FF Fan Posted June 9, 2012 Report Share Posted June 9, 2012 Monsters 3 Ozma [spoiler=card][img]http://i.imgur.com/X7OVX.png[/img][/spoiler] 3 Jar Turtle 2 Broww, Hunstman of Dark World 2 Marshmallon 2 Effect Veiler 2 Balloon Lizard Alien Skull Evil Dragon Ananta Chaos Sorcerer BLS Queen of Cards [spoiler=lore]This card cannot be destroyed by battle. Destroy this card when it is targeted by a Trap Card. Once during your Standby Phase you can move this card into an unoccupied Monster Card Zone. This card gains an effect depending on which Monster Card Zone it occupies: *1 When Battle Damage is inflicted to a player the player who inflicted it can add 1 random card from their opponent's hand to their hand. * 2: Your opponent must play with their hand revealed at all times. * 3: If your opponent controls a monster in the same column as this card you can flip it into face-down Defense Position. If there is a monster adjacent to that one you can pay 500 Life Points to also flip that one into face-down Defense Position. * 4: When a monster is Summoned other monsters of the same Attribute gain 1 Level. When a monster is Summoned of a different Attribute all monsters of an Attribute different than the Summoned monster lose 2 Levels. * 5: The player with the most Life Points can attack with 1 monster directly. You can only control 1 Queen of Cards.[/spoiler] Morphing Jar Spells 3 One Day of Peace 2 Dark World Dealings 2 Snake Rain Hand Destruction Full-Life [spoiler=card][img]http://i.imgur.com/PnQHa.png[/img][/spoiler] Life [spoiler=card][img]http://i.imgur.com/5Z2jT.png[/img][/spoiler] Heavy Storm Traps 2 Torrential Tribute 2 Dark Bribe 2 Bottomless Trap Hole Jar of Greed Light Arrow (Like D.Prison but inflicts damage equal to the - of the monster's ATK & DEF) Link to comment Share on other sites More sharing options...
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