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Puella Magi [Mahou Shoujo Madoka Magica]


AzuSotsuki

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Hi Guys,

This Set took way longer then the other 2 sets i made. I made this during the time when YCM Generator was screwed up and work it all the way til Date.(with Work commitment delays and crap like that...)
Made a total of 36 Different types of Cards focusing on 10 Puella Magi [5 from Madoka Magica + 5 Pleiades Saints from Kazumi Magica] using union effects that can equip to each other to form different combination of effects and also a very unique set of rules that applies to playing this Deck. All "Puella Magi" can be Normal/Tribute summoned like an Effect monster. I did'nt have time to think about the witches & stuff ;\

[u][i][b]General Rule[/b][/i][/u]:
Monster Ruling -
・You can summon 1 "Active Puella Magi", 1 "Support Puella Magi" & 1 "Incubator" on the field at a time.
・"Active Puella Magi" is the main monster on the Field that is able to attack and use Card effects. You can summon a "Puella Magi" to Union Equip to an "Active Puella Magi"
・"Support Puella Magi" are support monster that cannot attack and cannot be selected as an attack target, but is able to use card effects. "Puella Magi" cannot be Union equipped to a "Support Puella Magi"
・"Incubator" are also support monster that cannot be selected as an attack target and is able to use card effect.
・When the "Active Puella Magi" is destroyed, the "Support Puella Magi" will become your "Active Puella Magi"
・Once during your Turn, you can summon a "Puella Magi" to Union equip to an "Active Puella Magi" on the Field, or unequip the "Union Puella Magi" from the "Active Puella Magi", remove 3 "Impurity counters" from the "Active Puella Magi" and sent the "Union Puella Magi" to the graveyard.

Puella Magi Ruling -
・Each "Puella Magi" can hold up to 8 "Impurity Counters".[Unless stated otherwise]
・Any "Puella Magi" with a "Puella Magi" Union equipped to it can hold 2 extra "Impurity Counters".
・Everytime a "Puella Magi" battles a Monster, place 1 "Impurity Counter" on the card.
・When a "Puella Magi" Holds more than 8 "Impurity Counters", it will be destroyed at the end of the turn. You take 200 effect damage for every extra "Impurity Counter" the card holds beyond it's limit.
・When a Monster with higher ATK attacks your "Puella Magi", it is not immediately destroyed(Trap card can still be activated under the circumstances) ... Instead you place "Impurity Counters" for every 500 Battle Damage difference you sustained. [0~500 = 1 "IC"][501~1000 = 2 "IC"][etc.]
・You place 4 "Impurity Counters" when your "Puella Magi" were to be destroyed by card effects. [Puella Magi is not immediately destroyed while the turn has'nt ended]

~ And there you have it. Enjoy the Rest :P

[spoiler=Puella Magi (Monsters)]

[spoiler=Kaname Madoka]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/Kaname.jpg[/img]

Kaname Madoka [3] -Puella Magi/Union-
This Card can hold up to 12 "Impurity Counters". Once during your main phase, you can place 2 "Impurity Counters" on this card to destroy a spell or trap card your opponent control or place 3 "Impurity Counters" to Special summon a "Puella Magi" from the Graveyard onto the Field. This card cannot attack on the turn either effect is used. Union:Target 1 face-up "Puella Magi" monster you control; equip this card to that target. While equipped by this effect, the equipped monster gains 600 ATK and DEF and whenever the equip monster destroys a monster, you may place 1 "Impurity Counter" on the equipped monster to draw 1 card.[/spoiler]
[spoiler=Akemi Homura]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/Homura.jpg[/img]

Akemi Homura [4] -Puella Magi/Union-
You can place 2 "Impurity Counters" on this card to negate Battle damage or card Effect that targets this card. You can discard a "Puella Magi" from your deck to Banish a Level 4 or Below monster your Opponent control. Union:Target 1 face-up "Puella Magi" monster you control; equip this card to that target. While equipped by this effect, the equipped monster gains 800 ATK & 200 DEF. You can place 2 "Impurity Counters" on the equipped monster & to negate Battle damage or card Effect that targets the equipped monster once a turn or destroy 1 monster your opponent control once during your Main phase.[/spoiler]
[spoiler=Tomoe Mami]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/Mami.jpg[/img]

