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(Un)royal Paladin's Touhou cards


Unroyal_Paladin

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The effects ALL Touhou monsters have (except the synchro monsters and special monsters) are:
* When you draw this card, except on your starting hand, remove it from play.

For level 1-2 monsters - "during your next standby phase, special summon this card."
For level 3-4 monsters - "during your next standby phase, special summon this card in face-up attack position or face-down defense position." ;
For level 5-6 monsters - "during your second standby phase after this effect's activation, special summon this card in face-up attack position or face-down defense position." ;
For level 7+ monsters - "during your third standby phase after this effect's activation, special summon this card in face-up attack position or face-down defense position."
The standby phases don't count the turn the card is drawn, but the cards are already made, so I'm being lazy here... sorry.

** When this card is sent to the graveyard, it is removed from play instead.


[spoiler='Reimu Hakurei']
[img]http://i42.tinypic.com/21bizir.png[/img]
Lore: * While this card is face-up on the field, effect damage inflicted to you is negated. **
note: 'you' means the card's controller. [/spoiler]

[spoiler='Marisa Kirisame']
[img]http://i40.tinypic.com/2n1ghed.png[/img]
Lore: * Once while this card is face-up on the field, you can inflict damage to your opponent equal to the number of cards in your spell & trap card zone x 800. ** [/spoiler]

[spoiler='Alice Margatroid']
[img]http://i39.tinypic.com/2w6yxwy.png[/img]
Lore: * While this card is face-up on the field once per turn, you can discard one card to special summon a Shanghai Token (Fairy/EARTH/level 1/ATK 500/DEF 500) in defense position. This card gains 500 ATK and DEF for each Shanghai Token on the field. ** [/spoiler]

[spoiler='Kaguya Houraisan']
[img]http://i43.tinypic.com/lwu4g.png[/img]
Lore: * In your opponent's standby phase, if he/she controls a monster, you can return up to 5 removed from play "Touhou" monsters from your removed from play pile to the bottom of your deck to skip your opponent's main phase, and force a battle with this card for each card returned. Monsters cannot be destroyed as a result of battle then. **
note: Yea, in the picture it went out too small... also, End of Imperishable Night, much. [/spoiler]

[spoiler='Eirin Yagokoro']
[img]http://i40.tinypic.com/xp6agl.png[/img]
Lore: * Once, you can have your opponent discard all the cards in their hand to have your opponent gain 300 life points for each one of them and have this card's ATK increase by that amount X 200 permenantly. ** [/spoiler]

[spoiler='Satori Komeiji']
[img]http://i43.tinypic.com/11manpt.png[/img]
Lore: * When this card is summoned or when a monster is summoned to your opponent's side of the field, you can have this card's ATK, DEF, and effect be equal to those of one monster on your opponent's side of the field that you select. ** [/spoiler]

[spoiler='Koishi Komeiji']
[img]http://i41.tinypic.com/v5izyo.png[/img]
Lore: * Once per turn, you can discard the top card of your opponent's deck, and if its a monster card, your opponent discards more cards from the top of their deck equal to that monster's level. ** [/spoiler]

[spoiler='Cirno']
[img]http://i40.tinypic.com/35jmhdj.png[/img]
Lore: * Once per turn, you can inflict 900 damage to your opponent. **
"I don't care what anyone says, EYEM the strongest!!" [/spoiler]

[spoiler='Rumia']
[img]http://i40.tinypic.com/f48k0.png[/img]
Lore: * You select the targets of your opponent's attacks and card effects. **
note: 'as long as this card is face-up on the field', of course. If Rumia is face-down, the effect doesn't apply. [/spoiler]

[spoiler='Patchouli Knowledge']
[img]http://i39.tinypic.com/9ppfcw.png[/img]
Lore: * This card's attribute is also treated as DARK, LIGHT, WIND, FIRE, and WATER. This card can attack your opponent directly, but can't attack your opponent's monster. ** [/spoiler]

[spoiler='Youmu Konpaku']
[img]http://i44.tinypic.com/2qapem0.png[/img]
Lore: * This card can attack twice in the same battle phase. ** [/spoiler]

[spoiler='Yuyuko Saigyouji']
[img]http://i41.tinypic.com/148ouqc.png[/img]
Lore: * Once while this card is face-up on the field, you can pay 1000 life points to send one monster on your opponent's side of the field to the graveyard. **

