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Shin Megami Tensei: Persona, Return of The Dark Hour [OoC Thread]


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i'd be willing to change Jaz's style to piercing, a short sword can easily be thrust. Ooooorr, and I'm just dreaming here, but Jaz could be able to switch styles, slash to piercing and vice versa, but it can be turned down. im fine with whatever's ull decide, admiral.

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[quote name='Admiral_Stalfos19' timestamp='1332717611' post='5888540']
Why's everyone [i]insisting[/i] on using Slashing weapons for?! D:
[/quote]

That would be because the vast majority of weapons before the invention of gunpowder were bladed ones. The ones that weren't were spears, mauls or bows. Fact is, in war, having a sharp edge is more useful on a weapon than not having one.

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[quote name='Corona Ray' timestamp='1332724751' post='5888792']
But really, since Kaito is adept at hand-to-hand combat, that would be having Strike in his arsenal alongside Pierce from his guns, correct?
[/quote]

Well yeah, but you could argue the same thing with Mitsuru's boot to the face that she does when she goes a critical hit, and yet it still deals Slash damage overall since it was part of a combo :I

EDIT: Stupid YCM, that's the [i]second [/i]time it's f***ed up the OP!

...

That's it, I'm off to bed. I'll see if I can fix it in the morning, but right now I'm too tired to deal with it -_-

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[spoiler=APP WIP]
Name: Soren Ragus
Gender: Male
Age: 17
Allegiance: CASA
Arcana: Juctice
Class: Junior
Appearance: (I expect to see 6 lines of text at the very least, although you're more than welcome to delve into the appearance bit more. You may also present a pic to go with your text if you like, but if you do, please place it in a spoiler so I don't have to, and make sure to describe the elements that can't be seen in the pic only, so we don't have to try to imagine anything different to what the pic displays. Oh, and be sure to include a height figure)
Personality: (6 lines is enough I feel, as a minimum. It shouldn't be too much for anyone good to sum up. Whatever you do though, don't try and cheat by putting in describing a bit about the fighting style or summoning style. They have their own categories)
Biography: (I will not accept anything less than 10 full lines, no matter what the situation. Seriously, it's a biography, it should be able to come off at a decent length. If you want to split those 10 lines into 2 paragraphs, that's fine by me. Make sure to include how your character's first experience with The Dark Hour, and perhaps fighting off the Shadows for the first time)
Weapon of Choice: Duel Tomahawks
Damage Element: Slash
Fighting Style: (How exactly your character goes about using his/her weapon. I'll be fair: you have a minimum of 4 lines to describe your character's fighting style. That should be plenty)
Evoker & Summoning Style: (The colour and/or appearance of your character's Evoker, and how he/she uses it to summon his/her Persona(e). You have the same 4 line limit as before, except this time, I've at least allowed you to customize your Evoker a bit)
Initial List of Skills: (You can choose up to 5 Skills from each Persona you control (so that's 5 for 1 Persona and 10 for 2 Personae) on the condition that you only use spells that your Personae actually know. If you use 2 Personae, please label which Persona can use which Skill by placing the name of the Persona in brackets. Oh, and for a list of spells you can use, check the Available Skills in the Things You May Need to Know)
Initial/Primary Persona:Arcangel
[spoiler=Appearance][img]http://images.wikia.com/megamitensei/images/1/13/ArchangelSMT.jpg[/img] [/spoiler]
Elemental Strengths & Weaknesses: (Which elements your character's Persona is strong against, can block, reflect and absorb or is weak against. If you're using an in-game Persona, I recommend you stick to the type charts provided in the Shin Megami Tensei games if you're new to Persona as a whole, but note that you can use any type chart if multiple are provided. YCM members that are more experienced with the Persona series may use a custom type chart instead, which I will accept as long as it makes sense. Personae must have at least one weakness and no more than 3 resistances, none of which may be Almighty, and its Elemental Management Value must be 5 or less (more information on the Elemental Management Value can be found in the Things You May Need to Know section). If an in-game Persona can learn a skill that gives it a resistance to a specific element, you may treat the Persona as if it already knows that skill, as long as it doesn't already have 3 resistances on its own and would still have at least one weakness even after applying that skill, and the resistance that skill gives doesn't bring the Elemental Management Value to anything greater than 5)
Ultimate/Secondary Persona: Dominion
[spoiler=Appearance]:[img]http://images4.wikia.nocookie.net/__cb20090828100835/megamitensei/images/2/24/DominionP4.png[/img] [/spoiler]
Elemental Strengths & Weaknesses: (Just rinse and repeat from above, but keep in mind that this segment is for your Ultimate or Secondary Persona, whereas the above is for the Initial or Primary Persona. That's the reason why you see this thing twice. The Ultimate Persona isn't exempt from the resistance rule, but it's Elemental Management Value maybe increased to 6, and you do not need to give it a weakness if you don't want to. However, it must share the same resistances as your Initial Persona at the very least (although those resistances maybe weakened if desired), and cannot acquire different weaknesses unless it can learn a skill that can eliminate said weaknesses. In such a case, pretend it already knows those skills.)
Theme Song: (A music score that you believe would suit your character nicely)
[/spoiler]

