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The Beginning of Light and Darkness [NA atm/Started/PG-13]


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[spoiler=Kyng][u][b]Personal Info[/b][/u]
Username: Kyng
Character's Name: Jedediah "Jed" Rutherford
Age: 23
Gender: Male
Origins: Ustrina
Class: Bandit
Rank: Captain
[spoiler=Appearance:]





[center][img]http://i48.tinypic.com/2hdr7u0.png[/img][/center]

Average in height and build, no more than 5'11" and 170 pounds, Jed's stature is best identified by both his very noble and extravagant, yet peculiarly loose and light wear, to which he uses such with extreme efficiency during combat; in addition to this, his eye-patch covers what appears to be a scarred [url="http://galdrnet.com/runes/images/lust.jpg"]runic symbol[/url], from top to the bottom of the iris, passing through the centre of the pupil, into his very right eye, which is in fact the curse placed upon him. Of course, his crucifix ear ring means nothing of his faith and he also is adorned in an under-shirt which, tightly fastened upon him, keeps the warm bits warm and the cool bits cool.[/spoiler]
[spoiler=Personality:]Often doing nothing beyond rolling dice and throwing cards, Jed finds life an absolute bore at times. He does not enjoy being in a position whereby he cannot react, and in restricting situations he will often play a flamboyant manoeuvre in order to gain the upper hand, especially if it has a high risk chance to it. When outside of a dull scenario, Jed is often found to be very cunning, and exceptionally witty. Furthermore, he has quite the silver tongue, as his magic with words has distorted, or simply confused many people around him. Disregarding this, his repertoire as one of the most wanted men, his current sentence as being hung 'til death, and yet his ability to walk around in broad daylight simply states of his intimidating demeanour, despite his manner being far from intimidating. He does not admire the altruistic lifestyle, and rather enjoys hustling in the bar, and by far beats to his own drum as former leader of the Crimson Bandits; despite this, he can, and will, rise to any and all situations.[/spoiler]
[spoiler=Bio:]As the son from the Ustrina Region's famous noble family, the Rutherfords, Jed was born with the silver spoon and the whole shabang. It went without saying that, being born into the Region's Prime Metal Manufacturer as well as proprieter of the major chains of said Metal manufacturing, Jed's life as a child was passing by swimmingly. He didn't have a worry in the world, anything he wished would be granted by his parents, but unlike most wealthy children this wasn't enough for Jed. He wasn't a spoilt brat at all, he didn't like the hand-outs, and they became more and more and more; it was natural that he wanted to earn his way, but most of this routed from boredom in the sense that, even working at the steelworks or the mines wouldn't give him the thrill, because he would always, always get the bail out.

He needed risks, he lusted for excitement, and thus he soon made quick from his home, stealing his father's prized possesions amongst the many of them, as he left the Rutherford house, age 16, ready to make his way across the world as an Adventurer, to go on adventures like the legendary heroes of lore. However, his life changed drastically coming across an old, heterochromic elder, to which he refers to as a Shrew, whom offered him a chance to be desired no matter where he went: naturally, male ego accepted the proposal, however Jed didn't realize, himself, the very nature of this curse, his eye permanently scarred and, as such, cursed with the Shrew's rune, his eye a dubious weapon which, though used at times effectively, has backfired horrendously.

An example of it's effective use was during the time Jed 'persuaded' the Bandit Captain of the Golden Gryphon Gang, securing him a place in the band initially as a rookie, however finding a delicious taste for crime he soon, easily, rised up in the ranks, and little by little impressed others to such an extent, he was eventually surrounded with his own crew within a crew of bandits, beggars, thieves and crooks. It went without saying he rose to the ranks of Lieutenant, and making use of his dastardly cunning mind, he blinded the Gang's leader to what eventually rose up to be a mutiny, Jed's manipulated mercenaries making quick work of the remaining Gang, and as such, taking the black and golden gryphon emblemed flag, coated in a thick coat of blood, he held the flag high and became Leader of one of the most vicious Bandit Gangs alive: Crimson.

As leader, he made quick waste of any opposition, thwarting others into submission and conquering territory for his own gain, and in doing so came across young Moira on her travels. The obvious initial reaction was the typical rape 'n' slaughter, but Jed sensed something different about the lass, and rather than letting his crew deal with her, he placed her in high regard, and ranking in Crimson's hierarchy, smirking with pride as he groomed the girl into becoming his own prodigy, a lethal and dangerous bandit after his own heart.

A very little known encounter was with the Holy Guard's own Sophia. Easily outnumbered, Crimson preyed upon a trading caravan with various riches which so happened to include an Orichalcum Sword, which Sophia herself was protecting. Three days since the event, rather ill of the idea of her being a bounty, Jed exiled Sophia in the vast volcanic deserts of Ustrina for dead, leaving her belongings alongside her, as well as a single dagger just in case she needed it; Jed, himself, was eager to fight Sophia, but rather than such he simply opted with his band doing his dirty work.

