sans-serif]3 Level 4 DARK monsters[/font][/size]
[size=4][font=arial,helvetica,sans-serif]This card can only be destroyed by battle with another "Number" monster. Once per turn, you can detach 1 Xyz Material from this card: Select 1 of your removed from play DARK monsters, and Special Summon it. The selected monster cannot be destroyed by Card Effects during this turn.[/font][/size]

[size=4][font=arial,helvetica,sans-serif][spoiler=half-assed attempted at an image][img]http://i162.photobucket.com/albums/t270/TotalObelisk/Yugioh/Cards/Number52Curruption.jpg[/img][/spoiler][/spoiler][spoiler=Tristan T. Taylor-Kariya Hetsubuo]Username: Tristan T. Taylor[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Name: Kariya Hetsubuo[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Age: 31[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Gender: [color=Blue]Male[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif][spoiler=Appearance][img]http://safebooru.org//images/656/c426254b8f71170fd872f7f8eabbdfcf.jpeg?661249[/img][/spoiler][/font][/size]
[size=4][font=arial,helvetica,sans-serif]Equipment: Standard K.C. Mass Produced Duel Disk. His sunglasses function as a D-Gazer. His Duel Runner is modeled off of Green Gadget.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Personality: Kariya is a business tycoon and devotes his life to making a profit. He is generally calm by nature, but is easily provoked and is well adept to street-fights. He is willing to make sacrifices to advance further, however, he can be a good friend to those that possess what he considers to be worthwhile talents.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Bio: Kariya grew up in a business-oriented family. Since he was very young his father taught him everything he would need to know to become a successful businessman. He inherited Hetsu Co. His family business, when his father passed away, when Kariya was only 21. He proved to be an incredibly successful CEO, shifting the company's purpose from producing custom Duel Disks for the upper-class duelists to making Duel Runners for the changing market. He took the company to new levels of success, until an untimely accident caused the destruction of almost the entire factory. Kariya escaped from the incident rather unharmed, however he was so shocked from the instances that had happened, which were never revealed to the public, that he closed the business. Money is no issue for him, however, he made enough money from his business to have retired by the age of 28 had he so wished.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Deck Type: Kariya uses Gadgets, along with numerous cards to generate advantage for himself and a disadvantage for his opponent, much like a businessman. During his research he was carrying out at an underground Turbo Duel arena, a figure in a cloak appeared before him. The figure presented Kariya with his numbers card "Number 10 White Knight Illuminator". Kariya felt relatively unaffected by the card, the only real difference in his personality since that day is that he yearned for gargantuan profits even more than before.[/spoiler][spoiler=Evolution-Emperor-Hawk]Username: Evolution-Emperor[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Name: [color=#FF0000]Hawk[/color][/font][/size]

[size=4][font=arial,helvetica,sans-serif]Age: 19[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Gender: Male[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Apperance:[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Hawk has a fairly muscular build; he is fast-footed and lightweight. He has blue, spiky hair, only on some occasions it becomes neat and tidy. He usually wears a red and white checked shirt, with blue denim jeans. Underneath he wears a T-shirt; it is colored purple and seems to have the number "44" on it. He has white tanned skin and blue eyes.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Equipment: He has a d-gazer with a small red wing, and a d-pad shaped in the head of a bird (similar to speed bird). He has a red duel runner similar in shape to crow's but it has wings sprouting out and the front and at the tip having a beak.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Personality: Hawk's personality can become quite annoying; he usually tells the truth without thinking. When he does think things through, he can seem to be intelligent - especially when solving problems such as duel puzzles.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Bio: Hawk's mother died at birth, and his father vanished at the age of 5. By then, he was really connected to his father, and had to be cared for by his grandparents. He never showed how he felt about his parent's death, but when he received his number card (number 44) he began thinking about his parents more, especially when using them. When he got his second number card (Number 46) he began looking for revenge, and he has been lead to believe that his father lost in an orichalcos duel.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Deck Type: Hawk's deck type is a winged-beast deck, and abuses the effects of his winged-beast synchros to summon more winged-beasts for an xyz summon, or use the synchros themselves as material for an Xyz summon.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Number 46: Hawk Knight[/font][/size]
[size=4][font=arial,helvetica,sans-serif]RK 5 / Wind / Winged Beast / Effect / Xyz[/font][/size]
[size=4][font=arial,helvetica,sans-serif]ATK 2500 / DEF 2100[/font][/size]
[size=4][font=arial,helvetica,sans-serif]2 Level 5 monsters.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]This card can only be destroyed by battle with another "Number" monster. Once per turn: you can detach 1 of this card's Xyz Materials; until your opponent's next End Phase, all other Winged Beast-Type monsters you control can not be destroyed by battle or by card effects and inflict piercing damage. When this card has no Xyz Materials: reduce the ATK and DEF of this card by 1000.[/font][/size]
[size=4][font=arial,helvetica,sans-serif][/spoiler][spoiler= Time Psyduck-Alexandria "Lexie" Fox]Username: Time [color=#0000FF]Psyduck[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif]Name: Alexandria "Lexie" Fox[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Age: 20[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Gender: Female[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Appearance: Lexie is about 5' 8", with a moderate build, and a short body with long limbs and slender hands and fingers. Her hair is mousy brown, shoulder-length, and wavy, and her eyes are brown. When on duty she wears her usual sector security uniform, and has her hair in a ponytail; When off-duty, she usually wears a brown leather jacket, jeans and a t-shirt, usually in a dull, neutral color.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Equipment: Normal D-Gazer and D-Pad, in red, along with a standard sector security runner. Her Orichalcos Stone is located in her badge.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Personality: Lexie is very much "for justice" - she is very outspoken about right and wrong, and cannot stand by when she sees injustice, always jumping in and often without thinking it through. However, she's not the best at noticing it if it's not clearly obvious, although she's working on it. She's usually a rather relaxed person, but when she's on duty she can often become serious, and seems to have her own reasons.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Bio: Lexie was born into a middle-class family, consisting of aging parents and a sister 18 years her senior. As a child, she was encouraged to be herself - her older sister had defied everything their parents wanted to be, and it had almost alienated them, so her parents wouldn't make the same mistake. Lexie's sister was a detective for Sector Security, and as the young Lexie's best friend, inspired her to want to join the security force herself.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]One day, her sister vanished, never to be seen again. A week later, her deck, badge and coat were found on a small beach in satellite, but to this day her fate is unknown. Lexie was only 10 at the time, and it shook her, but set her mind to joining security just like her sister. Since then, she's become more aware of the world around her, and her motivations changed. She now has her own reason for joining - she wants to protect people, and sector security seemed the best way. She's still aiming to be a detective, but she's not good enough yet. Since being put on the beat, however, she seemed to be more and more interested in tracking down the fate of her sister.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Deck Type: Evols, with some Jurracs from her sister's deck, as well as the Number monster her sister had, Number 88: Eternal Rex[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Number 88: Eternal Rex[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Rank 4/FIRE[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Dinosaur/Xyz/Effect[/font][/size]
[size=4][font=arial,helvetica,sans-serif]2 Level 4 monsters.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]This card can only be destroyed by battle by another "Number" monster. Once per turn: You can detach 1 Xyz Material Monster from this card to target 1 other monster you control; Reduce this card's ATK by any amount, up to it's total ATK, until the End Phase, and increase the ATK of that target by the same amount.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]ATK 2300/DEF 2500[/spoiler][spoiler=TotalObelisk-Kyra][b]Username:[/b] TotalObelisk[/font][/size]
[size=4][font=arial,helvetica,sans-serif][b]Name:[/b] [color=teal]Kyra[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif][b]Age:[/b] 17[/font][/size]
[size=4][font=arial,helvetica,sans-serif][b]Gender:[/b] Female[/font][/size]
[size=4][font=arial,helvetica,sans-serif][Spoiler=Appearance][/font][/size]
[size=4][font=arial,helvetica,sans-serif][img]http://victorica.hanyuu.net/image/14a669ad4de69eabdab8cd0a4f2cca2d/Konachan.com%20-%2067760%20fate_testarossa%20mahou_shoujo_lyrical_nanoha%20mahou_shoujo_lyrical_nanoha_strikers%20polychromatic.jpg[/img][/font][/size]
[size=4][font=arial,helvetica,sans-serif][/spoiler][/font][/size]
[size=4][font=arial,helvetica,sans-serif]Kyra will usually dress quite formally no matter where she is, whether it be her sector security uniform or a simple business suit.[/font][/size]

