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Omnitrix Unleashed[Accepting Requests]


Ren✧

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[center][IMG]http://i44.tinypic.com/1413wgg.png[/IMG] [IMG]http://i39.tinypic.com/2qt8utj.png[/IMG] [IMG]http://i41.tinypic.com/30xh1e1.png[/IMG][/center]
[center]^Credit: [url="http://forum.yugiohcardmaker.net/topic/266222-the-bt-experience-boosters-linearts-renders-and-more/"]BT.[/url]^[/center]
[center]Rate/Hate/Appreciate[/center]

[center][b]AFFILIATES:[/b][/center]
[center]l [url="http://forum.yugiohcardmaker.net/topic/269377-bt-productions-attack-of-the-aliens-aota-ben-10-set/"]Attack of the Aliens(BT.)[/url] l[/center]

[spoiler=Set Achievements/Notices]
-10/18/11: Set Started
-10/30/11: Arcs idea, repealed
-10/30/11: Original Ten Completed
-11/05/11: First Request Made by Chaos Sonic
-11/09/11: The ‘Monster Trio’ is completed
-11/09/11: Notes are added to the cards
-11/22/11: Added affiliate Set, made by BT.
-11/26/11: First Card added that is from the Generator Rex-Ben 10 Crossover
-11/27/11: Major OCG corrections, thanks to BT.
[/spoiler]
[spoiler=Requests]

[/spoiler]
[b]Last Update: 11/26[/b]
[spoiler=Card List]
EN001-Omnitrix
EN002-Ben Tennyson, Novice of the Omnitrix
EN003-XLR8, Omnitrix Alien
EN004-Wildmutt, Omnitrix Alien
EN005-Upgrade, Omnitrix Alien
EN006-Heatblast, Omnitrix Alien
EN007-Grey Matter, Omnitrix Alien
EN008-Ghostfreak, Omnitrix Alien
EN009-Four Arms, Omnitrix Alien
EN010-Stinkfly, Omnitrix Alien
EN011-Ripjaws, Omnitrix Alien
EN012-Diamondhead, Omnitrix Alien
EN013-Zs’Skayr, High Ecto-Lord
EN014-Azmuth, Creator of the Omnitrix
EN015-Benwolf, Omnitrix Alien
EN016-Yenaldooshi
EN017-The Mummy
EN018-Dr. Vicktor
EN019- Strike of Purple Lightning
EN020-Swampfire, Omnitrix Alien
EN021-Goop, Omnitrix Alien
EN022-Alien X, Omnitrix Alien
EN023-Bellicus, Voice of Aggression [inside Alien X’s spoiler]
EN024-Serena, Voice of Compassion [inside Alien X’s spoiler]
EN025-Big Chill, Omnitrix Alien
EN026-Ditto, Omnitrix Alien
EN027-Heatbat, Pyronite Hybrid
EN028-Alpha, Nanite Demon (NEW) (Villains)
EN029-Alan Albright, Pyronite Hybrid (NEW) (Plumbers/Allies)
[/spoiler]

