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Yu-Gi-Oh! Zexal Trinity [OoC Thread/Not Started/Accepting/CoHost-TheFinalFan]


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[spoiler=plot][spoiler=Short Version]It has been 25 years since the events of Yu-gi-oh! Zexal and no new Negative Numbers have descended onto Heartland City and a new conflict for Numbers has begun. Will you covet your number,hunt them down or be drawn into the conflict, only time will tell.[/spoiler]
[spoiler=Long Version]For Eons the Astral world, Barian world, and Terra world(earth) lived in harmony, during a conflict between the Terra world and an Immortal Giant of Destruction the Barian world gifted much of its power to the Terra World to create a Dragon from the Red Star allowing humanity to fight back against the immortal giant of destruction. Thousands of years later another Dark Being assaulted the Terra world connecting it to his Shadow realm he almost succeeded in consuming the Terra world, only with the combined power of the Astral, Barian, and Terra worlds was it defeated. Unfortunately the Shadow realm still existed and placed a strain on the orbits of the Astral and Barian worlds causing them to slowly grow closer and closer together their two energy's neutralizing each other. Both worlds suffered but the Barian world which had gifted its power to the Terra world twice was closer to destruction and would soon vanish leaving only the Astral and Terra worlds.

In the Barian word's darkest hour a man from the Terra world named Dr. Faker located a gate between the three and opened it by sacrificing his two friends, to save his son he agreed to help the Barian world destroy the Astral world thus saving the Barian world from its impending destruction. Little did they know that the Astral world had already arranged to turn the Terra world to their side or destroy it, luckily the Messenger of the Astral world had lost his memory and thus could not execute his orders. Unknown to Dr. Faker and the Astral world the Barian world also contracted one of the people Dr. Faker had sacrificed renaming himself Vetrix giving him the power to execute his revenge in exchange for destroying the Astral World himself. Both these men were eventually defeated by the messenger of the Astral World and the human world began to turn to the Astral Worlds side in the conflict.

Soon after this the Barian World made one last attempt and destroying the Astral World, sending its own Barian lords to the Terra world they hoped to take the power granted to the messenger of the Astral world but the human's they used continued to fail and even the Barian Lords could not win . Finally in a battle between the last Barian Lord and the messenger of the Astral World the Barian world was destroyed and the messenger of the Astral world return to his world using the power he had gained from the Terra world to repair the Astral world and piece finally came to the two remaining worlds, at least that is how it seemed. Twenty-Five years later the Last Barian stole a power from the Astral world and escaped to the Terra world scattering his memories into ninety-nine Negative Numbers to gather energy of an unknown reason, now the Astral world readies its forces to destroy the Last Barian and keep their world safe once again. Now the Terra world must once again deal with the influence of Numbers and though some duelists fall to their influence others collect them for their own reasons.[/spoiler]

The only major difference in technoligy is that duel gazers now cover both eyes as studies showed that having it on 1 eye is bad for people's eye sight in the long run.[/spoiler]

[spoiler=Rules]*All YCM rules apply, advanced clause as well
*Listen to me and the co-host TheFinalFan
*No godmodding, metagaming, and powerplaying*You can have as many apps as you want, just use them
* Custom cards are recommended for this setting, but remember to ask for permission to use cards you yourself did not create, and clear any customs with a co-owner.
*No Short posting, (for newbies: shortposting is 3 lines and under, a good post is 4 lines or more) generally 100 or more words works
*Posting stats does not count towards the Advanced Clause.
*This RP has a dimensional toll, if you want to use a time/space traveling guy then you need to also have 1 from this world
*All Numbers use the can't be destroyed by battle except by another Numbers rule.
[/spoiler]

[spoiler=Numbers][b]Numbers I've Made[/b]
Number -11: Monsterous Black Widow Spider
RK 6 / DARK / Incect / Effect / Xyz
ATK 2000 / DEF 3000
2 Level 6 monsters
Cannot be destroyed by battle except with "Number" monsters. Once per turn: You can attach 1 set card your Opponent controls to this one. Once per turn: Detach 1 Xyz Material from this card to set 1 card your Opponent controls. You can detach 1 Xyz Material from this card to destroy a set card your Opponent controls.
(Lucas Kastle)
Number -16: Toxic Dragon
RK 4 / DARK / Dragon / Effect / Xyz
ATK 1900 / DEF 2000
3 Level 4 monsters
Cannot be destroyed by battle except with "Number" monsters. Once per turn: Detach 1 Xyz Material from this card, destroy all monster's your Opponent controls with 1500 or more ATK.
(Open)
Number -33: Boneyard Cerberus
RK 3 / DARK / Beast / Effect / Xyz
ATK 2000 / DEF 1200
3 Level 3 monsters
Cannot be destroyed by battle except with "Number" monsters. This card gains 300 attack for each Xyz Material attached to it. Once per turn: Detach 1 Xyz Material from this card to give this card 1 additional attack, this card cannot declare an attack unless this effect has been used.
(Open)
Number -43: Vorca Beast
RK / EARTH / Beast-Warrior / Effect / Xyz
ATK 2600 / DEF 2100
3 Level 6 monsters
Cannot be destroyed by battle except with "Number" monsters. Once per turn: Detach 1 Xyz Material from this card, then deal damage to your Opponent equal to the number of Xyz Materials that have been detached from this card x 500.
(Open)
Number -48: Mirror Wing Dragon
RK 6 / LIGHT / Dragon / Effect / Xyz
ATK 2800 / DEF 2500
2 Level 6 monsters
Cannot be destroyed by battle except with "Number" monsters. At the start of the Damage Step, if this card battles an opponent's monster whose ATK is equal to or greater than this card's ATK, Detach 1 Xyz Material from this card equal to or less then the numberof mornters your Opponent controls with attack less then or equal to this card's, your opponent takes Battle Damage equal to the total difference in ATK between this card and each of their monsters with lower ATK than this card, then destroy monsters your opponent controls equal to the number of Xyz Material detached fro this card(without damage calculation).
(Sapphyre)
Number -64: Lunar Queen Diana
RK 4 / Light / Spellcaster / Effect / Xyz
ATK 2000 / DEF 2000
2 Level 4 monsters
Cannot be destroyed by battle except with "Number" monsters. When this card attacks and your opponent activates the effect of an Effect Monster they control, detach 1 Xyz Material from this card and can attack once again during this Battle Phase.
(Open)
Number -92: Barian Devil Dragon, Oblivion Dragon
RK 10 / DARK / Dragon / Effect / Xyz
ATK ? / DEF ?
3 Level 10 monsters
Cannot be destroyed by battle except with "Number" monsters. You can also Xyz Summon this card by using a "Number" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card's attack and defense are equal to the attack and defense of the monster(s) attached to it. Once per duel detach all Xyz Material from this card: You can declare a card's name; draw the bottom card of your Deck, If you declared correctly, you may activate the effect again. This card's ATK and DEF become the number of draws X 1000 points.
(Open)
Number -96: Barian Keeper Utopia
RK 3 / Dark / Spellcaster / Xyz
ATK 2500 / DEF 2100
2 Level 4 monsters
(Lucas Kastle)
[b]Member Made Numbers[/b]
Number -61:Shine Knight of Explosia
RK 4 / FIRE / Warrior / Effect / Xyz
ATK 1800 / DEF 1000
2 or 3 Level 4 monsters
Cannot be destroyed by battle except with "Number" monsters. While this card has Xyz Material it cannot be targeted by card effects. This card gains 300 ATK for each Xyz Material attached to it. Once per turn, banish 1 Xyz Material from this card and 1 card from your Deck; Destroy 1 card on the field and take 700 damage.
(AixDivadis)
Number -52 Toy Golem
RK 8 / LIGHT / Machine / Effect / Xyz
2800/2800/Rank 8
2 Level 8 Monsters
This monster cannot be destroyed by battle unless it is with another "Number" monster. Once during either player's turn you can detach one Xyz material from this card to target 1 banished monster in either players banished zone. This card gains targeted monsters effect till the End Phase of the turn.
(Beginning446)