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[spoiler= Kyo Miyamoto]
[b]Name:[/b] Kyo Miyamoto
[b]Gender:[/b] Male
[b]Age:[/b] 21
[b]Allegiance:[/b] Strega
[b]Arcana:[/b] The Hanged Man
[b]Day Job:[/b] Freshman college student, majoring in Classic Literature.
[b]Appearance:[/b] Kyo is a rather plain-looking person, with a plain face and short brown, verging on black, hair not cut in any particular way. Though he has hazel eyes usually, he wears a pair of particularly special corrective lenses that add a slight sheen to his eyes, making them appear almost golden if looked through at the right light; these same lenses tend to reflect yellow light in extreme darkness as part of a cat-eye effect, which can make his eyes appear startling during nights without much other light around.
Kyo appears almost painfully average. He doesn't have any particularly marking exterior features, has the sort of half-fat, half-starved muscle tone attributed to slackers around the world- a slimness not necessarily born out of exercise, but out of a lack of movement in general. His body type isn't exactly unattractive, however; he stands at 6'3, and has sort of the beginnings of muscle tone if one looks closely, somehow, and not an unreasonably unattractive face. The main problem with Kyo is that he's simply unmemorable- the type of person who you could recognize the face of, but never quite remember the name.
If any part of him isn't generally seen almost everywhere else, it's the pocketwatch he seems to keep with him everywhere except for a digital one- made of silver, seeming reasonably expensive, with an engraving of an appletree on the front of it. Typically, he'll keep the watch in his pocket, with the chain either stuffed out of sight or kept clipped to his waist, depending on the context on hand.
Though Kyo has a number of outfits, most of them are very ordinary in most regards. His school clothing generally consists of a sky-blue light coat over a fine white dress shirt, pair of light tan pants with a simple black belt, a diamond-shaped red tie and a pair of shined black shoes.
[b]Personality:[/b] Kyo is a procrastinator and all-around lazy slacker to the -nth degree. While he isn't unintelligent or talented, he simply lacks conviction or motivation; to him, there's really no point in striving for anything. Life should be taken as you go along, without being concerned with silly things like 'dreams' or 'goals'. Both of those are simply constructs people make for themselves to make them feel better- almost nobody will ever achieve them. And even if they do, what's the point? They're happy now? Kyo feels perfectly happy now where he is, so he doesn't see any particular reason to look elsewhere for it. That'd just be expending effort for no real reason- which, as most might glean, is a sort of reoccurring theme with every decision he's ever made.
Kyo is a very logical fellow and keeps tabs on modern science and politics whenever he can. He's a devoted atheist, and expands that to just about everything- superstitions are silly nonsense, religions are no better. He's not particularly evangelical about this, of course- it's simply a philosophy he himself runs by, and he doesn't need to defend it or spread it to others as the 'true way'. Since it doesn't matter what people believe, really, there's no benefit to stopping people from deluding themselves. That's their problem, really.
As an interesting duality to his disbelief in the unreal, however, Kyo is very interested in the creative ideas of others, especially the classics. He's read countless old stories, old themes on thousand-year documents and legends from across all of history, of course no believing them but finding a certain sort of applicability in those stories to real life as it happens. He waxes philosophical a lot as a result of that, directly applying lessons he can glean from these stories to life itself.
Despite all this, however, Kyo is still a reasonably nice person. When interacting with others, he's quieter but not silent in the least. He makes normal conversation, and he's a pretty dependable friend, if not particularly interesting to be around.
[b]Biography:[/b] Kyo has lived in Gin his entire life, and as a small child he was particularly imaginative. His neighbours frequently knew him as the one with a number of imaginary friends- and indeed, he did have a number of imaginary friends. Kyo liked reading from a ridiculously young age, and always gravitated to the classics- he made friends out of Julius Caesar, chatted with Susanoo-no-Mikoto, took advice from Sun Tzu, and hung out with Heracles. He was always outside, having fun with the characters he read about as if they were actually, physically, there- and while it was charming for a while, his parents eventually worried. He would have to grow up and learn that the world wasn't like his storybooks, would he? Eventually, they put him into psychiatric therapy, who they hoped would sort him out.
The psychologist that he met with was effective at instilling a sense of normality in him- perhaps a little too effective. Kyo never really remembered what happened with his chats with the psychologist, but his previous dreams were quickly broken down. Most of his friends never existed- and the ones that did, were probably nothing like they were written about. Sure it was sad, but that was how it worked.
Though he continued to read, Kyo stopped being enthusiastic about the mythological characters he read about. He didn't visualize them any longer- they weren't real, he knew. They were just stories, entertaining though ultimately pointless. Some had applicability to life as they knew it, which was helpful- he became known rather quickly as the philosophical kid, right before he turned into the lazy kid when he stopped applying himself. At first, the teachers were worried about this sudden change in personality- but then it became normal. They stopped caring, as did Kyo. And that's how it worked for a while, one of the brightest kids squandering his talent because he thought it was pointless.
Eventually, Kyo made friends with an exchange student; Izumi Murakami, though he primarily used her surname. Kyo enjoyed their chats, if only because her energy was rather amusing to watch, even if it was usually directed at insulting him. He wasn't ever actually offended- why would he be? What would that accomplish? But it was still better when she came to see him as a friend, if only because their conversations were interesting. Murakami had a number of opinions that he might have taken on himself, if he continued on with his childhood delusions. He broke the truth to her slowly as she asked for his opinion, and surprisingly she seemed to take it for the most part. Kyo wasn't exactly happy, but for some reason he felt a little disappointed - he wondered if someone could prove him wrong, and it didn't seem like one would.
Time went on. Kyo eventually went to High School, where he continued to talk to Murakami regularly. Life went on as usual.
Middle Garden Academy was the same as any other, and nothing important happened there. He graduated, and decided to go to a middling-ranked college for a degree in Classics, figuring that was as good an idea as any.
It was there that he met Keisuke Ishida.
Keisuke was alumni of the same college that Kyo attended, a major in Civil Law who had gone on to become a defence attorney of some repute- and also happened to head up the school's Go club. Kyo, out of a whim more than anything, joined the club and was slightly surprised to find himself invited to accompany Keisuke in his limousine to somewhere unknown. He was even more surprised to find that this visit was nonopinional, as enforced by Keisuke's large and scary-looking bodyguards. Not really having a reason to resist, Kyo went along- he suspected that Keisuke was a member of the Yakuza or some sort, and he was either being recruited or extorted.
The truth was far more outlandish.
Kyo blacked out almost as soon as he got in the car- and when he came to, he was still in the car, though he felt like a truck had run over him a few times. Keisuke, same as ever, explained to him things that he wouldn't have believed even in his youngest days; beings called Shadows stalked the world during a hidden hour in the day, freezing the world over and slowly cooling Gin City during the real time too. He was told that certain people were gifted with the power of Persona- the ability to control their basic Superegos, which could be used to defend one's self from the Shadows. Persona could be used to prove the existence of shadows to society on a whole- but that would take time. Shadows appear very rarely, but present an omnipresent threat. In order to fully protect the earth, everyone needs to see the shadows- with their own two eyes. Even the most realist person in the world would have to admit evidence they could see and touch themselves.
And just as Kyo was going to shut him out, Keisuke opened the door, and Kyo's world widened.
Ice as far as the eye could see- and, [i]things, [/i]crawling through the streets, through [i]people. [/i]It was as if time itself had just stopped.
And in place of Hanged Horse Park, the spot where he had played all the time as a child... there was a massive gap. A chasm, infinitely deep, throbbing with darkness and simple wrongness, a sense of something that had to be corrected.
The door closed.
Kyo listened, and turned his attention back to Keisuke just as he mouthed the words that would shape Kyo's place from then on.
Strega.
[b]Weapon of Choice: [/b][url="http://en.wikipedia.org/wiki/Shinai"]Shinai[/url]
[b]Damage Element:[/b] Strike
[b]Fighting Style:[/b] Kyo notably uses a nonlethal weapon, a shinai, as his primary weapon of choice, and as such doesn't treat it with the same sort of respect that others might with theirs. While he is reasonably experienced in kendo, Kyo tends to use his shinai more as an overly large stick rather than a sword- he includes a baseball swing as part of his standard gamut of techniques, for example.
That said, Kyo's shinai isn't totally harmless. While it isn't particularly effective against humans, it still works against shadows when he puts enough muscle into it- and Kyo indeed attempts to use as few attacks as possible to maximize his damage, forcing all of his muscles to work together into a single strong hit when possible. He typically stays flatfooted in combat, standing in a single area and blocking most attacks, waiting for an opening- the shinai is very good for misdirection, and he will deflect misplaced hits whenever he can.
Kyo holds his Shinai with one hand, but always strikes or blocks two handed. He always has a hand hovering over his Evoker, just in case he needs to pull it out quickly.
[b]Evoker & Summoning Style: [/b]Kyo's Evoker is a very plain looking gun, bearing Strega's logo near the butt. The finish is a dazzling silver, and the weapon always appears in good condition, as if it is polished every day; the other side of the butt, reversed from the Strega logo, bears the same stylized apple tree as the symbol on his pocket watch.
When Kyo uses his Evoker, he tends to stare directly down the barrel by placing the muzzle right between his eyes; in order to do that, he holds his gun backwards when he pulls it out (though not upside down), and pulls the trigger with his thumb, typically spinning it around once on his thumb before he does so. Kyo does this regardless of whatever danger there might be in the area, and is normally very passive even when around a large number of enemies.
[b]Initial List of Skills:[/b] Kill Rush
Cruel Attack
Fatal End
Tarunda
Enradi