[spoiler=Cards]
[spoiler=Omnitrix/Ultimatrix Aliens]
[spoiler=XLR8, Omnitrix Alien]
[IMG]http://i56.tinypic.com/rvzw3d.png[/IMG]
If there is a column with no Spells, Trap, or Monster Cards on it: You can Special Summon this card from your hand into that column. Once per turn: If this card is targeted for an attack; You can select 1 face-up monster you control. This card and the selected card switch Monster Card Zones: The selected monster is attacked instead. If there are no cards on your opponent's side of the field that are in the same column as this card: This card can attack your opponent directly.
[spoiler=Note]
XLR8 is known for his speed. This card represents his agility because he can dodge attacks by switching card zones and then can go in for a direct attack if there is a clear shot. Simple enough.
[/spoiler]
[/spoiler]
[spoiler=Wildmutt, Omnitrix Alien]
[IMG]http://i51.tinypic.com/14sl4wk.png[/IMG]
Once per turn, during your Standby Phase: You can discard 1 Spell or Trap Card from your hand; Select up to 2 face-down Spell or Trap Cards your opponent controls. Look at the selected cards and then Set them face-down. If a card would be returned to your Deck by an opponent's card effect: you can reduce this card's ATK points by 500 [b]to [/b]add it to your hand instead.
[spoiler=Note]
This card makes good use of Wildmutt’s sensory abilities. Wildmutt has no eyes but can sense things around him through the ‘gills’ on the sides of his neck. The card can ‘sense’ the spell or trap cards, allowing you to look at them.
[/spoiler]
[/spoiler]
[spoiler=Upgrade, Omnitrix Alien]
[IMG]http://i56.tinypic.com/2q1ic9i.png[/IMG]
Once per turn, during your Main Phase, you can equip this card to a Machine or Rock-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. The equipped monster gains ATK points equal to its Level x100. You can banish this face-up card while it is equipped to a monster: Select and activate 1 Equip Spell Card from your Graveyard and equip it to an appropriate face-up monster you control. If the Equip Spell Card is destroyed while equipped to a monster: Special Summon this banished card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)
[spoiler=Note]
Upgrade can attach himself to a mechanical device, increasing its normal abilities a great deal. The effect pretty much does the same thing.
[/spoiler]
[/spoiler]
[spoiler=Heatblast, Omnitrix Alien]
[IMG]http://i51.tinypic.com/f4mp74.png[/IMG]
Once per turn: You can select 1 card in your opponent's hand. If the selected card is a Monster Card: Select and activate 1 of the following effects:
● Discard the selected card.
● Inflict damage to your equal to the Level of the selected monster x200.
[spoiler=Note]
Heatblast is an alien made out of super-heated rock. His body is engulfed in flames. The effect either burns away the card or burns your opponent.
[/spoiler]
[/spoiler]
[spoiler=Grey Matter, Omnitrix Alien]
[IMG]http://i52.tinypic.com/2445cep.png[/IMG]
When an "Omnitrix Alien" monster is Summoned: You can discard this card. Until the End Phase of this turn: The Summoned monster is unaffected by the effects of your opponent's Spells, Traps, or Effect Monster Cards.
[spoiler=Note]
Grey Matter is a highly intelligent being. It is a master strategist and mechanic. This card shows that sometimes a battle requires sacrifices in order to gain something.
[/spoiler]
[/spoiler]
[spoiler=Ghostfreak, Omnitrix Alien(IC:HP Doom)]
[IMG]http://i54.tinypic.com/241uqzc.png[/IMG]
Can be Special Summoned from your hand by banishing 1 face-up "Ben Tennyson, Novice of the Omnitrix". This card cannot be destroyed by battle. Once per turn: You can banish this face-up card; Select 1 face-up monster your opponent controls; Gain control of the selected monster until the End Phase. The selected monster cannot be used as a Tribute or a Fusion, Synchro, or Xyz Material Monster. If this card was banished by its own effect: You can Special Summon this banished card during your next Standby Phase.
[spoiler=Note]
Ghostfreak can possess others bodies and become intangible. The not being able to be destroyed by battle effect represents the intangibility. The changing control effect represents the possession ability. Simple.
[/spoiler]
[/spoiler]
[spoiler=Four Arms, Omnitrix Alien]
[IMG]http://i56.tinypic.com/25rl3yg.png[/IMG]
[i]A powerful Tetramand, from the planet of Khoros, Four Arms is a powerful alien with unmatched strength. He's able to leap entire city blocks in a single bound and can bend solid steel with his bare hands. Time to go hero[/i]!
[u]Card Edit: Defense lowered to 0.[/u]
[/spoiler]
[spoiler=Stinfly, Omnitrix Alien]
[IMG]http://i41.tinypic.com/15oh0cx.png[/IMG]
Once per turn: You can decrease this card's ATK by 300; Select 1 face-up monster your opponent controls. The selected monster cannot declare an attack or be used as a Tribute or a Fusion, Synchro, or Xyz Material Monster during your opponent's next turn. You can send this face-up card to the Graveyard: Destroy all face-up monsters on the field that did not attack in the last 2 turns.
[spoiler=Note]
Stinkfly is able to shoot and sticky goo from the small tentacles on its face. The effect immobilizes the target, representing it being stuck. Stinkfly also has a large blade-like stinger on its tail. The Tributing to destroy all face-up monsters that haven’t attacked in awhile is to show the power of the tail.
[/spoiler]
[/spoiler]
[spoiler=Ripjaws, Omnitrix Alien]
[IMG]http://i40.tinypic.com/1in5mf.png[/IMG]