Number -75: Maific Scourge Dragon
RK 7 / DARK / Dragon / Effect / Xyz
ATK 3500 / DEF 3500
2 Level 7 "Malefic" monsters
Must be Xyz Summoned through its own effect, and cannot be Summoned by other ways. You can Xyz Summon this card using the appropriate Xyz Material Monsters in your hand. This card cannot be destroyed by battle, except by a "Number" monster. There can only be 1 face-up "Number -75: Malefic Scourge Dragon" on the field. If "Malefic World" is not face-up on the field, destroy this card. You cannot attach Xyz Material to this card, except through its own effect. Once per turn: You can banish 1 monster in your Graveyard: target 1 "Malefic" monster in your Deck whose name includes the name of the banished monster, and attach the target to this card as an Xyz Material. This card cannot attack during the turn you use this effect. If this card has 8 or more Xyz Material: You win the duel.
(Admiral_Stalfos19)

Number -27: Chaotic Draco-Lord
RK 8 / LIGHT / Dragon / Effect / Xyz
ATK: 2700 / DEF: 2700
2 or more Level 8 Dark or Light monsters
This card cannot be destroyed by battle, except with another number card. Once per turn, you can detach one xyz material from this card, and it activates the following effects based on the attribute of that material:
Light: You gain 1000 Life points.
Dark: This card gains 800 attack points.
(Blue Amoonguss)

Number-37: Esper Ambiance
RK 4 / Light / Psychic / Effect / Xyz
ATK 2600 / DEF 1800

3 Level 4 monsters
This card cannot be destroyed by battle, except with another number card. When this card is Xyz Summoned you can select up to 2 of your banished Psychicmonsters and returnthem to the Graveyard. Once per turn you can banish one Psychicmonster in your Graveyard. Inflict damage to your opponent equal to the banished monster's level x200. By detaching one of this card's Xyz Materials you can select one of your removed from playPsychicmonsters. Increase the level of one monster you control by half of the selected monster.
(Sapphyre)
[/spoiler]

[spoiler=Apps]Username:
Name:
Age:
Gender:
Appearance: (A picture in a spoiler or a Paragraph-long description)
Equipment: (Duel devices, Disk, Runner, Coat, Ext.)
Personality: (Paragraph minimum)
Bio: ( at least 1-2 Paragraphs)
Faction: (Number Holder-doesn' know about other numbers but will try to get any they come across, Number Hunter-perso not under the numbers influence but actively goes after them, Bystander-someone who does not have a number but will get involve in the conflict later)
Deck Type: (Please, no Deck Lists. Just a general description of your Deck, If you have a Number put it here)
PM me if you want a character from the Astral world I have something planned for them[/spoiler]

[spoiler=Accepted Apps]Check post Number 3[/spoiler]

[spoiler=In Character][url="http://forum.yugiohcardmaker.net/topic/295167-yu-gi-oh-zexal-trinity-ic-threadstartedacceptingcohost-thefinalfan/"]http://forum.yugiohc...st-thefinalfan/[/url][/spoiler]

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[spoiler=Accepted Apps][spoiler=Username: Varian Emissary]
[b]Name:[/b] Lucas Kastle
[b]Age: [/b]16
Gender: Male
[spoiler=Appearance:]Lucas has light skin and sharp purple eyes his hair is blue with purple bangs tied back into a pony tail with his bangs combed to the right, he has a lean muscular build and is left handed so his D-Pad is on his right hand. He normally looks cold but is said to have a nice smile, though recently he has shown more expressions which has confused some people. Lucas wears an open blue hoody with a black long sleeved T-shirt with blue jeans and black boots, he also has a medallion like the one Shark has in the Manga.
Boke has black rimmed green rhomboid eyes and a blue body made of a firey energy with yellow marking on it like Vector, even though his face doesn't change he seems to somehow make expressions.[/spoiler]
[spoiler=Equipment:]D-Gazer: It looks like Shark's but on both sides of his face and the glass connects
[b]D-Pad:[/b] A Dark Blue D-Pad with curved card slots like the Chaos Duel Disk, besides that it is a normal D-Pad
[b]D-Runner:[/b] A dark blue version of the one used by Bruno's opponent in episode 144[/spoiler]
[b]Personality:[/b] Lucas loves dueling and normally looks and acts cold but has a tendency to defend people weaker than himself making him something like the school hero, he acts warmer around his aunt but that could just be to keep her from lecturing him about his behavior. Recently he has shown more expressions do to his interactions with Boke but most of these have to do with him becoming angry or flustered.
Boke is normally very childish interfering with Lucas' duels and making him explain things to him. Boke also seems to enjoy late night anime which forces Lucas to stay up and change the channel for him and explain things he doesn't understand.
[b]Bio:[/b] Lucas is the son of Reginald and Mary Kastle, his mother died when Lucas was born and he spent the first ten years of his life being raised by his father a marine biologist. Eventually his father was oftered the lead spot to study life found deep in the sea and after some consideration Reginald took it leaving Lucas with the family's old friends Yuma and Kori Tsukumo. For the past six years he has lived with the Tsukumo family seeing his father multiple times per year and acting like an older brother to Yuma's daughter Hikari. When Lucas turned thirteen Yuma and Reginald gave him his medallion which he has cherished ever since.
One month ago when the Negative Number's first appeared a light struck Lucas' pendant but there seemed to be nothing out of the ordinary. That is until three days ago when Lucas dueled a strange opponent who brought out a Negative Number, almost immediately a ghostly being which Lucas named "Boke" came out of hi pendant and somehow changed his deck which helped him defeat his opponent and collect the Negative Number. After the duel Lucas found that no one besides himself could see Boke making him realize that their interactions confused and worried people except for Kori who seemed to believe him.
[b]Faction:[/b] Number Hunter
[b]Deck Type:[/b] A jack of all trades but master of none style deck that mostly uses cards based on the pre-chaos forms of the people controlled by the Barian world. Number -11: Monstrous Black Widow Spider, Number -96: Barian Keeper Utopia[/spoiler][spoiler=Username:Varian Emissary]
[b]Name:[/b] Hikari Tsukumo
[b]Age: [/b]15
[b]Gender:[/b] Female
[b]Appearance:[/b] Hikari has pink eyes, long black hair with pink bangs and slightly tan skin. She looks like her mom and has many of the same manorisms. Hikari normally wears a pink blouse, a white vest, and black shorts with shin high boots along with multiple bracelets on each arm and a necklace with Yuma's hear peice attached to it.
[spoiler=Equipment:][b]D-Gazer:[/b] Hikari uses a duel gazer based on her Mother's but on both sides and they do not connect
[b]D-Pad:[/b] Hikari has a pink D-Pad based on a heart and the card zones are on a cartoony angel wing[/spoiler]
[b]Personality: [/b]Hikari is a very kind and open person with many friends and fans. She doesn't duel often but has been shown to be verygood at dueling. She has a love of sweets which has caused many of her fans to give her candy to try to get on her good side. She treats Lucas as a big brother and is on very good terms with him and generally is on good terms with everyone.
[b]Bio:[/b] Hikari is the daughter of Yuma and Tori Tsukumo, her whole life Yuma had gone on trips some times taking her and other time leaving her and her mother at home. When Hikari started school her mother banned the trips at least during school days. When she was nine her family's friend Reginald Kaslte left his son Lucas with them and they became like brother and sister. She has noticed Lucas' strange behavior the last couple of days and has grown worried about him but he refuses to tell her what is going on.
[b]Faction:[/b] Bystander
[b]Deck Type:[/b] A Maiden deck that focuses on using Maiden Counters to bring down her opponent, there is no singular ace card[/spoiler]
[spoiler=[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Username: Beginning446][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Name: Simon Suess[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Age: 29[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Gender: Male[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][spoiler: Appearance:] [/size][/font][/color][img]http://i47.tinypic.com/s3j9ef.jpg[/img][/spoiler]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Equipment: [/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]D-pad: It would look like something that would be out of Dr. Suess book and that it changes colors and has an odd shape. The pad forms a full circle almost like a chakram but the designs on the pad are all different shades of green and the monster and s/t card zones span out and almost fully encompass the circle.[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]D-Gazer: Those giant goggles shown are actually the D-Gazers[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Personality: Simon is basically the manifestation of Peter Pan accept he acknowledges that he is an adult. He doesn't want to be an adult but he is one and will proceed to rebuke adulthood and all of its requirements. He is constantly jovial and childlike while being a full blown adult. He tries to laugh at everything like a child would and is completely unapologetic about his statements that stem from his childlike lack of restraint. He always tries to keep an upbeat attitude and holds that firm belief that all can be solved if you throw enough money at it. Its no surprise that he adores children with his everything and can never fight a child seriously. Its as if children are his one weakness and the younger they are the cuter and more adorable they become. He still fills his days watching cartoons and playing video games barely tackling harsh news stories and the like. What good is life if you can't use it to have fun.[/size][/font][/color]