[size=4][font=arial,helvetica,sans-serif][b]Equipment:[/b] Duel Disk which can fit into her D-Wheel, D-Gazer and a gauntlet to hold her deck. Her Orichalcos stone is imbedded on the back of the hand of her Duel Gauntlet.[/font][/size]
[size=4][font=arial,helvetica,sans-serif][b]Personality:[/b] Kyra is a strong and silent type, having very little patience for others and always expects things to be done to 100% perfection. Despite her young age she can talk down most adults and acts far more mature than anyone else of her age. She likes to prioritize things, most importantly finding her mother’s would-be assassins and taking them down herself.[/font][/size]
[size=4][font=arial,helvetica,sans-serif][b]Bio:[/b] Kyra is the daughter of Iona and throughout her childhood was seen as a child prodigy, displaying an incredible intellect and sense of self at a very young age. By the time she was 12 Kyra was on par with most average adults and easily surpassed most others of her age. When her mother reinstated Sector Security after her near assassination Kyra became the youngest applicant to sign up, managing to surpass many of the other applicants and become the youngest officer to date.[/font][/size]
[size=4][font=arial,helvetica,sans-serif][b]Deck Type:[/b] Celestials of Order and Chaos; a deck revolving around the summoning of 2 level 7 monsters known as Celestial Knight of Order and Celestial Knight of Chaos and using Spell and Trap cards which support their effects. Number 11: Big Eye[/font][/size]
[size=4][font=arial,helvetica,sans-serif][/spoiler][spoiler=evilfusion-Kevin Mireson]Username: evilfusion[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Name: Kevin Mireson[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Age: 45[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Gender: [color=#00FFFF]Male[/color][/font][/size]

[size=4][font=arial,helvetica,sans-serif]Appearance: Kevin always dresses in a green security uniform with a badge over his heart. His head is shaved and his posture rigid, like a soldier. His eyes are a dark brown and his body is muscular, yet kept respectfully covered. He's tall and imposing, his skin tanned.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Equipment: Kevin has a detachable security disk with green highlights, which he can also attach to his security Runner for dueling purposes. The [/font][/size]
[size=4][font=arial,helvetica,sans-serif]Orichalcos Stone is in his badge.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Personality: Kevin is a strict, forceful man who does not like to be contradicted. He is fiercely loyal to the ideas of law enforcement and not above taking risks to get things done. He prides himself on efficiency, and will accept any request in the name of his job.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Bio: Kevin was a military man, and a veteran of law enforcement. As such, he is stern and hardened, having no trouble following and giving orders. When he received the Seal, he immediately integrated it with his existing deck.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Deck Type: Vanilla Beatdown, supported by Number 27[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Number 27: Infernal Cubic Knight[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Rk 3/Fire/Warrior/Effect/Xyz[/font][/size]
[size=4][font=arial,helvetica,sans-serif]ATK 2700 / DEF 800[/font][/size]
[size=4][font=arial,helvetica,sans-serif]3 Level 3 monsters[/font][/size]
[size=4][font=arial,helvetica,sans-serif]This card can only be destroyed by battle with another "Number" monster. Once per turn: You can detach 1 Xyz Material from this card and select 1 monster your opponent controls; change that monster's Battle Position. While this card has Xyz Materials attached, it inflicts Piercing Battle Damage. [/spoiler][spoiler=evilfusion-River Swann ]Username: evilfusion[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Name: River Swann [/font][/size]