During each of your End Phases: This card's ATK is decreased by 500. If this card successfully declares a direct attack: You can banish it after the Damage Calculation. During the end of your Battle Phase, if this card is banished: You can return 1 card you control to its owner's hand; Special Summon this banished card.
[spoiler=Note]
Ripjaws weakens the longer he is out of water, hence the loss of ATK points. The banishing itself effect is like Ripjaws escaping into the ocean just to reemerge after it regains some of the power it lost.
[/spoiler]
[/spoiler]
[spoiler=Diamondhead, Omnitrix Alien]
[IMG]http://i42.tinypic.com/1hxs0i.png[/IMG]
As long as you control this face-up card, it is the only "Omnitrix Alien" monster that can be selected as an attack target. If a card on you control would leave the field: You can Tribute this card instead. Once per turn: You can discard 1 Spell or Trap Card; Switch this card's ATK and DEF until your opponent's End Phase.
[spoiler=Note]
Diamondhead is a highly durable alien. It is also very protective, hence the only monster able to be attacked. Diamondhead is not just strong in defense but can morph its crystals into sword-like weapons, hence the ability to switch its ATK and DEF.
[/spoiler]
[/spoiler]
[spoiler=Benwolf, Omnitrix Alien]
If your opponent successfully declares a direct attack with a Beast or Beast-Warrior-Type: You can Special Summon this card from your hand after Damage Calculation. Once per turn: you can select 1 face-up Attack Position monster your opponent controls; The selected monster is switched to Defense Position.
[spoiler=Note]
Benwolf was obtained after Yenaldooshi, a member of the same species as Benwolf, scratched Ben’s Omnitrix. The Special Summon ability represents this. The changing to Defense Position effect represents Benwolf’s sonic howl that is so loud it makes that target stop whatever its doing and protect its ears.
[/spoiler]
[/spoiler]
[spoiler=Swampfire, Omnitrix Alien]
[IMG]http://i44.tinypic.com/2dadaqh.png[/IMG]
If this card would be destroyed by battle: You can decrease its ATK by 400 instead. Once per turn: You can decrease this card's Level by 1; Select 1 face-down Spell or Trap Card your opponent controls. The selected card cannot be activated until your opponent's next End Phase; This effect cannot be negated/Effects cannot be activated in response to this effect. If this card is used for the Synchro Summon of a "Ben Tennyson" or "Ultimate Alien" Synchro Monster: The Synchro Summoned monster gains 500 ATK.
[spoiler=Note]
Instead of focusing on Swampfire’s fire abilities, I based his effect on his plant-like abilities. The negating battle destruction by reducing his ATK is like when a part of his body gets blasted off and he has to grow it back. The reducing of the level to tangle up the Spell/Trap Card is like him throwing some of those seeds at his opponents to ensnare them. The last effect is really just support for some of the cards yet to come.
[/spoiler]
[/spoiler]
[spoiler=Goop, Omnitrix Alien]
[IMG]http://i39.tinypic.com/213n5eu.png[/IMG]
This card cannot be destroyed by battle. Once per turn: You can banish 1 Level 5 or lower monster from your Graveyard; This card's Level is equal to the banished monster's Level. If this card is used a Synchro Material Monster for the Synchro Summon of a "Ben Tennyson" or "Ultimate Alien" monster Synchro Monster: The Synchro Summoned monster cannot be destroyed by battle. This card cannot be used as a Xyz Material Monster.
[spoiler=Note]
Goop is a gelatinous alien, and therefore physical attacks really don’t hurt him. The not being able to be destroyed by battle is representation of that. Being gelatinous Goop can often change his shape and size, the level changing is a representation of this power. The last part is just support for the synchro monsters of this set.
[/spoiler]
[/spoiler]
[spoiler=Alien X, Omnitrix Alien]
[IMG]http://i42.tinypic.com/xcllps.png[/IMG]
Cannot be Normal Summoned or Set. Must be Special Summoned by Tributing 2 "Omnitrix Alien" monsters you control when your opponent has 3000 or more Life Points than you do, and cannot be Special Summoned by other ways. Cannot be destroyed by battle. When your opponent activates a Spell or Trap Card: You can flip 3 coins. If 2 or more results are Heads: The Spell or Trap Card is negated and destroyed. If this card declares an attacks: flip 3 coins. If 2 or more of the results are Tails: This card's attack is negated; You take 1000 points of damage. Once per turn: You can flip 3 coins; Activate 1 of the following effects depending on the result:
● 3 Tails: Destroy all face-up monsters you control (except this card.)
● 1 Heads: Select 1 face-down card on the field: Destroy it.
● 2 Heads: Special Summon 1 Level 6 or lower "Omnitrix Alien" monster from your hand or Graveyard.
● 3 Heads: Draw 2 cards.
[spoiler=Bellicus and Serena]
[IMG]http://i43.tinypic.com/2070syg.png[/IMG]
Once per turn, during your Main Phase, you can equip this card to an "Alien X, Omnitrix Alien" you control, OR unequip it to Special Summon this card in face-up Attack Position. If this card is equipped to a monster and the equipped monster would destroy an opponent's card by its effect: The destroyed card is banished. If this card is equipped to "Alien X, Omnitrix Alien" it can be equipped with 1 other Union Monster [i]whose [/i][i]name is "Serena, Voice of Compassion[/i][i]".[/i] (If the equipped monster would be destroyed by battle, destroy this card instead.)