[font=tahoma, helvetica, arial, sans-serif][color=#5A5A5A][size=3]Bio: Simon is a self made millionaire doing one of the many things he loves to do...write children's books. His stories have sold millions of copies world wide and as such he has become quite famous for it. His fortune really hit a peak when he decided to write a child like fictional tale of Tsuko Yuma's adventures with Astral. Of course the majority of it was completely fabricated from the depths of his imagination but one would be surprised about the similarities between his simple tellings and the actual events. Children already loved Yuma so they loved the telling of his victories even more. Simon went on to write a bunch of illustrated children's books in an attempt to help children learn how to duel more expediently. Of course the parents loved this as and that book further expanded his riches. The only adult decision he made at this point was to higher agents and staff to help him make grown up decisions so he could flagrantly throw his money around and buy whimsical things[/size][/color][/font]

[font=tahoma, helvetica, arial, sans-serif][color=#5A5A5A][size=3]As for the incidents that bring us to today's time Simon is only involved because he wants to be. Lurking around in web forums and miscellaneous places in Heartland City he realized that he totally missed out on the previous Numbers debacle and it somewhat saddened him. He wanted to go on a magical adventure of some sort that involved a danger that could only be solved in the form of card games. After tireless efforts on his computer, one night he would wake up to find a mysterious card lying on his desk and he found him self truly blessed because it was a numbers card. He was somewhat confused because it was a negative number but nonetheless he was happy because that means he was going to be important someway somehow now it was time to wait for events to unfold in his favor. [/size][/color][/font]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Faction: Number Holder

Deck Type: Fairy Agents and[url="http://forum.yugiohcardmaker.net/topic/293460-soras-epic-series-contest-2/page__st__20"] Sanctuary[/url] Using the revised Sanctuary in the Sky this allows the agent monster to unlock their full potential and spam and destroy as they see fit.[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Number:[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Number -52 Toy Golem[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Xyz/Machine/Light[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]2800/2800/Rank 8[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]2 Level 8 Monsters[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]This monster cannot be destroyed by battle unless it is with another "Number" monster. Once during either player's turn you can detach one Xyz material from this card to target 1 banished monster in either players banished zone. This card gains targeted monsters effect till the End Phase of the turn.[/size][/font][/color][/spoiler]
[spoiler=[b]Username:[/b][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3] TotalObelisk][/size][/font][/color]
[b]Name:[/b][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3] Yue Atara[/size][/font][/color]
[b]Age:[/b][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3] 17[/size][/font][/color]
[b]Gender:[/b][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3] Female[/size][/font][/color]
[b]Appearance:[/b][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3] Yue is rather tall and thin, she 6’3 and thin as a twig, and has often been mistaken for being anorexic. She has short black hair which she ties into a short ponytail but leaves her fringe to hang just above her eyes, her eyes are usually kept closed but if she opens them she’ll reveal they are a faint milky green colour (if you haven’t guessed yet, Yue is blind) and she usually wears a smug grin across her face. Her clothes consist of a single grubby white tank top, faded blue jeans, black sneakers and a black wrist band on her right arm, she also carries a walking cane with her (because blind remember). Yue is a psychic duellist and is able to read any card she’s holding despite her disability, she is unable to predict what card she will draw next though as she has to actually be holding the card in order for her ability to work.[/size][/font][/color]
[b]Equipment:[/b]
[i]Duel Pad:[/i][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3] Yue uses a pure red D-Pad. It’s modified slightly to compensate for her blindness and uses audio readouts to let her know what cards her opponent is using.[/size][/font][/color]
[i]Earpiece:[/i][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3] Being blind Yue has no use for a D-Gazer; instead she has a pair of earpieces she uses to simulate the sounds one would normally hear.[/size][/font][/color]
[i][s]Duel runner[/s]:[/i][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3] Okay, do you seriously want to give a blind person a motorcycle?[/size][/font][/color]
[b]Personality:[/b][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3] Despite being blind, Yue is cheerful and often teases other people though usually intends it as good natured ribbing and never actively tries to insult anyone. Yue doesn't see her blindness as a disadvantage but instead embraces it, using it to her advantage in duels to take her opponent's by surprise. Despite what she may seem she is actually quite friendly and even though she may tease a person every now and again she is a loyal friend. She has a natural curiosity and childish eagerness that persists throughout anything she does and she isn’t afraid to get involved in a situation no matter how little she may know about it or how dangerous it may be, as such she can often come across as reckless and hard headed but really she’s just in it for a few laughs. Although she tries to keep it under control Yue is something of a pyromaniac.[/size][/font][/color]
[b]Bio:[/b][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3] Yue was born blind and raised by a pair of rich parents who owned a high selling company. However, because of her blindness they acted like she didn't exist rather than spoil her, and almost seemed ashamed of her existence, Yue however learned to embrace her disability and accept it as part of who she is. When she was still very young Yue was messing around with some duel monsters cards she’d found on a shelf when she discovered she had the psychic ability to read any cards she held in her hand as well as hearing the voices of the monsters within her mind.[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Her parents however didn’t believe her when she informed them of this ability and even refused to let her demonstrate, claiming that it was merely some childish fantasy. Yue eventually gave up trying to convince her parents and began to develop her duellist abilities in secret, eventually acquiring a specialized Duel Pad to compensate for her blindness. Yue then began taking part in many underground duels, getting a thrill out of beating people without any form of disability and feeling a sense of smugness when people claimed she was somehow cheating but were unable to prove it. Yue has been offered operations to fix her sight several times but has turned them down claiming that “I’ve lived this long without sight, getting it now would just be a hindrance,”[/size][/font][/color]
[b]Faction:[/b][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3] Bystander[/size][/font][/color]
[b]Deck Type:[/b][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3] Wingbeat of fire: Yue’s deck focuses around FIRE attribute monsters and uses self-destruction and burn damage tactics, she also combines several FIRE archetypes including Fire Kings and Flamvells as well as a few winged beast FIRE monsters .She has 3 ace cards which she uses most often, Fire King High Avatar Garunix, Sacred Phoenix of Nephthys and Firebird Mother.[/size][/font][/color][/spoiler]
[spoiler=[b]Username: [/b]Merciful Idiot]

