Blue-Eyes493 Posted January 7, 2012 Author Report Share Posted January 7, 2012 Okay, I gave it another effect. Link to comment Share on other sites More sharing options...
Haivijo Posted January 8, 2012 Report Share Posted January 8, 2012 B4W9 is waaaaaaayyy to cheap. 2000 attack and lets you summon again! I don't give a cows penis if it has to attack! It is too cheap!!![quote name='Haivijo' timestamp='1325984387' post='5753452'] B4W9 is waaaaaaayyy to cheap. 2000 attack and lets you summon again! I don't give a cows penis if it has to attack! It is too cheap!!! [/quote] And 7F6E needs to bee lvl 9. He could kill in one turn!!! Link to comment Share on other sites More sharing options...
Blue-Eyes493 Posted January 8, 2012 Author Report Share Posted January 8, 2012 Okay, will fix. Link to comment Share on other sites More sharing options...
Blue-Eyes493 Posted January 8, 2012 Author Report Share Posted January 8, 2012 There, is it good now? Link to comment Share on other sites More sharing options...
Blue-Eyes493 Posted January 8, 2012 Author Report Share Posted January 8, 2012 Added a tuner monster. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 8, 2012 Report Share Posted January 8, 2012 Y209 is nothing really new there's nothing really wrong with the effect or anything, but without seeing what your synchros look like it's not exactly easy to judge Link to comment Share on other sites More sharing options...
Blue-Eyes493 Posted January 8, 2012 Author Report Share Posted January 8, 2012 It's actually Y2O9, but okay, I will add a synchro monster. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 9, 2012 Report Share Posted January 9, 2012 let us know when you do Link to comment Share on other sites More sharing options...
Blue-Eyes493 Posted January 9, 2012 Author Report Share Posted January 9, 2012 Added a Synchro monster. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 9, 2012 Report Share Posted January 9, 2012 the banshing effect is OPed yes the atk gain isn't really too much, but you said EITHER player's Graveyard, which means you can technically banish all your opponent's cards too that's just broken. I'd make it affect only your graveyard. Or if you MUST keep your opponent's graveyard as part of the effect, I'd limit that to no more than 3 cards Link to comment Share on other sites More sharing options...
sd97 Posted January 9, 2012 Report Share Posted January 9, 2012 did you draw those monster, spell, trap ? Link to comment Share on other sites More sharing options...
Blue-Eyes493 Posted January 10, 2012 Author Report Share Posted January 10, 2012 [quote name='sd97' timestamp='1326125677' post='5756171'] did you draw those monster, spell, trap ? [/quote] No, I did not. They all come from Jazinkay. So, do you want to give me a review of some of my cards. Link to comment Share on other sites More sharing options...
sd97 Posted January 10, 2012 Report Share Posted January 10, 2012 I didnt understand [font=tahoma, helvetica, arial, sans-serif]what you mean[/font] ''[font=tahoma, helvetica, arial, sans-serif]This card must attack if able'' [/font] [font=tahoma, helvetica, arial, sans-serif]is it to activate the effect ?[/font] [font=tahoma, helvetica, arial, sans-serif]other than that it good[/font] [font=tahoma, helvetica, arial, sans-serif]OCG: 9/10 '' See the words above ''[/font] [font=tahoma, helvetica, arial, sans-serif]OverPower: No 14/15 '' See weak point ''[/font] [font=tahoma, helvetica, arial, sans-serif]Pic and Title : Cool [/font] [font=tahoma, helvetica, arial, sans-serif]Strong Point[/font][list] [*]The pic and the title goes together great [*]Your OCG is good [/list] Weak Point[list] [*]The '' Infestation Bug '' Spell Card is a little bit too strong, i think it will be better if you do '' In your opponent 2[sub]nd[/sub] Standby Phase, the monster equipped with this card, is destroyed '' well... it's your choice [/list] I give you a 22/25, 88% or B+ anyways, you passed Link to comment Share on other sites More sharing options...
