J-Max Posted December 31, 2011 Report Share Posted December 31, 2011 [center][b][img]http://img84.imageshack.us/img84/1645/20250m.jpg[/img][/b] [b]"White Magician Pikeru" + 1 Spellcaster-Type monster + 1 LIGHT monster Must be Fusion Summoned from your Extra Deck or Graveyard by Banishing the above cards from your hand,or field (you do not use Polymerization). When this card is Fusion Summoned successfully: You can Special Summon 2 Level 4 or below Spellcaster-Type monsters from your hand or Deck to your field in face-up Attack Position. Increase the DEF of this face-up monster by 1000 for each face-up Spellcaster-Type monster that you control. During each of your Standby Phases: increase your Life Points by an amount equal to half of this monster's DEF. If a Spellcaster-Type monster you control would be destroyed in battle: You can decrease the DEF of this face-up monster by 1500; negate the battle and destroy the attacking monster. If this card exists in your Graveyard: When your opponent summons a Spellcaster-Type monster; you can increase their Life Points by 2000; Special Summon this monster to your field in face-up Defence Position.[/b][/center] Link to comment Share on other sites More sharing options...
Dharc Posted December 31, 2011 Report Share Posted December 31, 2011 [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][center][b]"White Magician Pikeru" + 1 Spellcaster-Type monster + 1 LIGHT monster [i]Must be Fusion Summoned[/i] from your Extra Deck or Graveyard by Banishing the above cards from your hand, field or Graveyard (you do not use Polymerization). When this card is Fusion Summoned successfully[i]:[/i] You can Special Summon 2 Level 4 or below Spellcaster-Type monsters from your hand or Deck to your field in face-up Attack Position. Increase the DEF of this face-up monster by 1000 for each face-up Spellcaster-Type monster that you control. During each of your Standby Phases[i]:[/i] increase your Life Points by an amount equal to [i]this monster's DEF[/i]. If a Spellcaster-Type monster you control would be destroyed in battle[i]:[/i] [i]Y[/i]ou can decrease the DEF of this face-up monster by 1500[i];[/i] negate the [i]b[/i]attle and destroy the attacking monster. If this card exists in your Graveyard[i]:[/i] [i]W[/i]hen your opponent summons a Spellcaster-Type monster[i];[/i] you can increase their Life Points by 2000[i];[/i] Special Summon this monster to your field in face-up Defence Position.[/b][/center][/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][center]There, I italicized the fixes. It was really just punctuation and casing mistakes due to the new Problem-Solving Card Text. No big deal.[/center][/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][center]Anyway, I think this has some pretty original effects, and I like them. Also, I like how useful her second effect would be with Bad Reaction to Simochi.[/center][/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][center]All-in-all, it's good, and I'm glad to see you back, J-Max.[/center][/size][/font][/color] Link to comment Share on other sites More sharing options...
J-Max Posted December 31, 2011 Author Report Share Posted December 31, 2011 Thank you very much for the Fixes, left you a Like for that. My main goal in the design was to keep the Life Gain that Pikeru is renowned for but give her some more options too. Seems i've stumbled across some Pikeru & Curran images so I think i'll use them ^^ Thanks again. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 31, 2011 Report Share Posted December 31, 2011 ok, that is way too much def boosting since it can include itself for the spellcaster monster controlled for gaining 1000 def, and the fact you get to special summon 2 spellcaster monsters when this one is fusion summoned, it means you'll have 3 spellcaster monsters on the field therefore, that's 3000 def gain right there, which means it'll jump to 5500 def that and you just said you gain LP equivalent to its def each turn, so you gain 5500 LP a turn, that's WAY too much Link to comment Share on other sites More sharing options...
J-Max Posted December 31, 2011 Author Report Share Posted December 31, 2011 But understand that she requires 3 Monsters including WMP. In other words that means you can't use Fusion Substitutes to get her out so I wanted a pretty kick-ass effect to copliment the difficulty. Heck she's one of the most difficult to get out due to being 3 completely different monsters. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 31, 2011 Report Share Posted December 31, 2011 then what do you think is the absolute quickest way to get it onto the field? Link to comment Share on other sites More sharing options...
