Jump to content

Autoassault Set


Blue-Eyes493

Recommended Posts

Introduction:
This is a set that I made that focuses on monsters that are forced to attack. Just like R2-D2 and C-3PO, their names consists of four characters (not counting the dash) containing a mixture of numbers and letters.

[spoiler=Monsters]
[img]http://img11.imageshack.us/img11/2083/464794q.jpg[/img]
This card must attack if able. When this card is Tribute Summoned successfully, you can equip one monster your opponent controls to this card: This card gains ATK and DEF equal to the equipped monster's ATK and DEF.

[img]http://img441.imageshack.us/img441/9356/464794w.jpg[/img]
This card must attack if able. This card can only be Tribute Summoned by tributing three monsters. One time only, you can destroy all other monsters on your side of the field; This card gains ATK equal to the combined ATK of all monsters destroyed by this effect, until the End Phase.

[img]http://img528.imageshack.us/img528/9066/464794o.jpg[/img]
This card must attack if able. When this card is Normal Summoned: You can Special Summon one "Autoassault" Tuner monster from your Graveyard.

[img]http://img545.imageshack.us/img545/4669/464794c.jpg[/img]
This card must attack if able. This card gains 300 ATK for each time this card attacks and destroys one of your opponent's monsters.

[img]http://img696.imageshack.us/img696/1329/464794m.jpg[/img]
This card must attack if able. One time only, you can discard 1 monster card in your hand; This card gains ATK and DEF equal to that monster's ATK and DEF.

[img]http://img829.imageshack.us/img829/2190/464794.jpg[/img]
This card must attack if able. This card gains 500 ATK for each "Autoassault" monster on the field.

[img]http://img832.imageshack.us/img832/447/464794b.jpg[/img]
This card must attack if able. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of an "Autoassault" monster.

[img]http://img823.imageshack.us/img823/2190/464794.jpg[/img]
1 "Autoassault" Tuner + 1 or more "Autoassault" non-Tuner monsters
This card must attack if able. When this card is Synchro Summoned, you can banish a number of monsters from your Graveyard; This card gains 100 ATK for each monster banished this way.

[img]http://img716.imageshack.us/img716/4409/464794e.jpg[/img]
2 or more "Autoassault" monsters
This card must attack if able. This card must be Fusion Summoned by using Polymerization. This card gains 500 ATK for each "Autoassault" monster used to Fusion Summon this card. In addition, this card gains one additional attack for each "Autoassault" monster on your side of the field.
[/spoiler]

[spoiler=Spells]
[img]http://img600.imageshack.us/img600/4669/464794c.jpg[/img]
Equip this card to an "Autoassault" monster you control. If that monster attacks a face-up Defense Position monster: Destroy it without applying battle damage.

[img]http://img249.imageshack.us/img249/2190/464794.jpg[/img]
Activate only when you control an "Autoassault" monster: Destroy all monsters your opponent controls and none of your monsters can attack this turn.


[img]http://img405.imageshack.us/img405/2190/464794.jpg[/img]
Pick one monster on your opponent's side of the field: It cannot change its battle position or attack, until the end of its controller's next turn.

[img]http://img822.imageshack.us/img822/2214/464794f.jpg[/img]
After your 3rd End Phase, destroy all monsters on the field and this card.

[img]http://img515.imageshack.us/img515/447/464794b.jpg[/img]
Equip this card to one of your opponent's monsters. In your opponent's 2nd Standby Phase, the monster equipped with this card is destroyed.
[/spoiler]

[spoiler=Traps]
[img]http://img51.imageshack.us/img51/8832/464794x.jpg[/img]
Destroy all Dragon-Type monsters on the field.

[img]http://img263.imageshack.us/img263/2190/464794.jpg[/img]
While this card is face-up on the field, all monsters on the field must attack if able. [color=#0000ff]UPDATED[/color]
[/spoiler]

I will add more in the future.

Image Credit:
Image credit for all of these cards goes to Jazinkay.

Link to comment
Share on other sites

  • Replies 50
  • Created
  • Last Reply

6YTR is meh for just atk gain, and it's situational

7F4E is OPed for WAY too much atk gain, can see this getting up to 7500 atk this way, too easy OTK

G53E is also meh. Even Emes the Infinity gains atk faster than that

for P4C4, the stats gaining is good, but I'm not sure if you need to put a max limit to how far it can go

Link to comment
Share on other sites

[quote name='ragnarok1945' timestamp='1325572463' post='5745948']
6YTR is meh for just atk gain, and it's situational

G53E is also meh. Even Emes the Infinity gains atk faster than that

for P4C4, the stats gaining is good, but I'm not sure if you need to put a max limit to how far it can go
[/quote]
Now, what about the other ones. Are they good or should I change them? And if yes, what to?

Link to comment
Share on other sites

[quote name='Blue-Eyes493' timestamp='1325609778' post='5746264']
1. Okay, I'll raise it's attack to 2000.
2. So, then should I change it to half the ATK and DEF?
3. So, then what should I raise it to?
4. I just do not want it to gain that much ATK and DEF.
[/quote]

I don't think you need to change it to half the atk/def, but put some limit on how far the stats can reach via that effect

Link to comment
Share on other sites

[quote name='Blue-Eyes493' timestamp='1325692155' post='5747788']
Thanx, but should I change any of these:
6YTR is meh for just atk gain, and it's situational

G53E is also meh. Even Emes the Infinity gains atk faster than that

for P4C4, the stats gaining is good, but I'm not sure if you need to put a max limit to how far it can go
If yes, what to?
[/quote]

Well what number are you thinking of right now?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...