Blue-Eyes493 Posted January 12, 2012 Author Report Share Posted January 12, 2012 [quote name='ragnarok1945' timestamp='1326108715' post='5756032'] the banshing effect is OPed yes the atk gain isn't really too much, but you said EITHER player's Graveyard, which means you can technically banish all your opponent's cards too that's just broken. I'd make it affect only your graveyard. Or if you MUST keep your opponent's graveyard as part of the effect, I'd limit that to no more than 3 cards [/quote] Ok, I fixed it.[quote name='sd97' timestamp='1326239420' post='5758212'] I didnt understand [font=tahoma, helvetica, arial, sans-serif]what you mean[/font] ''[font=tahoma, helvetica, arial, sans-serif]This card must attack if able'' [/font] [font=tahoma, helvetica, arial, sans-serif]is it to activate the effect ?[/font] [font=tahoma, helvetica, arial, sans-serif]other than that it good[/font] [font=tahoma, helvetica, arial, sans-serif]OCG: 9/10 '' See the words above ''[/font] [font=tahoma, helvetica, arial, sans-serif]OverPower: No 14/15 '' See weak point ''[/font] [font=tahoma, helvetica, arial, sans-serif]Pic and Title : Cool [/font] [font=tahoma, helvetica, arial, sans-serif]Strong Point[/font][list] [*]The pic and the title goes together great [*]Your OCG is good [/list] Weak Point[list] [*]The '' Infestation Bug '' Spell Card is a little bit too strong, i think it will be better if you do '' In your opponent 2[sub]nd[/sub] Standby Phase, the monster equipped with this card, is destroyed '' well... it's your choice [/list] I give you a 22/25, 88% or B+ anyways, you passed [/quote] 1. No, it just has to attack if able. That is just a seperate effect for it. 2. There, I fixed the weak point. Link to comment Share on other sites More sharing options...
sd97 Posted January 12, 2012 Report Share Posted January 12, 2012 [color=#000000][size=4]Well.. in that case (1.), you don't need to write "[font=tahoma, helvetica, arial, sans-serif]This card must attack if able".[/font][/size][/color] Link to comment Share on other sites More sharing options...
adriannogiovanny Posted January 12, 2012 Report Share Posted January 12, 2012 great global strategy...but your win is a bit uncertain Good job Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 13, 2012 Report Share Posted January 13, 2012 [quote name='Blue-Eyes493' timestamp='1326334151' post='5760486'] Ok, I fixed it. 1. No, it just has to attack if able. That is just a seperate effect for it. 2. There, I fixed the weak point. [/quote] all right, then it should be fine now when can we see another update? Link to comment Share on other sites More sharing options...
Blue-Eyes493 Posted January 13, 2012 Author Report Share Posted January 13, 2012 [quote name='sd97' timestamp='1326407688' post='5761498'] [color=#000000][size=4]Well.. in that case (1.), you don't need to write "[font=tahoma, helvetica, arial, sans-serif]This card must attack if able".[/font][/size][/color] [/quote] If I do that, how will they know if they need to attack while in Attack Position.[quote name='ragnarok1945' timestamp='1326420090' post='5761948'] all right, then it should be fine now when can we see another update? [/quote] In time. Link to comment Share on other sites More sharing options...
Blue-Eyes493 Posted January 14, 2012 Author Report Share Posted January 14, 2012 Added another trap card. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 14, 2012 Report Share Posted January 14, 2012 you were supposed to tell us WHICH of the two it was, 493 Link to comment Share on other sites More sharing options...
Blue-Eyes493 Posted January 14, 2012 Author Report Share Posted January 14, 2012 Oh, it's forced war. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 15, 2012 Report Share Posted January 15, 2012 well Forced War kind of reminds me a little bit of Final Attack Orders though it doesn't have the must atk if able, that's more derived from Berserk Gorilla that where you got it from? Link to comment Share on other sites More sharing options...
Blue-Eyes493 Posted January 15, 2012 Author Report Share Posted January 15, 2012 No, I actually got an idea, and this is the idea: "Why not make a card that carries the Autoassault's weakness to your opponent's monsters." I also added the part about flipping the monsters to face-up Attack Position and all that, so the monsters have to use that effect. So anyway, did I do good on it. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 15, 2012 Report Share Posted January 15, 2012 well there wasn't anything wrong with the idea it was just that the 1st effect was too siphoned from Final Attack Orders and made it a bit meh Link to comment Share on other sites More sharing options...
Blue-Eyes493 Posted January 23, 2012 Author Report Share Posted January 23, 2012 There, fixed it. Link to comment Share on other sites More sharing options...
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