[b]Initial/Primary Persona: [/b]Sisyphus
[b]Appearance: [/b]Sisyphus is a massive man with dark-olive skin and bulging muscles uncovered by any sort of clothes except for a baseline loinwrap, appearing as a veritable giant. His body is clean of any sort of hair, except for his head, which is darkened and indistinct as if it is covered by shadow- one can vaguely make out the features of his face, which include a head of long, shaggy and uncut hair as well as a rather great beard. His dark features are topped with a tiny golden crown, humorously tiny and pointless compared to the extremes of Sisyphus' other details.
All four of his gigantic muscles- both legs and arms- are bound with great steel manacles, which all tie around a huge rock that Sisyphus is carrying on his back. The stone doesn't appear to be anything special aside from having a ring of golden metal to it that all the manacles tie onto, but Sisyphus notably struggles to hold it up, despite how strong he appears to be. When Sispyhus is summoned, he makes a herculean effort to carry his boulder, but stumbles forward and seems to attempt to keep his balance. When he attacks with physical strikes, he slams the stone into the ground before moving forward to attack- when using a spell, he picks the stone off of his back and holds it up, where it glows with energy, before resting it on his shoulders again with noticeable pain.
[b]Elemental Strengths & Weaknesses:[/b] Strong against Slash and Strike.
Blocks Lightning.
Weak against Wind.

[b]Ultimate/Secondary Persona: [/b]Hangatýr
[b]Appearance: [/b]Hangatýr is a tall, beautiful-looking man with long black hair that flows from a grown of mistletoe around his head, one of the twigs being snapped right before the white berries. He wears a long, flowing black toga that he has pulled around him, which conceals his entire body except for his feet; while the left appears normal, the left is circled with black thorns around the ankle, forming almost a sort of bracer. When he moves and more of his body can be seen, it is obvious that he has a god's musculature- powerful and carved, almost a picture of perfection, though slightly more feminine and slim than most gods of battle.
ThoughHangatýr has a weapon, it is a spear that seems to be made of a deadly arrowhead with pronged sides attached to a gnarled old stick- the weapon is actually stuck through Hangatýr's body, with the point of exit being right above his left side and the point of entrance on his lower right; the wound itself is concealed by his toga.Hangatýr never actually draws the spear; when he is attacking physically, he simply dives forward and strikes with his bare fists. When he is using magic, he opens a hand and raises it to the heavens, calling down magic on the opponent.
[b]Elemental Strengths & Weaknesses:[/b] Strong against Slash and Strike
Blocks Pierce
Reflects Lightning
Weak against Wind

