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Counter Traps!

- - - - - Dawn of the Brawl Counter Traps


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Lore:When your opponent activates a card effect that would add a card(s) from their Deck or Graveyard to their hand: Negate that card's effect and add this card to their hand instead. If this Set card is destroyed and sent to the Graveyard: Draw 1 card.

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Lore: If your opponent activates a card or effect that would Special Summon a monster from the Graveyard when it resolves: Negate the activation of that card, and if you do, destroy it. Then Special Summon 1 "Grave Ghoul Token" (Zombie-Type/DARK/Level 8/ATK 0/DEF 0) to your opponent's side of the field in face-up Defense Position.

Both of these are mainly Side-Deck cards. They're not spectacular but they can be helpful. Fool's Gold stops ROTA, E-Emergency Call, Stratos, Smoke Signal and the likes. But on top of that it also stops cards like Gishki Aquamirror, Gem-Knight Fusion, Monster Reincarnation and the likes. Not amazing but cool. Failed Resurrection is also pretty handy. It mainly stops Monster Reborn but also stops other cards like Zombie Master, Lumina, Red Eyes Darkness Metal Dragon, Light Pulsar Dragon etc.

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