A fairly recent chain of events occured, with Jed discussing with his Lieutenant Moira about ditching Crimson, and seeking the fabled Asedriron's Votum, which opted him the chance for anything he wished: being the manipulative b*stard he was, of course he intended to take advantage of the situation by using the Votum to grant him Perfect Immortality, alongside his Lieutenant and the future Crimson Devils Gang. An Immortal Bandit King, he lusted the title, and he's willing to lie, cheat, and steal his way to the throne he knows that is rightfully his, because there is no army which could ever contend with Perfect Immortals.[/spoiler]
[spoiler=Misc][b]Jed's Combat Theme[/b] - [url="http://www.youtube.com/watch?v=8TgLqVkbu7w"]Chaotic Battlefield[/url]
[b]Favourite Colour[/b] - Red
[b]Favourite Animal[/b] - Fox
[b]Favourite Brew[/b] - Hangman's Rum[/spoiler]

[u][b]Combat Info[/b][/u]
[spoiler=Main Weapon(s):][b]Orichalcum Sword:[/b]Jed carries a black Claymore, guard-less and peculiarly designed grip, which is made of the Fabled metal of Orichalcum. Mastering the mysterious weapon's demeanour, he has since been able to make use of it's light weight and incredible density to thrash his opponents around, and does so with a smile.[/spoiler]
[spoiler=Fighting Style:]Jed is a very cunning and witty fighter, and often does not have to even resort to using his signature weapon when fighting. With his average frame, he does not have the greatest offensive ability, however his deceiving intelligence makes up for it, as well as his all around attributes. What makes Jed different from the rest is his nature to disregard etiquette of combat and, as such, he resorts to foul play and loves doing so. From simple slander to eye raking and blinding, even hostages and torture, Jed's bandit ways make a prominent difference in battle.[/spoiler]
[spoiler=Secondary Weapon(s):][url="http://www.realswordmaster.com/product_images/s/160/Fighting_Dragon_Fantasy_Dagger_Knife_Red_Smaill_Edition__01224_zoom.JPG"][b]Rutherford's Knife:[/b][/url] Disregarding the absolute beauty of this expensive dagger, Jed makes use of it very well, it's tip permanently crimson from the number of lives it had ended. He wields this with prominence, almost as deadly as his sword, and needless to say he nicked it from his parents.
[b]Sandbag:[/b] A bag, usually filled with sand but optional replacements are possible, is used by Jed for blinding his opponent in a quick dose of sand, very effective for his dastardly tactics.[/spoiler]
[spoiler=Abilities:][b]Cat's Feet:[/b] Simple dexterity has entrusted Jed the talent to land on his feet with ease.
[b]Cursed Eye:[/b] Inducing enemies in Subliminal Seduction to whom gazes upon his cursed right eye (covered by the eye-patch) Jed can easily use such a power to turn women into putty in his hands. This, unfortunately for Jed, works on whoever gazes upon it, partially the reason why it is covered.
[b]Silver Tongue:[/b] Jed's cursed eye has induced, upon him, a rather peculiar moveset; amongst those, Jed's words can often be used to caress someone's ears in order to bend them to his will, so long as he does it just right, of course.
[/spoiler][/spoiler]

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[quote name='Kyng' timestamp='1340306311' post='5960495']
[spoiler=Work in Progress][u][b]Personal Info[/b][/u]
Username:
Character's Name:
Age:
Gender:
Origins:
Class:
Rank:
Appearance:
Personality:
Bio:
Misc:

[u][b]Combat Info[/b][/u]
Main Weapon(s):
Fighting Style:
Secondary Weapon(s):
Abilities:
Magic:
Misc:
[/spoiler]
[/quote]
I get the fealing that this is a joke, bro. :T

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I typed this whole thing on an IPad... I TOOK FOREVER... But god is it beautiful.

[spoiler App]

Personal Info
Username: Raine
Character's Name: Dr. Remi Nolette
Age: 31
Gender: Male
Origins: Ustrina
Class: Alchemist
Rank: n/a

[spoiler Appearance]
Appearance: Dr. Nolette, a man who by sheer appearance would never see fit for any sort of combat. His brisk and slim figure only matching in fragility to his carried demeanor. His graceful princely stroll, the way he cradles his arms in each other in thought, the formal speech even in the most savage of environments. All factors that point to this man's glass nobility aura. However this is to overlook his determined stance in even the most dangerous of situations, that swagger and smile in the face of all odds, the powerful knightly dress he is so comfortable in. His remarkable features include that oh so definable satin copper hair that rests just above his shoulders and mesmerizing emerald eyes that reflect his nature. Stats: 5'11, 122 lb, brown hair, green eyes, formal noble wear.
[/spoiler]

[spoiler Personality]
Personality: Remi has always been an odd one, even with his blindness he found unlimited interest in how things work. A trait which has since evolved into half of his persona. Dr. Nolette has an engineer's mind, able to take apart situations and people to examine them for what they are. His cool headedness compounded with a satirical light-hearted approach makes him, while not unusually friendly but communicative, often playing a role of councilor or simple companionship to younger or overloaded subordinates or acquaintances. Underneath this, Remi always remain aimed towards a goal at large focusing primarily on the greater good. If one could sacrifice a few to save many, there would be no hesitation on the doctor's part. Sometimes making dangerous compromises to ensure the best goals are achieved.
[/spoiler]

