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Halo Reach Elite cards-Very Realistic and Well Done


Floppywaffles168

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Just thought I'd make some Halo Reach Cards, Elite style. I tried to make them as fair and not overpowered as possible. I know some of the pictures aren't the best quality. Let me know what you think of them, as these are my first cards posted on here! Thanks.

[img]http://img21.imageshack.us/img21/8673/469285.jpg[/img]

[img]http://img59.imageshack.us/img59/8673/469285.jpg[/img]

[img]http://img829.imageshack.us/img829/8673/469285.jpg[/img]

[img]http://img69.imageshack.us/img69/8673/469285.jpg[/img]

[img]http://img6.imageshack.us/img6/8673/469285.jpg[/img]

[img]http://img88.imageshack.us/img88/8673/469285.jpg[/img]

[img]http://img18.imageshack.us/img18/8673/469285.jpg[/img]

[img]http://img695.imageshack.us/img695/8673/469285.jpg[/img]

[img]http://img807.imageshack.us/img807/8673/469285.jpg[/img]

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These are pretty good. There are a few problems though:

Abbreviate "Attack" as ATK when gaining or losing ATK.

The effect of Ranger can be changed to one sentence: "This card inflicts Piercing Battle Damage."

For the effect of "High Charity", Special Summoning ANY Elite monster is too much. You could bring out Ultra, then Domo by his effect, and kill just about anything due to the 300 ATK increase. I'd say restrict it to Level 4 or lower monsters, and give Domo's effect a cost.

I'll give you a 5.5/10 for these. Keep goin, you'll get better with time :)

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