Developous Posted October 24, 2011 Author Report Share Posted October 24, 2011 aye. Link to comment Share on other sites More sharing options...
Developous Posted October 24, 2011 Author Report Share Posted October 24, 2011 new cards: [IMG]http://img.photobucket.com/albums/v421/Developous/Imper1/yugi42.jpg[/IMG] [IMG]http://img.photobucket.com/albums/v421/Developous/Imper1/yugi43.jpg[/IMG] Link to comment Share on other sites More sharing options...
Developous Posted October 24, 2011 Author Report Share Posted October 24, 2011 More Cards: [IMG]http://img.photobucket.com/albums/v421/Developous/Imper1/yugi44.jpg[/IMG] [IMG]http://img.photobucket.com/albums/v421/Developous/Imper1/yugi45.jpg[/IMG] Link to comment Share on other sites More sharing options...
Developous Posted October 25, 2011 Author Report Share Posted October 25, 2011 Here are the latest cards: [IMG]http://img.photobucket.com/albums/v421/Developous/Imper1/yugi46.jpg[/IMG] [IMG]http://img.photobucket.com/albums/v421/Developous/Imper1/yugi47.jpg[/IMG][IMG]http://img.photobucket.com/albums/v421/Developous/Imper1/yugi48.jpg[/IMG]bump Link to comment Share on other sites More sharing options...
:bcoe Posted October 25, 2011 Report Share Posted October 25, 2011 the grammar is so bad. I know its been said, but its pretty poor. Equip only to a "Gunner" monster. It gains 500 ATK and can attack each monster you opponent controls once during the Battle Phase. If this card declares an attack, divide its attack by 3 (round it off to the nearest 100) until the end of the Battle Phase and cannot attack your opponent directly. Equip only to a "Gunner" monster. It gains 700 ATK and can attack your opponent directly. If you do, reduce the battle damage taken by half. Activate this card by removing 15 "Imperial Counter" from your side of the field. Each turn, *?. *?. Place 5 "Imperial Counters" on this card during each of your End Phases. Link to comment Share on other sites More sharing options...
Developous Posted October 25, 2011 Author Report Share Posted October 25, 2011 The first one... only penalizes IF you attack all the monsters. Basicly, that power makes it reduce the value by 1/3 but attacks all of them, at a cost that he cannot attack direct. Link to comment Share on other sites More sharing options...
:bcoe Posted October 25, 2011 Report Share Posted October 25, 2011 I know, I was trying to simplify the effect a bit. next time you make a card, maybe try not to make a big bulk of them together but just one on its own and limit it to 2-3 effects/conditions total, kinda like the sniper card, its pretty good. Also I think the reason your pics are blurry is because you are google searching the images and saving them off the image search instead of clicking on them and saving the original pic. you should prob use deviant art instead tho. Link to comment Share on other sites More sharing options...
Developous Posted October 25, 2011 Author Report Share Posted October 25, 2011 There.... reworded a bit better now. And Thanks. Edit: I AM using devinart! These last few actually CAME from there. Infact, most were revamped that way.New cards: [IMG]http://img.photobucket.com/albums/v421/Developous/Imper1/yugi49.jpg[/IMG] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 25, 2011 Report Share Posted October 25, 2011 see with Imperial Battle Mech going up to 35 counters it just still seems high Link to comment Share on other sites More sharing options...
Developous Posted October 25, 2011 Author Report Share Posted October 25, 2011 ... You may be right. 7 turns or so is rather major... Should the max be 15? Link to comment Share on other sites More sharing options...
Developous Posted October 25, 2011 Author Report Share Posted October 25, 2011 New Card... [img]http://img.photobucket.com/albums/v421/Developous/Imper1/yugi50.jpg[/img] [b]Gunner:[/b] A new parameter. Gunners can only have ONE equip on them, but that equip doesnt take m/t spaces. Gunners effects almost always deal with being equipped in the first place. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 25, 2011 Report Share Posted October 25, 2011 [quote name='Developous' timestamp='1319559718' post='5599869'] ... You may be right. 7 turns or so is rather major... Should the max be 15? [/quote] and even then it still sounds high Now, as for Gunner, the 500 burn is nothing new. Solar Flare Dragon can already do that Link to comment Share on other sites More sharing options...
Developous Posted October 25, 2011 Author Report Share Posted October 25, 2011 We are getting into the less useful cards of the set... its based on what Konami would do. But I would appreciate that someone design the 3 caste themes. Link to comment Share on other sites More sharing options...
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