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Solatorobo Card - Set 1 (Just like the game ^_^) 19 Cards!


TaintedXNeko

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Having completed Solatorobo a long while ago, I made these card based on the characters and sum of the mechs and etc. I decide to make a few, so here they are! ^_^ (There's 1 thing i noticed, Red and the gang don't really call em selves anything like the Kurvaz..... So should I call em Caninu (dogs) *Red is this* and Felineko (Cats) *Elh is this* So that i can take the Beast-warrior parts on sum of the cards Out or else it mean they are Splashable with Any Beast-warriors-ish decks?? Anyway the set is made of mostly Machines, Beast-warriors and warriors. Also Like the game story, This will be the 1st part. Next post will have the 2nd part of this set. Please feed back, all levels accepted :D.

[spoiler='Red Savarin'][img]http://i.imgur.com/mWMeO.jpg[/img]
Lore: If this card attacks a Effect monster, before damage calculation, negate it. [/spoiler]
[spoiler='Mech - Dahak/'][img]http://i.imgur.com/2bcGk.jpg[/img]
Lore:This card can Only be Special summoned by banishing 1 "Red Savarin"
Once during either player's turn, You can return 1 face-up "Mech - Dahak/" you control to the hand to Special Summon this card from your hand. During your Main phase, you can equip 1 Monster to this card, then you can send the Equip card to the grave or Inflict 200 damage equal to it's level. When this card is sent from the field to the Graveyard: Return 1 Banished "Red Savarin" to your field in face up ATK position.
[/spoiler]
[spoiler='Chocolat Gelato'][img]http://i.imgur.com/EFCla.jpg[/img]
Lore: You take no damage from Battles involving this card. When this card is normal or flip summoned, You can search Your deck for a Beast-Warrior Type Monster, Except those with "Kurvaz" in their names and add it to your hand. [/spoiler]
[spoiler='Elh Melizee'][img]http://i.imgur.com/5i6u9.jpg[/img]
Lore: Each time you summon a Beast-Warrior while this card is face up on your field, Draw a card. Once per turn, You can discard a Card: Target a monster You control, it cannot be destroyed by spell/traps till the end phase. If this card is sent from the field to the graveyard, you can add 1 "medallion" to your hand. During each player's turn, If there are any "Insect" type monsters on the field. Take 250 Damage for each 1.(<This bit is a effect based on the fact that she's deathly afraid of any insects in the game, so I thought it be funny to make it a part of the eff. :))
[/spoiler]
[spoiler='Beluga Damiens'][img]http://i.imgur.com/78cZ6.jpg[/img]
Lore:This Card can Attack twice per turn. If this card sucessfully destroys a monster by battle, Banish 1 Spell/trap your opponent controls.
[/spoiler]
[spoiler='Mech - Salmander'][img]http://i.imgur.com/QMzF2.jpg[/img]
Lore: This card can Only be Special summoned by banishing 1 "Beluga Damiens". Once per turn, Roll a dice, take note of the result. Then flip a Coin, your opponent calls heads/tails. If they call it right, you take 400 x the result. If they call it wrong the result is the following effects: 1 or 2: Destroy all monsters. 3 or 4: Destroy all spells. 5 or 6: Destroy all Traps. (including set cards)
When this card leaves the field: return 1 banished "Beluga Damiens" to your field in face up ATK position.
[/spoiler]
[spoiler='Medallion'][img]http://i.imgur.com/GWR6I.jpg[/img]
Lore: You can activate this card to use one of the following effects:
1. You can add 1 Monster card to your hand Except cards with "Titano-Machinae" in their name.
2. You can equip this card to a "Red Savarin" "Elh Melizee" or a "Hybrid -" you control. The equipped monster cannot be Destroyed by battle.
3. Return all the cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
If this card is in your graveyard. Druing your Draw phase, you can add this card to your hand instead of conducting your normal draw.
[/spoiler]
[spoiler='Kurvaz - Gren Sacher'][img]http://i.imgur.com/DDqR6.jpg[/img]
Lore: During your opponent's turn. You can discard a card in Your Hand to negate a attack.
[/spoiler]
[spoiler='Mech - Mephisto'][img]http://i.imgur.com/45OdE.jpg[/img]
Lore: This card can Only be Special summoned by banishing "Kurvaz - Gren Sacher". This Card Can Attack all your opponent's monsters; if this attacks a monster in ATK position, Destroy It before Damage calculation.
When this card leaves the field: Return 1 Banished "Kurvaz - Gren Sacher" to your field in face up ATK position. [/spoiler]
[spoiler='Kurvaz - Calua Napage'][img]http://i.imgur.com/95Gvj.jpg[/img]
Lore: Once per turn, You can discard a Card: Decrease the ATK of a opponent's monster by 1000.
[/spoiler]