[spoiler Bio]
Bio: Remi Nolette entered this world, hands already stained red. A tragic death of his mother in childbirth was not the only cost paid to the cruelty of life, his sight. Ephraim Nolette, the father never fully recovered from that night and blood stained moon, his spiral into depression and eventual madness came at no surprise to those who knew and watched the Nolette family's descent into the glory of old. Remi however may have benefited from this move of the royality's spotlight, his blindness was an easy adaptation for someone who had never seen the light of day. His childhood consisted of days wondering through the family manor, alone between him and the uncaring servants, who among themselves were already seeking ways to steal from the corroding estate. Remi was 12 when his father called him into his study, he been a distant father juggling whatever affairs he could manage between his grief and mysteriously locked study. Inside, Remi was astonished. 12 years of research in the form of notes posted to walls, journals stacked a meter high in every direction, maps filed with location pins and strings connecting them, it looked more like a mad mans scribblings than valid research. His father was swift in telling him, he had been looking for an artifact of legend, one rumored to grant an wish. He had sought this with such conviction in order to at last give his son sight and, most of all, return their mother and wife to them. Remi was young, the fact that his father was absent for so long pursuing a fairy tale only confused him. He had decided to finally sell the manor as a last major source of funds after Ephraim had used the remaining fortune in his quest. He offered an ultimatum to his son, to join and follow him in his search or he would find an apprenticeship for Remi should he stay behind. As you can imagine, such a powerful decision given to someone so young is traumatic in and of it's self, in fear of change he couldn't answer. His father without remorse choose to have him stay in the city. The event would shape his life forever, he was granted to apprentice at a local apothecary. Even with his noble birth, his blindness which had been pampered with now came in conflict with reality and no noteworthy guild would waste effort on someone so handicapped. The local doctor who agreed, Charles Vega, found himself looking at soulless boy weak and grieving the sudden change an inept boy had no means of adapting to. Vega would have none of it, within his first day he handed Remi a broom. Remi's mind ridden with sorrow began to anger at his new master, not only was he treated and worked like a slave to the lowly doctor but there was no training of any sort. His frustration grew and by the 3rd month he exploded towards Vega for the first time, ever, his pampered cushioned life had never once incurred rage. After a barrage of harsh intent and words he himself wasn't had no idea he was capable of saying, Vega stood stunned. After a silent moment, his hearty laugh filled the air. He later explained to him that he had to get Remi out of his slump, in his words, "Reality is cold, brutish, and short. The sooner you accept this, the sooner you can get to work fixing it."

With his mind focused, and soul resolved albeit slightly mad at Vega's style of helping, the two began. Being blind had certain advantages, in drugs and herbs Remi's acute sense of smell and feel we're able to discern similar plants that would fool even the most seasoned practitioner's eyes. However his disability was most certainly a hinderance, as a general physician's assistant his inability to see and treat wounds maybe his future as a medic almost impossible. Though good came out of this, his studies shifted and focused into the arts of alchemy and mystics. As years passed, he accumulated greater and greater knowledge memorizing important tomes and collections by famous researchers and explorers. Remi's true rise began when the Prince Godfrey on one of his expeditions heard of a blind alchemist, and out of curiosity invited him. Gracious, Remi was picked up by a party and taken out to the desert where he was more than helpful with adequate knowledge of history and magical practices. The prince, impressed offered to take him into the found ruins of the arid waste. It was on the exhibition that a sandstorm hit and stranded Dr. Nolette, an especially dangerous position for one who can not see. Mysteriously enough, his wandering landed him in a lost chamber of the structure. Feeling around he felt something unnatural, life. The feel of leaves on his flesh so foreign to him, the thought of whether it was a dream crossed his mind more than once. His ears twitched at the sound of running water, that soft flow humming that comfort. Various counts from residents of the excavation say that the good doctor was gone for times ranging from 7 days to 2 months. However one thing remains the same, whatever he found... He never told. Even when Remi was questioned by the Prince himself, he told them he was merely lost and survived off rations on his person and a fortunately discovered stream off the base of the nearby arid mountains and received directions from locals to the camp using his hearing to guide him the rest of the way. Little did they know the power he discovered...

Months followed of sheer dedication to research, identification and usage of the new regents he discovered in that underground botanical gardens. His researched yielded things he could never have thought possible. Using his herbs he produced a variety of powerful alchemical effects that produced magic and soul bound powers. One of the most notable is powerful trance effect that grants massive access to internal magical abilities but more so, dead eyes, sight of a 2nd world that sees thought and spirit. At last he had eyes to see, but not reality, truth. Remi was now conflicted, he possessed power. Something the helpless child waiting for his father at the manor could never dream of, but with no use. It wasn't. A week after the conclusion to the tests for the runic draw salve made tremendous success did news of Holy Guards Sophia search for a powerful artifact reached the doctor's doorstep. The rumors of a wish granting device of old? The sound of it already chimed in as the object of obsession of his father. Still, such a search would be a worthy goal and would be in need of a good alchemist and even more so, the death he could carry with him.
[/spoiler]

Misc: Remi is blind with the exemption caused by the Phantom Heart. While willing to share his more common skills, all his powerful mixtures are reserved only for himself unless under the most dire of circumstances. Immune to effects of gore and violence, or most visual demoralization.

Combat Info
Main Weapon(s): A long steel chain, rapier, and alchemic potions.
Fighting Style: Nolette will fight differently depending on the alchemic effect in use, while normal quick draw rapier combat using his hearing to evade and parry is quite skilled. Phantom Heart, a trance state allows for tempered sight and sends Remi into a fast quick-kill acrobatic style of combat using the chain for slices, throws, and suffocations.
Other Equipment: Do I have to list all of my alchemic pots, since Phantom Heart is the only straight up combat one so far?
Abilities:
Phantom Heart - An intense hallucinogen which grants its user a powerful trance-like state where the user is temporarily gifted a second sight that instead of seeing the reflections of light-waves that is contemporary vision, can see the souls of individuals and the reflection of those hearts. This makes him able to analysis areas, locate living targets, and view both the intentions, nature, and state of the soul. A by product of this vision is a short deterioration of the mind coupled with a over-ride signal to the brain which allows the user to bypass the naturally restraints on the muscles. This in turn creates an incredibly fast and powerful foe who circumvents higher brain process for a survive, single-goal based mind set. The primary combat tool for Nolette.
Runic Art (Pyro, Aqua, Gale, and Gaia) (I, II, III, IV, and V): Artifical magic requiring preparation time through the use of alchemic and magical properties. Uses 4 of the natural elements and its strength varies to the time used to harness the energy to use via the use of rune sigils. I = 2 seconds, II = 30 seconds, III = 2 minutes, IV = 5 minutes, V = 30 minutes.
[/spoiler]

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So anyway, I'm trying to think of all the ranks for the Necromancer class since I want a different rank from Necromancer, and this is what I come up with so far.[list]
[*]Acolyte
[*]Death Greeter
[*]Necromancer
[*]Revenant
[/list]
Would that be OK, or do I need to [i]somehow[/i] replace Death Greeter with something else?