[b]Name:[/b] Dakubey

[b]Age:[/b] Who knows?

[b]Gender: [/b]Male (presumably)

[spoiler=Appearance: Plus there's a red tattoo in the shape of an egg on the palms of both of his hands.]
[img]http://i.imgur.com/q0BxF.png[/img]
This is only the suit, and the weird scarf may occasionally twitch. For some reason, the suit wears a kitty headband on its head.

When 'taking it off', the head would retract backwards to reveal the smaller head of a small feline creature with a white-and-black theme. The long parts of the scarf are actually its ears that come out of hollow slots at the back of the suit's neck, while the fluff surrounding the neck is only a distraction to fool humans further.

However, ordinary humans cannot see him - only the Number-possessed, psychic users, or aliens can see Dakubey's true form.
[/spoiler]

[b]Equipment:[/b] He uses a standard gray D-Pad, which appears ordinary at first, but possesses remarkable abilities that ordinary models shouldn't be capable of. With the press of an option on the touchscreen, the pad can alternate between displaying the cards as virtual reality or as solid vision, which may be useful. It also has such powerful performance and processing that it could potentially display improbable geometry, including tesseracts and penrose stairs.

No Duel Runner, though he does have a dimensional pod hidden in the outskirts of Heartland, designed to bring him back once he had succeeded but could also potentially transport him into other worlds. It has a small size, only allowing for about two humans and a cat to to fit in.

He also possesses a humanoid suit made entirely out of organic matter, so anyone who touches him would feel the realistic touch of a human, but that doesn't mean it isn't mechanical. The suit can easily be detached into many different parts, revealing that the clothing on top is actually part of the suit itself as well, and the inside is mostly stuffed with organic matter which act as circuits, with a hollow spot at the chest for Dakubey to fit in. Technically, the 'suit' is like an android body that uses tissue instead of metal and other conventional materials.

He has no need for a D-Gazer since the suit already allows him to constantly be linked to all virtual duels currently going on.

[b]Personality: [/b]He has a polite, yet curious personality, his smile never stopping. He is somewhat knowledgable in all kinds of fields in science, and more than once may quote Clarke's Third Law to humans [i](any sufficiently advanced technology is indistinguishable from magic). [/i]Unlike a lot of people, he usually won't sprout technobabble and would always try to simplify things to humans. He acts friendly to everyone, never being hostile, never appearing disappointed when he loses a duel. He's also somewhat oblivious however, and if his curiousity ever took him into a girl's shower for whatever reason, he would simply act as normal without noticing the awkwardness.

Although he's nice to everyone, he tends to display an somewhat-relieved tone when speaking to Astrals, Barians, or Duel Spirits. He also has a strange fixation on conservation which he himself can't explain, and will try to preserve energy whenever possible. Maybe that's why he sympathizes with the destruction of the Barian World so much. Also he can't lie, but might speak in white lies a lot.

[b]Bio: [/b]Nobody can really say where this guy really came from, and when asked, he would probably answer something as cryptic as 'the other side'. But the truth cannot never be guessed, since it's so far-fetched that no sane person would ever believe it until they believe it.

In the history of time, there was once a man who traveled across dimensions and universes, who managed to capture a single member of a particular alien race before bringing it to his laboratory. This 'member' was modified and experimented upon, along with a hundred others, within a secret laboratory hidden somewhere in existence. These one-hundred-and-one experiments never had much freedom, so when their master mysteriously disappeared and was replaced by a successor who came forth to free every one of them, they chose to serve her instead.

Deciding to take advantage of them, she assigned them different missions, sending them to different universes to gather 'data' on them. Dakubey's assignment is to collect and research upon the phenomena of Negative Numbers. To aid him in this assignment, he designed a humanoid 'suit' composed of organic matter that would allow him to interact with humans.

He's capable of viewing spiritual beings, including Duel Spirits and Barians, and ordinary humans are unable to see his true form underneath the suit. Although he can't read minds, he can speak into other people's heads (a sort of one-way telepathy). He also recognizes that the system of how Negative Numbers work is similar to a certain system his own race had once tried... but can't quite understand it.

[b]Faction:[/b] Number Hunter

[b]Deck Type:[/b] CUSTOMS! [url="http://forum.yugiohcardmaker.net/topic/293797-puella-magi-madoka-magica-cardswitch-monsters-32/"]Puella Magi + Witch Monsters.[/url] It has a rather disturbing playstyle, revolving around turning little girls into powerful 'Witch Monsters', each with their own powerful effects... but relax, [i]Walpurgisnacht[/i] and [i]Revelation[/i] are both sealed away. As of yet, he has no real way to summon Negative Numbers except by improvising.

[/spoiler]
[spoiler=[b]Username:[/b] Destruction Hero]

[b]Name:[/b] Blaine Wutherfield

[b]Age:[/b] 16

[b]Gender:[/b] Male

[b]Appearance:[/b] Blaine is about medium-sized in height and build, standing at 5’7 tall and weighing 145lbs. He has red spiky hair with orange outlines around the sides. His eyes are piercing hazel, and his face contains several cuts and bruises. Normally, he will usually wear large black hoodie and grey jeans when navigating through his ordinary day. However, when with his family, he is forced to dress more formal and sophisticated; a white tuxedo and white trousers, along with newly polished shoes and a red tie.

