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Cyborg Evolution [23/??]


Varionius

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This is My newest set in celebration of me becoming a 4 star member inspired by the Machina Myhem Structure Deck.

Coming from a place were the line between machine and beast has been erased, the Cyborgs are here to destroy. They will upgrade, they will combine, they will win. Their battle style focuses on utilizing counters and fusion monsters.

[img]http://img17.imageshack.us/img17/8216/cyborg3f.jpg[/img]




[spoiler='Monsters']
[spoiler='Cyborg Artillery - Dragon (Rare)'][img]http://img18.imageshack.us/img18/3864/dragonag.jpg[/img]

[spoiler='Lore']This card is also treated as a Machine-Type monster. When you normal summon this card, destroy 1 monster on the field, once per turn, you can add 1 Artillery Counter on a "Cyborg" monster you control (max 1) , except "Cyborg Artillery - Dragon". When this card leaves the field, remove all Artillery Counter(s) from their cards. The monster whit any number of Artillery Counter(s) on it gain ATK equal to the number of Artillery Counter(s) on it x100.[/spoiler][/spoiler]
[spoiler='Cyborg Barrier - Suppressant (Common)']
[img]http://img849.imageshack.us/img849/5674/447411.jpg[/img]

[spoiler='Lore']This card is also treated as an Machine-Type monster. Each time this card is attacked by a monster your opponent controls, place 1 Armored Counter on a Face-Up "Cyborg" monster you control except "Cyborg Barrier - Suppressant". The monster whit any number of Armored Counter(s) on it cannot be destroyed by the effect of a Spell card.[/spoiler][/spoiler]
[spoiler='Cyborg Calvary - Lion (Common)']
[img]http://img808.imageshack.us/img808/5674/447411.jpg[/img]

[spoiler='Lore']This card is also treated as an Machine-Type monster. Each time this card battles, reduce the ATK of all Face-Up monsters except this card by 300 until the End Phase and place 1 Roar Counter a a Face-Up monster on the field. The monster whit any number of Roar Counter(s) on it lose ATK equal to the number of Roar Counters on it x100.[/spoiler][/spoiler]
[spoiler='Cyborg Charger - Raptor (Common)'][img]http://img822.imageshack.us/img822/5674/447411.jpg[/img]

[spoiler='Lore']This card can be Special Summoned from your hand when a Cyborg monster you control is destroyed. This card is also treated an a Machine-Type monster. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card destroys a monster by battle, place 1 Charge Counter on a "Cyborg" monster you control, except "Cyborg Charger - Raptor". [/spoiler][/spoiler]
[spoiler='Cyborg Crab - Razier (Ultra Rare)'][img]http://img52.imageshack.us/img52/2947/craba.jpg[/img]

[spoiler='Lore']This card is also treated an a Machine-Type monster. While you control a "Cyborg" monster, except "Cyborg Crab - Razier", once per turn, you can add 1 level 4 or lower Machine-Type monster from your deck to your hand. Each time your opponent selects this card as an attack target, place 1 Shell Counter on a "Cyborg" monster you control, except "Cyborg Crab - Razier". The monster whit any number of Artillery Counter(s) on it gains DEF equal to the number of Shell Counters on it x100. [/spoiler][/spoiler]
[spoiler='Cyborg Destroyer - Demon (Ultimate Rare)'][img]http://img7.imageshack.us/img7/7914/destroyeruh.jpg[/img]

[spoiler='Lore']This card is also treated an a Machine-Type monster. When this card successfully destroys a monster by battle activate one of the following effects:
- Destroy 1 Monster on the field whit less then 2000 ATK to inflict damage to both player's Life Points, equal to the ATK of the destroyed monster.
- Place one Destruction Counter on a "Cyborg" monster you control, except "Cyborg Destroyer - Demon". When a monster with any number of Destruction Counter(s) on it attacks a monster, inflict 500 damage to your opponent's Life Points-[/spoiler][/spoiler]
[spoiler='Cyborg Fighter - Eagle (Secret Rare)'][img]http://img217.imageshack.us/img217/3068/eaglea.jpg[/img]