[size=4][font=arial,helvetica,sans-serif]Age: 19[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Gender: Female[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Appearance: [color=#EE82EE]River[/color] is a slender young woman with long brown hair tied back. Her usual clothing involves a casual white blouse and jeans. Her eyes are a bright blue and her skin lightly tanned. Her legs are strong, and built for running.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Equipment: Has a silver D-Pad and crimson D-Gazer.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Personality: River is bright and excitable, with a great lust for life. She enjoys dueling, as most do, and wants to be noticed and liked by those around her. She has an extremely fierce loyalty and devotion to both her cards and her friends, and while occasionally impulsive, she usually means well. That said, she dislikes authority and will avoid confrontation whenever possible.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Bio: River grew up in a fairly laid-back environment, with plenty of money and parental love for her to develop as a normal child. She was never spoiled, and taught to earn what she wanted, and that the effort involved with the pursuit will make her appreciate it more. When she got into dueling, she paid for her cards with her own money, saved for weeks, and bonded extremely well with her cards.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Deck Type: Wind-Up[/font][/size]
[size=4][font=arial,helvetica,sans-serif][/spoiler][spoiler=Simdoggy-Silke]Username: Simdoggy[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Name: [color=blue]Silke[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif]Age: 18[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Gender: Female[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Appearance: Silke has long black and red streaked hair, and pale blue eyes similar to that of the Blue-Eyes White Dragon. She has tanned Western European skin, and wears black jeans and a white t-shirt with a picture of Blue-Eyes White Dragon on it.[/font][/size]
[size=4][font=arial,helvetica,sans-serif][color=#000000]Equipment: A red tinted visor that serves as his Duel Gazer with black around the rim. A duel disk that looks like an original duel academy duel disk but with black trim instead of blue, red or yellow. A duel runner that looks like the Blue-Eyes White Dragon with folded wings.[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif][color=#000000]Personality: Silke is smart, but quite proud and arrogant at times. She is usually quiet and subdued but will become more animated while duelling. She also enjoys duelling, with her aggressive duelling style often allowing her to win the duel, though occasionally causing her to lose.[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif][color=#000000]Bio: Not much is known about Silke's past, and she doesn't tell much, except that she has a close connection with her dragons, and that no-one knows her last name. Silke was actually the daughter of the former Vice-Mayor, who was killed in the assassination attempt on the Mayor, and never knew her mother, as she had died giving birth to Silke. Even though she covers up her past, Silke has access to the vast fortune of her father, though she doesn't try to flaunt it too much. Her deck was a gift from her father at a young age, though the most recent card, Number 17: Leviath Dragon, only came to her on the night of her father’s death, and helped her escape, though it is the only one of her dragons she can't see or talk to.. She can see and talk to all of her monsters, as she can see their duel spirits, except Leviath Dragon, and will often have conversations with them when no-one else is around.[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif]Deck Type: Dragon's Might (Dragon-Type deck that focuses on summoning Red-Eyes Darkness Metal Dragon, Light and Darkness Dragon, and Tyrant Dragon Also has Five-Headed Dragon and Blue-Eyes Ultimate Dragon in the extra deck, along with his number xyz, Number 17: Leviath Dragon, and his synchro monster, Ally of Justice Catastor. It only holds one trap card, Royal Decree, with three copies of it, though it has a lot of spells to make up for it.)[/spoiler][spoiler=Simdoggy-Edeh Arae]Username: Simdoggy[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Name: [color=blue]Edeh Arae[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif][color=#000000]Age: 33[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif]Gender: Male[/font][/size]
[size=4][font=arial,helvetica,sans-serif]Appearance: Edeh has tanned white skin and pure black eyes, and short black hair. He wears black jeans and a tight fitting white shirt, as well as a black leather jacket that makes him look like a biker. He also has black leather boots and a black bracelet around each arm with a topas in it.[/font][/size]
[size=4][font=arial,helvetica,sans-serif][color=#000000]Equipment: Edeh has a golden duel disk around his arm that looks similar to Crow's duel disk but in gold not black. He has a black chopper style duel runner and just uses his duel disk on his arm while turbo dueling on it. His Orichalcos Stone is on a golden chain around his neck. He doesn't have a D-Gazer because he can see all yugioh cards and their spirits fine without it.[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif][color=#000000]Personality: Edeh tends to get straight into a conversation most of the time, though he will ocasionally remain back and just listen to it. He tends to duel carefully, even more so since gaining the Seal of Orichalcos, but will summon strong monsters to the field quickly.[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif][color=#000000]Bio: Edeh is the fallen angel, Darklord Edeh Arae in human form. He was sent to earth after a meeting between heaven and hell, where they decided to send an envoy to help stop the threat of Number ∞: Serpent of Infinity. Darklord Edeh Arae was the decided envoy, but heaven and hell decided to send several other fairies with him in their yugioh cards, as well as his own card to help him. He also was given Supreme Fairy Raphael in order to help him against the other Numbers, though neither heaven or hell knew where it came from, as the spirit of it hasnt appeared to them yet. In order to combat Iona, he joined Sector Security but secretly helps some of those he is sent to capture get away, though he can't do that with everyone. Currently he resides in the Special Services section of it, trying to get close enough to Iona to succeed where the last assassin failed and kill her.[/color][/font][/size]
[size=4][font=arial,helvetica,sans-serif][color=#000000]Deck Type: Dark Fairies (Fairy-Type deck that focuses on summoning several high level Light or Dark attribute Fairy-Type monsters to use to summon several more powerful Fairy-Type monsters (customs), including his ace card, Number 3: Supreme Fairy Raphael.[/spoiler][/color][spoiler=Ranme124-Track]Username: Ranma124[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Name: Track[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Age: 13[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Gender: Male[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Appearance: Track has White hair wich covers his fore head. It also has red tips and a curly line from his hair coming down the side of his head. He wears a plain White shirt and an open red jacket over it with red trousers covering his knees. His trainers are red.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Equipment: His duel disk is basically a duel academy duel disk in red. He has a duel board which is like Leos. It is white with a red stripe down the middle.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Personality: Track is very over confident but also very calm. He never really loses his temper. Whilst duelling Track doesn't bother to use his full strength because he thinks it will be a waste of time and that it's much more interesting to watch his opponents strategies.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Bio: Tracks father had died before he was born. When he was born Tracks mother was already very sickly and unwell. In his home town there was a special training area called Meteor Valley. Rumours were that anyone who trained there never survived. Tracks mother wanted him to become a very powerful duelist so she went to Meteor Valley and told the strange old man who lived there to train Track. Shortly after his mother died. The old man trained and looked after Track. After Tracks training was complete he moved away so that he could show the world how strong he was. Before Track left the old man gave Track a special card called number 34 Terror Byte. Track placed the card in his deck to always remember the old man. However Track only uses it in a tough situation.[/font][/size]

[size=4][font=arial,helvetica,sans-serif]Deck Type: A deck of custom cards called Mecha which are based around fusion summoning it's main monster Ultimate Mecha Gunner. He also has [color=orange]Number 34 Terro Byte[/color].[color=#000000][/spoiler][spoiler=Devils Advocate-Ruko Mizuchi][/color][/font][/size]
[b]Username: Devils Advocate[/b]
[b]Name: Ruko Mizuchi[/b]
[b]Age: 20[/b]
[b]Gender: Male[/b]

[b]Personality: Ruko is a rebellious adult, but he only acts rebellious in order to draw attention to himself. He has always been the center of attention for what seemed like his entire life. He hates being alone, and he is a halfway competent Duelist for his age. He graduated from New Domino Duel Academy at the top of his class, miraculously, and has vowed to become his father in every way, who once competed in tournaments in order to gain money to provide for his family. He feels obligated that he treat everyone the same way, even though he simply wants to become more than what he already is right now.[/b]

[b]Appearance: [img]http://i1119.photobucket.com/albums/k640/akasudds/RukoMizuchi.jpg[/img][/b]

[b]Equipment: Black Duel Disk that he wears on his right hand, opposite of the usual setup. Occassionally wears a facemask.[/b]

[b]Bio: Ruko has always loved Dueling as much as he has loved everything else in life. He first heard about the "Number" monsters from a friend of his, and decided to investigate a local shop that had one particular card that fit that description. Ruko saw that this card was different than the usual Synchro cards that he was used to seeing. This card had a black background that resembled someone traveling through the universe. Ruko knew he had to have this card at all costs. Later, he had heard that someone attempted to rob this card and succeded. Keeping the promise he made to himself, he chased down the petty crook and challenged him to a Duel. Ruko was easily able to defeat the crook and forced him to give up his card. After the robbery incident, he heard about the Numbers Tournament. Placing the black card into his Extra Deck, he headed down to the local arena. He now relied on his new monster, "No. 39, Utopia".[/b]