Tomoe Mami [4] -Puella Magi/Union-
During your Standby Phase, gain 500 life point for each "Puella Magi" you control on the Field. You can place up to 4 "Impurity Counters" on this card to special summon the same number of "Flintlock Rifle Token" onto the Field. Union:Target 1 face-up "Puella Magi" monster you control; equip this card to that target. While equipped by this effect, the equipped monster gains 500 ATK & 700 DEF and you can place 2"Impurity Counters" on the equipped monster to negate the Effect of a monster your Opponent control.

Flintlock Rifle(Token) [2] -Fairy- LIGHT 1500ATK/0DEF
This Token can either Attack or reduce the ATK of a monster your opponent control by 500. when battle or effect is resolved, destroy this token by the end of the turn.[/spoiler]
[spoiler=Miki Sayaka]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/Miki.jpg[/img]

Sayaka Miki [3] -Puella Magi/Union-
During your Standby Phase, gain 200 life point for each "Impurity counter" on this card. You can place 1 "Impurity Counter" on this card and all monster you control are unaffected by card effects until the End of your Turn. Union:Target 1 face-up "Puella Magi" monster you control; equip this card to that target. While equipped by this effect, the equipped monster gains 500 ATK & 300 DEF. Once during your main phase, You can place 1 "Impurity Counter" on the equipped monster and the ATK of all Monster your Opponent control is reduced by 500.[/spoiler]
[spoiler=Sakura Kyouko]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/Sakura.jpg[/img]

Sakura Kyouko [6] -Puella Magi/Union-
Once during your main phase, you can place 1 "Impurity Counter" on this card to increase the ATK of this card by 1000 or attack twice until the end of this turn. When this card has 6 or more "Impurity Counter", you can tribute this card to destory all monster your opponent control. Union:Target 1 face-up "Puella Magi" monster you control; equip this card to that target. While equipped by this effect, the equipped monster gains 1000 ATK. You can place 1 "Impurity Counter" on the equipped monster to target 1 monster your opponent control and change it to Defense Position.[/spoiler]

[spoiler=Pleiades Saints]

[spoiler=Kazumi]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/Kazumi.jpg[/img]

Kazumi [4] -Puella Magi/Union-
Whenever you activate a Spell card, remove 1 "Impurity Counter" from this card. Once during your main Phase, you can place 2 "Impurity Counters" on this card to destroy 1 monster your opponent control. Union:Target 1 face-up "Puella Magi" monster you control; equip this card to that target. While equipped by this effect, the equipped monster gains 500 ATK & 1000 DEF. You can place 2 "Impurity Counter" on the equipped monster to negate the activation of a Spell or Trap card and Destroy it.[/spoiler]
[spoiler=Misaki Umika]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/Umika.jpg[/img]

Misaki Umika [3] -Puella Magi/Union-
This Card can hold up to 10 "Impurity Counters". Monster that battles with this card loses 800 ATK at the end of the Damage Step. Once during your main Phase, activate 1 of the effect : Place 3 "Impurity Counters" to reduce the ATk of an Opponent monster by 1500. Place 1 "Impurity Counter" to target 1 card your Opponent control & return it to Hand. Union:Target 1 face-up "Puella Magi" monster you control; equip this card to that target. While equipped by this effect, the equipped monster gains 800 ATK & 600 DEF. You can place 2 "Impurity Counters" on the equipped monster to target 1 monster your Opponent control. The targeted monster's ATK & DEF value are switched.[/spoiler]
[spoiler=Maki Kaoru]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/Kaoru.jpg[/img]