[spoiler='Lore']This card is also treated an a Machine-Type monster. This card can attack twice per battle phase, when this card leaves the field, place 1 Fighter Counter on a "Cyborg" monster you control whit less than 2500 ATK. The monster whit any number of Fighter Counter(s) on it cannot be selected as an attack target.[/spoiler][/spoiler]
[spoiler='Cyborg Fly - Spy (Common)'][img]http://img221.imageshack.us/img221/2614/447411i.jpg[/img]

[spoiler='Lore']This card is also treated an a Machine-Type monster. While you control this card, all "Cyborg" monsters you control gain 200 ATK and DEF, Once per turn, your opponent must reveal 1 card in his/her hand. For each Face-Down monster your opponent controls, place 1 Bug Counter on a "Cyborg" monster you control, except "Cyborg Fly - Spy".[/spoiler][/spoiler]
[spoiler='Cyborg Knight - Equum (Common)'][img]http://img841.imageshack.us/img841/5674/447411.jpg[/img]

[spoiler='Lore']This card is also treated as a Machine-Type monster, and a Beast-Type monster. When you Normal Summon this card, activate one of the following effects:
- Special Summon 1 "Cyborg" monster whit less than 2000 ATK from your graveyard.
- Select 1 monster you control, that monster cannot be destroyed during this turn.
Each time you take damage, place 1 Noble Counter on a Cyborg monster you control, except "Cyborg Knight - Equum". The monster whit any number of Noble Counter(s) on it loses ATK and DEF equal to the number of Noble Counters on it x100. Once per turn, Inflict damage to your opponent's Life Points equal to the number of Noble Counters on your side of the field.[/spoiler][/spoiler]
[spoiler='Cyborg Trooper - Beetle (Rare)'][img]http://img217.imageshack.us/img217/9291/beetlea.jpg[/img]

[spoiler='Lore']This card is also treated an a Machine-Type monster. When you control a Cyborg monster except "Cyborg Trooper - Beetle", the ATK of this card becomes 2000. Once per turn, you can select 1 "Cyborg" Monster you Control, and 1 monster your opponent controls, both monsters lose 300 ATK until the End Phase. When your opponent activates a Spell card, place 1 Spike Counter on a "Cyborg" monster you control, except "Cyborg Trooper - Beetle".
The monster whit any number of Spike Counter(s) on it loses ATK equal to the number of Spike Counters on it x100. This card gains ATK equal to the number of Spike Counters on your side of the field x100.[/spoiler][/spoiler]
[spoiler='Cybrog Beast - Draco (Ultra Rare)'][img]http://img508.imageshack.us/img508/7242/dracoaa.jpg[/img]

[spoiler='Lore']This card is also treated as a Machine-Type monster. This card cannot be Normal Summoned or Set, this card can only be Special Summoned when 2 monsters you control are destroyed by battle. When this card destroys a monster by battle, inflict 500 Damage to your opponent's Life Points. When a monster is destroyed, place 1 Beast counter on a "Cyborg" monster you control. This card gains 150 ATK equal to the number of Beast Counter(s) on your side of the field.[/spoiler][/spoiler]
[spoiler='Cybrog Commander - Dragonoid (Ultimate Rare)'][img]http://img9.imageshack.us/img9/9093/dragonoidao.jpg[/img]

[spoiler='Lore']"Cyborg Artillery - Dragon" + "Cyborg Charger - Raptor"
This card is also treated an a Machine-Type monster. This monster cannot be Special Summoned except by Fusion Summon. While you control this card, all "Cyborg" monsters gain 200 ATK and DEF. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When a monster your opponent controls is destroyed, place one Command Counter on a "Cyborg" monster you control, except "Cybrog Commander - Dragonoid". The monster whit any number of Command Counter(s) on it gains ATK equal to the number of counters on it x100. This card gains 100 ATK for each Command Counter on your side of the field x100.[/spoiler][/spoiler]
[spoiler='Cybrog Emperor - Chaos (Ultimate Rare)'][img]http://img638.imageshack.us/img638/4453/emperorb.jpg[/img]