[b]Theme Song:[/b] [url="http://www.youtube.com/watch?v=zMw9cu54gXc"]"Story Of My Life", Social Distortion[/url]
[/spoiler][spoiler= Senis]
[b]Name:[/b] Senis
[b]Gender:[/b] Female
[b]Age (purported): [/b]18
[b]Age (since activation): [/b]30 to 50, exact dates are unclear.
[b]Allegiance:[/b] Strega
[b]Arcana:[/b] The Star
[b]Day Job:[/b] Freelance computer maintenance.
[b]Appearance:[/b] Senis appears as a young, rather serene girl with pale blue hair that flows, unbound, down to her waist, without any particular style binding it to a certain look. She is rather short, with a petite frame that can make her seem even younger than her assumed age; she barely reaches 4'10 when standing fully upright, and has very slight features that could allow others to mistake her for a child, if it weren't for the mature look of her face.
Senis has attractive features, but the way they're put together almost feels wrong- individually they should come off as appealing or cute, but together they seem to be little more than dressing on a lifeless brick. Her eyes are larger than usual, grey orbs with a hint of violet in the back, but they are dead- unless something particularly special grasps her attention, they are dull and lifeless. She has a small, rather regular nose, simple cheeks, and slightly catlike eye sockets.
Senis has exactly one set of clothing; a short red skirt, simple white button-up shirt and a black vest she leaves unbuttoned, with a pair of black shoes and knee-length socks. She wears a pair of blue rectangular glasses, though not that she needs them for anything; they are the only addition to her appearance that she has ever made.
Unlike later-build Anti Shadow Devices, Senis is designed to appear exteriorly identical to a human, and does not have the same external armour plating that later models were built with.
[b]Personality:[/b] 'Inhuman' sums up Senis in as many words- on a simple examination, she doesn't seem to have any real emotions, as one would call them. Senis does not express herself, does not change her facial features in regard to what is happening at the moment, speaks in a dry monotone (if at all), and doesn't appear to let emotionality cloud purely logical thinking. It's very simple to see Senis as what she is- a machine, capable of emulating human life to a degree but never replicating it. Most consider her to be a weapon, a thing to be directed, rather than a sapient being under her own power; and indeed, Senis doesn't appear to take any independent action, instead only doing what she is ordered to do with a cold, dispassionate loyalty.
Of course, all these are simple assumptions made from her actions. In reality, Senis has plenty of emotions- she's just not sure how, or why she should, show them in most cases. Most particularly, Senis is disturbed that her purpose has been chosen for her- strange as it sounds, she values her own independence over anything else, and enjoys doing little, almost insignificant shows in order to prove to herself that she's capable of doing what she wants, if she were to want it- such as taking a slightly longer path to get somewhere, for instance, or taking a slightly liberal view of her assignment when she completes it. She doesn't see why she shouldn't take orders -that's why she is built, after all, and her circuits are unable to comprehend doing something completely of her own volition- but at the same time, she needs to validate that she is willingly doing these things.
Senis is aware that humans connect to each other emotionally, and on some level she desires that sort of thing for herself- but she has no idea how to go about doing it, and even in compiling information she still doesn't seem to quite get it. She attempts to compile information regarding it, but human action is simultaneously illogical and annoying, almost impossible to truly understand; as a machine built to summon a Persona, Senis was built to develop human emotions, and thus to a certain extent she resents wanting to learn more about humanity, and purposely attempts to separate herself.
On a whole, one could say Senis is still trying to validate herself- she's not certain to her own purpose, and indeed she hasn't quite realized that what she wants is to decide her actual purpose.
[b]Biography:[/b] Senis was built in the Kirijo Group laboratories during the early stages of Shadow research and Persona development, and was perhaps the first actually working prototype of her kind. Dubbed 'Anti-Shadow Weapons', she was an android equipped with certain mechanisms that were intended to allow her to echo a human consciousness to the point where one could summon a Persona, which worked to a certain extent- Senis associated herself with humanity properly, as she was supposed to, and seemed to have thought processes not terribly different from a human. The problem occurred when she first summoned her Persona- and promptly brought a flat, white, slightly non-Euclidean shape into formation. Somewhat interesting, of course, but fundamentally useless- she was a failure.
Senis was deactivated, and the project went on to develop new models of Anti-Shadow Weapons, hopefully those who were similar enough to humanity in order to project a passable Persona. It was in the darkness of the holding chambers where she stayed, a deactivated entity, until Kirijo Group's main laboratory exploded due to miscontainment of Death. The explosion levelled the building and broke through the seal of their research vault, destroying countless millions of dollars in research and destroying almost all of Senis' kind- she, herself, only being saved by being placed at the very back of the vault, behind a pillar that took the majority of the damage.
Even though she resisted total destruction, Senis still found herself grievously injured- she was deactivated, broken, and had a large number of programs wiped as a result of the wounds. If it weren't for her form being discovered by a number of intrepid searchers looking for exactly such a subject, she likely would have been completely inoperable following that point.
When Senis was re-activated, her first memory was of a smiling man in a business suit- someone she did not recognize.
This man identified himself as Keisuke Ishida, leader of Strega- a group she now owed her allegiance to, and she must discard any previous loyalty to the Kirijo Group.
Senis found this agreeable.
A period of strenuous testing followed, wherein the group Strega evaluated her battle capabilities. Her persona creation was still flawed, a defect she believed she would be deactivated again for- but, oddly enough, the man named Ishida would simply smile and reassure her that such a thing wasn't necessarily a problem.
The next test was a live one. Senis found herself in a strange environment- a 'Dark Hour' created from a rip in spacetime where Shadows wandered freely. Oddly enough, despite her prime directive, Senis felt no compelling wish to destroy them. Ishida asked if she did, and she could only respond in the negative. He asked her to think about that, and she did- only coming up with that she might be malfunctioning.
Ishida laughed at that, and put off the test again to another day. Senis returned to a life of monotonous tests and slight tune-ups from Strega-aligned mechanics. She learned then that Strega was an unofficial organization concerned with preserving the presence of the Shadows for a specific political reason- a concept she should have found against her programming but didn't, oddly enough. Keisuke was the only true member of Strega- though his staff were technically allied, none of them had the talent for seeing the Dark Hour that was required before one could manifest a Persona, even with biological improvement.
Then another man entered Strega. Kyo Miyamoto.
Kyo was different from every human Senis had spoken to her before. Unlike the rest, he didn't seem to understand she was robotic; indeed, even when she explained it to him in a simple and concise way, he just waved his hand and scoffed a little at the idea. He attempted to interact with her as a human might, and didn't seem discouraged by her lack of a response, though all her logic circuits calculated that he must.
Though Senis had no capability for returning his interactions, she did feel an odd change come about her. Mentally, she rated Kyo's safety as a much higher priority than the rest- though she had no logical reason for thinking so. She also rated being near him as preferable to not being so, and similarly had no explanation for her actions. This was perplexing to her, but undoubtedly was simply a software error, or a conflict introduced by Strega technicians as they worked on her systems.
It wasn't until the next live test that things truly changed.
Though Senis was present for the test, she was not instructed to destroy Shadows. Rather, that was left to the devices of Ishida and Kyo, who both summoned their personas in order to practise combat. Both were strong, though Ishida had the obvious advantage of experience and practise. Eventually, Kyo slipped up, and almost fell to the claws of the Shadows-
Before she even realized what she was doing, Senis had sprung into action, violently assaulting the Shadow that had nearly killed Kyo. Following which, she activated her Persona protocols and found an interesting discrepancy- a different being appeared, this one strange and grotesque, but far more powerful than her previous manifestation.
She had successfully summoned a Persona.
Keisuke Ishida simply watched her and smiled.
[b]Weapon of Choice: [/b]Firearms, specifically medium-calibur rounds inserted into a pair of revolving machine-gun turrets that can extend from each of her wrists, or be combined in order to form one long, rifle-like piece of weaponry to fire larger shots. The barrel of this weapon can also be extended as a long rapier-like weapon in the event a melee-weapon is required.
[b]Damage Element:[/b] Pierce
[b]Fighting Style:[/b] Senis naturally does not favor any sort of flourish or conceit to her techniques, and simply acts in the most efficient manner she feels is possible. She tends to minimize movement, only changing her stance and technique when the situation requires it, and stands perfectly still while firing unless it is absolutely required for her to dodge at the same time; she prefers to stay at a fair distance from her enemies in order to maximize her efficiency with her guns, but is equally capable of functioning at close-quarters.
If melee combat is required, Senis summons a long, rapier-like weapon in order to do battle. While it appears as a sword, Senis treats it more like a spear- rather than attacking multiple times in order to egg the opponent into making a single mistake, she analyses the least-defensible part of the opponent's body and goes in for a single killing stab.
[b]Evoker & Summoning Style: [/b]None; Senis' has internal Persona protocals that allow her to summon without using crude methods such as an Evoker. When activating her protocols, Senis stands perfectly still and disengages any weaponry she has already activated; her eyes osculate and turn yellow very briefly during this, almost like a camera flash. Following that, the persona is summoned without any flourish afterwards- commands are uttered verbally, in the same flat tone as she says anything, and an attack is usually followed up by an observation of the enemy's status. If Senis is unable to stay perfectly still while summoning her Persona, she will generally not speak, and will continue to dodge, but never retaliate with her own weaponry.
[b]Initial List of Skills:[/b] Media
Mudo
Hama
Bewilder
Pulinpa