[IMG]http://i43.tinypic.com/21ln8rd.png[/IMG]
Once per turn, during your Main Phase, you can equip this card to an "Alien X, Omnitrix Alien" you control, OR unequip it to Special Summon this card in face-up Attack Position. If this card is equipped to a monster and the equipped monster Special Summons a monster with its effect: Gain Life Points equal to the Level of the Special Summoned monster x300. If this card is equipped to an "Alien X, Omnitrix Alien" monster you control, the equipped monster can be equipped with 1 other Union Monster[i] whose name is [/i][i]"Bellicus, Voice of Aggression". ([/i]If the equipped monster would be destroyed by battle, destroy this card instead.)
[/spoiler]
[spoiler=Note]
Alien X is the all powerful alien in Ben’s Omnitrix. It can warp reality and erase you from existence, but of course there is a drawback. Alien X is made up of 3 beings, so to speak. For it to do anything, anything at all, 2 or more of the beings have to agree on taking that action. This makes it hard to utilize its power. Alien X is nearly indestructible though, this helps it when it is deciding on what action it should take during battle.
[/spoiler]
[/spoiler]
[spoiler=Big Chill, Omnitrix Alien]
[IMG]http://i42.tinypic.com/1530lqe.png[/IMG]
Once per turn: You can select 1 monster your opponent controls; It cannot switch battle positions, declare an attack, or be used as a Tribute or a Fusion, Synchro, or Xyz Material Monster until your opponent's next End Phase. If a monster you control would leave the field by the effect of a Spell or Trap Card your opponent activated: You can banish this card; Negate and destroy the Spell/Trap Card.
[spoiler=Note]
Big Chill uses his icy breath to freeze his opponents. I represented this by making a monster your opponent controls nearly useless for an entire turn. Big Chill is also able to make himself intangible and then when he passes through things they freeze. I tried to balance that power out with the second effect.
[/spoiler]
[/spoiler]
[spoiler=Ditto, Omnitrix Alien]
[IMG]http://i42.tinypic.com/346ozno.png[/IMG]
Once per turn: You can discard 1 Monster Card from your hand; Special Summon 1 "Ditto Token" (Aqua-Type/WATER/Level 2/ATK 500/DEF 500). [b]Tokens Special Summoned by this card can be used as Xyz Material Monsters.[/b] If you Xyz Summon a monster using a token Special Summoned by this card's effect: You cannot Special Summon any other monsters this turn. If this card would be destroyed: You can Tribute 1 Ditto Token instead.
[spoiler=Note]
Ditto is able to multiply himself to an unlimited amount. The tokens represent this. When I first made this card he was a Warrior/LIGHT monster. Then, I looked over his list of powers and realized that he had the power to breathe underwater. Well instead of trying to come up with an effect to represent this, I changed his type and attribute to match.
[/spoiler]
[/spoiler]
[/spoiler]
[spoiler=Plumbers/Allies]
[spoiler=Ben Tennyson, Novice of the Omnitrix]
[IMG]http://i51.tinypic.com/21322qo.png[/IMG]
Once per turn: You can select 1 "Omnitrix Alien" monster in your Graveyard; Banish it. This card's Level is treated as the banished monster's Level until the End Phase. If this card is destroyed as a result of battle: You can Special Summon 1 banished "Omnitrix Alien" monster to your side of the field.
[spoiler=Note]
Ben Tennyson is the wielder of the Omnitrix. This card shows how he utilizes it to make himself stronger.
[/spoiler]
[/spoiler]
[spoiler=Azmuth, Creator of the Omnitrix]
[IMG]http://i39.tinypic.com/mhai6a.png[/IMG]
When this card is Normal or Special Summoned: You can select and activate 1 "Omnitrix" from your Deck face-up on your side of the field. If a face-up "Omnitrix" would be destroyed by its own effect while this card is face-up on the field: It is not destroyed. When a card would have an Omnitrix Counter placed on it (except by this card's effect): Place an additional Omnitrix Counter on it. If this card is selected as an attack target: You can discard 1 "Omnitrix" card; Negate the attack.
[spoiler=Note]
The card is pretty easy to understand. Azmuth created the Omnitrix and therefore has great power over it.
[/spoiler]
[/spoiler]
[spoiler=Alan Albright, Pyronite Hybrid]
[IMG]http://i44.tinypic.com/91kpy1.png[/IMG]
Alt Art 1
[IMG]http://i41.tinypic.com/dqpoj.png[/IMG]
Alt Art 2
[IMG]http://i42.tinypic.com/k9hv79.png[/IMG]
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● This card is treated as a "Plumber" monster. This card is unaffected by the effects of FIRE monsters. FIRE monsters cannot target this card for an attack. Once per turn: You can send 1 FIRE monster from your hand or you side of the field to the Graveyard; Increase this card's ATK points equal to that monster's Level x200,until the End Phase.