[spoiler=Equipment]
[b]D-Pad:[/b] A red counterpart to the D-Pad that Katagiri uses on Zexal Episode 76.
[b]Duel Gazer Tattoo:[/b] The tattoo is implanted on both of Blaine’s eyes, unlike most users. When he duels, it spreads out of his eyes (what glow yellow) into the shape of red fire with orange outlines.
[/spoiler]

[b]Personality:[/b] Blaine is often seen by others to resemble a dangerous fire. This is due to him being aggressive and ruthless he is to others. He is over competitive when against others, to the extent of boasting his Opponents into fear or luring them into a brutal assault. He is sadist in nature, because he only intends to humiliate Duelists to satisfy his emotional sorrows, or in some cases prove himself as a worthy Duelist to his family. Unlike typical Duelists, Blaine shows no mood for excitement or friendship; only aggression and isolation.
This dark Personality was mainly brought upon Blaine due to the insecurity within his family, which made him vulnerable to becoming possessed by a Number. Upon being controlled, his emotions reached its peak and his very soul became damaged.

[b]Bio:[/b] Blaine was born into the Wutherfield Family, a well-known wealthy family that were proud tycoons in the industry of Duel Monsters. Ever since existing, Blaine has always felt insecure about being the inferior child to his four siblings, who were all academic prodigies in comparison to him. Frustrated of not getting the love he needed, he became the “rebellious” child out of his stuck-up family, to the extent of disobeying orders and isolating himself from the rest of the world.
Upon winning a Negative Number from one of his “friends” that suddenly became insane from the card, Blaine’s dark emotions reached its peak due to the influence that “Number -23: Bio-Tech Dragon” had over him. He became the ruthless and relentless teen that many people feared, in just one month of gaining that reputation. Yet, the Number was still not satisfied, it made him continue to somewhat assault random people around Heartland for something…

[b]Faction:[/b] Number Holder

[b]Deck Type:[/b] Blaine’s deck is a FIRE Attribute deck that mainly revolves around burn tactics and swarming level 3 monsters for Xyz Summon (Mainly Custom Cards are used). His deck is spearheaded by “Underworld Mech – Infernal Combustor” and in rare occasions, “Number -23: Bio-Tech Dragon”.
[/spoiler]
[spoiler=[b]Username:[/b] AixDivadis]
[b]Name:[/b] Bakudan (爆弾)
[b]Age:[/b] 20
[b]Gender:[/b] Male Bishounen
[hr][spoiler='Appearance']Bakudan is a tall and lean man with a head of fiery orange hair and yellow highlights and cool amber eyes. Baku, as most people call him, is often mistaken for an android due to the fact that the most of the right side of his face and much of his back is covered with copper and steel designs as if they were exposed mechanical innards and his right arm is gone, replaced by a copper and steel skeletal prosthetic. Over his right eye, he wears a complex looking eyepatch which can extend a curved glass visor to cover his left eye as a Duel Gazer. Casually, at home, he wears a loose-fitting dull orange robe, but when he goes out, he changes into a cyberpunk-esque outfit consisting of a hooded, tight, form-fitting, black satin trench coat with many adjustable straps and black pants and black leather knee-high boots. Baku’s gold Duel Disk expands from his right prosthetic arm instead of being strapped to his left as per usual with most Duelists. [hr][spoiler=’Picture’][img]http://safebooru.org//images/669/93e6e2c1bda72252317cb075c9e6236d457ff9da.jpg?674505[/img][/spoiler][/spoiler]
[hr][spoiler=’Equipment’][b][u]Eyepatch/Duel Gazer:[/u][/b] It is a copper scope that detects levels of current, UV and infrared. The side has the ability to extend out a clear visor that is actually a Duel Gazer.
[b][u]Duel Disk:[/u][/b] The Duel Disk is made with both brass and some gold. It is built into Baku’s prosthetic arm. The slots for the cards are orange.
[b][u]Uniform:[/u][/b] It’s not a uniform for anything. Bakudan just looks cool in all black.[/spoiler]
[hr][spoiler='Personality’]Bakudan does not care for people he does not know and people he just met. He is arrogant and cocky and enjoys insulting others and remarking upon their reactions. He knows all the wrong buttons to press on a person to make them snap and he uses that to his advantage to make his opponent’s anger get the better of them.
Despite his outward confidence, Bakudan is afraid to make friends because he is afraid to get hurt again. He is extremely overprotective of his sister, the only family member he has left and will react with fury at anyone who dares approach her.[/spoiler]
[hr][spoiler=’Biography’]Baku was born to an ordinary family of four, there was him, his younger brother, who was two years younger than him and his youngest sibling, his little sister who was seven years younger than him and his two happily married parents. They all loved each other like an ideal family would.
Bakudan was the science freak, he loved science, but even more than that, he loved bombs, explosions and fire. Yes, he was an utter pyromaniac. Fortunately for him, perhaps, was the fact that he had a psychic power to tell when a bomb was going to blow so he could get out of the way safely and also know what not to do. This made Baku very cocky and make him chance fate knowing that he would not die. He was also a star Duelist with his “Explosia” Deck as he could predict when was a turning point in a Duel.
But, one day, Bakudan was experimenting with and making bombs after school with his friends and his siblings and his parents were coming to pick him up, when he suddenly detected a much greater explosion coming and he could not stop it. He screamed for everyone to evacuate but no one really realize what was going on and died. Of the people nearby, only he and his little sister survived, but not unscathed. Bakudan had lost an arm and much of his back and his little sister lost her legs.
They were saved, fortunately, as a passerby was quick enough to react to call the hospital. When Bakudan went back to sift through the ruins of the classroom, he found the Negative Number, when he touched it, it became Number -61: Explosia Gear Dragon.
At first, he hated it, but the Negative Number manipulated his mind to hate the world instead and told him off to find the other Negative Numbers and unite them. His mind was weak at the time when he first got the Negative Number, so he was able to be manipulated, but not long after he realized what the Negative Number was doing and got it under control.[/spoiler]
[hr][b]Faction:[/b]Number Hunter
[hr][spoiler='Psychic Power']Bakudan’s ability allows him to know when something big is going to happen and approximately when it is going to happen. In a Duel, he can tell if his opponent is about to pull something big on their next turn, though he would be unclear as to what it would be. He also can tell if he is going to draw a card he needs. Outside of a Duel, he can tell when he's about to get hit by something and what sort of thing would happen to him or when something like a bomb is going to blow up.[/spoiler]
[hr][spoiler='Explosia Deck']Explosia is a custom archetype that banishes each other to cause burn and destruction. It also causes burn to oneself, but that is put under control by its trump Continuous Spell Card which gets effects when you take burn and prevents you from losing the Duel from burn.
[spoiler=’Number -61: Explosia Gear Dragon’][img]http://yugico.com/customcard/151946.jpg[/img][spoiler=’Lore’]3 Level 9 monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. You can also Xyz Summon this card with 3 FIRE Xyz Monsters (Xyz Materials attached to those monsters are banished.) You can banish this card and all its Xyz Material; banish all cards on the field and both players take 4000 damage. Neither player takes damage for the rest of the turn.[/spoiler][/spoiler[/spoiler][/spoiler][/spoiler]
[spoiler=Username: TheFinalFan]
Name: Carlotta "Cobra" McCay
Age: 16
Gender: Female
Appearance: Carlotta is a young woman with long black hair tied back into a braid, red streaks in her hair that connect with two of her bangs to make them look like fangs, aquamarine eyes that are usually accented by black eyeliner, fair skin, and a lithe figure. She normally wears black Gothic clothing, including a black laptop bag with a snake skull clip on the front, boots made from fake cobra skin, and a black Gothic Lolita dress. She normally carries herself with a pompous, arrogant air to herself.
Equipment: Carlotta possesses a black and red D-Pad and a black laptop in her laptop bag, as well as some other gadgets.
Personality: Carlotta is rather stuck-up and sees herself as better than everyone else, but that's out of necessity. She rarely sees her parents, and has been secluded for most of her life, figuring that the world is filled with jerks and overall ruthless people, based on her experiences with her nannies. Therefore, she had to protect herself and make sure she is seen as the top dog. While May and her family are some of the nicer people she knows, she hates her fellow classmates, now that she is supposed to attend an actual school. She has created a persona for herself, "Cobra", to express her disdain for everyone else.
Bio: Carlotta is the daughter of Kari and Charlie McCay, and through Kari McCay (née Tsukumo), the niece of Yuma and Tori Tsukumo and the cousin of Hikari Tsukumo. Charlie, once he got out of prison for all of the property damage, managed to use his luck to win big, but stopped while he was ahead and opened up his own casino on the Vegas strip. Kari became a world-renowned author by using her brother's adventures as the inspiration for a series of adventure novels. Together, both parents were rather busy, mostly leaving Carlotta in the care of various nannies, and recently in the hands of her elder cousin on Charlie's side of the family, May. Now attending Heartland High, as she has been home schooled up until now, she has set out to use her supposed psychic powers to dominate the school.
Faction: Bystander (briefly Number Holder)
Deck Type: Snake Deck (briefly changes to a [url="http://forum.yugiohcardmaker.net/topic/293681-agro-armz-create-forbidden-beasts/"]Forbidden Beast[/url] Deck)