[b]Initial/Primary Persona: [/b]Old One
[spoiler= Appearance]
[img]http://images2.wikia.nocookie.net/__cb20090714033337/megamitensei/images/thumb/3/37/OldOne.jpg/250px-OldOne.jpg[/img]
The differences are as follows: Senis' Old One has four pairs of wings, all of which are large enough to cover his entire body when folded around him, and is primarily colored black rather than blue. The eye-stalks are a darker, crimson red, and numerous small red tentacles are also scattered among the stalks, some occasionally writing around the eyes that they stand on; lastly, the mouth is not in the proper place, but rather assembled horizontally along the snakelike body, almost unnoticable until it opens up. Surrounding the red mass of stalks and tentacles on its head is a ring of teeth now, not entirely unlike a second mouth.
When Old One attacks physically, it slinks towards its opponent and rakes them with its eighteen claws; when it attacks with magic, it first hides itself with its black wings, then bursts out with its horizontal mouth screaming, the power emerging from that orifice.
[/spoiler]
[b]Elemental Strengths & Weaknesses:[/b] Blocks Light, Dark, Ice.
Weak against Lightning

[b]Ultimate/Secondary Persona: [/b]Sothoth
[b]Appearance: [/b]Sothoth appears, initially, not unlike a non-Euclidean geometry- it appears as a flat, two-dimensional white plain surrounded by four white spheres with yellow within them, rotating as lines of black connect all of them together. Every so oftne, a shadow of Sothoth's true nature appears, outlined in black- though the whole body can never be seen, it appears to have a number of large tentacles that extend ridiculously far and a body not unlike that a whale, with massive fins and eyes that watch from some undefinable plane of existence.
When Sothoth is struck by damage, the white two-dimensional object making it up becomes blemished with black, and a shadow of a mass of tentacles connected to some vaguely humanoid, perhaps naga-like human being appears for a hint of a second; the object then casts off the darkness and resumes floating. If Sothoth itself initiates a physical attack, it darkens completely before shaping a shadow of wings behind its back, partially obscuring the huge mass of tentacles that suddenly reach out, only half-invisible beneath a network of shadows, as they attack the opponent. Using a magical attack causes the spheres surrounding Sothoth to bunch together and, for a moment, cause writing to appear on the white object, as if it were a piece of paper. The writing disappears as soon as it appears, and the magical spell is then summoned by the spheres as they continue to rotate around the central mass.
[b]Elemental Strengths & Weaknesses:[/b] Resists Ice
Reflects Light, Dark
Weak against Lightning

[b]Theme Song: [/b][url="http://www.youtube.com/watch?v=Wv1_i6HfKtI&feature=g-all-f&context=G2ab2f97FAAAAAAAAEAA"]"Lulaby" - Lyriel[/url]
[/spoiler]

Next two. Last one is still being written, but it's fairly obvious who it is.

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app WIP. let me know if you find or have any problems with it.
turned Azrael into Death Arcana. He's in an older smt game.
EDIT: alright. i believe it is complete.