[b]Deck Type: Ruko's engine revolves around the concept of "[color=#FF0000]Sabersworns[/color]" and [color=#808080]Synchro Summons,[/color] but now with the new card in his Extra Deck, he must come up with an entirely new engine in order to fully utilize his "No. 39, Utopia".[/b] [size=4][font=arial,helvetica,sans-serif][/spoiler][/font][/size][Spoiler=Elemental Dragon-Persona]
Name: [color=pink]Alex Persona[/color]
Age: 17
Gender: Male for now.
Personality: Alex was a rather normal child, acting like most would. Being brought up in a rich family, he is polite and otherwise well-mannered. Alex is intelligent and serious, taking any responsibilities he has seriously which also proves he is a mature young man. Despite this, he can be rather friendly and helpful, so he can make friends easily.
Alex believes he has no limits and strives to always get better. He counts every loss as a victory and does everything to the best of his abilities and more.
Appearance: [url="http://www.google.com/m/search?site=images&gl=uk&client=ms-android-tmobile-gb&source=mog&hl=en&aq=0&oq=anime%2520boy%2520with%2520white%2520&aqi=g3-k12d0t0&fkt=323&fsdt=10251&cqt=&rst=&htf=&his=&maction=&q=anime+boy+with+white+hair#i=8"]http://www.google.co...+white+hair#i=8[/url]
Equipment: 1) A sleek black duel runner with a contrasting white line going across. Overlapping the line are 6 circular crystals, each a different colour; white, black, red, blue, brown and transparent. These represent the attributes and glow when a monster of that attribute is on the field.
2) A regular looking duel academy duel disk which is gold and silver. In a ring around the life point counter, is crystals identical to those on his duel runner.
Overall Bio: Alex was born into an extremely rich family and lived a good life. Unfortunately, Alex had a rare and strange problem. Every time something extremely life changing or something emotionally changing a split personality would be created. Part of this problem was the End Dragon Synchro Monsters which fused with the personalities. Each personality has a different story. At first, Alex did live a perfect life, then both his parents died in a house fire. He lost everything except his dueling equipment and deck. He had no other family so he was forced to live on the streets. Then, eventually he managed to restore his life from money in tournaments but he still had the problem with his split personalities. There was nothing he could do, trying to keep control of hid own body so for the rest of his life he would have 8 people in 1. However, this didn't stop his dreams of becoming a dueling champion, so he still duels and TRIES to live life as normally as he can.
Deck Type: Elemental End Dragons (archetype extended from Light End and Dark End)

No.99 Elemental End Dragon
(Dragon-Type/LIGHT/Rank 8/ATK ?/DEF: 0)
2-4 Level 8 Synchro Monsters
This card cannot be destroyed except by battle with another number. This card cannot be Summoned except by Xyz Summon. The ATK of this card depends on the number of Xyz Material on this card: *2: 3000 ATK, *3: 3300 ATK, *4: 3600 ATK. Once per turn you may detach 1 Xyz Material to activate the following effect, depending on the attribute of the detached monster:
*LIGHT- Halve the ATK of a monster your opponent controls until the End Phase.
*DARK- Destroy all monsters on your opponents side of the field. This card cannot attack this turn.
*FIRE- Destroy all Spell and Trap cards on the field. This card cannot attack this turn.
*WIND- Your opponent must discard his/her hand.
*WATER- Your opponent cannot activate Monster Effects until the End Phase.
*EARTH- Halve the DEF of a monster your opponent controls until the End Phase.
When this card has no Xyz Material: Remove from play all Xyz Material in the Graveyard that was attached to this card and destroy this card.

[spoiler=LIGHT]
Name: Lumia Persona
Gender: Female
Personality: Lumia is a kind and gentle girl who is maybe the most innocent girl you'd meet. She is friendly and honest, however she is rather shy when with strangers. Lumia is always polite, never missing a please or thank you. As well as this, she is helpful and generous, helping those who need help whenever or wherever. Some go as far as to call her an angel.
Brief Bio: Lumia was Alex's first other personality, born from the amount of happiness Alex felt as a child with his family. The happiness fused with the Dragon of Light (Light End Dragon) and created Lumia. Lumia became a well known duelist and friend and was rather popular despite being shy. She would duel for fun and would help out wherever needed.
Appearance: [url="http://www.google.com/m/search?site=images&source=mog&hl=en&gl=uk&client=ms-android-tmobile-gb&q=light%20anime%20girl&sa=N#i=2"]http://www.google.co...20girl&sa=N#i=2[/url]
Equipment:
1) A duel runner which looks like that of Yusei. It is silver with a swirly pink pattern going along it.
3) A duel academy duel disk with a large white crystal as the life point counter. The rest is pink. When cards are placed, the crystal glows.
Deck Type: Sanctaury in the Sky Fairies + Guardian Angels.


No.01 Shining Guardian Angel
(Fairy-Type/LIGHT/Rank 4/ATK 2600/DEF: 2200)
2 Level 4 LIGHT Monsters.
This card cannot be destroyed except by battle with another number. If a LIGHT Fairy-Type monster you control would be attacked, you can detach 1 Xyz Material: This card must be attacked, instead of the original attack target.
[/spoiler]
[Spoiler=DARK]
Name: Diablo Persona
Gender: Male
Personality: Unlike Lumia, Diablo is a corrupt person or personality. He is antisocial and aggressive making him very disliked. Other peoples suffering is his enjoyment, as he loves to see people miserable. Often, he will interfere and make people miserable himself, which he enjoys just as much or more.
Diablo doesn't make friends, he doesn't want to and never will, so he is alone most of the time, away from everyone except himself and the Persona 'family'. The person he hates most is his opposite; Lumia.
Brief Bio: Diablo was born when Alex lost everything he had. The misery he felt every time that he went to the Graveyard to visit the graves of his family concentrated together with the spirit of 'Dark End Dragon', eventually creating an embodiment of misery and darkness as well as the Xyz Diablo Devil. The newly born Diablo became known and not for a good reason. He dueled viciously, crushing his opponents and leaving them quickly after, but sometimes taking a card or two off them. Diablo feeds on misery, so constantly he is making people miserable.
Appearance: [url="http://www.google.es/imgres?q=dark+anime+boy&um=1&hl=es&tbm=isch&tbnid=EJE4eOtFZS-ngM:&imgrefurl=http://foro.cemzoo.com/albumes/109977-sasu-chan/14823-criaturas-magicas/f287703.html&docid=NmzvI-mqIX8QmM&w=425&h=425&ei=nmQ-TrSEHMrusgb2hoCODg&zoom=1&iact=hc&vpx=505&vpy=226&dur=781&hovh=225&hovw=225&tx=139&ty=174&page=2&tbnh=109&tbnw=102&start=19&ndsp=18&ved=1t:429,r:3,s:19&biw=1024&bih=555"]http://www.google.es...iw=1024&bih=555[/url]
Equipment:
1) Diablo uses a punk-like duel runner. It is colouring schemed black and grey and has some sort of skull on the front.
2) A duel academy duel disk with a large black crystal as the life point counter. The rest is grey. When cards are placed, the crystal glows.
Deck Type: Dark World with newly added Synchro and Xyz´s.