Also, I reserve the following Negative Number.
[spoiler=Number -23]
Number -32: Forbidden Beast King Ahi Vritra
DARK/Reptile/Xyz/Rank 8/3300 ATK/3000 DEF
2 Level 8 Gemini Monsters
This monster gains the effects of the Xyz Materials used to Xyz Summon this monster that the Xyz Materials would gain if they were treated as Effect Monsters. Once per turn: You can detach 1 Xyz Material from this card; activate one of the following effects:
● Add 1 "Sealed Mantra" from your Deck to your hand.
● Target 1 "Sealed Mantra" in your Graveyard, add the target to your hand.
[/spoiler]
[/spoiler]
[spoiler=[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Username: Onewhosetmalicious][/background][/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Character Name: Spencer Weiss[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Age: 32[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Gender: Male[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Equipment: Red Naval Trench Coat, duel disk, 1st gen duel gazer, red parrot.[/background][/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Appearance: Tall, Caucasian male. Blonde rugged hair and beard with bright green eyes. Decently muscular body. Has various sailor related and pirate themed tattooes in his chest, back, and arms area. When not wearing a duel gazer he wears an eyepatch. His parrot always stands in his right shoulder for some unexplained reason. [/background][/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Personality: Serious fellow, prefers to be alone in the sole company of his parrot. Loves the sea and swears he was destined to be a famous pirate. When he does open up though he is a very friendly guy. He is very adventurous and full of courage, he would never back down a challenge.[/background][/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Bio: Spencer Weiss is a merchant sailor from America, he constantly travels the world aboard his small boat christened "Red Mary" (partly cause Bloody Mary was a bit offensive to his neighbors.) trading with all sorts of folk in the seven seas. He loves pirate stories and always dreamed of one day taking the seas as a pirate of old with his own crew and everything. His parrot named "rosebud" for its red coat of color is his sole companion. But that is all Spencer needs, with all the constant traveling Spencer has little time to meet friends or a significant other. [/background][/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Spencer however has a love for duel monsters and he has taken his hobby seriously participating in various tournaments around the world. He longs for one day showing the world the power behind his favorite deck; the bloodwater pirates, by winning a world championship. [/background][/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Faction: Bystander[/background][/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Deck Type: Bloodwater Pirates, a pirate themed duel monsters archetype that uses monsters that switch control to Spencer's opponent's side of the field and activate their effects there in response to different moves his opponent might make.[/background][/size][/font][/color][/spoiler]
[spoiler=[b]Username:[/b] Admiral_Stalfos19]
[b]Name:[/b] Lt. Holly Robinson
[b]Age:[/b] 24
[b]Gender:[/b] Female
[b]Appearance:[/b] Currently, Lt. Robinson stands at 6' 4", and she has a reasonably stocky built. The actual [i]shape[/i] of her body is relatively normal; the only thing that really sticks out are her breasts, which are... [i]modest[/i], in terms of size. Not too small for the typical male's liking, and not so impossibly large that they'd be bound to give the woman back problems [i]somewhere[/i] down the track. Lt. Robinson wears the full military uniform, although she opts to wear trousers rather than the skirts that other female officers tend to wear, and this is complete with all the medals she had earned. On the back of her collar is a logo of the Australian flag.
[spoiler=Image][img]http://safebooru.org//images/952/d12f31226da48903cf4294ac40a551b8f74f9faf.jpg?957754[/img][/spoiler]
[b]Equipment:[/b] Duel Disk: A standard military green Duel Disk. Nuff said.
D-Gazer: An old D-Gazer with a military green lens, chosen by Lt. Robinson because she doesn't like the new models one bit.
Duel Anchor: A device designed to trap opponents, specifically those with Numbers, into a duel. The line is coloured military green.
Duel Flyer: A helicopter that is teched with dueling equipment, allowing Lt. Robinson to participate in Turbo Duels against anyone with a Duel Runner. The Duel Flyer is much more difficult to control, especially if a Turbo Duel is taking place deep into the city, but it's nothing that Lt. Robinson can't handle. The Duel Flyer is equipped with a special, more powerful Duel Anchor that attaches straight onto a Duel Runner's back wheel.
[b]Personality:[/b] Strictly business; that's pretty much Lt. Robinson's persona in a nutshell. She can often be seen as cold and aloof, and would rather not get to know anyone on a personal level. She also keeps her emotions in check as well; she isn't known to show [i]any[/i]​ extremities, and makes her decisions based on pure logic. Lt. Robinson's relationship with the Numbers is rather... abnormal to say the least; she isn't affected by their influence, and she doesn't actively go out to pursue them just because they're there. It's almost as if Lt. Robinson is willing herself to have nothing to [i]do[/i] with the Number Cards, and yet she still has one, and she uses its ability to sense Numbers to track where they are. However, she has one reason for this, and one reason only: to track down the Numbers, and destroying every single last of them... including her own, which she'll save for last for obvious reasons. That's her personal mission, and god help those who intend to thwart this operation.
[b]Bio:[/b] Lt. Holly Robinson was once a proud member of the Neighborhood Watch, a global military organization that would keep an eye out on planet Earth and eliminate interdimensional threats from across the multiverse. She quickly ascended through the ranks, and was given her very own Duel Flyer as a result of being promoted to Lieutenant, as well as a crash course on how to operate it. Lt. Robinson [i]loved[/i] her new Duel Flyer, and took out for a spin every chance she got, but during one flight session, her Number had sensed the presence of another one, and possessed her into chasing it even though she had limited fuel; only enough to return to base. Her target? A black and red Duel Runner with two people on board; a male driver and a young woman holding onto his waist with both arms. The pursuit was bound to go wrong, but with the Number's influence [i]overwhelming[/i] Lt. Robinson's better judgment, she had fired the on-board Duel Anchor, and the Turbo Duel began.