[spoiler='Application']
[b]Name:[/b] Murdock Derren
[b]Gender:[/b] Male
[b]Age:[/b] 27
[b]Allegiance:[/b] Strega
[b]Arcana:[/b] Death
[b]Day Job:[/b] Freelance Account Representative
[spoiler='Appearance:'][img]http://i41.tinypic.com/mmr58h.jpg[/img][/spoiler]
Murdock has medium-long length black hair. During the day, his hair is slicked back behind his ears with hair wax. Otherwise, in the morning before hitting the bathroom, it is thick, shaggy, and gets in the way of his face. His normal and work attire is the same: professional. He wears tailored suits and fine, long sleeve blouses or single hue turtlenecks, tailored slacks of assorted colors and polished, leather dress shoes. Accessories are single-colored silk ties and scarves, a square, black faced metal wristwatch on his right wrist, and silver cufflinks. When relaxed and at home or any other reasonably comfortable area, he can be seen in white or black muscle shirts, jean shorts and slip on shoes, or barefoot if able. During the Dark Hour, he adds fingerless black leather gloves and a thick grey overcoat. His face is clear of blemishes or acne. His face is shaven every morning of a work day. His facial hair grows in a goatee-like fashion when unshaven for a couple days, and does not seem to grow anywhere else on his face or neck. His skin is a beautiful pale olive color. His eyes are light brown. He stands tall at 6'0" and weighs 182 pounds. Murdock has a well maintained and sculpted body type, the veins of his forearms, left bicep, left shoulder, and right hip present when exerting himself or in hot climate. When upset or concentrating, the vein on his left temple is visible. His shoe size is 11. Lastly, he wears a steel wrist cuff on his left wrist.
[b]Personality:[/b] Due to having parental-like responsibilities at a young age, Murdock Derren is selfless and apprehensive. He likes to know things are taken care of before leaving them be, likes to have preparations underway or complete before initiating a plan. He's ambitious to the point of acquiring only what is necessary and is not tempted by greed. He is, however, lustful and loves to obtain female attention and woo them. Because of his selflessness, he has issues when someone cares for him. Not wanting to burden them, he'll distance himself. This is very hypocritical to how he truly feels. Murdock desperately wants someone to care for him, to rid him of his troubles and worries. His ambition has given him great leadership ability, and honestly, he has trouble with situations when he isn't in control in a sufficient way. When socializing, he's unstressed, jubilant, and conversational. Murdock has a certain charm about him that most would find attractive or interesting, whilst never really learning what it is. Maybe it's his great sense of responsibility, or lack of avarice. Either way, he's a man who holds his head high, and will do whatever he's sees best to protect his younger brother from anything.
[b]Biography:[/b] Murdock was born in Gin City to Stephen and Meredeth Derren, and is the oldest of two children. His parents were loving and supporting, model citizens and exceptional parents; neither brother was favored or nurtured more than the other and did not foster many disciplinary issues. The family earned well enough income and lived a well enough life, until Meredeth was diagnosed with cancer, the type that most do not make it through. Before long, the family's medical insurance recognized Meredeth's condition as fatal and discontinued payment, and Stephen resorted to his income. Eventually, life became difficult for Murdock. His father was always distraught and depressed, worried about his wife. His denial of Meredeth's terminal condition was self-evident, and only further mentally and emotionally harmed Murdock and his younger brother, Mathew. Every week that passed by, Stephen became less and less of a father and Murdock placed that responsibility on himself to protect Mathew. During his pubescent years, Murdock's mother finally passed in her sleep. In truth, Murdock felt as if a weight had lifted from him, but he was never sure why. Meredeth's passing did not help the family in any means, however. The father became an alcoholic and burned away his earnings to numb himself of his grief. Murdock then felt all he had was his brother, and his brother him. Despite the hardship of acquiring a part-time job, an internship, and maintaining grades on an online college, he stayed living with his broken family, trying to be the force that holds it together. One night, Stephen had drank himself enough to poison, and was admitted to the hospital. Outside the ER, Murdock was awake in a chair, when suddenly the hallway froze over. He tried to enter the ER room but the frozen door would not budge, and it was too thick to peer through the windows. After about an hour of wandering the hospital, the ice vanished. The following morning, his father was released from hospital care, and when questioned by Murdock, did not know anything about the hospital freezing over. Every night since then, Murdock watches Gin City become a glacier. Everyone he sees is also encased in ice, but after years of searching, he's found others. Specifically a younger man named Keisuke, running an organization named Strega. He seems to know something about the happening, and without hesitation, Murdock has joined him.
[b]Weapon of Choice:[/b] Chained [url="http://www.defensedevices.com/crook-hook.html"][color=#0000cd][u]Crook Hook[/u][/color][/url] (specifically it is a large hook-like device with two more arms with metal balls at each end. Through the rear ball is a hole large enough for a metal chain to be linked to the weapon. The chain is 10 feet long. The crook hook is iron-steel alloy in make and color and the chain is tempered steel, with it's empty end linked to his steel wrist cuff.)
[b]Damage Element:[/b] Strike
[b]Fighting Style:[/b] The chain and crook hook combo is not exactly light. When carrying it around, the chain is wrapped around his left shoulder to less impede his movement and to minimize its constrictions. The actual weapon is in his right hand most of the time, as it is used to lock around an opponent's limb or neck for take downs and beat downs (being more of a man of fists than kicks). With the addition of the chain, the crook hook can be whirled either above his head or beside his body, whether still or moving, and be thrown at a distant opponent, locking on any part it can. With a mighty pull, the crook hook can bring foes up to Murdock. Murdock can then succeed with various punches, grapples, and throws. If a lock is not intended, the crook hook can still be thrown in the same manner to simply strike the opponent from afar.
[b]Evoker & Summoning Style:[/b] Murdock's Evoker is a Smith & Wesson Model 1911 Pistol. Most of the pistol's frame is a chrome-like nickel finish stainless steel. The grips are black pearl plates with three aligned silver screws as fixtures. It is the plain, original model with no extraordinary features besides being used to summon a persona rather than fire rounds. Anyone otherwise would think it is an actual gun that can fire real pistols. To summon his Persona, Murdock palms the pistol and brings it to his face, the end of the barrel placed just under his right cheek bone at an upwards angle. Without fear or hesitation, he stares at his foe and pulls the trigger. When in urgency his method of summoning his persona is no different, only faster.
[b]Initial List of Skills:[/b]
Fatal End
Cruel Attack
Agi
Tarunda
[b]Initial Persona:[/b] Azrael
[spoiler='Appearance:'][img]http://i39.tinypic.com/2lt3p10.png[/img][/spoiler]
[b]Elemental Strengths & Weaknesses:[/b]
Strong Against Dark Skills
Weak Against Light Skills
[b]Ultimate Persona:[/b] Samael
[spoiler='Appearance:'][img]http://i41.tinypic.com/xkok8y.jpg[/img][/spoiler]
[b]Elemental Strengths & Weaknesses:[/b]
Invulnerable to Dark Skills
Weak Against Light Skills
[b]Theme Song: [/b]Freak on a Leash - Korn
[/spoiler]

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Actually, while Halberds did have spear-tips to them, they were primarily used as slashing weapons. They were also called Longaxes, and were used for exactly that purpose- an axe, but... long.

Final app.