[img]http://i45.tinypic.com/2ic8t50.png[/img]
Lore: This card cannot be normal summoned or set. This card cannot be special summoned except from your hand when a face-up "Touhou - Yuyuko Saigyouji" is removed from the field. This card cannot be removed from the field except by it's own effect. This card can attack all your opponent's monsters once each. during each of your standby phases, place one Sakura Counter on this card. when there are 4 Sakura Counters on this card, remove this card from play.[/spoiler]

[spoiler='Flandre Scarlet']
[img]http://i42.tinypic.com/k2tz5.png[/img]
Lore: * When this card attacks your opponent's monster, that monster's ATK and DEF are halved until the end of the battle phase. This card cannot attack unless you tribute another monster on your side of the field. ** [/spoiler]

[spoiler='Remilia Scarlet']
[img]http://i42.tinypic.com/v5wc2d.png[/img] [img]http://i50.tinypic.com/4h3w5x.png[/img]
Lore: * When this card destroys an opponent's monster by battle, inflict damage to your opponent equal to half that monster's ATK, and increase your life points by that amount. ** [/spoiler]

[spoiler='Yuugi Hoshiguma']
[img]http://i40.tinypic.com/143gxht.png[/img]
Lore: * This card inflicts piercing damage **
note: and her sake NOT EVEN DROP. [/spoiler]

[spoiler='Parsee Mizuhashi']
[img]http://i43.tinypic.com/ock89.png[/img]
Lore: * This card can attack your opponent directly, if his/her hand contains 2 or more cards more than you do. ** [/spoiler]

[spoiler='Rin "Orin" Kaenbyou']
[img]http://i44.tinypic.com/n36tdh.png[/img]
Lore: * Once while this card is face-up on the field, you can special summon one level 3 or lower monster from your rmoved from play pile. **
note: I think I made too many mistakes in this card, I'd really appreciate if you comment especially on this card. [/spoiler]

[spoiler='Daiyousei']
[img]http://i40.tinypic.com/e13ecp.png[/img]
Lore: * You can tribute this card to send one level 4 or lower "Touhou" monster from your deck to the top of your deck. ** [/spoiler]

[spoiler='Sakuya Izayoi']
[img]http://i39.tinypic.com/21j6k1w.png[/img]
Lore: * You can discard 2 cards from your hand to skip your opponent's next draw phase. ** [/spoiler]

[spoiler='Yukari Yakumo']
[img]http://i41.tinypic.com/a31ns.png[/img]
Lore: * This card's ATK and DEF are equal to the number of removed from play monsters x 800. ** In your standby phase this card can be special summoned from your RFG pile at the cost of returning one of your removed from play level 5 or higher monsters to your deck. [/spoiler]

[spoiler='Koakuma']
[img]http://i44.tinypic.com/15mojea.png[/img]
Lore: * When this card is selected as an attack target, you can activate trap cards from your hand until the end of the damage step. ** [/spoiler]

[spoiler='Komachi Onozuka']
[img]http://i43.tinypic.com/o60fts.png[/img]
Lore: * As long as this card is face-up on the field, negate all your opponent's card effects that negate card destruction on the field (by battle or card effects). ** [/spoiler]

[spoiler='Shikeiki Yamaxanadu']
[img]http://i43.tinypic.com/25j9gdx.png[/img]
Lore: * This card's attribute is also treated as DARK. As long as this card is face-up on the field, negate the effects of all monsters your opponent controls. ** [/spoiler]

[spoiler='Fujiwara no Mokou']
[img]http://i43.tinypic.com/2zf20d2.png[/img]
Lore: * This card can't be destroyed by battle. ** [/spoiler]

[spoiler='Miyako Yoshika']
[img]http://i47.tinypic.com/211ndjn.png[/img]
lore: * each time a card is sent to the graveyard, apply the following effects. For a monster card, increase this card's ATK and DEF by the level of the monster x 100. For a spell card, return one card from your RFG pile to your deck and shuffle it. For a trap card, increase your life points by 500. ** [/spoiler]

[spoiler='Utsuho Reiuji']
[img]http://i49.tinypic.com/2km3x1.png[/img]
lore: * when this card attacks a monster, if the monster it battles has less DEF than this card's ATK, you can choose to destroy the attack target immediately with this card's effect. ** [/spoiler]

[spoiler='Nue Houjuu']
[img]http://i46.tinypic.com/2jfhm6t.png[/img]
lore: * This card's ATK and DEF are equal to the ATK of the monster in your RFG pile with the highest level +1000. **
Note: You get to choose if there are multiple 'monsters with the highest level' . However, if it's Yukarin, I think you're screwed.[/spoiler]

[spoiler='Mystia Lorelei']
[img]http://i47.tinypic.com/2gspvs8.png[/img]
lore: * When this card is summoned, select one card on your opponent's side of the field. That card's effect is negated, and it cannot be activated until the end phase. ** [/spoiler]

[spoiler='Keine Kamishirasawa']
[img]http://i48.tinypic.com/al5b2r.png[/img]
lore: * once while this card is face-up on the field, at your or your opponent's end phase, both players' life points become the same as they were during the standby phase of that turn. ** This card can only be used as synchro material for a "Touhou" synchro monster.

