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Menace13

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[font=times new roman,times,serif]This archetype focuses on a few things. The "Stellar Ships" focus on control, card advantage, and getting the "Stellar Beasts" where they need to be. And where do the "Stellar Beasts" need to be? In the Graveyard. They all have an effect that can be used once per turn; they then banish themselves during the End Phase. The various "Stellar" support cards vary from negating Summons and negating Spells and Traps that would harm your "Stellar" monsters to banishing both players' cards until the Standby Phase (they do a lot of that). Toss in the fact that they are half DARK and half LIGHT and you get an extremely powerful archetype!

[spoiler='Stellar Beasts']
[img]http://img839.imageshack.us/img839/3941/164397.jpg[/img]
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[spoiler='Stellar Ships']
[img]http://img195.imageshack.us/img195/3941/164397.jpg[/img]
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[spoiler='Stellar Support']
[img]http://img638.imageshack.us/img638/3941/164397.jpg[/img]
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[spoiler='NOTES: (Card Rulings and Card Tips)'][/font][list]
[*][font=times new roman,times,serif]The only "Stellar Beast" that can use its effect during the opponent's turn is "Stellar Beast Leecher".[/font]
[*][font=times new roman,times,serif]If a "Stellar Beast" is removed from the Graveyard after using its effect, it will not be banished during the End Phase, even if it is in the Graveyard again. It CANNOT, however, use its effect again during the same turn.[/font]
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[*][font=times new roman,times,serif]This deck can use Machine-Type support for the "Stellar Ships".[/font]
[*][font=times new roman,times,serif]The "Stellar Beasts" (except for "Stellar Beast Ray") would work well in "Lightsworns". "Leecher" can weaken the opponent's strong monsters to levels easily overwhelmed by the swarming of the "Stellars". "Stellar Beast Draco" can destroy your opponent's defenses, leaving the path wide open for "Judgment Dragon". "Stellar Beast Painter", once in the Graveyard, can use its effect to get "Stellar Beast Warrior", which can Special Summon the Level 4 Tuner "Painter", saving it from its effect during the End Phase, and making Level 8 Synchro Summons easy.[/font]
[*][font=times new roman,times,serif]This deck can throw in Chaos support easily, and with "Stellar Crash Landing", it can get what it needs to the Graveyard despite "Dimensional Fissure", etc. Likewise, the fact that it is half LIGHT and half DARK means that "Shadow-Imprisoning Mirror" and "Light-Imprisoning Mirror" can only hit half of the Deck. Furthermore, "Ray" and "Draco", the two "Stellar Beasts" that destroy cards, are opposite Attributes, so neither "Mirror" is safe from both. "Stellar Ship Spy" also has the ability to easily destroy Spells and Traps, and it is the same Attribute as "Draco". Your opponent can stop LIGHT monsters and block "Draco" and "Spy", which each destroy 1 card, or stop DARK monsters, simply blocking the heavy hitter, "Ray", which can destroy all cards on the field.[/font]
[*][font=times new roman,times,serif]The easiest combo is probably getting "Spy" and "Stellar Ship Elites" into the Graveyard by the effect of "Painter" or "Stellar Ship Leviathan". Then, Normal Summon "Stellar Ship Healer", Special Summon "Elites" by its effect, and use the effect of "Elites" to add "Stellar Force Field" from your Deck to your hand. Synchro "Healer" with "Elites" for "Stellar Ship Giganaut", using its effect to Special Summon "Spy" from your Graveyard. "Spy" will destroy a Spell or Trap card on the field, so make sure either your opponent has something to destroy or you don't have anything to destroy. Then, Synchro "Spy" with "Giganaut" for "Ray", the head honcho of this deck. It's a from-the-Graveyard "Judgment Dragon", with the only downside being the inability to Special Summon during the turn it uses its effect. Furthermore, it has a whopping 3200 ATK. Next, set your "Force Field" so your "Ray" has some protection. This combo only uses the Normal Summon of 1 card, and didn't require any other cards in your hand. It also allows you to search for any "Stellar" card to replace the one you used. Get another Healer, rinse and repeat for game. Alternatively, "Painter" and "Draco" is an instant "Ray".[/font]
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[font=times new roman,times,serif]Please review! Thanks![/font]

[font=times new roman,times,serif]-Menace13[/font]

[font=times new roman,times,serif]BTW, I know this isn't the new OCG (";" and ":" everywhere), but that's simply because I don't know it well enough. Also they were made like 5 months ago, and I simply updated "remove from play" to "banish" everywhere.[/font]

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They are great.. but i think that they coul be overpowered ._. you can do a OTK, summon healer, reborn elites, synchro giganutus, then reborn healer, and repeat the process, 4 synchro monsters ._.

by the way, check my deck :3 [url="http://forum.yugiohcardmaker.net/topic/268777-soulweaver-deck/"]http://forum.yugiohcardmaker.net/topic/268777-soulweaver-deck/[/url]

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[quote name='Cesarium282315' timestamp='1321404081' post='5645105']
They are great.. but i think that they coul be overpowered ._. you can do a OTK, summon healer, reborn elites, synchro giganutus, then reborn healer, and repeat the process, 4 synchro monsters ._.
[/quote]
I'll change Healer so it only gets that effect when Normal Summoned. That should fix it. Thanks!

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  • 9 months later...

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