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AthenaWhisper

First realistic cards I've made - The Swamplands

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After making my Digital Devil Saga cards on the pop culture section, I decided to make some realistic cards.
So this is the Swampland archtype, not entirely what I was aiming for with these cards and I think I've ironed out
all the obvious balance problems I could see, but that's the point in the forum, to get feedback. =P
Anyway here they are.
Please leave suggestions for edits or even support cards.

[spoiler='Monsters'][spoiler='Swampland Serpent'][img]http://i.imgur.com/4xRqD.jpg[/img]
Lore:Once pet turn: discard 1 card, destroy 1 face-up monster on your opponents side of the field with DEF equal to or less than half of this monsters ATK.[/spoiler][spoiler='Swampland Parasite'][img]http://i.imgur.com/lMLGB.jpg[/img]
Lore:Once pet turn: discard 2 card, equip this card to a face-up monster on either side of the field, that monsters ATK and DEF is halved and you gain control of it, it is treated as a "Swampland" monster and gains 100 ATK and DEF at your opponents end phase. If this monster is attacked while equipped to another monster, the equipped monster is attacked instead.[/spoiler][spoiler='Swampland Creeper'][img]http://i.imgur.com/2dZ1w.jpg[/img]
Lore:Once per turn: Special Summon 1 "Vine Token (500 ATK, 500 DEF, Plant-Type, EARTH, Lvl 2)" in face-up defence position.[/spoiler][spoiler='Swampland Planttrap'][img]http://i.imgur.com/eiC4E.jpg[/img]
Lore:If this defence position monster is attacked by a monster who's ATK is lower than this monsters DEF, destroy the attacking monster and add 1 "Acid Counter" to this card. Once per turn: You can remove a number of Acid Counters from this card to destroy 1 face-up monster on the field with ATK less than or equal to the number of Counters removed x500.[/spoiler][spoiler='Swampland Venus'][img]http://i.imgur.com/sUMOs.jpg[/img]
Lore:"Swampland Serpent" + "Swampland Planttrap"
Once per turn: Discard 1 card, destroy 1 face-up monster with ATK equal to or less than half of this monsters ATK, this card gains 1 Acid Counter. You can remove any number of Acid Counters from this card to lower the ATK and DEF of 1 face-up monster by the amount of counters removed x200.[/spoiler][spoiler='Swampland Bone Drake'][img]http://i.imgur.com/wR0VV.jpg[/img]
Lore:Once per turn: Tribute 1 face-up monster you control, special summon 1 level 4 or lower "Swampland" monster from your graveyard.
When this card is destroyed by battle and sent to the graveyard add 1 card from your graveyard to your hand except "Swampland Bone Drake" or "Swampland Dragon".[/spoiler][spoiler='Swampland Dragon'][img]http://i.imgur.com/07zIC.jpg[/img]
Lore:1 Tuner monster + 1 or more Non-Tuner monsters.
When this card is Synchro Summoned you discard 1 card, target 1 face-up level 4 or below monster you control, that monster can attack directly this turn.
Once per turn: discard 1 card, add 1 card from your graveyard to your deck. When this card is destroyed special summon 1 "Swampland Bone Drake"[/spoiler][spoiler='Swampland Carnispore'][img]http://i.imgur.com/xV3Mz.jpg[/img]
Lore:During your standby phase, special summon a number of "Spore tokens"(500/500/EARTH/1/Plant) up to the number of plant-type monsters you control to either side of the field in face-up attack position.[/spoiler][spoiler='Swampland Abomination'][img]http://i.imgur.com/QnhnF.jpg[/img]
Lore:1 Synchro Tuner monster + 1 or more non-Tuner monsters. Once per turn when this card destroys an opponents monster in battle, inflict damage to your opponents life points equal to the original ATK of that monster. This monster deals piercing damage.[/spoiler][spoiler='20-Ton Swampland Giant'][img]http://i.imgur.com/SQ20R.jpg[/img]
Lore:Cannot be normal summoned or set. Must first be Ritual Summoned by "Swampland Fog". Once per turn: Special Summon 1 level 5 or below "Swampland" monster from your graveyard. When 1 or more "Swampland" monsters you control are sent to the graveyard Special Summon an equal number of "Swampland" monsters from your deck or hand with levels equal to or lower than those of the destroyed monsters.[/spoiler][/spoiler]

[spoiler='Spells/Traps'][spoiler='Living Swampland'][img]http://i.imgur.com/CEfXp.jpg[/img]
Lore:As long as this card remains face-up on the field increase the ATK and DFE of face-up "Swampland" monsters by 300. Once per turn: Tribute 1 face-up "Swampland" monster, add one "Swampland" card from your deck to your hand.[/spoiler][spoiler='Swampland Clone'][img]http://i.imgur.com/cVUgp.jpg[/img]
Lore:This card can only be activated when an opponents monster declares an attack, negate the attack and special summon this card
with Name, ATK, DEF, Attribute, Type and Level equal to those of the attacking monster.[/spoiler][spoiler='Swampland Fog'][img]http://i.imgur.com/ipzoo.jpg[/img]
Lore:This card is used to Ritual Summon "20-Ton Swampland Giant". You must Tribute monsters who's Levels equal 11 or more from the field or your hand.[/spoiler][/spoiler]

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How should I say this... These cards are... too normal, I guess (i_i).
They're very balanced, but there's nothing too special about them.

There is a real card with almost exactly the same effect of your Clone, minus it's reset at the End Phase.
Swampland Parasite is actually a pretty good card to support Fabled, though.

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[quote name='SomnolentWandaranda' timestamp='1341884363' post='5972577']
How should I say this... These cards are... too normal, I guess (i_i).
They're very balanced, but there's nothing too special about them.

There is a real card with almost exactly the same effect of your Clone, minus it's reset at the End Phase.
Swampland Parasite is actually a pretty good card to support Fabled, though.
[/quote]

I thought there was something that seemed a bit off when I was making them, but at least they're balanced.
I wanted to have them focus on a sole action, but couldn't think of a good one so they ended up doing a bit of everything.
Thanks anyway. ^.^

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