[img]http://i47.tinypic.com/33zcrgg.png[/img]
lore: "Touhou - Keine Kamishirasawa" + 1 or more non-tuner "Touhou" monsters. This card inflicts piercing damage. Once per turn, by discarding one card from your hand, you can look at your opponent's hand, and discard one card from your opponent's hand to the graveyard. then, you can add one field spell card from your deck to your hand.[/spoiler]

[spoiler='Murasa Minamitsu']
[img]http://i49.tinypic.com/w6uzs.png[/img]
lore: * Once per turn, if there is another WATER monster on your side of the field, you can halve one of your opponent's monsters' ATK and DEF until the end phase. ** [/spoiler]

[spoiler='Sanae Kochiya']
[img]http://i49.tinypic.com/2q1z32f.png[/img]
lore: * if there are no monsters or spell/trap cards on the same column of this card on your opponent's side of the field, this card can attack your opponent directly. ** [/spoiler]

[spoiler='Kanako Yasaka']
[img]http://i49.tinypic.com/qsjxc9.png[/img]
lore: * Once while this card is face-up on the field, you can activate this card's effect - your opponent returns all cards in his/her hand to the deck, and then draws the same amount of cards returned. ** [/spoiler]

[spoiler='Medicine Melancholy']
[img]http://i47.tinypic.com/2eb7q81.png[/img]
lore: * As long as this card is face-up on the field, each time your opponent draws a card(s), he/she loses 500 life points. ** [/spoiler]

[spoiler='Luize']
[img]http://i46.tinypic.com/73eyao.png[/img]
lore: * When this card is normal or special summoned, you can select one of your removed from play level 2 or lower "Touhou" monsters, and return it to the top of your deck (You cannot select "Touhou - Luize"). **

[img]http://i47.tinypic.com/19pi1f.png[/img]
lore: When this card is synchro summoned, you must return one card from your hand to the top of your deck, and switch all monsters on your opponent's side of the field to attack position (face-down monsters remain face-down). This card can attack your opponent directly. [/spoiler]

[spoiler='Mamizou Futatsuiwa']
[img]http://i45.tinypic.com/2n7qp9z.png[/img]
lore: * Once per turn, you can declare one type of monsters, except 'Beast'. All other monsters on the field become that type. ** [/spoiler]

[spoiler='Sariel']
[img]http://i48.tinypic.com/3523eoh.png[/img]
lore: * This card's attribute is also treated as LIGHT. This card cannot be removed from the field by card effects. ** [/spoiler]

[spoiler='Shinki']
[img]http://i48.tinypic.com/28rcewz.png[/img]
lore: * If "Touhou World - Makai" is face-up on the field, it cannot be removed from the field. Once per turn, you can special summon one "Eastern Fiend Token" (Fiend/Level 1/DARK/ATK 0/DEF0) to your or your opponent's side of the field. ** [/spoiler]

[spoiler='Mima']
[img]http://i49.tinypic.com/voy988.png[/img]
lore: When you draw this card, except in your starting hand, remove it from play, and add the top card of your deck to your hand (it does not count as drawing) . * During the end phase of the turn this card was normal/flip/special summoned or flipped face-up, return this card to the top of it's owner's deck, and inflict 500 damage to your opponent. [/spoiler]

[spoiler='Mugetsu']
[img]http://i46.tinypic.com/143gxtj.png[/img]
lore: * When this card is special summoned, if you have "Touhou - Gengetsu" in your RFG pile, you can set it in face-down defense position on your field, and then flip one face-up card you control face-down. ** [/spoiler]

[spoiler='Gengetsu']
[img]http://i45.tinypic.com/2hxodwj.png[/img]
lore: * While this card is face-up on the field, treat it's attribute as LIGHT, and not DARK. Once while this card is face-up on the field, by paying 1000 life points, you can flip all monsters your opponent controls face-down. ** [/spoiler]

