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[img]http://img835.imageshack.us/img835/4441/number14sharpiedragon.png[/img]


[spoiler='Lore']2 Level 5 Monsters Once per turn, you can detach 1 Xyz material from this card to reduce the ATK of 1 Face-Up monster equal to half of the detached Xyz material monster's DEF until the End Phase, and increase this card's ATK by equal to half of the detached Xyz material monster's ATK until the End Phase. If this card has no Xyz materials attached to it, it loses 1000 ATK and DEF.[/spoiler]








[img]http://img546.imageshack.us/img546/5138/number15armadadragon.png[/img]


[spoiler='Lore']2 Level 4 FIRE Monsters This card's ATK and DEF is equal to It's Rank x400 Once per turn, you can detach 1 Xyz material from this card to destroy 1 Face-Up monster. For each monster destroyed this way, increase this card's rank by 1.[/spoiler]








[img]http://img29.imageshack.us/img29/241/number16junkbeetle.png[/img]


[spoiler='Lore']2 Level 3 Monsters This card is also treated as Insect-Type. This card gains 100 ATK and DEF for each monster in your graveyard. Once per turn you can detach 1 Xyz material from this card to activate one of the following effects.
* Send 1 card from your hand to your graveyard.
* Select 1 monster on the field, that card cannot attack for 1 turn.[/spoiler]








[img]http://img820.imageshack.us/img820/7281/number17aquaguardian.png[/img]


[spoiler='Lore']2 Level 6 Monsters This card is also treated as Aqua-Type. Once per turn you can detach 1 Xyz material from this card to destroy 1 Monster on the field, and activate the following effect based ot its attribute.
*FIRE: Inflict 500 damage to your opponent.
*DARK: This card gains 200 ATK and DEF.
*WIND: Destroy 1 Face-Up Spell or Trap card on the field.
*EARTH: All monsters on the field lose 1000 DEF until the End Phase.
*LIGHT: Draw 1 card.
*WATER: Gain 500 Life Points. [/spoiler]








[img]http://img546.imageshack.us/img546/5530/number18pyroswordsman.png[/img]


[spoiler='Lore'] 2 Level 4 Monsters This card is also treated as Pyro-Type. Once per turn you can detach 1 Xyz material from this card to Special Summon 1 Level 2 or lower Monster from your graveyard.[/spoiler]








[img]http://img30.imageshack.us/img30/7365/number19skyterror.png[/img]



[spoiler='Lore']2 Level 7 Monsters Once per turn you can detach 1 Xyz material from this card to Destroy 1 Spell or Trap card on the field, if your opponent controls 3 or more Spell or Trap cards, destroy all Spell and Trap card your opponent controls. If this card has no Xyz materials attached to it, you can Special Summon 1 Monster from your hand or graveyard whose level is equal to the combined Spell Speed of all cards destroyed by this card's effect.[/spoiler]


Please CnC.

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I have no clue as to what an XYZ monster is, but I thought I should point something out. In the lore for Number 16 Junk Beetle, you've put this - '* Send 1 [b][u]card from your card[/u][/b] to your graveyard.' I'm guessing you meant hand. What I will say is that they all had interesting effects that, as far as I know, balance out. Pictures were great too.

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Why are there so many Dragon Numbers that are so close together in the numercial order? Seems unethical and wierd.

You need to update your OCG. There is a huge article about it. Read it and improve.

[quote name='Tqne' timestamp='1314438674' post='5472091']
I have no clue as to what an XYZ monster is, but I thought I should point something out. In the lore for Number 16 Junk Beetle, you've put this - '* Send 1 [b][u]card from your card[/u][/b] to your graveyard.' I'm guessing you meant hand. What I will say is that they all had interesting effects that, as far as I know, balance out. Pictures were great too.
[/quote]

[url="http://yugioh.wikia.com/wiki/Xyz_Monster"]http://yugioh.wikia.com/wiki/Xyz_Monster[/url]

[quote name='ragnarok1945' timestamp='1314441782' post='5472122']
for No. 17, the WATER effect in gaining 200/200 is WAY too small, especially since it's only 1 turn. Make it perm

the DARK effect is meh as LP gain alone isn't too useful
[/quote]

The WATER and DARK effect should swap. DARK LP Boosts don't seem right. ATK/DEF Boosts however match it. WIND should be any Spell or Trap, rather than just face-ups.

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[quote name='Kyng of Ice' timestamp='1314443838' post='5472133']
Why are there so many Dragon Numbers that are so close together in the numercial order? Seems unethical and wierd.

You need to update your OCG. There is a huge article about it. Read it and improve.



[url="http://yugioh.wikia.com/wiki/Xyz_Monster"]http://yugioh.wikia....iki/Xyz_Monster[/url]



The WATER and DARK effect should swap. DARK LP Boosts don't seem right. ATK/DEF Boosts however match it. WIND should be any Spell or Trap, rather than just face-ups.
[/quote]


I always felt for DARK it should be atk/def drain, and not boosting

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