J-Max Posted December 31, 2011 Author Report Share Posted December 31, 2011 Obviously have WMP on the field or Grave. Then for the LIGHT you could use anything even a Lightsworn Monster, then a..... Ah I get where you are coming from now. How about if I make it half the DEF in Life Points every turn instead? I wanted her to focus on Healing with the SPecial Summoning 2 Spellcasters as a nice Bonus. Would also work together with the second card I posted today. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 31, 2011 Report Share Posted December 31, 2011 yeah that would make sense again, otherwise you're just gaining WAY too much LP Link to comment Share on other sites More sharing options...
Lord Smeagle Posted December 31, 2011 Report Share Posted December 31, 2011 Oh, s*** - Pikeru support worth using! The pic is, unsurprisingly, adorable. She has the one offensive effect to summon Spellcasters which is neat and then she just kind of sits there and stalls...which is kind of what Pikeru does, so that's fine. Oh, and I lol'd at the fact that she can bring dual Summoner Monks which can bring dual Fire Princesses if you've got the right hand, so you're healing for 3250 and burning for 1000 every turn....and that's just for starters. In the immortal words of TAS Dende: "Because I'm the White Mage. Nobody fucks with the White Mage." Link to comment Share on other sites More sharing options...
J-Max Posted December 31, 2011 Author Report Share Posted December 31, 2011 Glad you like it Smeargle Feels great to be back in RC and all that. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 31, 2011 Report Share Posted December 31, 2011 [quote name='Moe Fantastico J-Max' timestamp='1325315379' post='5740540'] Glad you like it Smeargle Feels great to be back in RC and all that. [/quote] and here I thought you said you'd only drop by here every now and then, J-max Link to comment Share on other sites More sharing options...
J-Max Posted December 31, 2011 Author Report Share Posted December 31, 2011 [quote name='ragnarok1945' timestamp='1325321022' post='5740603'] and here I thought you said you'd only drop by here every now and then, J-max [/quote] lol YCM can't keep me away Rag. I do enjoy posting cards from time to time too. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 31, 2011 Report Share Posted December 31, 2011 no I meant the RC section, not the site itself Link to comment Share on other sites More sharing options...
J-Max Posted December 31, 2011 Author Report Share Posted December 31, 2011 I had a change of heart in the end as seeing other people posting cards just gave me the urges. Didn't want to do just PC as well. Link to comment Share on other sites More sharing options...
Mugendramon Posted December 31, 2011 Report Share Posted December 31, 2011 Can you spell -broke- -as- -f***-? The sole fact of it being a +2 on Summon (assuming all of the materials were banished in the grave, which is the right way to go) makes it broken. OH HELLO, I USE PIKERU AND TWO VEILERS I ALREADY USED TO MAKE A 4500 WALL AND SUMMON SUMMONER MONK FROM MY DECK WHILE I'M AT IT It really is very abusable. Remove the "Materials from Graveyard" clause, That way it won't be a +2 and will actually reward an effort. Link to comment Share on other sites More sharing options...
J-Max Posted December 31, 2011 Author Report Share Posted December 31, 2011 That sounds like a very good suggestion actually but was worried that it would make this card near impossible to Summon. Alrighty effect changed and thanks again mate. Link to comment Share on other sites More sharing options...
Lord Smeagle Posted December 31, 2011 Report Share Posted December 31, 2011 [quote name='Mugendramon' timestamp='1325322776' post='5740629'] Remove the "Materials from Graveyard" clause, That way it won't be a +2 and will actually reward an effort. [/quote] Seconded. Dunno what I was thinking. Link to comment Share on other sites More sharing options...
Mugendramon Posted December 31, 2011 Report Share Posted December 31, 2011 [quote name='Moe Fantastico J-Max' timestamp='1325323022' post='5740632'] That sounds like a very good suggestion actually but was worried that it would make this card near impossible to Summon. [/quote] You [i]do[/i] know that Veiler is LIGHT [i]and[/i] a Spellcaster? Link to comment Share on other sites More sharing options...
J-Max Posted December 31, 2011 Author Report Share Posted December 31, 2011 [quote name='Mugendramon' timestamp='1325323102' post='5740634'] You [i]do[/i] know that Veiler is LIGHT [i]and[/i] a Spellcaster? [/quote] Half the cards in the game I know nothing about yet XD I'm still learning as I go. Link to comment Share on other sites More sharing options...
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