[spoiler='Toyosatomimi no Miko']
[img]http://i45.tinypic.com/1zxlb9w.png[/img]
lore: -ritual summon conditions, level 6 EXACTLY from field or hand- While this card is face-up on the field, control of cards on the field cannot be changed, and all cards on the field return to their original owners. [/spoiler]


-Spellcards and Traps-

[spoiler=' Divine Spear "Spear the Gungnir" ']
[img]http://i48.tinypic.com/xcw4r7.png[/img]
lore: This card can only be equipped to a DARK "Touhou" monster. The monster equipped with this card has it's ATK increased by half of it's original ATK, and inflicts piercing damage. [/spoiler]

[spoiler=' Taboo "Four of a Kind" ']
[img]http://i47.tinypic.com/2il1mis.jpg[/img]
lore: After activation, select one "Touhou" monster on your side of the field. Special summon 3 tokens to your side of the field. the tokens' name, ATK, DEF, attribute, type and level are equal to the selected monster's. if the monster you selected is removed from the field, destroy this card and the tokens. [/spoiler]

[spoiler=' "Illusionary Dominance" ']
[img]http://i49.tinypic.com/feq7ok.png[/img]
lore: when this card is activated, select one "Touhou" monster on your side of the field. As long as this card is face-up on the field, when that mosnter attackes an opponent's monster, the opponent's monster's ATK and DEF are halved. When that monster attacks your opponent directly, your opponent discards 2 cards from his/her hand. this card is destroyed during your 4th standby phase after activation. [/spoiler]

[spoiler=' Love sign "Master Spark" ']
[img]http://i49.tinypic.com/wk24p3.png[/img]
lore: When this card is activated, select one "Touhou" monster on your side of the field. As long as this card is face-up on the field, once per turn, you can halve that monster's ATK and DEF until the end phase, to inflict damage to your opponent equal to that monster's remaining ATK. This card is destroyed during your 4th standby phase after activation. [/spoiler]

[spoiler=' Four Devas Arcanum "Knockout in Three Steps" ']
[img]http://i49.tinypic.com/qy7rl1.png[/img]
lore: This card can only be activated when you control a face-up "Touhou" monster. During your second standby phase after activation, destroy all spell and trap cards your opponent controls. During your fourth standby phase after this card's activation, destroy all monsters your opponent controls. During your sixth standby phase after this card's activation, all monsters you control during that turn can attack your opponent directly. At that turn's end phase, destroy this card. [/spoiler]

[spoiler=' Moon Sign "Silent Selene" ']
[img]http://i47.tinypic.com/otjibr.png[/img]
lore: This card can only be activated while you control a level 4 or higher WATER "Touhou" monster. Destroy this card during your fourth standby phase after activation. Once per turn, during your turn, you can choose to activate one of the following effects:
-You cannot declare an attack this turn. Increase your life points by the number of face-up monsters on the field X 400.
-Inflict damage to your opponent equal to the number of cards in his/her hand X 100. [/spoiler]

[spoiler=' Sun Sign "Royal Flare" ']
[img]http://i49.tinypic.com/jj5w7b.png[/img]
lore: This card can only be activated while you control a level 4 or higher FIRE "Touhou" monster. during each of your standby phases, place a spell counter on this card (max. 6) . After that, inflict damage to your opponent equal to the number of spell counters on this card X 200. If there are 6 spell counters on this card, and another spell counter is to be placed, remove all spell counters from this card, and then place the spell counter. [/spoiler]

[spoiler=' Brute Sword "Karmatic Punishment of the Idle and Unfocused" ']
[img]http://i45.tinypic.com/e6t15g.png[/img]
lore: You can only activate this card while there is a level 5 or higher LIGHT "Touhou" monster on your side of the field. At the end of each player's battle phase, if any monsters on the turn player's side of the field didn't attack, the turn player takes damage equal to those monsters' total levels X 200. Once per turn, during your main phase 1, you can pay 500 life points to special summon 1 Sword Token (Warrior/EARTH/level 4/ATK 0/DEF 100) to your opponent's side of the field in defense position. That token cannot be used as synchro material or be used as a tribute. [/spoiler]

[spoiler=' Depths "Genetics of the Subconcious" ']
[img]http://i45.tinypic.com/2nb7p8z.png[/img]
lore: You can only activate this card while there are 2 or more face-up monsters on your side of the field, including a level 7 "Touhou" monster, and the other monster you controlled is attacked. Switch the target of the attack to the level 7 "Touhou" monster. [/spoiler]

