Just Crouton Posted October 23, 2012 Report Share Posted October 23, 2012 For MonsterMash.dek. [IMG]http://i898.photobucket.com/albums/ac187/Deraj_2010/RashRumbletheDoomsdayTackler-1.jpg[/IMG] [color=#ff8c00][b]Rash Rumble, the Doomsday Tackler[/b][/color] Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more monsters in your Graveyard, and by having no Spell/Trap Cards in your Graveyard, and you control no Spell/Trap Cards, and cannot be Special Summoned by other ways. When this card is Special Summoned: Destroy all Set cards on the field. Each time this card destroys a monster by battle and sends it to the Graveyard: Inflict 500 damage to your opponent. Each time your opponent activates a Spell/Trap Card, or Sets a card in their Spell & Trap Card Zone: Inflict 500 damage to your opponent. Link to comment Share on other sites More sharing options...
Aix Posted October 23, 2012 Report Share Posted October 23, 2012 If it's a "Monster Mash" Deck, I think you should have the last effect be "if either player activates a Spell/Trap card" and then increase the damage done. Link to comment Share on other sites More sharing options...
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