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[Spoiler=App]

[u][b]Personal Info[/b][/u]
Username: Hotaru987

Character's Name: Helena De Caux

Age: 25

Gender: Female

Origins: Aura, Cesentium

Class: Assassin turned knight

Rank: Page

[spoiler=Appearance:] [img]http://i47.tinypic.com/oqga9t.jpg[/img]
Her over coat is usually half way zipped or open like in the picture. Helena is around 5'3, average female height, and holds a weight of 135, most of which is muscle mass. Helena doesn't take kindly to piercings, but she does have a few battle scars. The first marking on her body is the birthmark on her shoulder that would put her on the path of one of the Holy Knights. After that there is a lengthy scar across the front of her stomach. Some of the skin on the palm of her hand is darker indicating that she was burned. Even though she is with the Knight class she doesn't wear any armor. The reason being is she doesn't like to be weighed down. Helena only carries the least amount.[/spoiler]

[spoiler=Personality:] Helena is a "go with the flow" kind of person. If she doesn't feel comfortable doing something, then she just won't do it, or she'll do it begrudgingly. She is very open with her feelings towards someone, telling them out right if she doesn't like them. Helena harbors a childish side, never liking to take things seriously and prefers to have fun no matter what she is doing. When it comes to missions she likes to take her time, often taking many detours and doing things her own way. Even so, she always gets the job done even if the outcome is messy or isn't as quick as the other party would have hoped. Very fickle minded, and never goes in with a plan, finding it more entertaining to wing everything going on pure instinct and intuition. Not very honor bound to The Kingdom and doesn't really care about it one way or another. However, she is honor bound by her word. If she says she will do something then she will, even if she was forced to agree.

When Helena is around Caiden her entire personality changes. Caiden, being only 4, doesn't know what Helena does so she puts away her assassin hat for a mother hat. She acts more mature, and less indecisive. She's assertive, and firm, but keeps some of her playful side to entertain her son. Because Caiden loves fairs and circus', having been raised in Cesentium, Helena uses a lot of her assassin skills to perform a few acrobatic tricks for him. She would do anything for her son, as long as it makes him happy and he has a good life. When it comes to her son, he always comes first. She would even go back on her word if she finds out that her actions would hurt her son in the long run. Everything that Helena does she always has her son in mind.

As for Sethen, the one who was put "in charge" of her, she finds it fun to tease him. She consciously tries to push his buttons, to make him angry or at least annoyed. It's not because she doesn't like him, quite the contrary actually. Even though she thinks it's annoying, and demeaning, that he's pretty much her babysitter - which was a smart choice for the current ruler - Helena doesn't think he's a bad person. She just likes to have her fun at his expense. If she really didn't like him, then Sethen would know. When he asks her to do something, she always gives him a hard time, by either talking back or simply complaining as if she were a child. Though in the end she ends up carrying out what he asked, but she is sure that Sethen would rather her do it without so much back talk.[/spoiler]

[spoiler=Bio:] Helena was born in Cesestium, the capital of Aura. However, she would never grow up to enjoy the festive life there as she was abducted as a child by an unknown man. Helena never knew her parents, and even now she doesn't know whether they are alive or dead. Helena was taken to Ustrina, and started her training at 3 years old. The man that abducted her had taken some other kids as well in order to train them all in the ways of an assassin. The man was called Kiyoshi, and he had a personal vendetta against the Kingdom. He wanted to train an army in order to destroy the kingdom, and everything that they had built. So Helena trained under him, excelling at his training far more than the others he brought. She was put through rigorous tasks, sent out on dangerous missions and was worked harder than the rest. By the time she was 13 she had already surpassed Kiyoshi, having become stronger and faster than he could have ever hoped to be. For the next two years Kiyoshi used Helena to exact his revenge on the kingdom, killing the guards, destroying towns and disrupting trade routs. Anything he could think of Helena did. Unfortunately for Kiyoshi, Helena was become bored and tired of this. She didn't want to spend the rest of her life carrying out Kiyoshi's desire to sabotage the Kingdom, so in the dead of night she slipped into his room slaughtering him in cold blood.

While she felt a tinge of sadness at killing the closest thing she had to a father, she knew that if she didn't kill him he would track her down. He always said that if any of them wanted to leave they would need to kill him, otherwise he would track them down. Helena knew he wasn't bluffing, so she took him out. After that Helena became a freelancer, using the only skill she had; being an assassin. Now an assassin for hire she took whatever job that came her way. Her employers ranged from poor men, to rich aristocrats wanting to get rid of competition. As the years passed, Helena realized that some of Kiyoshi's animosity for the Kingdom rubbed off on her as she had neutral, sometimes negative, views on the kingdom.

Now 19 years old, Helena had made a name for herself as an accomplished assassin. When someone needed her assistance they could never find her. Instead Helena would hear about it, and then go to them. This way she couldn't be tracked down. She never stayed in one place too long, always moving around. It wasn't until she met Alkien, her first love and 5 years her seinor. Helena was taking a trip back to her home town, and literally ran into him, instantly struck by the love bug. They moved along quite quickly, and two years later Helena was already having a child by him. Sadly, he would never see his child as he was struck down by a sudden illness. His dying breath was the name of the child, Caiden for a boy, and Elenora for a girl. Staying true to that, Helena named her new son Caiden. After that she stayed in Cesentium in order to raise [url="http://tinypic.com/r/2435ahv/6"]Caiden[/url], now working again but a normal job.