Maki Kaoru [6] -Puella Magi/Union-
This card can hold up to 6 "Impurity Counters" and can attack while in Defense Position. During your Main Phase, you can place 1 "Impurity Counter" on this card to increase it's DEF by 1500 until your next standby Phase. Union:Target 1 face-up "Puella Magi" monster you control; equip this card to that target. While equipped by this effect, the equipped monster gains 2000 DEF. During your Opponent Battle phase, you can place 3 "Impurity Counters" on the equipped monster and all opponent monster on the field must attack the equipped monster during that turn.[/spoiler]
[spoiler=Asami Saki]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/Saki.jpg[/img]

Asami Saki [2] -Puella Magi/Union-
This Card is not affected by Traps. Once during your main phase, you can place 2 "Impurity Counters" on this card to Target 1 monster your Opponent control. Deal Effect damage equals to half of the Targeted monster DEF to your Opponent whenever the targeted monster declares an attack. Union:Target 1 face-up "Puella Magi" monster you control; equip this card to that target. While equipped by this effect, the equipped monster gains 400 ATK & DEF. You can place 1 "Impurity Counter" on the equipped monster and it is able to Direct Attack until the end of the turn.[/spoiler]
[spoiler=Wakaba Mirai]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/Mirai.jpg[/img]

Wakaba Mirai [2] -Puella Magi/Union-
During your Standby Phase, your Opponent takes 200 Effect damage for each monster on the Field. You can place up to 4 "Impurity Counters" on this card to special summon the same number of "Magic Teddy Token" onto the Field. Union:Target 1 face-up "Puella Magi" monster you control; equip this card to that target. While equipped by this effect, the equipped monster gains 300 ATK & 800 DEF. You can place 3 "Impurity Counter" on the equipped monster to end your Opponent's Battle Phase.

Magic Teddy(Token) [2] -Fairy- LIGHT 0ATK/1500DEF
As long as this token remains on your side of the Field, all Cards you control cannot be targeted for card effects and monster you control cannot be selected as an attack target.[/spoiler]

[/spoiler]

[spoiler=Kyuubey (Incubator)]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/Kyuubey.jpg[/img]

Kyuubey [1] -Incubator/Effect-
This card cannot be selected as an attack target. When this card is were to be destroyed or banished by card effects, shuffle it back into your Deck instead. Battle or Card effect requiring the placing of "Impurity Counter" is reduced by 1. You can pay 1500 Life Point to special summon a 'Puella Magi' from your Deck or Hand onto the Field.[/spoiler]
[spoiler=Juubey (Incubator)]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/Juubey.jpg[/img]

Juubey [1] -Incubator/Effect-
This card cannot be selected as an attack target. When this card is were to be destroyed or banished by card effects, shuffle it back into your Deck instead. During your Standby Phase, you can place up to 2 "Impurity Counter" from any 'Puella Magi' on the Field onto this Card. You can remove 10 "Impurity Counters" from this card to place 1 Spell card from the Graveyard into your Hand.[/spoiler]
[spoiler=Ultimate Madoka (Fusion)]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/UltimateMadoka.jpg[/img]

Ultimate Madoka (Trans : Magical Goddess Madoka)
[10] -Creator God/Fusion/Effect-
This Card can hold up to 15 "Impurity Counters". During your main phase while this card is in Defense Position, you can place 4 "Impurity Counters" on this card to return all Card(except this card) on the field to the Owner's Hand and your opponent takes 400 effect Damage for each cards that is return to their hand by this effect. Once a turn, you place 3 "Impurity Counters" on this card to negate the activation of a card or monster summon, or target & destroy 1 monster you opponent control & your opponent takes effect damage equals to the DEF of the targeted monster.[/spoiler]
[/spoiler]

[spoiler=Magics (Spells)]

[spoiler=Witch Barrier]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/WitchBarrier.jpg[/img]

Witch Barrier [Field]
When this card is in play, all players cannot Tribute summon monster. Non-Puella Magi monster that declares an attack will be destroyed after 3 of their Owner's Standby Phase.[/spoiler]
[spoiler=Soul Collect]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/SoulCollect.jpg[/img]

Soul Collect [Cont.]
You gain 500 Life Point each time a "Puella Magi" leaves the field. You can Tribute this card to shuffle up to 3 "Puella Magi" from the Graveyard into your Deck and draw 1 card.[/spoiler]
[spoiler=Puella Magi Union]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/PuellaMagiUnion.jpg[/img]

