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New Gladiator Beast


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[size=5]The cards are the same just changed name and picture please tell me which one you think its the best also if possible , rate.[/size]


[img]http://img404.imageshack.us/img404/7222/427513j.jpg[/img]

OR

[img]http://img37.imageshack.us/img37/5285/427513.jpg[/img]


Lore for winged: If this card was Special Summoned by the effect of a "Gladiator Beast" monster gain 1500LP.Once per turn you can send 1 "Gladiator Beast" from your hand to the deck to special summon one "Gladiator Beast" from your deck with equal or lower lvl.At the end of the battle phase if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" from your Deck, exept "Gladiator Beast - Winged Tiger".

Just changes the end.

Lore for armored:If this card was Special Summoned by the effect of a "Gladiator Beast" monster gain 1500LP.Once per turn you can send 1 "Gladiator Beast" from your hand to the deck to special summon one "Gladiator Beast" from your deck with equal or lower lvl.At the end of the battle phase if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" from your Deck, exept "Gladiator Beast - Armored Tiger".

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Hello, Paulo Silva. =]

My opinion of this card is that it's too powerful and lulzy. What i mean by that is this:
You can attack with some GB and then get this guy onto the field pretty easily. As soon as that happens, instant 1500 LP boost. That's a bit much, but not overly powerful right off the bat. I think that part's fine.
After that you can immediately use his effect in the second main phase, spewing out another monster from the deck. This leads to quicker contact fusions or Xyz, pretty much for free. And since you must send the card in your hand to the deck first as a cost you can then target that very card to be Special Summoned by this monster's effect, so effectively you can SS any card from your hand, as long as it's a Glad Beast, once per turn. That's a powerful effect.

Here's how i'd change the card:

"When this card is Special Summoned by the effect of a "Gladiator Beast" monster: gain 1500 Life Points. If this card was Special Summoned by the effect of a "Gladiator Beast" monster: You can reveal 1 "Gladiator Beast" monster in your hand to Special Summon 1 "Gladiator Beast" monster from your deck with a level equal to or lower than the level of the revealed monster, and that monster's effect is negated. This effect can only be used once while this card is face-up on the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Armored Tiger"."

I believe that lore is right, though i may be a bit rusty. I haven't been back to the forum in quite a few months.

I did the changes for the following reasons: One, you can't target the monster you would have sent back to the deck with the cost in the original effect. You can still summon one out of the deck, but at a cost. Your monster's effect is negated *and* your opponent knows a card in your hand. Much more balanced than the effective "special summon one from the hand" type effect. (I know that's not what it says, but that's basically what you *could* do with it if you so wanted....) Two, the "Once while face up" effect makes it more balanced as well, and it isn't that bad anymore. This makes him a "burnable" monster that you can just contact fusion with. You gain some life, main phase two into some fusion monster and send this guy back to the deck. Not a bad combo.

If you keep it up with that guy you'd have some great strategies to pull out any contact fusion you'd want and still gain life often enough. That's still pretty powerful, even though i just pretty much nerf'd the original card idea.

Basically this guy could be fine at level 5 and still make Glad Beasts top tier. If it was your original effect this guy would be broken. If it were my way, he'd be the Wind-Up Zenmaity of Glad Beasts. That's just powerful.

As your card stands now, 6/10. If it was upgraded to my effect: 8/10. The images selected could be better, but that type of eye comes later down the line with card making. =]

keep up the good work.

-kale.

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[quote name='ragnarok1945' timestamp='1330048821' post='5836862']
well 1500 LP is good, it'd be still better to burn

I think the armored one looks a bit better though
[/quote]

He is right, is better to make it a burn damage effect. But less than 1500, it would be too much. Gladiator beasts use more agressive tactics.

Also i think it's 'return to the deck', not 'send to the deck'.

And yes, the armored tiger pick is better, but GBs have their names based on types of gladiators.

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[quote name='HadesRuler' timestamp='1330049357' post='5836890']
He is right, is better to make it a burn damage effect. But less than 1500, it would be too much. Gladiator beasts use more agressive tactics.

Also i think it's 'return to the deck', not 'send to the deck'.

And yes, the armored tiger pick is better, but GBs have their names based on types of gladiators.
[/quote]

yeah I was thinking 1000 is the max, unless you think that's still too high, HadesRuler

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[quote name='ragnarok1945' timestamp='1330049418' post='5836893']
yeah I was thinking 1000 is the max, unless you think that's still too high, HadesRuler
[/quote]

Yes, i would say 1000 damage, or 800.

And for the second effect, you should either remove it or make the Special Summoned monster unable to activate it's effect.

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[quote name='ragnarok1945' timestamp='1330050869' post='5836945']
don't make it unable to activate its effect PERMANENTLY
[/quote]

If the special summoned monster could activate its effect would make the card OP'd.

e.g.: You use armored tiger effect to special summon bestiari which would then activate it's effect to destroy a Spell/Trap card and then immediately contact fusion Gyzarus to destroy 2 more cards.

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[quote name='HadesRuler' timestamp='1330051260' post='5836963']
If the special summoned monster could activate its effect would make the card OP'd.

e.g.: You use armored tiger effect to special summon bestiari which would then activate it's effect to destroy a Spell/Trap card and then immediately contact fusion Gyzarus to destroy 2 more cards.
[/quote]

well yeah I meant just maybe for like 1 or 2 turns it can't activate the effect

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Wow thanks for reviews, i know GB's usually do agressive tactics and names of gladiators but this is the probably best i remembered also some lp boost of 1500 i thin kwould be actually help but i was thinking if activate the effects of return ot deck paying a price for example 700lp or remove it from play at end phase what ya think?.

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