[spoiler=' Reincarnation "Returning Bridge Ichijou" ']
[img]http://i47.tinypic.com/10fuvfb.png[/img]
lore: Select one level 6 or higher "Touhou" monster on your side of the field to activate this card. The selected monster cannot attack your opponent directly, and as long as it is face-up on your side of the field, your opponent cannot attack any other targets (Directly, or other monsters). Destroy this card during your fourth standby phase after activation, if the selected monster is flipped face-down, or when control of it is switched to your opponent. [/spoiler]

[spoiler=' Night-Blindness "Song of the Night Sparrow" ']
[img]http://i48.tinypic.com/23sasnn.png[/img]
lore: You must have a level 2 or lower WIND "Touhou" monster on your side of the field to activate this card. While this card is face-up on the field, all your opponent's monsters are changed to defense position, and your opponent can't activate cards that target a card(s) on your field. Destroy this card during your 4th standby phase after activation. [/spoiler]

[spoiler=' First Duel "Primate Danmaku Transformation" ']
[img]http://i50.tinypic.com/11l7c0g.png[/img]
lore: Upon activation, select one level 7 EARTH "Touhou" monster on your side of the field. As long as this card is face-up on the field, the selected monster can attack as many times per battle phase as the number of cards in your opponent's hand. Destroy this card when your opponent has no cards in his/her hand.
[/spoiler]

[spoiler=' "Posessed By Phoenix" ']
[img]http://i48.tinypic.com/25svpn5.png[/img]
lore: You must select one level 7 FIRE "Touhou" monster on your side of the field to activate this card. this card cannot be destroyed except by its own effect. As long as this card is face-up on the field, your opponent must reveal his/her hand. After your opponent draws during his draw phase, select one card in their graveyard. Your opponent must then discard one card from their hand to the graveyard, and add the card you selected from their graveyard to their hand. This card is destroyed during your fourth standby phase after activation, or when the monster you selected is removed from the field.
[/spoiler]

[spoiler=' Esoterica "Secretly Inherited Art of Danmaku" ']
[img]http://i46.tinypic.com/2dbs174.jpg[/img]
lore: Select one level 5 or higher WIND "Touhou" monster on your side of the field to activate this card. As long as this card is face-up on the field, each "Touhou" monster you control gains the effects of all other "Touhou" monster you control. Destroy this card during your third standby phase after activation, or when the monster you selected is removed from the field.
[/spoiler]

[spoiler=' Touhou World - Makai ']
[img]http://i50.tinypic.com/6r20ee.png[/img]
lore: All Spellcaster-type monsters on the field gain 300 ATK and DEF. When a "Touhou" monster on your side of the field battles an opponent's monster, if both monsters remain on the field after the damage step, remove from play the opponent's monster.
[/spoiler]

[spoiler=' Touhou World - Hokkai ']
[img]http://i48.tinypic.com/m796bm.png[/img]
lore: While this card is face-up on the field, all face-up monsters' DEF becomes equal to their ATK. Monsters whose DEF was changed by this effect cannot attack that turn.
[/spoiler]

[spoiler=' "Aura of Terror" ]
[img]http://i48.tinypic.com/30sftqv.png[/img]
You can only activate this card if you control a level 6 DARK "Touhou" monster, during your opponent's standby phase. Your opponent cannot declare an attack this turn. Each time your opponent activates a spell card this turn: You can special summon a level 4 or lower DARK "Touhou" monster from your RFG pile.
[/spoiler]

[spoiler='Dream Palace Great Mausoleum']
[img]http://i50.tinypic.com/2ivl07.png[/img]
lore: This card is used to ritual summon "Touhou - Toyosatomimi no Miko". You must also tribute monsters whose levels are equal or higher than 6 from your field or hand.
[/spoiler]

[spoiler=' Scarlet Sign "Scarlet Shoot" ']
[IMG]http://i49.tinypic.com/2i889bm.png[/IMG]
lore: Activate only while you have a face-up level 6 or higher DARK "Touhou" monster on your side of the field, by selecting it. It can attack your opponent's monsters once each during each battle phase. If the selected monster would be removed from the field, destroy this card instead.
[/spoiler]

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  • 5 months later...
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  • 4 weeks later...

Hey. looks like quite a lot of hard work put in. theyr pretty cool i must admit, and the idea seems pretty intriguing, but sometimes, its easier just to keep the effects short and sweet and to the point. it's a cool idea dont get me wrong, but im working on my own and its worked for me if i just stick with a quick and smooth card effect.

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