[spoiler='Mech - OverMephisto'][img]http://i.imgur.com/Lz8jO.jpg[/img]
Lore: This card can Only be Special summoned by banishing 1 "Kurvaz - Calua Napage". This Card Can Attack all your opponent's monsters; if this card attacks a monster in DEF position, Destroy It before Damage calculation.
When this card leaves the field: Return 1 Banished "Kurvaz - Gren Sacher" to your field in face up ATK position. [/spoiler]
[spoiler='Kurvaz - Opera Kranz'][img]http://i.imgur.com/sTFyO.jpg[/img]
Lore: If you control 2 "Kurvaz" monsters, You can special summon this card from your hand. During either player's turn, You Can Discard a Card: Any monster you control the turn you activate this effect cannot be destroyed by battle.
[/spoiler]
[spoiler='Mech - Tiamat'][img]http://i.imgur.com/gRMUE.jpg[/img]
Lore: This card can Only be Special summoned by banishing 1 "Kurvaz - Opera Kranz" you control.
You can Return up to 4 cards from your hand to the deck, to Special summon "TiaBomb" tokens (Dark/Level 3/0 ATK/0 Def) on your opponent side of the field x cards returned. The tokens cannot be tributed. During the next standby phase, if there are any tokens, destroy them and you opponent takes 500 damage each token destroyed. When this card leaves the field: Return 1 Banished "Kurvaz -Opera Kranz" to your field in face up DEF position.
[/spoiler]
[spoiler='Kurvaz - Bruno Dondurma'][img]http://i.imgur.com/rTAlR.jpg[/img]
Lore: You take no damage from Battles involving this card. When this card is normal or flip summoned, You can search Your deck for a "Kurvaz" Monster Except "Kurvaz - Bruno Dondurma" and add it to your hand.
[/spoiler]
[spoiler='Mech - Dahak/Angler'][img]http://i.imgur.com/ojidI.jpg[/img]
Lore: Once during either player's turn, You can return 1 face-up "Mech - Dahak/" you control to the hand to Special Summon this card from your hand. During your main phrase, you can pay 500 to take control of a monster your opponent controls. nether players take damage from battles involving the target monster. You can Flip a coin: Heads: the target is banished. Tails: Your opponent regains control of the target.When this card is sent from the field to the Graveyard: Return 1 Banished "Red Savarin" to your field in face up ATK position.
[/spoiler]
[spoiler='Mech - Dahak/Flying'][img]http://i.imgur.com/pqwak.jpg[/img]
Lore: Once during either player's turn, You can return 1 face-up "Mech - Dahak/" you control to the hand to Special Summon this card from your hand. Once per turn, you can flip a coin, Head: banish this card till your next standby phrase. Tail: Take 700 effect damage. When this card return to the field by the effect of the Head result, Return 1 card from your graveyard or banished to the deck. When this card is sent from the field to the Graveyard: Return 1 banished "Red Savarin" to your field in face up ATK position.
[/spoiler]
[spoiler='Titano-Machinae - Lares'][img]http://i.imgur.com/bj05J.jpg[/img]
Lore: This card can be only be Special summoned by tributing 1 "Red Savarin" with "Medallion" Equipped or 1 "Hybrid - Blanck" you control. This card is Unaffected by spells. Once per turn you can mill the top 2 cards of your deck to Banish a card on the field to the graveyard. This effect can be activated during either player's turn.
[/spoiler]
[spoiler='Hybrid - Red'][img]http://i.imgur.com/yywEz.jpg[/img]
Lore: This card can only be special Summoned by Returning 1 "Red Savarin" you control or if You control 2 or more "Hybrid" monsters. This card gains 200 ATK for each "Hybrid -" You control. Once per turn, You can Discard 1 card; Destroy 1 set card. All "Hybrid" you control do piercing damage. You can Special summon "Mech - Dahak/" from your hand, deck or Graveyard. When this card is sent from the field to the graveyard, special summon 1 "Red Savarin" from your hand.
[/spoiler]
[spoiler='Dahak/Trance'][img]http://i.imgur.com/KEncp.jpg[/img]
Lore: "Hybrid - Red" + Any 1 "Mech - Dahak/"
This card can only be Fusion Summoned from your Extra Deck, by Banishing the above cards from your Field or Graveyard. (You do not use "Polymerization".) This card does piercing damage. If this Card Leaves the field, you can special summon one of the banished monsters and return the other 1 to the deck.
[/spoiler]

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[quote name='P4Temperance' timestamp='1341332351' post='5966373']
BUMP.
WHY YOU NO COMMENT?! I POSTED THIS FOR A FLIPPING REASON! GIVE ME FEEDBACK!!!!!! PLZZZZZ
[/quote]
who there killer no need to throw a fit about this
need to work on card text the wording is wrong and just to broken and spamy for me (reminds me of DW with grapha TBH)

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