It had been 4 years since the last time she took on a mission, when suddenly she was approached by a hooded man who apparently knew who she was. He didn't waste any time and asked her to do a job, her most dangerous one yet, to assasinate the Prince Edward who had recently taken the crown in place of his sick father. Helena was going to decline until she heard the amount he was willing to pay her. It would have her set for life, and this money she was making doing this normal job was just barely getting her by. She needed money for her son. She was already thinking of escape routs, and a place for her and Caiden to escape to afterwards. So she agreed, and she and Caiden traveled to The Kingdom. However her plan didn't go so well. She didn't even get close to the Prince before she was caught - the first time ever. Due to her act she was going to be executed immediately, however they say the special birthmark on her shoulder depicting her path of the Knight int he Holy army. After seeing this, the Prince Edward gave her the choice of joining the Holy Army or being killed. Safe to say she chose the latter, not wanting to be killed and leaving her son behind.

Must to her dismay she was given the title of a Page and put under the care of the Paladin Sethen. When the news of the search team for the Asedriron's Votum Helena was quick to answer the call. Hearing that Helena was also going, some of her old clients and new clients came to her, wanting her to steal the item and sell it to them. The money they are offering is twice sometimes 3 times as much as what she was offered to kill the Prince Edward. At the moment Helena is unsure of whether she will go along with it. Since the time she had been in the Holy Army, she had been getting sufficient money to take care of Caiden and she doesn't want to potentially mess it up. On the other hand, all that money would also be good. So as to what Helena will do when the time comes is unknown even to her.

While Helena is away Caiden is staying with [url="http://www.google.com/imgres?q=anime+girl&hl=en&gbv=2&tbm=isch&tbnid=LWRQ0Fr1OIoeyM:&imgrefurl=http://nurul-nurulshark18.blogspot.com/2011/04/cute-anime-girls.html&docid=yxp_m6cfSNtaRM&imgurl=http://1.bp.blogspot.com/-51kkXU6dC5U/Ta8ZOIDxktI/AAAAAAAAB5g/Cyc24VQibAs/s1600/anime%252BGirl%252BFlowers.jpg&w=400&h=535&ei=bfTjT_6FM4qi8QS7-YyACg&zoom=1&iact=hc&vpx=569&vpy=4&dur=2158&hovh=260&hovw=194&tx=154&ty=141&sig=105978587492137533636&page=2&tbnh=164&tbnw=123&start=11&ndsp=17&ved=1t:429,r:3,s:11,i:120&biw=1252&bih=546"]Tyelna[/url]; a close, personal friend, and the only friend Helena would trust to watch over Kaiden.[/spoiler]

[spoiler=Misc:]
-Likes Spicy Foods
-Doesn't like sweets, but will eat them if Caiden offers it.
-Always kisses the picture of Caiden before going to sleep.
-Enjoys talking about Caiden
-Whenever she has the oppertunity she sends a letter back to Caiden[/spoiler]


[u][b]Combat Info[/b][/u]
[spoiler=Main Weapon(s):] [url="http://tinypic.com/r/adda45/6"]Sais[/url]: Helena's main weapon are two sais, which she keeps on either side of her on the holsters on her waist. They are made of steal that has been folded at least 100 times, making it almost as high grade as a katana's blade.

On the same belt that holds her Sai's, she also as a number of [url="http://tinypic.com/r/15wdv00/6"]throwing knives[/url] in the empty belt loops. She can hold about 10 throwing knives, five in the front and five in the back.

She also uses hand-to-hand combat moves. Not really a specific style, and more of a Mixed Martial art. However, boxing, taekwondo, Hapkido and acrobatics are mostly seen when she is fighting close combat.[/spoiler]

[spoiler=Fighting Style:] Helena's fighting style is geared mostly to close combat. She utilizes, and depend on her speed ing both her movements and attacks. She can effectively get in and out of an opponents range of attack while still getting blows in herself. When it comes to long ranged fighters, her speed allows her to dodge their attacks, though depending on the long ranged weapon she is up against it may range in difficulty on how close she can get. If Helena believes that she can win without, or with minimal injuries then she will go right in. However, if she knows that there is no chance for her to win, then she will run away without a second though. The last thing she wants to do is die, and leave her son all alone.[/spoiler]

[spoiler=Secondary Equipment:] On her right wrist there is a small bracelet like device that holds about a 30 foot long, thin, black wire. Helena usually uses this as a means of getting from place to place quicker, almost like a grappling hook.[/spoiler]

Other Equipment: On the inside pocket of her jacket she has a [url="http://tinypic.com/r/2dqw013/6"]lock picking kit[/url] that she always keeps on her.

[spoiler=Abilities:]
[b]Joint Cutter[/b]: With her sais in hand, Helena swiftly cuts at the numerous joins on the body slicing the ligaments causing them to be unable to move. If her opponent has armor on, then she will aim for the places where she can.

[b]Sai Whip: [/b]A green glow surrounds her sais, before the aura extends from the sais creating a "whip like" form that extends for about 3 feet.

[b]Heavy Pressure: [/b]When in close combat, and using her fist, she will move around the opponent quickly while delivering a number of quick jabs to the pressure points temporary immobilizing the opponent.

[b]Knife Barrage: [/b]Just as it sounds, Helena unleashes all of her throwing knives at the opponent while moving around in order to get the best shots - mostly if the opponent is wearing armor. However what's special about this is that, each knife she throws is surrounded by a green glow, and when it makes contact the knife explodes. Her aim is usually always true to her target, but everyone isn't perfect all the time.

[b]Dual Sai: [/b]Simply a rush in attack while Helena has both of her sai's equipped. She uses a mix of her Sai techniques as well as her martial arts skills.[/spoiler][/spoiler]

Ok the app is finished!!