[spoiler='Lore']"Cyborg Destroyer - Demon" + "Cybrog Beast - Draco" + "Cybrog Commander - Dragonoid"
While you control this card, all "Cyborg" monsters you control gain 300 ATK and DEF. If this card attacks, you must pay 500 Life Points, when this card leaves the field, destroy all cards on the field. Once per turn, place 1 Emperor Counter on a Face-Up "Cyborg" monster you control. The monster with any number of Emperor Counter(s) on it gains ATK equal to the number of Emperor Counters on it x200.
[/spoiler][/spoiler]
[spoiler='Cybrog Raider - Inrenro (Super Rare)'][img]http://imageshack.us/photo/my-images/821/superrarea.jpg[/img]

[spoiler='Lore']"Cybrog Beast - Draco" + "Cybrog Commander - Dragonoid"
This card is also treated an a Machine-Type monster. This monster cannot be Special Summoned except by Fusion Summon. While you control this card, your opponent cannot attack a "Cyborg" monster except "Cybrog Raider - Inrenro". This card cannot be destroyed by a Spell acrd effect.[/spoiler][/spoiler]
[spoiler='Fierce Cybrog - Bat (Rare)'][img]http://img855.imageshack.us/img855/1980/bata.jpg[/img]

[spoiler='Lore']This card is also treated as a Machine-Type monster. Your opponent can not select a "Cyborg" monster as an attack target, except "Fierce Cybrog - Bat". when your opponent destroys a monster you control, place 1 Fierce Counter on a "Cyborg" monster you control, except "Fierce Cybrog - Bat". When a monster with a Fierce Counter on it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.[/spoiler][/spoiler][/spoiler]
[spoiler='Spells']
[spoiler='Blastoff (Rare) '][img]http://img33.imageshack.us/img33/5674/447411.jpg[/img]

[spoiler='Lore']Activate when a "Cyborg Monster" you control is selected as an attack target, destroy the attacking monster. The attacked monster cannot be destroyed by a card effect.[/spoiler][/spoiler]
[spoiler='Counter Break (Super rare)'][img]http://img849.imageshack.us/img849/6505/447411a.jpg[/img][img]<img src=[/img]

[spoiler='Lore']Select a Face-Up monster that has 2 or more Counter(s) on it, and destroy it, inflict damage to your opponent equal to the ATK of the destroyed monster.[/spoiler][/spoiler]
[spoiler='Dark Cyborg Citadel (Rare)'][img]http://img153.imageshack.us/img153/6505/447411a.jpg[/img]

[spoiler='Lore']All Face-Up monsters your opponent controls lose ATK equal to the number of counters on your side of the field x50. Reduce the ATK of all Warrior-Type monsters your opponent controls by 200. Once per turn, you can discard 1 card to destroy 1 spell or trap card on the field. When this card leaves the field, add 1 level 6 or lower Machine-Type monster from your deck to your hand.[/spoiler][/spoiler]
[spoiler='Disruptor (Common)'][img]http://img716.imageshack.us/img716/5674/447411.jpg[/img]

[spoiler='Lore']Activate when a "Cyborg Monster" is destroyed by battle, destroy all Spell and Trap cards on the field, and inflict 200 Damage to the owner for each Spell and Trap card destroyed.[/spoiler][/spoiler]
[spoiler='Light Cyborg Citadel (Rare)'][img]http://img28.imageshack.us/img28/5674/447411.jpg[/img]
[spoiler='Lore']Each monster you control gain ATK and equal to the number of counters on your side of the field x50. Once per turn, If a "Cyborg" monster you control would be destroyed by battle, it is not. When you lose Life Points, draw 1 card, for each time you draw a card this way, place 1 Light counter on a "Cyborg" monster you control.[/spoiler]
[/spoiler]
[spoiler='Thunder Pusle (Common)'][img]http://img812.imageshack.us/img812/5674/447411.jpg[/img]

[spoiler='Lore']Activate when a "Cyborg" monster you control is selected as an effect target, select and destroy 1 Spell or Trap card on the field, and reduce the ATK and DEF of all Face-Up onsters your opponent controls by 300 until the End Phase.[/spoiler][/spoiler][/spoiler]
[spoiler='Traps'][spoiler='Frost (Ultra Rare)'][img]http://img718.imageshack.us/img718/2033/447411e.jpg[/img]
[spoiler='Lore']Activate when your opponent controls 2 or more monsters, the ATK and DEF of all Face-Up monsters becomes 0 for 2 turns.[/spoiler][/spoiler][/spoiler]

Image Credits go to JazinKay, special effects are made by me.

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