Puella Magi Union (Trans : Magical Girls Alliance) [Cont.]
All monsters on your side of field gains 500 ATK for each "Puella Magi" you control.[/spoiler]
[spoiler=Tiro Finale]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/TiroFinale.jpg[/img]

Tiro Finale [QP]
Discard 1 "Puella Magi" from your hand or field and destroy all monster your Opponent Control. When "Tomoe Mami" is on your side of Field, you can place 3 "Impurity Counter" on that card to activate this card effect instead.[/spoiler]
[spoiler=Walpurgis Night]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/WalpurgisNight.jpg[/img]

Walpurgis Night [Cont.]
When this card is on the Field, all Spell and trap cards(except this card) effect are negated and destroyed. Any cards that is sent to the Graveyard is banished instead. All players may only declare 1 attack per Battle phase.[/spoiler]
[spoiler=Madoka's Contract]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/MadokasContract.jpg[/img]

Madoka's Contract [Norm]
Can only be activated while you have "Kaname Madoka" on your side of Field. Tribute "Kaname Madoka" and banish 10 "Puella Magi" in your Graveyard to summon "Ultimate Madoka" from your extra Deck onto the Field.[/spoiler]
[spoiler=Witch Kiss]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/WitchsKiss.jpg[/img]

Witch Kiss [Eq.]
When this card is activated, equip this card to an Opponent monster. When a monster you control were to be destroyed, destroy the equipped monster instead.[/spoiler]
[spoiler=Soul Gem]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/SoulGem.jpg[/img]

Soul Gem [Norm]
Special summon 1 "Puella Magi" from the deck onto the Field.[/spoiler]
[spoiler=Grief Seed]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/GriefSeed.jpg[/img]

Grief Seed [Cont.]
During your Standby Phase, you can place 2 "Impurity Counter" from each 'Puella Magi' onto this card. When this card holds 10 or more "Impurity Counter" at the end of the turn, sent this card to the Graveyard and draw 1 card.[/spoiler]
[spoiler=Messengers of Magic]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/MessengersofMagic.jpg[/img]

Messengers of Magic [Norm]
Special Summon 'Kyuubey' or 'Juubey' from the Deck, Hand or Graveyard onto the Field.[/spoiler]
[spoiler=Arsenal Armament]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/ArsenalArmament.jpg[/img]

Arsenal Armament (Trans : Arsenal Replenishment) [QP]
Can only be activated by placing 3 "Impurity Counter" on 'Homura Akemi' on the Field and Discarding 3 cards from your Hand. Draw 5 cards and all monsters you control gains 300 ATK for each 'Puella Magi' you drawn under this effect until the end of the turn.[/spoiler]
[spoiler=Goddess Salvation]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/GoddessSalvation.jpg[/img]

Goddess Salvation [Norm]
All cards on the field & remove from play zone is shuffle back into the players Deck. Both players draw cards equals to the number of card that were returned to their deck by this effect.[/spoiler]
[spoiler=Rose Judgement]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/RoseJudgement.jpg[/img]

Rose Judgement [Cont.]
Deal 200 effect Damage to your Opponent for each time you draw a card.[/spoiler]
[/spoiler]

[spoiler=Hexs (Traps)]
[spoiler=World of Inverse Nature]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/WorldofInverseNature.jpg[/img]

World of Inverse Nature (Trans : World of Reversed Law) [Cont.]
Monster that battles a monster with ATK higher than it's own destroys it without applying battle damage calculation.[/spoiler]
[spoiler=Magic Constrict]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/MagicConstrict.jpg[/img]

Magic Constrict (Trans : Magic Ribbon ) [Cont.]
This card effect cannot be negated. Target 1 Face-up effect monster on the Field; that target's effects are negated and cannot attack. Your Opponent can discard 1 card to sent this card to the graveyard.[/spoiler]
[spoiler=Orchester des Todes]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/OrchesterdesTodes.jpg[/img]