No.66 Diablo Devil
(Fiend-Type/DARK/Rank 5/ATK 2500/DEF: 0)
2 Level 5 DARK Monsters.
This card cannot be destroyed except by battle with another number. Once per turn, when this card attacks you may detach 1 Xyz Material: Increase the ATK of this card by 1000 during the Battle Phase only. If this card has no Xyz Material: Halve the ATK of this card.
[/Spoiler]
[Spoiler= FIRE]
Name: Cindent Persona
Gender: Male
Personality: Cindent is Alex's embodiment of anger. He's a hot-head and charges into things without thinking about the risks. He has an extremely short temper and will get angry in a flash, even if the reason is stupid. Cindents anger is something to beware and be afraid of as he doesn't calm down until he has won the argument. He doesn't care much for other people, in fact, he likes to see people angry and some go as far to say he enjoys arguing as he does it so often. Overall he us a dare devil and argumentative person, not afraid to get aggressive.
Brief Bio: Cindent was born during the house fire at Alex´s mansion. Every single one of Alex´s family had been killed in the wicked flames and Alex was angry that he didn´t die with them in that fire. He wasn´t with them for their final seconds and he blamed himself that they died. This anger at himself and the world became a personality and it fused with the spirit of Fire End Dragon.
Appearance: [url="http://www.google.es/imgres?q=fire+anime+boy&um=1&hl=es&sa=N&tbm=isch&tbnid=JIRzkCI329yv_M:&imgrefurl=http://www.elfpack.com/wiki.html%253Fversion%253D34%2526name%253DSB%252520War%25253B%252520Anne%252520Rice%252520Version%252520Characters&docid=OdFxejNsfr8EeM&w=360&h=360&ei=ZWQ-TrTNHMqVswa0sqAY&zoom=1&iact=hc&vpx=645&vpy=210&dur=1328&hovh=225&hovw=225&tx=133&ty=171&page=2&tbnh=107&tbnw=110&start=15&ndsp=20&ved=1t:429,r:4,s:15&biw=1024&bih=555"]http://www.google.es...iw=1024&bih=555[/url]
Equipment:
1) Cindent uses a duel runner like Jack Atlas. It is coveted in flame designs and is red and orange.
2) A duel academy duel disk with a large red crystal as the life point counter. The rest is yellow. When cards are placed, the crystal glows.
Deck Type: Jurracs and Flamvell hybrid deck. Focuses on using the FIRE monsters for Synchro/Xyz Summons, then recycling them again and again.

Number 61
[/spoiler]
[Spoiler=WATER]
Name: Atlanta Persona
Gender: Female
Personality: Atlanta is a sad personality, born more or less at the same time as Cindent. She is constantly in memory of her parents deaths and so usually she feels alone and afraid. At times she can cry a river, others she cries inside. Most of the time she bottle her feelings inside until she can't hold it any longer. Then she let's it all go. Atlanta is always looking for a friend she can trust, one who truly understands her. However she is still looking which makes her feel even more alone. She uses an ice deck because it makes her feel stronger.
Brief Bio: Atlanta was born at the same time as Cindent, who was angry with the death of their parents. She was born from the sadness and the spirit of Aqua End Dragon. She is sad for the same reasons Cindent is angry; that she wasn't with her parents during their last seconds. It has left Atlanta scarred, scared and alone.
Appearance: [url="http://www.google.es/imgres?q=water+anime+girl&um=1&hl=es&sa=N&biw=1024&bih=555&tbm=isch&tbnid=Mvk8InYqvHXFhM:&imgrefurl=http://fairytail.wikia.com/wiki/File:Water_girl.jpg&docid=-3bfXUok3m-xYM&w=375&h=299&ei=D2Q-TpbdGs_1sgaA-vzxDw&zoom=1&iact=rc&dur=94&page=1&tbnh=135&tbnw=158&start=0&ndsp=16&ved=1t:429,r:8,s:0&tx=59&ty=79"]http://www.google.es...s:0&tx=59&ty=79[/url]
Equipment:
1) Atlanta uses a duel runner which can float on water due to a small boat like hull above the wheels. It is a variety of blue shades.
2) A duel academy duel disk with a large blue crystal as the life point counter. The rest is pale green. When cards are placed, the crystal glows.
Deck Type: Ice Barrier with new Synchro and Xyz´s.

Number 19

[/spoiler]
[Spoiler=EARTH]
Name: Obsidian Persona
Gender: Male
Personality: Obsidian is a strong willed person who learned life on the streets was hard and unforgiving. He learned how to pass the ways of the street and stay strong throughout. Nothing can break him and he stays strong through everything. Obsidian is brave and confident, not afraid to put his life at risk. When he sets himself to do something, he'll do it and nothing can stop him.
Brief Bio: Obsidian was born on the streets with the power of Terra End Dragon. He learned how to live and stay strong throughout hard times. He became a skilled duelist and lived the best life possible on the streets after living in the worst. Eventually he became well known enough to enter tournaments and earn money to buy a home and live a decent life.
Appearance: [url="http://www.google.es/imgres?q=earth+anime+boy&um=1&hl=es&tbm=isch&tbnid=mTR0NsSfS-hjdM:&imgrefurl=http://s985.photobucket.com/albums/ae332/Blazerstarwing/%253Faction%253Dview%2526current%253Danime_earth_warrior.jpg%2526newest%253D1&docid=W-KDLTbkNQHaKM&w=355&h=338&ei=zGQ-TrX3G8PMswbp073fBw&zoom=1&iact=hc&vpx=138&vpy=76&dur=1250&hovh=219&hovw=230&tx=139&ty=131&page=1&tbnh=132&tbnw=141&start=0&ndsp=18&ved=1t:429,r:0,s:0&biw=1024&bih=555"]http://www.google.es...iw=1024&bih=555[/url]
Equipment:
1) An old grey duel runner is used by Obsidian which he salvaged from a scrap yard. It is suprisingly reliant.
2) A duel academy duel disk with a large Brown crystal as the life point counter. The rest is grey. When cards are placed, the crystal glows.
Deck Type: Iron Chain with new synchro and Xyz's.

