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Black Witch of The Night & Angel of The Divine Light


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The effects aren't too original but hey......

[spoiler=Black Witch of The Night][img]http://img710.imageshack.us/img710/850/472406.jpg[/img]
Discard one Spellcaster-Type monster from your hand: This card cannot be destroyed by card effects this turn. Once per turn, target one Spellcaster-Type monster in your Graveyard and pay 1200 Life Points: Special Summon the target. You cannot Normal Summon or set the turn you activate this effect.[/spoiler]

[spoiler=Angel of The Divine Light][img]http://img214.imageshack.us/img214/3708/472406b.jpg[/img]
You can Special Summon this card by Tributing one Fairy-Type monster you control. This card gains 300 ATK each time a Fairy-Type monster is summoned. Once per duel, you can Tribute this card and 1 other Fairy-Type monster you control: Both player's Life Points become equal to the combined original ATK of the Tributed monsters.[/spoiler]

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[quote name='ragnarok1945' timestamp='1327170318' post='5774235']
LP gain effect should be good as well, though I fail to see the point in boosting your opponent's LP too
[/quote]

It's not so much supposed to be a gain as it is to level the field. Let's say your opponent's Life Points were like 3000 higher than yours: You use this effect and now it's even. That's the angle I was going for.

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Begging for comments are going to get you any.

Effects are pretty bog standard, you probably added [font=arial,helvetica,sans-serif]the opponent gaining LP due to to try and make the card fairer however it doesn't really need it, anyway; nice concept it needs a little work though.[/font]

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