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[quote name='Quεnn Aisu' timestamp='1340381115' post='5960969']
Raine, Hotaru, both of you are accepted~
Btw Raine.. If he's blind, how's gonna fight if someone gets to him? O_o
[/quote]

Nolette is set up to be more of a support character and will avoid unnecessary combat to instead aid companions but should the need arise his brand of unique alchemy and previous discover created a trance like state that gives him a form of 2nd sight he can use fight. Think sonar but with the ability to perceive souls and thought rather than reflections of sound.

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EDIT: Got my stuff organized. You may now look at my app. It be done.

[spoiler='My App.'][b]Username:[/b] Justice Master

[b]Character's Name:[/b] Adrius Oskera (A-dree-ous Os-care-uh)

[b]Age:[/b] 22

[b]Gender:[/b] Male

[b]Origin:[/b] The Kingdom

[b]Class:[/b] Burglar

[spoiler='Appearance:'][img]http://i.imgur.com/g80GB.jpg[/img]
Standing at 6 feet and 3 inches tall and weighing 135 pounds, Adrius is a slender man who is void of much fat and muscle. On jobs, he won't wear his metal boots and gloves, but rather much smaller leather counterparts that gives him his 135 pounds. He only wears his expensive metal clothing(excluding his chest plate, which he always has on.) when in public areas, of course to indicate his wealth.[/spoiler]

[spoiler='Personality:']Adrius has been known to be quite shy and antisocial, like much his family before him. He rarely talks when not spoken to and makes sure to avoid long conversations. When he does talk, however, he keeps it short and sweet. Any conversation that's over about two sentences causes him to become extremely uncomfortable, in contrast to his already nervous nature when speaking to another. Along with his social inability to have a long speech with another without trying to end it multiple times, he cannot stand human contact. With his antisocial nature, he isn't very effected when it comes to one trying to seduce him beyond himself becoming very nervous, as always.

Interestingly, said hatred of human interaction could be attributed to the fact that his job requires him to be unseen by them and to be seen so easily already starts his heart to beat fast. Although he has these problems, he tries to be as polite as possible while not talking to anyone. He thinks little of his life as a burglar and sees himself, as his elders did, apart of the balence of the communities. He does love to travel, however, and loves the beauties of the landscapes. He uses his time in other places(known by the public or not) to steal an extra buck for the future son he will, most likely, not have.[/spoiler]

[spoiler='Bio:']After years of trying to have a child, the queer(if you take this incorrectly, I may have to kill you) and wealthy Oskera folks had finally had a baby boy to call their own. At a young age, Adrius was taught by his parents how to carry on the tradition of the Oskera family. While outsiders looked at the prosperous family and saw a bunch who's ancestors had created a timeless weapon, the holders of the name knew quite different. Years before Adrius' parents had even been born, Karil Oskera, master burglar, in an attempt to cover up her stolen wealth that she was using to buy a home in The Kingdom, altered records behind even the king's back and made it seem as her great grandfather was the blacksmith who made the modern broadsword, and that money he stored up was so much the family barely had to work at all. Karil, knowing that her lifetime of burglary couldn't make the lie hold up for very long after her passing, taught her son how to steal while avoiding commiting murder. For years had this family taught the next generation how to steal.

That brings us to young Adrius who became a burglar like his many forefathers. Taught by his father, he learned the many aspects of nonviolence, silence, and subtlety, but there was one thing his father taught him that he treated with utmost mental importance. That if you give people money, they have to spend it. People can't hold onto power. Knowing this, he disicplined himself into controling that side of him as much as he could. In later years, armed with his grace and skill in the subject of burglary, he easily became as good as Karil long before him. As his parents had him later in their life, they passed away from natural causes, but this was when Adrius was around 17 and in his profession he didn't keep close relationships with anyone, so it did little to effect him.

As an only child, he lives alone in a relatively large house. He found no need for companionship and felt that his life was perfect. He would take trips to different parts of the land, steal a bit and come back. He got so good and pickpocketing that he could steal a pouch of coins from someone he walked by down the street and they wouldn't even notice until a fair amount of time later. About a week ago, he had overheard a few people speaking of the job for (name of object here). Remembering the important lesson of his father, he felt a need to go on that journey and get his hands on the relic. He knew what had to be done and being around people for a little bit to defend the kingdom he held dear, he decided on one suitable thing to do. Destroy it. To cover up his true intent on the item, he plans to fund the expedition and tag along, knowing all the while that people there have wishes that should never be fulfilled.[/spoiler]

[spoiler='Misc:']-Is fond of baked food, more specifically, cookies.
-Slightly claustrophobic.
-Sleeps only 5 hours a day, at most.[/spoiler]

[u][b]Combat Info[/b][/u]

[spoiler='Main Weapon:']A small, light brown wood club he keeps on his belt. The club is blunt enough that it can knock someone out with one hit to the back of the head, however, it requires the user to be dangerously close to the enemy.[/spoiler]

[spoiler='Fighting Style:']Adrius' real problem is that he has never been trained how to really fight, and with his lack of a weapon like the sword on hand, he is very vulnrable. His whole stratagy is to get behind the opponent and knock them out with his club or just sneak past them.[/spoiler]

[spoiler='Abilities:'][u]Knowledge of traps:[/u] Having been a burglar for his whole life, Adrius knows many of the common traps and even seem not so common. While he is not known as a burglar publicly, his experties on traps is his only publicly known fact that relates to his profession.

[u]Masterful lock picking and pick-pocketing:[/u] His ability to pickpocket is unmatched, this being true as well for his lock picking. Due to his lifetime of preperation, he knows just about everything about the lock in its entirety. There is almost no lock that can keep him out.

[u]Silence and athletic ability:[/u] Adrius is amazing when it comes to climbing and related subjects. His athletics know no bounds. He's has been able to scale walls that seem to be flat. He's quick on his feet and, with his lack of wieght, can walk without making a single sound at all.