No.93 Iron Goliath
(Machine-Type/EARTH/Rank 4/ATK 2200/DEF: 2600)
2 Level 4 EARTH Monsters.
This card cannot be destroyed except by battle with another number monster. Once per turn, you can detach 1 Xyz Material: If this card attacks an opponents Attack Position monster and inflicts Battle Damage, your opponent must send cards from the top of their deck to the Graveyard for every 300 points of damage inflicted. If this card has no Xyz Material: Remove from play 4 cards from the top of your Deck.
[/spoiler]
[Spoiler=AIR]
Name: Aaer Persona
Gender: Male
Personality: Aaer is the calm, tranquil personality. He is calm and relaxed and wants to get the most out of life. He wants to live life to the full, after his other personalities past experiences. He enjoys everything he does especially dueling which he devotes his life to. Aaer is secretly scared of losing everything again.
Brief Bio: Aaer was born when the Persona's finally got enough money to buy a home again and live a proper life again. He is merged with the spirit of Air End Dragon and duels now in various tournaments as well as duel casually.
Appearance: [url="http://www.google.com/m/search?site=images&source=mog&hl=en&gl=uk&client=ms-android-tmobile-gb&q=anime%20bird%20boy&sa=N#i=14"]http://www.google.co...20boy&sa=N#i=14[/url]
Equipment:
1) A duel runner which looks like the 'Blackbird' except the colour scheme is pale blue and white.
2) A duel academy duel disk with a large transparent crystal as the life point counter. The rest is white. When cards are placed, the crystal glows.
Deck Type: Mist Valley and Simorgh Deck which also uses a few custom cards as well as new synchro and Xyz´s.

No. 33 Atmos the Sky God
(Winged-Beast/WIND/Rank 6/ATK 2700/DEF 2100)
2 Level 6 WIND Monsters.
This card cannot be destroyed except by battle with a number monster. Once per turn, you may detach an Xyz Material: Negate the Special Summon of a non-WIND monster.
[/spoiler]
[/spoiler]
[size=4][font=arial,helvetica,sans-serif][/spoiler][/font][/size]
[size=4][font=arial,helvetica,sans-serif]1-We will be RP dueling in the IC, so you don't need to simulate just be fair.[/font][/size]
[size=4][font=arial,helvetica,sans-serif]2-So far all Numbers are open so yes you can use mine but if someone else has one then it is taken seeing as they are 1 of a kind.[/font][/size]

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Umm...your appplication doesn't follow your rules. Your appearance, you said, has to be a paragraph-long description. A paragraph is 4-5 sentences. You have two. :/

[b]Username:[/b] Luxray

[b]Name:[/b] Rina Tsukuda

[b]Age: [/b]22

[b]Gender: [/b]Female

[b]Appearance:[/b] Rina is tall and pale, much paler than most Japanese skintones. Her eyes are slanted and a dark brown in color, though most of the time they are hard to see due to the shiny-black bangs that fall across her eyes. The rest of her hair is straight and glossy, falling down to the nape of her neck. Her ears are pierced with small, unadorned gold earrings and a simple gold band with a tiny ruby set into it is on her left pinkie finger. Her nails are uncolored and unnaturally long and sharp, looking like talons rather than fingernails.

Rina's typical outfit consists of a black tanktop with a faded denim jacket thrown over it. Her legs are clothed by tight, dark grey shorts most of the time, and a pair of well-used black shoes adorn her feet. A black, spike-studded belt is a must, and her deck can usually be found in a holder on said belt (when it's not in her Duel Disk, that is).

[b]Equipment:[/b] Rina has only a Duel Disk and D-Gazer in way of dueling equipment. Her Duel Disk is sharper and more pointed than conventional duel disks, as well as being a opaque grey with a blood-red jewel as opposed to the normal colors. Her D-Gazer is similarily colored, with the metal portion being grey and the visor itself tinted a light red, almost pink.

[b]Personality:[/b] Rina is solitary and unwilling to open up in most cases. She dislikes being around other people and talking to then anymore. It's not that she's shy; she simply has no care for anyone else. Her sole interest in herself, which makes her as selfish as it sounds. This is combined with a sharp and coldly refined intellect, which makes her a fearsome opponent, both on the battlefield and the dueling field.

Rina also dislikes being tied down; she prefers to flitter from place to place, never being in one place for long; she carries few possessions and rarely allows herself to become attached to things. The one exception is her deck, and the card "Number 57: Vengeful Shinigami" in particular. It is a bit of an grim humor that Rina would not jump to save another person's life but rather save her deck from destruction.

[b]Bio:[/b] Rina Tsukuda is used to being alone. Her mother, a beggar in the slums of the Satellite died from disease when Rina was nine; Rina never knew her father. Her mother used to say he was a powerful businessman from Neo Domino City, who had chanced upon Rina's mother while on a factory inspection tour and had left the day before Rina was born. When she was young Rina used to dream that her father would one day come back to rescue them and take them to a better life in "the big city", but as time went on and he never showed, Rina began to resent the man who had abandoned her mother and her.

When her mother died, Rina took to dueling in order to provide for herself, and discovered an affinity with Zombie-Type monsters. Construction a deck around them, she won a whole bunch of Satellite dueling tournaments, even gaining the title of "The Dark Dueling Queen". It was at one such tournament that she discovered her "Number" card. A mysterious man she defeated in a heated finals duel had smiled coolly at her and pressed a card into her hand during the post-game handshake. It was the "Number 57: Vengeful Shinigami" card, and after she acquired that card, she never lost a duel.

Now 22 and still undefeated, Rina's eye was caught by a so-called "Numbers Tournament", and interested in the possibility of more cards like her Vengeful Shinigami, she entered the tournament.

[b]Deck Type: [/b]A [color=#4b0082]Zombie[/color] deck that revolves around "Pain Painter". Cards such as "Zombie Master" and "Pyramid Turtle" are used to retrieve Pain Painter, or, alternatively, "Plaguespread Zombie", and set up for powerful Synchro Summons like "Revived King Ha Des" or "Doomkaiser Dragon". However, the main strategy Rina uses is activating Pain Painter's effect while there are two other Zombie monsters on the field and turn them all into Level 2 monsters, and then Xyz Summoning her true boss card, "Number 57: Vengeful Shinigami".

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None of them fit one of the decks I will use for one character, but I might take leviath dragon for the other one, as I'm gonna be using a dragon deck for that one.

EDIT: this is the custom xyz I'll be using
Number 3: Supreme Fairy Raphael
Rk 8 / Light / Fairy / Effect / XYZ
ATK 3000 / DEF 2500
2 or more level 8 Fairy-Type Monsters
This card cannot be summoned except by Exceed Summon. When this card is Exceed Summoned, it gains the effects of the Exceed Material Monster Overlay Units on it exactly as they were before the Exceed Summon. Once per turn, while this card is on the field, you can return one card from your hand to your deck to Special Summon one Fairy-Type monster from your graveyard.