[spoiler=Note]
Alan is half human half Pyronite(Heatblast species). This gives him the ability to transform into a Pyronite and back into human. That is why he is a Gemini; it is supposed to represent his ability to transform. In his Pyronite form he is immune to fire and heat, hence it not being able to be affected by pretty much anything a FIRE monster does. He is also able to control fire; that is where the second effect comes into play. It is him using a surrounding fire as a weapon.
[/spoiler]
[/spoiler]
[/spoiler]
[spoiler=Villians]
[spoiler=Zs’Skayr, High Ecto-Lord]
[IMG]http://i42.tinypic.com/2mn2dyu.png[/IMG]
Cannot be Normal Summoned or Set. Must be Special Summoned by its own effect and cannot be Special Summoned by other ways. You can discard this card: Add 1 "Omnitrix" from your Deck to your hand; Special Summon 1 "Ghostfreak, Omnitrix Alien" from your Graveyard. If a face-up "Ghostfreak, Omnitrix Alien" you control is destroyed: You can banish it and send 1 "Omnitrix" you control to the Graveyard; Special Summon this card from your Graveyard. Once per turn: You can banish 1 Monster Card in your Graveyard; Special Summon 1 "Ectonurite Token" (Zombie-Type/DARK/Level or Rank ?/ ATK ?/DEF ?). The token's ATK, DEF, and Level or Rank are equal to that of the banished monster. If the banished monster was a Tuner, Synchro, Xyz, Fusion, Ritual, Spirit, Gemini, Toon, and/or Union Monster: The token is treated as that of the banished monster. If this card is destroyed: Banish it and destroy all "Ectonurite Tokens" you control. If your opponent controls 3 or more LIGHT monsters: This card is destroyed.
[spoiler=Note]
Zs’Skayr is an Ectonurite, and Ghostfreak is a genetic copy of him. Zs’Skayr escaped from the Omnitrix, hence the Special Summon ability. Zs’Skayr is able to control many different species, but he has much more influence over other Ectornurites. This is why he can summon the Ectonurite Tokens. Zs’Skayr’s main weakness is sunlight. In the show that is how he is killed, that is why he is destroyed when too many LIGHT monsters are on the field.
[/spoiler]
[/spoiler]
[spoiler=Yenaldooshi]
[IMG]http://i39.tinypic.com/2uykvvd.png[/IMG]
Can be Special Summoned (from your hand or Deck) if you control a face-up "Zs'Skayr, High Ecto-Lord". If you do: You cannot Normal Summon, Set, or Special Summon any other monsters this turn. Once per turn: You can return cards from your hand to the top of your Deck; Select face-up Attack Position monsters your opponent controls equal to the number of cards returned to your Deck by this effect. The selected monsters are switched to Defense Position. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
[spoiler=Note]
Yenaldooshi is a minion of Zs’Skayr which is why he can be Special Summoned when he is on the field. Yenaldooshi’s abilities are almost exactly that of Benwolf, or rather Benwolf’s abilities are copies of Yenaldooshi’s. So in order not to reiterate myself, take a look at Benwolf’s notes to better understand this card’s effect.
[/spoiler]
[/spoiler]
[spoiler=The Mummy]
[IMG]http://i40.tinypic.com/jjs1me.png[/IMG]
Can be Special Summoned (from your hand or Deck) if you control a face-up "Zs'Skayr, High Ecto-Lord". If you do: You cannot Normal Summon, Set, or Special Summon any other monsters this turn. Once per turn: You can return any number of cards in your hand to the top of your Deck; Select a face-up Defense Position your opponent controls with a Level equal to or less than the number of cards you returned to your Deck. Gain control of the selected monster and switch it to Attack Position until the End Phase. Monsters that you gain control of by this card's effect cannot be used as Fusion, Synchro, or Xyz Material Monsters as long as you control them.
[spoiler=Notes]
The Mummy is a minion of Zs’Skayr, which is why he can be Special Summoned while Zs’Skayr is on the field. The Mummy is able to use its wrappings and whips/tentacles to grab onto beings or objects. The effect represents The Mummy grabbing a victim and then drawing it nearer giving you control of it.
[/spoiler]
[/spoiler]
[spoiler=Dr. Vicktor]
[IMG]http://i42.tinypic.com/20awjsm.png[/IMG]
Can be Special Summoned (from your hand or Deck) if you control a face-up "Zs'Skayr High Ecto-Lord", If you do: You cannot Normal Summon, Special Summon, or Set any other monsters this turn. This card is also treated a Machine-Type monster. Once per turn: You can destroy 1 Spell or Trap Card you control; Select and activate 1 of the following effects:
● Select 1 Monster Card your opponent controls: The selected card cannot change Battle Positions until your opponent's next End Phase. If the selected monster is face-up: The monster's effects are negated until the End Phase. You cannot select the same card twice in a row with this effect.
● Select 1 Spell or Trap Card your opponent controls: The selected card cannot be activated until the End Phase. If the selected card is already face-up: The selected card's effect is negated until the End Phase.
[spoiler=Note]
Dr. Vicktor is part [s]man[/s] alien and part machine, hence the being treated as a Machine-Type. He is also a minion of Zs’Skayr which is why he can be Special Summoned when Zs’Skayr is on the field. Dr. Vicktor can manipulate and create electricity, his effects represent the paralyzing effect electricity can inflict.
[/spoiler]
[/spoiler]
[spoiler=Heatbat, Pyronite Hybrid]
[IMG]http://i44.tinypic.com/8zdvky.png[/IMG]
"Heatblast, Omnitrix Alien" or 1 "Pyronite" monster + 1 Winged Beast-Type monster
Can only be Special Summoned from your Extra Deck by returning the above cards to your Deck (You do not use "Polymerization".) Once per turn: You can select 1 face-up FIRE monster on the field; This card gains ATK points equal to half of the selected monster's ATK until your opponent's next End Phase. If this card is destroyed by battle: Inflict damage to your opponent equal to the difference of this card's ATK and its original ATK.
[spoiler=Note]
Heatbat is a genetic copy of Heatblast combined with a bat. It was created by Doctor Animo and has many of the same abilities that Heatblast does. He is able to absorb/control fire. That is what his effect is supposed to represent.
[/spoiler]
[/spoiler]
[spoiler=Alpha, Nanite Demon]
[IMG]http://i41.tinypic.com/2h5r794.png[/IMG]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by Tributing 2 or more Machine-Type monsters on either player's side of the field. Once per turn, you can select 1 of the monsters used to Tribute Summon this card in either player's Graveyard. Banish it. This card gains ATK points equal to the banished monster's ATK points and the selected monster's effect, until your opponent's next End Phase. If this card destroys an opponent's Machine-Type monster by battle, you can equip it to this card as an Equip Spell Card. This card gains 600 ATK for each equipped to it by its own effect. If you do not control any Machine-Type monsters, this card is destroyed. If this card has more than 3200 ATK points it cannot attack your opponent directly.
[spoiler=Note]
Alpha is a character introduced in the Generator Rex/Ben 10 crossover episode, and while he does relate to Generator Rex more than Ben 10 I thought he deserved a place in this set. Alpha is made out of pure energy and is able to control other machines. Alpha desires to have a real body, but whenever he builds one it always crumbles. The being able to gain the effect and ATK of a tributed monster effect is a representation of that. Alpha gains more power for each machine he takes control of. That is why he has the effect to gain ATK points for equipped cards.
[/spoiler]
[/spoiler]
[/spoiler]
[spoiler=Spells/Traps]
[spoiler=Omnitrix]
[IMG]http://i55.tinypic.com/292xzk1.png[/IMG]
If you do not control a "Ben Tennyson" or an "Omnitrix Alien" monster, this card is destroyed. As long as this card is face-up on the field, all "Ben Tennyson" and "Omnitrix Alien" monsters gain 400 ATK points. Once per turn, you can place 1 Omnitrix Counter on this card. Once per turn, you can remove any number of Omnitrix Counters from this card to Special Summon 1 "Omnitrix Alien" monster from your hand or Graveyard with a Level equal to the number of Omnitrix Counters removed from this card. If this card would be destroyed or banished, you can destroy 1 "Omnitrix Alien" monster you control instead.
[spoiler=Note]
The Omnitrix allows the wielder, which is Ben Tennyson, to transform into many different kinds of aliens. Basically this card is just support for them.
[/spoiler]
[/spoiler]
[spoiler=The Strike of Purple Lightning]
[IMG]http://i43.tinypic.com/epnabm.png[/IMG]
When this card is activated, select and activate 1 of the following effects:
●Select 1 "Yenaldooshi", "The Mummy", OR "Dr. Vicktor" from your Graveyard and Special Summon it to your side of the field. When the Special Summoned monster is removed from the field it is banished.
●Reveal 1 "Yenaldooshi", "The Mummy", or "Dr. Vicktor" in your hand to select 1 face-up card your opponent controls. The selected card is returned to its owner's Deck and the Deck is shuffled.
[/spoiler]
[/spoiler]
[/spoiler]

