Alpakha Posted September 15, 2012 Report Share Posted September 15, 2012 It use to be 'bout summoning Destiny and hoping to win, but that only happen once (as he always died right afterward). I usually pulled off a rank eight on first or second turn. Basically horribly beating your opponent down. I would mill Galaxy eyes, summon galaxy knight to summon galaxy eyes, then galaxy zero/ galaxy exploration/ guardian of order/ etc. to get 3 8's on field.[img]http://i.imgur.com/fT7gM.png[/img] Link to comment Share on other sites More sharing options...
Alpakha Posted September 15, 2012 Author Report Share Posted September 15, 2012 Bump? Link to comment Share on other sites More sharing options...
ihop Posted September 15, 2012 Report Share Posted September 15, 2012 Run Safe Zone and Lance to protect Destiny Leo when it hits the field Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 15, 2012 Report Share Posted September 15, 2012 [quote name='Kabasaurus' timestamp='1347730775' post='6025621'] Run Safe Zone and Lance to protect Destiny Leo when it hits the field [/quote] But then it's just a beatstick... except for with Lance. Link to comment Share on other sites More sharing options...
Alpakha Posted September 15, 2012 Author Report Share Posted September 15, 2012 [quote name='Kabasaurus' timestamp='1347730775' post='6025621'] Run Safe Zone and Lance to protect Destiny Leo when it hits the field [/quote] You can't control any spell or trap to activate leo's effect (that's why i have no traps). Anyways, i really want to move AWAY from that strategy (unless you can perfect it somehow). I really need help with extra deck. Main deck works pretty well, but it needs something extra. Link to comment Share on other sites More sharing options...
ihop Posted September 15, 2012 Report Share Posted September 15, 2012 Well with all the big monsters you have Lance seems good to run anyway. Link to comment Share on other sites More sharing options...
Alpakha Posted September 18, 2012 Author Report Share Posted September 18, 2012 bump Link to comment Share on other sites More sharing options...
~British Soul~ Posted September 19, 2012 Report Share Posted September 19, 2012 I'd suggest running Heliopolis in the extra. I'm only saying that because even if you use Sanctuary and only get out 2 level 8s (or control 2 level 8s after that turn's plays), you can still Xyz for Heliopolis in the same turn. Link to comment Share on other sites More sharing options...
Synchronized Posted September 19, 2012 Report Share Posted September 19, 2012 > Rank 8 Spam > No Heliopolis Link to comment Share on other sites More sharing options...
Alpakha Posted September 20, 2012 Author Report Share Posted September 20, 2012 Heliopolis rlly... i probably shoulda read the effect b4 ignoring it. Oh well fail for me, i'll edit deck. Link to comment Share on other sites More sharing options...
Sora1499 Posted September 22, 2012 Report Share Posted September 22, 2012 This is on Duel Portal, right? Link to comment Share on other sites More sharing options...
~British Soul~ Posted September 22, 2012 Report Share Posted September 22, 2012 [quote name='sora1499' timestamp='1348342337' post='6029803'] This is on Duel Portal, right? [/quote] No, Dueling Network Link to comment Share on other sites More sharing options...
Garthfunkle Vii Backwards Posted September 22, 2012 Report Share Posted September 22, 2012 Heliopolis with feeling towards the future in this deck is very very usefull Link to comment Share on other sites More sharing options...
Alpakha Posted September 23, 2012 Author Report Share Posted September 23, 2012 Deck edited, i added heliopolis. Also, how the hell how thinking towards tomorrow (no longer feelings tow...) help me o.o Link to comment Share on other sites More sharing options...
Sora1499 Posted September 23, 2012 Report Share Posted September 23, 2012 How does one register for Duel Network?How do you sign up for Duel Network? Link to comment Share on other sites More sharing options...
Garthfunkle Vii Backwards Posted September 23, 2012 Report Share Posted September 23, 2012 [quote name='Kvn523' timestamp='1348360705' post='6030043'] Deck edited, i added heliopolis. Also, how the hell how thinking towards tomorrow (no longer feelings tow...) help me o.o [/quote] prof garfunkle: thinking towards tomorrow (ttt) allows you to special 3 different lv monster from your grave one of them has to lv 8 the other 2 can be any thing except lv 8 then ss anthor 8 xyz summon heliopolis his effect so offer the other 2 up for pure destuction prof garfunkle: any questions class ? Link to comment Share on other sites More sharing options...
Alpakha Posted September 23, 2012 Author Report Share Posted September 23, 2012 [quote name='Garthfunkle Vii Backwards' timestamp='1348365767' post='6030096'] prof garfunkle: thinking towards tomorrow (ttt) allows you to special 3 different lv monster from your grave one of them has to lv 8 the other 2 can be any thing except lv 8 then ss anthor 8 xyz summon heliopolis his effect so offer the other 2 up for pure destuction prof garfunkle: any questions class ? [/quote] Yes you realize i would have to get my llevel 5, 8 and 4 into grave and draw the necessary spell or monster to get 2 more level 8's on the field and find space in my deck for a situational card..... Link to comment Share on other sites More sharing options...
ihop Posted September 23, 2012 Report Share Posted September 23, 2012 [quote name='Garthfunkle Vii Backwards' timestamp='1348365767' post='6030096'] prof garfunkle: any questions class ? [/quote] Can we complain to the board of directors for giving us such a terrible teacher? Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted September 23, 2012 Report Share Posted September 23, 2012 I haven't run this exact deck, but I've run a Photon deck around the same ideas. Generally, I've found that running 3 Galaxy-Eyes to 2 Galaxy Knight has worked better for me. Galaxy Eyes can hold his own where you wouldn't be able to survive with the other level 8's. Find room for Forbidden lance/Garmet, and for Book of Moon and heavy. If you want to run a kinda Destiny Leo deck, then you need quick play protection spells. Garmet probably works better in this situation, since you won't be falling prey to prison. And Neo Galaxy eyes protected by lance or garmet is fun to watch your opponent deal with. Mostly, its lack of staples here that concern me. Becuase staples are staples for a reason.But if you run well without it fine. Oh yeah, have you thought about Light and Darkness Dragon? Just at one. its level 8, and will make your opponent angry, as well as shutting down there options for a while. Oh yeah, and when it dies it helps celar the field and fetches you back Galaxy Eyes or if you have it/want it, Neo Galaxy. Link to comment Share on other sites More sharing options...
Garthfunkle Vii Backwards Posted September 23, 2012 Report Share Posted September 23, 2012 [quote name='Kvn523' timestamp='1348380923' post='6030206'] Yes you realize i would have to get my llevel 5, 8 and 4 into grave and draw the necessary spell or monster to get 2 more level 8's on the field and find space in my deck for a situational card..... [/quote] works better in a deck with more different lv monsters but still plausible just less likely my deck favors anywhere from 12%-20% more likely hood to pull it off lol it was a obelisk ttt engine but rebuilt after i took out obelisk as the desired winning streak i was hoping for was just not happening lol Link to comment Share on other sites More sharing options...
Alpakha Posted September 24, 2012 Author Report Share Posted September 24, 2012 deck edited, untested. I'll post results soon. Link to comment Share on other sites More sharing options...
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