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Hmm...I'd actually be interested in getting back into RPs, and this one seems interesting enough.

I want to take some time looking things over and working on the character, so can I reserve a character with Number 16?

Oh, and just as a comment: Number 10 requires 3 Materials, not 2. And Number 16 has 2300 ATK, not 2600.

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Thanks and sure your reservation is in, and it would be baller for you to get back into RP especially if it is mine.
Oh and here is a grammar check for you Sim,

Number 3: Supreme Fairy Raphael
Rk 8 / Light / Fairy / Effect / XYZ
ATK 3000 / DEF 2500
2 Level 8 Fairy-Type monsters
This card cannot be summoned except by Exceed Summon. This card can only be destroyed by battle with another "Number" monster. When this card is Exceed Summoned, it gains the effects of this cards Xyz Material exactly as they were before the Xyz Summon. Once per turn, while this card is on the field, you can detach one Xyz Material from your this card to your deck to Special Summon one Fairy-Type monster from your graveyard.

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Looking through these, I'm rather concerned about how powerful Vengeful Shinigami (Number 57) is. It's a Rank [b]2[/b], but due to its effect, will have 3700 ATK and can drop its materials to nuke cards, reducing its ATK, yes, but that's like a DAD on its own. The only Xyz nearly as powerful as that is Number 61, because it doesn't have a "once per turn" clause, kills a monster, inflicts damage, and can still attack. A 3700 Rank 2 that can nuke 3 cards in exchange for its ATK is just plain unfair.

Also, Goldrat is Number 56, not 59.

But in other news: My App!


Username: [color=#00ff00]evilfusion[/color]
Name: Bella
Age: 21
Gender: Female
Appearance: Bella has long black hair, with strands parted to frame her face, going down to her chin. The rest is tied back in a ponytail style. Her eyes are a sharp green, and her usual clothes are a loosely-fit dark blue jacket over a gray sweatshirt. She wears comfortably baggy black jeans and around her neck is a simple necklace with a locket at the front. Inside the locket is simply a picture of her parents.
Equipment: Bella has an "old-school" Duel Disk, a replica of the Battle City models with updated technology for compatibility. She has a blue motorbike for transportation, but it is not compatible with Duel Runners or dueling technology (barring stunt-dueling, which she doesn't do)

Personality: Bella is naturally serious, and does not bond well with people as a result of never really getting to know anyone as she was growing up. She took refuge from loneliness by getting into the game of Duel Monsters, which enabled her to seek social interactions with little fear of rejection. She enjoys flirting, as it's harmless socializing with little bonding needed. She is a moderately skilled player who doesn't take winning or losing as seriously as most, but that's more because serious is her default. However, when using Number 16, she shows a far less emotionally restrained side of herself, taking greater joy from the game, winning or losing.

Bio: Bella's parents were poor and had to work all day just to get by, so as a last resort, they gave her up for adoption, leaving her with a memento so that she could one day find them again if she wanted. Growing up in a foster home was fine, but the tendency to switch homes on a semi-regular basis caused her to avoid bonding with her new caretakers and to take a very restrained approach to optimism. Same with friends; she avoided making close friends due to the tendency of leaving them behind. After she got into dueling, she took a liking to the Worm set, as they seemed to connect with her sense of isolation.

She found Number 16 in an alleyway, and immediately treasured the card, finding that she was happier while in possession of it, and at the same time feeling it was the same as her.
Deck Type: Worms, supported by Number 16.

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Username: Aces4
Name: Lance Permaximus
Age: 25
Gender: Male

Appearance: Lance is a young, white man with a rather thin build. He finds it hard to gain weight or muscle and as a result he is small for his age. He stands at around 5'4'' and weighs about 120 lbs. His hair is black, short, and is usually really messy. Lance's eyes are an amber color, his nose is sharp and pointed, and his cheeks bones are well defined. Usually, Lance wears long sleeve, baggy sweaters, jeans, sneakers, and a leather belt. His clothes are generally neutral colors with striped patterns. He also has a pocket watch that his grandfather gave to him when he was young. The gold chain usually hangs out of his pocket.

Equipment: Lance's duel disk is similar to the standard Duel Academy issued one. It has been recolored by Lance and it is now red and black. He does not own a duel runner and prefers to use his tiny motorized scooter for transport.

Personality: Lance has a strong moral code and dreams of being a defender of justice. However, he is not the bravest person and his self conscious usually gets in the way of him ever stepping outside his comfort zone.

Bio: Growing up, Lance fit the typical comic book nerd stereo type. He should often spend more time at the local arcade and comic book store. His parents decided to send him to Duel Academy when he was 14. At school, he had a lot of problems making friends and his grades suffered when he took more of an interest making stories out of cards instead of dueling with them. Lance's one, and best friend Tim Holst would study together, duel, and just talk about everything. Their close bond held strong even after their departure from Duel Academy. However, the police force of Neo Domino City harassed Tim and Lance one night and things got out of hand. Tim helped Lance get away, but he was captured and since then Lance hasn't seen him. Finally taking on the role of the super heros he oftened read about when he was younger, Lance took a stand and started fighting against the police forces.

Deck Type: His deck revolves around using warrior type monsters. He uses [color=#FFD700]No. 69 Excalibur Knight[/color], which was given to him by Tim before he was captured. His strategy revolves around using verstaile strategies to adapt to the opponet's way of fighting. He also doesn't use many spell cards.

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Just to let you know, I'll use number 17 but I actually want two characters, one with dragons, for number 17, and one with fairies, for number 3, my custom. Thanks for the grammar too, I made this one for use with one of my fairy decks in an RP, though there are other strong custom fairies that I might use too. One more thing, I meant to use it's last effect with no relation to overlay materials, and using the cards in the hand instead.

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Username: [color=#999933]Time[/color] Psyduck
Name: Dylan Evans
Age: 38
Gender: Male
Appearance: Dylan is a tall man, standing at 6' 2", with a heavy build. Although much of it is muscle, there is a thin layer of fat over most of them, which tends to cause people to underestimate his strength and fitness. He has dark blond hair, with deep blue eyes and a straight nose His skin is naturally pale but much of it is tanned from being outdoors for fairly long periods of time. His usual clothing consists of a black business suit, or a lightweight blue jacket and similar trousers over a white shirt.
Equipment: His duel disk is dark blue, and has an oval centre with the card slots forming a semi-circle around them, which extend on two pylons forming graveyard and banished slots. His duel runner is quite similar to Yusei's, however it has a rounded front edge, the back only comes up to the top of the seat padding, and it is a dark blue.
Personality: Dylan is passionate, with a strong sense of justice. He's a caring person, and can often be seen as something of a gentle giant, but when he gets angry he becomes even more intimidating than usual. He is otherwise, however, very polite and self-sacrificing.
Bio: Dylan was once a fisherman, working in the waters off the cost of Neo Domino. Setting up port in satellite was, at the time, a good move - it helped boost a weaker part of the city and avoided navigating the waters around the island. However, with satellite determined to be holding criminal gangs, it was all but closed off. His market dried up, and he intended to return to Neo Domino. However, by that time he'd also become satellite's version of a private investigator. The money wasn't much good, but between the reduced fish demand and what people could afford he got by.
Now, however, he's dealing with two rather major issues. Firstly, those losing to sector security are disappearing, and secondly, strange 'Number' cards were showing up.
Deck Type: Sea Serpents. It swarms the field with low-level monsters to use as materials for Synchro and Xyx summons, including his Numbers card, Number 25: Ancient Ocean Dragon Ladon