The driver of the Duel Runner had managed to push Lt. Robinson into a corner during the middle of the duel, but Lt. Robinson pushed back fiercely, and was about to win when her Duel Flyer ran out of fuel, causing its engine to die out; and the entire [i]thing[/i] to spiral out of control, crash into the Duel Runner and kill both the driver and the female passanger. The Duel Flyer and its pilot got out of there relatively unscathed, but the minute Neighborhood Watch was made [i]aware[/i] of this disaster, Lt. Robinson was dishonorably discharged, forever left alone to deal with the trauma of her actions, and build up absolute [i]hatred[/i] of the Number cards... including her own.

However, she'd been reached out to by a mysterious caller, who'd told her to meet him in person in a remote location. And so, after finding her Duel Flyer could still fly, and filling it to the brim of fuel, Lt. Robinson flew over to Heartland. There, she had it repaired, while she herself went on foot to the arranged meeting place. There, Kaito Tenjo was waiting; he was the one who had contacted Lt. Robinson, cause he wanted to share a little something she needed to know. The confrontation was short and to the point, but Kaito had managed to explain to Lt. Robinson how the Numbers worked, and taught her how to repress their influence. From there, Lt. Robinson had trained in body and [i]mind[/i] to render herself unaffected, even going so far as to shut her emotions down [i]completely[/i]. Now that she's managed it though, Lt. Robinson has a [i]new[/i] objective: find every one of those evil, malicious Numbers and destroy the lot, so that no-one [i]else[/i] has to suffer through what [i]she[/i] had to.
[b]Faction:[/b] Number Hunter
[b]Deck Type:[/b] Malefics (Trimage needs to stop trying to spell this with two I's <_<)
[b]Number Card:[/b] Number -75: Malefic Scourge Dragon

[img]http://i302.photobucket.com/albums/nn112/Admiral_Stalfos19/Number-75MaleficScourgeDragon_zps74ba1788.jpg[/img][/spoiler]
[spoiler=[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Username: Gensokian][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Name: Kris Rashira[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Age: 19[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Gender: Male[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Appearance: [/size][/font][/color][spoiler='Img'][img]http://safebooru.org//images/437/80277a6dbd82a4c5369aea5a924b539279dbd6dd.jpg[/img][/spoiler]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Equipment: Duel Disk - Black design with some gray on the card slots.[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Duel Gazer - black, similar to a shade lens.[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Coat - black, with several pockets for holding decks; most are empty.[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Personality: He is selfish to a fault, out to only please himself. That isn't to say he won't help others; if it serves him, he'll do it so long it doesn't hurt his image. Snide and devious, he likes to make bets for money or even rare cards in his duels, and isn't above underhanded tactics and intimidating his opponent to pressure them into making mistakes.[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Bio: Raised on "the rough side of town," Kris had always been around lowlifes and thugs, many of which would find themselves in jail later in life. While he avoided the pen, the lifestyle had still rubbed off on him. While he never had done anything truly illegal, he had always walked that line without a second thought. Pushing people around, making bets for money, and making sure that people held up their end of the bargain, then only way he really got in trouble was getting suspended from school once during his senior year in high school for shoving on a kid after he refused to give him the money they had bet on.[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]After he got out of school, Kris started to really spend more time dueling for money, betting the money he had in his pocket for the money in his opponent's pocket. Using his anti-Xyz deck, he had managed to usurp many top decks, along with some help with cards in his sleeves and pockets. With the recent events, he saw an even better opportunity to score some quick cash in duels, as well as some rare cards to sell for even more. [/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Faction: Bystander[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Deck Type: [url="http://forum.yugiohcardmaker.net/topic/290361-unknown-army-anti-xyz-brigade/"]The Unknown Army, Anti-Xyz Brigade.[/url][/size][/font][/color][/spoiler]
[b][spoiler=Username: [/b]Merciful Idiot]

[b]Name: [/b]Vivianna "Vi" Arclight

[b]Age: [/b]16

[b]Gender: [/b]Female

[b]Appearance: [/b]She has slightly tan skin, dark-red eyes, and is 5'1" although it isn't exactly her ideal height. Her hair is light blue with yellow tints. Vi is dressed in her father's old clothing, that of a long flowing coat with white pants, boots and a shirt which all feature a curly, high-class pattern, but is slightly loose on her even though it's supposed to be tight. She also has her own navy-themed knight's gauntlet equipped.

[b]Equipment:[/b] Her D-Pad resembles a light knight's gauntlet with a navy-blue theme and structure. When it 'spreads out', it reveals that it doesn't actually have a touchpad. The blade itself is sharp enough to be used as a sort of weapon, for whatever reason.

Instead of a Duel Gazer, she utilizes a special 'Duel Tattoo' that surrounds both of her eyes, allowing her to see the dueling virtual reality.

She doesn't possess a Duel Runner.

[b]Personality:[/b] Vi has traits from both of her parents, mostly playfulness. She can also be quite arrogant at times, even to aliens, and the only person she's really afraid of is her mother who can be really strict sometimes. She's unafraid, and won't hesitate in slapping (or even punching) a person if they're being stupid. She also tends to brag and be cocky, mocking her opponents for their dueling skills. When under the influence of her Number, she adapts a sadistic nature that goes against everything else she might say about herself.

But she also has a secret other side, a side that doesn't really like dueling and just wants to be free from all the expectations and responsibility. And one thing she's insensitive about is her height. Whether this side ever sees the light of day, who knows?

[b]Bio: [/b]The daughter of two champion duelists. While Vi mostly leads a normal life, her mother can be a little harsh sometimes, and being scolded by her is a nightmare no child should have to go through, regardless of what her father tried to calm her down. Truth be told, she hadn't originally been interesting into dueling professionally at all, but her mother - Rio Kamishiro - hammered it into her brain. Vivianna had a lot to accomplish and achieve, and from childhood she had tried to live up to all her expectations, trying to ignite a fire that may or may not have been there.

A month ago, her cousin Lucas started acting strangely, rambling about some dueling ghost. She didn't really believe him at first, but she did have her suspicions. Once, she had seen her grandfather and saw his half-galaxy face, as well as his young age, so it wasn't really that much of a stretch.

And after she found a mystical Negative Number lying about, these suspicions were confirmed. While it tries to corrupt her every now and then, affecting her overall attitude, she's always been so violent that it hasn't made much of a difference...yet.