[spoiler= Keisuke Ishida]
[b]Name:[/b] Keisuke Ishida
[b]Gender:[/b] Male
[b]Age:[/b] 25
[b]Allegiance:[/b] Strega
[b]Arcana:[/b] The Hierophant
[b]Day Job:[/b] Defence Attorney / Business CEO
[b]Appearance:[/b] Keisuke is a smiling, youthful figure with a great posture and warm presence. Standing fairly tall at 6'5, he is a rather lanky fellow without much surplus meat on his bones, a feature made even more obvious by the closely-fitting Italian suits that he prefers to wear. Keisuke has light jade green, almost catlike eyes that shimmer in the light and a broad, smiling face aided by his naturally small jaw and pointed nose. Keisuke is very handsome, and tends to capitalize on that feature by keeping himself well-groomed; his hair is a light brown with a very subtle blond highlight along his bands, slightly groomed to the side and slightly styled as if it is airswept; he keeps his bangs long, but tends to cut his hair rather short, in true presentable business-style.
What's so noticeable about Keisuke is his omnipresent smile- regardless of where he is, or what the situation at the matter happens to be, Keisuke will always be grinning a thin-lipped smile that doesn't necessarily speak happiness. This is a very effective mask of Keisuke's emotions, a constant shell of bemusement, so much that it appears as almost a significant feature of his body.
Keisuke is generally encountered in his business wear, which consists of a blue or black suit fully buttoned up, with the Strega logo emblazoned on a pin he always keeps on the lapel. He wears a red tie consistently, though the design superimposed in black on it changes often; generally, it is an arrow pointin upwards, though he has a number of other ones. The rest of his clothing tends to be regular business formal- black pants, black shoes, white dress shirt.
His 'casual' clothing, as it is, rarely fairs much better. While he eschews the black coat, he continues to wear the dress shirt and tie- his pants are usually a tan or grey, but still dress-material if nothing else. He has a fondness for slippers when walking around his own house that might be considered odd, especially since most of them are pink and fuzzy- if questioned, he tends to say that it makes him "approachable".
When on official Strega business, Keisuke tends to wear his business garb, though with the coat entirely unbuttoned and a red armband with "Strega" written on it on his left bicep. He carries his bow and quiver across his back, which generally looks out of place given the circumstances.
[b]Personality:[/b] Keisuke is a very polite, considerate young man, as far as anyone can tell anyway. Good with business, good with law and never one to get on anyone's badside- nobody would ever suspect that Keisuke didn't have his share of darkness, but as far as they could tell, he was one of the good ones. Rich, but humble- poweful, but at the same time kind. To many people who watch him, Keisuke's smile is genuine- and why shouldn't it be? He's a wealthy individual, at so young an age- his accomplishments are many, and are the type of thing that would inspire envy in others. Being such a well-adjusted individual, shouldn't he be happy?
Perhaps he is. Perhaps he isn't. Keisuke isn't telling.
Keisuke is, above else, a very guarded individual- he dislikes revealing matters about himself, and generally tries to turn the conversation to the speaker instead. He is incredibly charismatic and persuasive, usually managing to lead a conversation even if someone else gets most of the words in, and he is very apt at picking up information and reading people. Though few people actively dislike Keisuke, many can tell that there's something... about him. Almost as if he's constantly searching for information, no matter how casual the topic might be.
In his activities in Strega, Keisuke changes very little. He's still a soft-spoken individual, a true charmer who uses his words to finish more than his Evoker ever could- but he reveals more of an icy, possibly brutal side. The man's smile will not waver even in the face of sheer murder, which he may or may not be above... or even enjoy. It's rather difficult to gauge Keisuke's reactions on anything, since he gives so little response for people to tell. Is a chuckle an actual sign of humor? Or is it a carefully calculated response intended to give you that impression? People tend to treat Keisuke as dangerous- and the daftest thing is, they generally don't know [i]why.[/i]
[b]Biography:[/b] Keisuke grew up as the disaffected black sheep of the illustrious Ishida family, children of the twin CEOs of the Ishida Group, a company sprung from the failing remnants of the Nanjo Group as it liquidated its assets and downsized. The Ishida Group was created almost entirely overnight, and was provided with a large amount of clout and assets as a result of its separation. Unlike its parent company, Ishida Group focused more on stock trades and legal affairs within business rather than spreading their money thin among a number of ventures, at least in the beginning. While the Nanjo group continued to suffer, the Ishida group continued to grow, and built a skyscraper which became a regular feature in the Gin City skyline.
Keisuke was the youngest of three brothers, and was set to inherit just about nothing from his parents when they stepped down- which was fine, because Keisuke had little ambition to become a businessman when he was younger. Rather, Keisuke was convinced he'd become a hero- every night, he saw fantastic creatures pass by his eyes, images of heroes long gone and dark shadows that they'd fight. He envisioned himself as a clever general fighting battles against demons, and allowed his fantasies to disaffect his will to be in the real world- what did this one matter, when there was a much better one just beyond the understanding of the mundanes?
Keisuke did terribly in school, which was fine as his brothers did excellent. Both of them were set to inherit large portions of their parent's companies, slowly taking over for them before becoming CEOs themselves- this was a pre-planned measure, and Keisuke didn't really fit into it anyway. Everyone was happy, relatively.
Until Keisuke's parents died.
Nobody could really explain how- they didn't really seem to have any injuries, though the autopsy pointed towards hypothermia as the cause. While both were out late, they had simply gone to Hanged Horse Park for a walk- the weather wasn't nearly bad enough to cause them to nearly freeze to death.
Nevertheless, both of Keisuke's brothers were put into the position of leadership, and they floundered hard. The stock value of Ishida group sank like a stone, and the company with it. Despite their relative newness, they were forced to downsize, and eventually file for bankrupsy- neither brother was fit to lead a company, and it seemed that the Ishida name was going to sink into in-notability once again.
Then Keisuke had a dream- a dream of a mask, and a dream of dark creatures in an expanse of ice. He looked into the maw of Hel, and saw the screaming faces of his parents- the screaming faces of his brothers, friends, random people he saw on the streets- and after that point, Keisuke had drive. He had a whisper in his ear.
His fantasy world was real. He graduated top honors of his class, all of his teachers rendered speechless at his sudden change- where he had previously been rude and ungrateful, now he was charming and modest. Where he had been lazy, now he was driven. Where he had been an idiot before, he was now a genius.
He could be a hero. He got his law degree ridiculously quickly- taking the exam without a course, bypassing years of study by simply knowing what to put. He got a job as defence attorney to some celebrities, and used the money he received from their total aquittal to buy back Isihida Group and put it on the map.
All he needed was time- and allies.
Ishida Group grew and grew. With Keisuke as CEO, he reformed certain aspects of it- he moved them into a technology and medicinal direction, specializing in mind-altering medications. He was particularly interested in the psychiatric effects of drugs, and made efforts to reclaim some of the old technology used by the Nanjo and Kirijo Groups, both affiliated companies they'd had interactions with in the past.
And then, Keisuke built Strega- the name came to him in a dream, though he couldn't quite understand why. It seemed to fit.
He could see the Shadows, and their icy domain. He could see that they cooled the world. It was perfect- a world beyond human understanding. Could they not [i]see[/i] it? Could they not [i]understand [/i]what it meant?
Keisuke understood.
Soon they would too.
[b]Weapon of Choice: [/b][url="http://en.wikipedia.org/wiki/Daikyu"]Yumi Longbow[/url]
[b]Damage Element:[/b] Pierce
[b]Fighting Style:[/b] Keisuke is an elegant and patient archer, and usually takes the extra moment to notch his arrow and aim it before he fires. He is particularly fearless- while he shows surprise and might hasten to get out of the way of a particularly dangerous attack, he doesn't panic and nor does he rush himself in a dangerous circumstance. His movements and broad and elegant, obviously trained, though he does an amount of running around as well, making sure to get a broad angle of attack on his opponent- every so often, he will flourish or make an unnecessary but stylish gesture, especially if time allows him to do so. He will occasionally taunt the enemy, though will do so in a very nice way- but, as a whole, he tends to stay out of range of a counterattack.
[b]Evoker & Summoning Style: [/b]Keisuke's Evoker is a silvery, expensive-looking gun with a leather gun and polished exterior; the tip is slightly formed so it'll more easily rest against his temple. When Keisuke intends to use it, he grabs the weapon, tosses it into the air and spins quickly before grabbing it in his off hand, makes a gesture, and points it at his temple almost off-handedly. This is all done rather quickly, and he rarely has to worry about an enemy interrupting it, given that he usually keeps his distance; Keisuke notably shows not even a hint of fear about his evoker, and even chuckles a little when doing his twirl generally.
[b]Initial List of Skills:[/b] Holy Arrow
Agilao
Magaru
Charmdi
Marin Karin