Orchester des Todes (Trans : Orchestra of Death) [Norm]
Upon activation of this card, tribute a 'Puella Magi' on youe sid of Field and pay 1500 Life Points. After the end of 5 of your turns while this card is on the Field, all Opponent monsters on the field and Graveyard are removed from play.[/spoiler]
[spoiler=Bombardment]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/Bombardment.jpg[/img]

Bombardment [Norm]
On the turn this card is activated, all opponent monster loses 1000 ATK until the end of the turn and your Opponent takes 600 Effect damage for each monster they control on the field.[/spoiler]
[spoiler=Solace]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/Solace.jpg[/img]

Solace [Norm]
This card can only be activated when a 'Puella Magi' you control is to be destroyed. Banish the 'Puella Magi' instead, draw 2 cards and increase your Life Point by 2000.[/spoiler]
[spoiler=Jack-in-the-Box]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/JackintheBox.jpg[/img]

Jack-In-the-Box [Norm]
Activate when a monster attacks and destroys a monster you control. Destroys the attacking monster and end your Opponent battle phase. Your Opponent cannot attack next turn.[/spoiler]
[spoiler=Aurora Fog]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/AuroraFog.jpg[/img]

Non-LIGHT Type monster cannot declare an attack when this card is in play.[/spoiler]
[spoiler=Rosso Fantasma]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/RossoFantasma.jpg[/img]

Rosso Fantasma (Trans : Red Illusion) [Norm]
This card can only be activated in response to an attacking monster. Negate the attack, change the attacking monster Position to Defense & end your Opponent Battle Phase.[/spoiler]
[spoiler=Pietra di Tuono]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/PietradiTuono.jpg[/img]

Pietra di Tuono (Trans : Stone of Thunder) [Counter]
Negate the activation of a Spell or Trap card and destroy all Spell and Trap cards on the Field.[/spoiler]
[spoiler=Timeline Reset]
[img]http://i938.photobucket.com/albums/ad224/MagusXiaoJie/TimelineReset.jpg[/img]

Timeline Reset (Trans : Time Travel) [Norm]
Upon activation, place all cards(except this card) you control on your side of Field as last set during your previous Standby Phase. Destroy this card once effect is resolved.[/spoiler]
[/spoiler]

Hope you liked it guys ~ I will be expected to make a few more cards to add on to this Deck.
I might consider putting in the witches too.
Peace & <3 !!

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This set is pretty impressive, more than what I was expecting! Tons of support too, unlike mine. Plus, I've yet to discover a good Juubey art, and it looks like you beat me to that~ guess I'll have to go searching for something else. Although, the mechanics are a bit hard to wrap your head around and each monster has quite a ton of effects that might take a while for a player to understand. But once they do, they'll probably be unloading effects left and right.

This is really, really good. However, I do feel a bit ripped off since the mechanics are so similar to mine xD I bet the whole [i]"
・When a "Puella Magi" Holds more than 8 "Impurity Counters", it will be destroyed at the end of the turn."[/i] thing is gonna end up summoning a Witch monster, which would really make it like mine. Even so, a key concept in yours that mine doesn't have is that you're focusing on the Puella Magi instead of the Witches, using Unions[i] and[/i] custom types...really, if I just used the custom type 'Incubator' for Cuba and the others, that would've solved SO MANY PROBLEMS. I wish I thought of that beforehand. [s]Can I rip it off?[/s] But anyway, it's good ^_^

My only real complaint is that Ultimate Madoka is of the 'Light' attribute and not 'Divine'. [s]DO NOT INSULT MADOKAMI!!! ARE YOU IMPLYING THAT SHE IS SOMEWHAT LESS GODLIKE THAN ANY OTHER GOD? D=<[/s]

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  • 2 weeks later...

I thank you for the wonderful feedback. As you can see I just came back from my 2 weeks Army Field Camp so I am sorry for replying late. Yes I do feel like out mechanics are pretty similar and I'm like ripping u off xD

I do want to add witches to this set but that would make this deck almost unbeatable. As for ultimate Madoka, that was an error I missed out. I will change it when I have the time ^^
Thanks for your time.

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