Numbers card:
Number 25: Ancient Ocean Dragon Ladon
Rank 3/WATER
Sea Serpent/Xyz/Effect
3 Level 3 monsters.
This card can only be destroyed by battle with another "Number" monster. This card gains 100 ATK and DEF for each Xyz Material Monster attached to this card. If one or more cards you control would be destroyed or sent to the graveyard by a card effect: You can Detach 1 Xyz Material Monster from this card; negate that effect.
ATK 2200/DEF 600

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Okay done, will probably make a 2nd app later when I've finished it...

[spoiler=Tari Ovisk]
[b]Username:[/b] Total Obelisk
[b]Name:[/b] [color=violet]Tari Ovisk[/color]
[b]Age:[/b] 19
[b]Gender:[/b] Female
[b]Appearance:[/b] Tari stands just short of being 5’7 and has a thin and slightly muscular build. Her hair is cropped and violet in colour, as are her eyes. She wears a black, turtleneck jumpsuit which zips up at the front along with a belt around her waist, combat boots and a pair of fingerless leather gloves. Over this she wears a long white coat with a hood, the coat tails go down to her ankles and her hood is almost always up, casting a dark shadow over the upper part of her face.
[spoiler=image][IMG]http://i162.photobucket.com/albums/t270/TotalObelisk/Yugioh/Characters/Tari.png[/IMG][/spoiler]
[b]Equipment:[/b] Duel Disk, D-Wheel and D-Gazer
[b]Personality:[/b] Tari inhabits a morally grey area, doing what she feels like without considering the long term consequences for other people. Whether she's being cruel or kind Tari is usually in it for herself and has little consideration for others. However that's not to say she won't make friends with others, if people treat her with respect then she will treat them the same and even if there's something in it for her she won't help those who disrespects her. She is passionate about dueling and takes it very seriously, as such she will never decline a challenge and enjoys finding a new challenge and new people to duel. Duelling is also a way for her to get to know people in a short amount of time, judging them on both their strategy and how they duel.
[b]Bio:[/b] Tari grew up in an orphanage after her parents left her there, claiming she was an accident. Tari grew up most of her life believing her parents where dead but on her 13th birthday she learned that they abandoned her at a moment’s notice. Tari ran from the orphanage a while later, ending up in a traffic accident. She woke up a month later in hospital with severe head trauma as well as the depression from learning of her parents. She befriended one of the doctors during her stay and he taught her how to duel to pass the time during her visit. Despite being a beginner Tari proved to be a very quick learner and had soon built her own deck. After her stay was over the doctor adopted her as his daughter and she's been living with him since. Since then she has greatly developed her deck and become a skilled duellist in a short amount of time. Unfortunately for her, while she was skilled in using her deck it proved to be no match for many of the decks used by most duellists due to its slow speed. Tari began to grow frustrated at this, developing a severe loathing for many decks and cards purely because she had been defeated by them numerous times. It was then that she came across a ‘Number’ card known as ‘Number 52: Corruption’. Upon receiving it Tari began to feel a dark power flowing through her which soon infected her deck as well, transforming her cards into their Dark Counterpart versions, and the same happened to any new cards she obtained. Thanks to this Tari’s deck became much stronger and, with the added bonus of the Corrpution, she overcame many of the decks she had grown to hate over the years.
[b]Deck Type:[/b] Dark Counterpart; a deck based around DARK versions of other well-known cards. The strategy involves sending powerful monsters to the graveyard or out of play and then summoning them to the field via The Dark Creator or other cards (including Number 52: Corruption) to quickly swarm the opponent with powerful monsters.

Number 52: Corruption
RK 4/ DARK / Fiend / Xyz / Effect
ATK 2400 / DEF 2200
3 Level 4 DARK monsters
This card can only be destroyed by battle with another "Number" monster. Once per turn, you can detach 1 Xyz Material from this card: Select 1 of your removed from play DARK monsters, and Special Summon it. The selected monster cannot be destroyed by Card Effects during this turn.

[spoiler=half-assed attempted at an image][img]http://i162.photobucket.com/albums/t270/TotalObelisk/Yugioh/Cards/Number52Curruption.jpg[/img][/spoiler][/spoiler]

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[spoiler=App]Username: Tristan T. Taylor
Name: Kariya Hetsubuo
Age: 31
Gender: [color=Blue]Male[/color]
[spoiler=Appearance][img]http://safebooru.org//images/656/c426254b8f71170fd872f7f8eabbdfcf.jpeg?661249[/img][/spoiler]
Equipment: Standard K.C. Mass Produced Duel Disk. His sunglasses function as a D-Gazer. His Duel Runner is modeled off of Green Gadget.
Personality: Kariya is a business tycoon and devotes his life to making a profit. He is generally calm by nature, but is easily provoked and is well adept to street-fights. He is willing to make sacrifices to advance further, however, he can be a good friend to those that possess what he considers to be worthwhile talents.
Bio: Kariya grew up in a business-oriented family. Since he was very young his father taught him everything he would need to know to become a successful businessman. He inherited Hetsu Co. His family business, when his father passed away, when Kariya was only 21. He proved to be an incredibly successful CEO, shifting the company's purpose from producing custom Duel Disks for the upper-class duelists to making Duel Runners for the changing market. He took the company to new levels of success, until an untimely accident caused the destruction of almost the entire factory. Kariya escaped from the incident rather unharmed, however he was so shocked from the instances that had happened, which were never revealed to the public, that he closed the business. Money is no issue for him, however, he made enough money from his business to have retired by the age of 28 had he so wished.
Deck Type: Kariya uses Gadgets, along with numerous cards to generate advantage for himself and a disadvantage for his opponent, much like a businessman. During his research he was carrying out at an underground Turbo Duel arena, a figure in a cloak appeared before him. The figure presented Kariya with his numbers card "Number 10 White Knight Illuminator". Kariya felt relatively unaffected by the card, the only real difference in his personality since that day is that he yearned for gargantuan profits even more than before.[/spoiler]


Note: I would change the color of one of the words, but unfortunately for whatever reason the reply toolbar or whatever you call it won't work for me, and I don't know the codes for the colors.

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