[b]Initial/Primary Persona: [/b]Chiron
[b]Appearance: [/b]Chiron is a large centaur, a horseman with the body of a black stallion and an olive-skinned human torso and head. He has a long, shaggy mane of black hair that falls down to his back, color matching that of his tail, which covers one of his eyes- the other is a bright, shining green with a wild, almost crazy look in its eyes, though it speaks of great wisdom. Chiron has no beard and almost a boyish face, though his torso is padded with muscle; his horselike body is lean and almost staglike, with unshorn hooves and a long tail. Chiron carries a large bow with him, longer than he is, and carries sheath that holds a single arrow holstered like a sword- the sword has a tip like the blade of a leaf, and is fletched with a long blue feather that cackles with fire every now and then. The bow itself is black and seemingly made of polished wood, though it has a notch carved into it for Chiron to shoot from.
When Chiron preforms a physical attack, he generally rears forward and charges at the opponent, trampling them beneath his powerful hooves unless it involves shooting an arrow. His casting involves pulling back his arrow and summoning the element in question on its tip, before firing it at his foes and allowing it to explode in the element as questioned. When activating a support skill, he makes a dismissive gesture with his hands an activates the spell.
[b]Elemental Strengths & Weaknesses:[/b] Resists Wind, Dark
Blocks Fire
Weak to Strike

[b]Ultimate/Secondary Persona: [/b]Cronus
[b]Appearance: [/b]Cronus appears as a true titan, a massive persona with platinum skin that rears above the rest, face obscured in darkness except for the locks of silver hair that blow in the wind that his presence seems to form around himself. Along with Cronus appears a small circle of stormclouds that surround his head, crackling on occasion.
Cronus is a behemoth covered in muscle, though perceptive people would notice that a lattice of crack lies through his entire body, like a weathered statue about to fall down. Through these cracks are veins of purple energy that occasionally seep out with a crackle, his divine Essence that slowly burns away.
Cronus wears only the bottom of a toga to claim his modesty, and hides nothing about his great physique. In his left hand, he carries the bow of Saturn- which is a great, almost circular ring of purple and orange that forms arrows of firey energy when drawn back. The bow of Saturn seems to grow when it is pulled taunt, shaping a shooting star as an arrow before it is fired.
When Cronus attacks physically, he either fires a meteor from his bow or leaps at the opponent with his gigantic platinum fists. Magical spells are delivered by first building them up in the Bow of Saturn, then releasing them; support spells rain down from the storm nexus that forms behind him.
[b]Elemental Strengths & Weaknesses: [/b]Resists Wind, Lightning, Ice, Light, Dark
Blocks Fire
Weak to Strike

[b]Theme Song:[/b][url="http://www.youtube.com/watch?v=StFfXP4eAgU"] "Unwell" - Matchbox20[/url]
[/spoiler]

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[quote name='Hydra of Clocks' timestamp='1332912371' post='5892165']
Actually, while Halberds did have spear-tips to them, they were primarily used as slashing weapons.
[/quote]

They [i]were[/i]? Well... I knew they were [i]capable[/i] of slashing, but I thought the main way to use a halberd was to stab someone in the [i]face[/i] with it. Then again, the first time I've ever seen it in action was in Age of Empires, and they probably never bothered to change the Halberdier's attacking animation from the Pikeman's. That'll probably be why I [i]thought[/i] that =/

Anyway, last app is accepted.

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Just realized I should've spotted something earlier. It appears as though you've taken one Persona's strengths and weaknesses and completely flipped them 'round for the evolved one. I'm afraid I can't accept such a drastic change like that, so yeah... that needs to be dealt with.

...

That reminds me, we had enough to start [i]ages[/i] ago. I'll get to work on the opening IC post some-time today.

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Actually, I [i]did[/i] update it, Corona. If you looked a bit more [i]closely[/i] you would've seen that <_<

...

Anyway, salseethrough's app is accepted, now. I'll update that first, then I have change my modem's electrical socket around so then it fits in a surge-protected multi-board that I just bought. And [i]then[/i] I'll work on the opening IC post.

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Well, if YOU had looked a bit more closely when comparing my app with how it is on the OP, you'd see that Kaito's programmed age is 17. The OP page one is also missing a chunk of his Appearance, his Evoker & Summoning style, and a bit of his Bio was altered as well.

EDIT: And, come to think of it, his actual name (the "origin name") which I put in his bio, is missing as well.

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