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Love the cards and sadly I can't fix your OCG. I think the change in stars is a bit overkill as the card background is distracting enough. also omnitrix picture could be better but they are very hard to find. Nice effect for XLR8 as it is an obvious reference to its speed powers. I want to see more but for now great job!

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Meh I like having the Omnitrix Stars, so I think they are there to stay. The omnitrix is pretty hard to find, so thank you for acknowledging that. I know my OCG isn't great, but I figure either people will correct or they just won't care if it is bad or not and will just look at the cards themselves. I too was very fond of XLR8, it is arguably one of my favorite aliens, next to Rath who is just the most hilarious character ever. Thanks for the comment, new card should be added soon.

Wildmutt added.

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[quote name='Admiral Tim' timestamp='1319072451' post='5588907']
nice, like how it acknowledges wildmutt's sensory abilities.
[/quote]

Yeah Wildmutt was a bit hard to put together, because I couldn't come up with a good power to represent. Then I played this game on cartoonnetwork.com(it was a terrible game btw) and when you turned into Wildmutt you could see the hidden mines in the ground so that inspired the effect.

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[url="http://forum.yugiohcardmaker.net/topic/263790-soul-archetype10/page__fromsearch__1"]http://forum.yugiohcardmaker.net/topic/263790-soul-archetype10/page__fromsearch__1<--soul[/url]
[url="http://forum.yugiohcardmaker.net/topic/261853-underworld-deck-please-comment-and-fix/page__fromsearch__1"]http://forum.yugiohcardmaker.net/topic/261853-underworld-deck-please-comment-and-fix/page__fromsearch__1<--underworld[/url].

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[quote name='Admiral Tim' timestamp='1319153870' post='5590307']
got anymore made?
[/quote]

Yes, will be adding in a few min.


[quote name='Jack~`' timestamp='1319154656' post='5590347']
sweet i love both of the new sets for ben10 soo...... my friends gonna make better ben 10 cards so he can beat me but,, he cant beat me when im using the "Soul" set
[/quote]

Thanks

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[quote name='Admiral Tim' timestamp='1319156514' post='5590405']
lol almost exact same effect as me and the exact same pic so I guess it has to be good!

nvm effects are way diff actually. Mine is more bland and generic.
[/quote]

lol, pics of Upgrade are hard to find. Thanks, this was actually the first card in this set I created.

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[quote name='Admiral Tim' timestamp='1319416732' post='5596767']
love the effects. Though greymatter has a poor picture.
[/quote]
.
Inorite? It is incredibly hard to find a good pic of Grey Matter. I could have made one, but was too lazy. Thanks for the comment.

Ghostfreak added, but spoilers are down right now. I'm putting in a complaint to YCMaker. Hope he gets it fixed.

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