[u]Money:[/u] Although Adrius is an amazing burglar and his athletic abilities are at their peak, his outrageous wealth has always proven to be a powerful tool aswell, giving him easy transportation, the ability to buy any weapon, and any disguise or wardrobe one could imagine.[/spoiler][/spoiler]

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Interesting how so far, there isn't anyone with truly evil intent for going after Asedriron's Votum. o-o

Anyways~ Justice, interesting character.. Very interesting indeed.. A wealthy robber with noble intentions that hope to protect the world filled with people he can't necessarily stand. Lol. Accepted!

Death, another interesting character. I was wondering if anyone was gonna opt for a hybrid! Anywas, so far, so good! Just remember, if you aren't using the second Misc, please remove it~

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[quote name='Quεnn Aisu' timestamp='1340420889' post='5961230']
Interesting how so far, there isn't anyone with truly evil intent for going after Asedriron's Votum. o-o
Anyways~ Justice, interesting character.. Very interesting indeed.. A wealthy robber with noble intentions that hope to protect the world filled with people he can't necessarily stand. Lol. Accepted!
Death, another interesting character. I was wondering if anyone was gonna opt for a hybrid! Anywas, so far, so good! Just remember, if you aren't using the second Misc, please remove it~
[/quote]

Hold on, you made it sound like in the plot you already had all the antagonistic approaches to pursue the artifact were covered by you. If you need dark intent, I can happily oblige. I just thought you did want anyone to take the villainy side so I didn't go down that path.

[quote name='Justice Master' timestamp='1340399299' post='5961087']
EDIT: Got my stuff organized. You may now look at my app. It be done.
[spoiler='My App.'][b]Username:[/b] Justice Master
[b]Character's Name:[/b] Adrius Oskera (A-dree-ous Os-care-uh)
[b]Age:[/b] 22
[b]Gender:[/b] Male
[b]Origin:[/b] The Kingdom
[b]Class:[/b] Burglar
[spoiler='Appearance:'][img]http://i.imgur.com/g80GB.jpg[/img]
Standing at 6 feet and 3 inches tall and weighing 135 pounds, Adrius is a slender man who is void of much fat and muscle. On jobs, he won't wear his metal boots and gloves, but rather much smaller leather counterparts that gives him his 135 pounds. He only wears his expensive metal clothing(excluding his chest plate, which he always has on.) when in public areas, of course to indicate his wealth.[/spoiler]
[spoiler='Personality:']Adrius has been known to be quite shy and antisocial, like much his family before him. He rarely talks when not spoken to and makes sure to avoid long conversations. When he does talk, however, he keeps it short and sweet. Any conversation that's over about two sentences causes him to become extremely uncomfortable, in contrast to his already nervous nature when speaking to another. Along with his social inability to have a long speech with another without trying to end it multiple times, he cannot stand human contact. With his antisocial nature, he isn't very effected when it comes to one trying to seduce him beyond himself becoming very nervous, as always.
Interestingly, said hatred of human interaction could be attributed to the fact that his job requires him to be unseen by them and to be seen so easily already starts his heart to beat fast. Although he has these problems, he tries to be as polite as possible while not talking to anyone. He thinks little of his life as a burglar and sees himself, as his elders did, apart of the balence of the communities. He does love to travel, however, and loves the beauties of the landscapes. He uses his time in other places(known by the public or not) to steal an extra buck for the future son he will, most likely, not have.[/spoiler]
[spoiler='Bio:']After years of trying to have a child, the queer(if you take this incorrectly, I may have to kill you) and wealthy Oskera folks had finally had a baby boy to call their own. At a young age, Adrius was taught by his parents how to carry on the tradition of the Oskera family. While outsiders looked at the prosperous family and saw a bunch who's ancestors had created a timeless weapon, the holders of the name knew quite different. Years before Adrius' parents had even been born, Karil Oskera, master burglar, in an attempt to cover up her stolen wealth that she was using to buy a home in The Kingdom, altered records behind even the king's back and made it seem as her great grandfather was the blacksmith who made the modern broadsword, and that money he stored up was so much the family barely had to work at all. Karil, knowing that her lifetime of burglary couldn't make the lie hold up for very long after her passing, taught her son how to steal while avoiding commiting murder. For years had this family taught the next generation how to steal.
That brings us to young Adrius who became a burglar like his many forefathers. Taught by his father, he learned the many aspects of nonviolence, silence, and subtlety, but there was one thing his father taught him that he treated with utmost mental importance. That if you give people money, they have to spend it. People can't hold onto power. Knowing this, he disicplined himself into controling that side of him as much as he could. In later years, armed with his grace and skill in the subject of burglary, he easily became as good as Karil long before him. As his parents had him later in their life, they passed away from natural causes, but this was when Adrius was around 17 and in his profession he didn't keep close relationships with anyone, so it did little to effect him.
As an only child, he lives alone in a relatively large house. He found no need for companionship and felt that his life was perfect. He would take trips to different parts of the land, steal a bit and come back. He got so good and pickpocketing that he could steal a pouch of coins from someone he walked by down the street and they wouldn't even notice until a fair amount of time later. About a week ago, he had overheard a few people speaking of the job for (name of object here). Remembering the important lesson of his father, he felt a need to go on that journey and get his hands on the relic. He knew what had to be done and being around people for a little bit to defend the kingdom he held dear, he decided on one suitable thing to do. Destroy it. To cover up his true intent on the item, he plans to fund the expedition and tag along, knowing all the while that people there have wishes that should never be fulfilled.[/spoiler]
[spoiler='Misc:']-Is fond of baked food, more specifically, cookies.
-Slightly claustrophobic.
-Sleeps only 5 hours a day, at most.[/spoiler]
[u][b]Combat Info[/b][/u]
[spoiler='Main Weapon:']A small, light brown wood club he keeps on his belt. The club is blunt enough that it can knock someone out with one hit to the back of the head, however, it requires the user to be dangerously close to the enemy.[/spoiler]
[spoiler='Fighting Style:']Adrius' real problem is that he has never been trained how to really fight, and with his lack of a weapon like the sword on hand, he is very vulnrable. His whole stratagy is to get behind the opponent and knock them out with his club or just sneak past them.[/spoiler]
[spoiler='Abilities:'][u]Knowledge of traps:[/u] Having been a burglar for his whole life, Adrius knows many of the common traps and even seem not so common. While he is not known as a burglar publicly, his experties on traps is his only publicly known fact that relates to his profession.
[u]Masterful lock picking and pick-pocketing:[/u] His ability to pickpocket is unmatched, this being true as well for his lock picking. Due to his lifetime of preperation, he knows just about everything about the lock in its entirety. There is almost no lock that can keep him out.
[u]Silence and athletic ability:[/u] Adrius is amazing when it comes to climbing and related subjects. His athletics know no bounds. He's has been able to scale walls that seem to be flat. He's quick on his feet and, with his lack of wieght, can walk without making a single sound at all.
[u]Money:[/u] Although Adrius is an amazing burglar and his athletic abilities are at their peak, his outrageous wealth has always proven to be a powerful tool aswell, giving him easy transportation, the ability to buy any weapon, and any disguise or wardrobe one could imagine.[/spoiler][/spoiler]
[/quote]

Bruce Wayne and Robin Hood's love child! <3

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[quote name='Quεnn Aisu' timestamp='1340420889' post='5961230']
Interesting how so far, there isn't anyone with truly evil intent for going after Asedriron's Votum. o-o
[/quote]

Well, I [i]could[/i] make Noah's intent evil if need be, but it would probably just be selfish more than anything, to be honest.

...

Mmm, shellfish, nom nom nom nom nom nom.

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@Aisu: Well, I wanted to do something real different for this RP filled with people with tragic backgrounds. Don't get me wrong, I love tragedy, but it can be overdone. That and I wanted to make an antisocial character. :P

@Raine: I had never thought about it that way. Lol

@Stalfos: Selfishness= Deliciousness

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[quote name='Raine™ vi Britannia' timestamp='1340424426' post='5961249']
Hold on, you made it sound like in the plot you already had all the antagonistic approaches to pursue the artifact were covered by you. If you need dark intent, I can happily oblige. I just thought you did want anyone to take the villainy side so I didn't go down that path.

[color=#008080]Oh! Yeah.. Should probably explain that better. xD Look to the bottom of this post please~[/color]


Bruce Wayne and Robin Hood's love child! <3

[color=#008080]-Facedesk.-[/color]
[/quote]
[quote name='Admiral_Stalfos19' timestamp='1340426772' post='5961263']
Well, I [i]could[/i] make Noah's intent evil if need be, but it would probably just be selfish more than anything, to be honest.

...

Mmm, shellfish, nom nom nom nom nom nom.

[color=#008080]-Again with the facedesk.-[/color]
[/quote]

Sorry if there's any confusion anyone.. But here's how it is.. You're person can want the Asedriron's Votum for good, evil, selfish, etc reasons.. For the people that want it for [acronym=or other negative reasons]evil[/acronym] have to keep their reasons a secret, these are the "antagonists." For the "protagonists." they think the everyone's joining for a good reason. So in this RP.. The antags and [acronym=unknowingly for them]protags[/acronym] are working together to get the Votum. It won't be until the Votum is within reach that everyone's intents are shown and a battle for it erupt. And depending on a few factors, ending will vary~ I'd say a few of the options, but that'll just spoil things~

Also, everyone.. I noticed for everyone's abilities, they're kinda bland and not fantasy like.. SO~ Let's get creative people! Go ahead and update your apps if you want! Mine should be up in a few to show ya by what I mean by that~ [size=1]sorry for the delay of my app.. I feel so bad. ;~;[/size]

Justice: Mine's gonna be a balance of tragedy and heart-pulling moments~[size=1] I hope anyways..[/size]

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Well as for abilities, since the magic part is only(I'm assuming) for the ones who have that mark on their heads the attacks are going to be a bit bland. Not saying that it isn't possible to have some really fancy attack without magic, but well...Yeah. Besides, more flashy attacks can be developed later on in the RP.

But anyway, I'll just wait(*shakes head sadly*) for your app and see what kind of changes will be allowed for magicless characters. Unless you character has magic...-_-

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Nope! Mine's not magical. She be a Knight/Knight! So that means Blu's character is a higher rank.. ;~;

---FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU---

Anyways~ Think of abilities as an alternative to magic.. but can be used by anyone who learns to use them. Like Limit Breaks in Final Fantasy.

But yes, more abilities, better equipment, etc will be gained throughout the rp. In fact.. Classes might even gain a 5th rank by the end of things~ X3

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Ohh, like Limit Breaks you say? Alright, I understand :3 When I look at Abilities I just think of special traits that a character has but limit breaks are more like techniques so that's why I didn't include any attacks. But alright, I'll update my app tomorrow and I'll let you know when it's done.

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[quote name='.:Blu:.' timestamp='1340434185' post='5961316']
Ohh, like Limit Breaks you say? Alright, I understand :3 When I look at Abilities I just think of special traits that a character has but limit breaks are more like techniques so that's why I didn't include any attacks.
[/quote]

Ditto.

[quote name='Justice Master' timestamp='1340435124' post='5961317']
@Aisu: Then that would give my character no abilities as he is not a fighter and doezn't have any skill that would end in a limit break.
[/quote]

The thought of it being an example hasn't come to mind yet it seems.

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