[b]Faction:[/b] Number Holder

[b]Deck Type:[/b] [url="http://yugioh.wikia.com/wiki/White_Night"]White Night[/url], focusing on a mostly beatdown strategy.
[spoiler=Number -40: Gimmick Puppet White Gryffin]
Winged-Beast/DARK/Rank 8/ATK 2700/DEF 2000
2 Level 8 Monsters
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]This monster cannot be destroyed by battle unless it is with another "Number" monster. [/size][/font][/color]Once per [url="http://yugioh.wikia.com/wiki/Turn"]turn[/url]: You can [url="http://yugioh.wikia.com/wiki/Detach"]detach[/url] 1 [url="http://yugioh.wikia.com/wiki/Xyz_Material"]Xyz Material[/url] from this card; place 1 Strife Counter on all other cards on the [url="http://yugioh.wikia.com/wiki/Playing_Field"]field[/url]. During each of your End Phases, you can destroy 1 card with a Strife Counter on the field, and this card gains 500 ATK. If this card is destroyed by a card effect, you can Special Summon 1 monster from your hand.
[/spoiler]
[/spoiler]
[spoiler=[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Name: Travis Herman][/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Age: 20[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Gender: Male[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Appearance: He is 5'10, wearing glasses, a black sweatshirt with black pants. He has jade-colored eyes and his kinda long droopy hair is black. He shows an uninterested look most of the time. He is thin, weighing around 189 lbs. He wears worn-out sneakers that he didn't change for two years. He keeps his deck in sleeves and in a deck box in his pocket whenever he goes out of his apartment.[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Equipment: Has a black D-pad. Glasses are equipped with D-Gazer capabilities[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Personality: This guy doesn't get along with others. A bit of a loner, this one says little. He often brings a dreary mood on his face, and is excited rarely. He does enjoy testing his dueling skills with others and can be a bit passionate about it. He likes the color black. If he wants to, he can really devote himself to something he likes, like the duel monsters card game. Due to his actions with others, he has little social skills. Sometimes, he dozes off at stuff he thinks is lame or boring.[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Bio: His parents died at an early age. With no other living relatives, he was sent to the orphanage, where he was the target of some bullies there. He was stuck at the orphanage until he was 18 and released from there. He got a job at a convience store and an apartment room by himself. He got into the dueling of today, so he studied and made a D-pad from scrap and upgrade his glasses with some spare parts here and there. One day he found a Number Card in the mail with no signs of a sender or receiver.[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Faction: Number Holder, but he seems unaffected by it.[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Deck Type: Uses a Chaos deck, uses lightsworn monsters and staple dark monsters to summon cards like Black Luster Soldier and Dark Armed Dragon and so on. Also focuses on making his number card to be summonned.[/background][/size][/font][/color]

Number -27: Chaotic Draco-Lord
RK 8 / LIGHT / Dragon / Effect / Xyz
ATK: 2700 / DEF: 2700
2 or more Level 8 Dark or Light monsters
This card cannot be destroyed by battle, except with another number card. Once per turn, you can detach one xyz material from this card, and it activates the following effects based on the attribute of that material:
Light: You gain 1000 Life points.[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)].[/background][/size][/font][/color][/spoiler]
[spoiler=Username: Sapphyre]
Name: Aria Fontane
Age: 17
Gender: Female
[spoiler='Apperance'][img]http://i.imgur.com/4bT0y.jpg[/img]
She wears a pair of pink high-top sneakers[/spoiler]
Equipment: Duel Gazer Tattoo: On her left eye a sapphire crescent moon materializes while on her right eye on top there are three curved spikes while the side extends into three lines each ending in diamonds. This turns her eyes a gold color.
D-Pad: Aria’s D-Pad has a small gold oval base with a emerald display in the center, and when she wishes to duel she plugs in an object that resembles a closed fan, that then “fans”(pardon the pun) out into a half circle that acts as her monster and spell/trap zones.

Personality: Put simply Aria is at her core introverted and anti-social, she only speaks to someone when it is absolutely necessary, and it is usually to manipulate them to do whatever she wants. Aria seems to have a silver tongue being able to talk people into almost anything; she is a good speaker but has a habit of using words that are quite complicated. Aria is also very untrusting and cold towards people, this stems from her past, and when meeting new people she seems to put up a wall to shut people out. As a person Aria can come off as condescending and sarcastic, which in truth she is, as honestly Aria wants very little to do with people. Aria can also be compared similar in personality to Seto Kaiba and Kaito Tenjo, in the fact that she cares deeply for her little brother, and will become enraged when people make fun of her brother.
Towards boys of Aria’s age though her attitude changes, Aria’s façade crumbles easily, and she becomes very nervous and fidgety. If she becomes familiar with the boy though, she gains a certain confidence, and will playfully tease them and will treat them similar to her brother. To girls her age Aria is much more easy, but to girls she just met she will try to gauge them out. Depending on whether she likes said girl or not she will take one of two routes; to girls she dislikes she can be a super b****, but to girls she likes she can be like any normal friend to them.
To her brother Aria takes another attitude entirely, and always seems to have time for her brother. She becomes very caring and playful. Aria trusts her brother whole-heartedly and will do anything for him. She also tries to shelter brother, and keep him from seeing the evil in the world, and chastises him for using swears though she herself has a habit of using them anyway. After her parents died Aria came to value family, and even more so her brother because he is her last immediate family member, above all else. Aria views her brother as irreplaceable, and if anyone makes a move towards him she will become like a mother bear trying to protect her young.

Bio: Aria and Connor were both born to a rich family, their family was perfect, they shared dinner every night, their parents always had time for them, and encouraged them to do them to do their best. As a young woman Aria toke dance lessons, and joined many clubs in school. Aria exceled at everything she did, and in turn taught her brother these skills as well. When she turned eight her father began teaching her how to duel, unlike many other things Aria didn’t master it right away. She could be taken down by even the weakest and most inconsistent decks, it wasn’t that she didn’t have the ability, the decks she made just didn’t click for her. They all felt awkward to her, and she went through many deck types to finally get it right, for some reason she just felt a connection to the Hieratics. It toke her two years to find just the right deck, and build but once she did she reached the top of her class.
At the age of 15 Aria and Connor’s parents died in a freak helicopter accident, this event shattered the siblings’ perfect world. Soon afterword they were sent off to live with their grandmother. At first Aria was very resentful of her grandmother (you know teen angst and all), because she felt the woman was trying to take her mother’s place, and too overbearing. The two were constantly at each other’s throats, and argued about everything, especially Connor. These arguments are what would cause Connor to show them a secret he had kept since they had moved. During one of the fights Aria was going to strike her grandmother, when a sudden force repelled and sent her flying. Both women were stunned by this, and looked to see Connor in the doorway of the kitchen. It was then revealed to them that Connor had had these powers since moving in with their grandmother, and since then he had been practicing them here and there.
Afterword Aria and her grandmother had made up, with one goal to help Connor through this strange development. During one of their outings, Aria and Connor were approached by two men in military uniforms who asked if they could borrow Connor, and that they only wanted him to take a few tests. Not trusting the two men Connor and Aria fled to the nearby woods to evade them, and eventually made it back to their grandmother’s house. That night Aria had a dream were a large silver dragon approached and roared, and Aria awakened with a start. As soon as she picked up the card Aria knew the power it held could help them. Later that day Aria and Connor fled with the help of their grandmother, with the guidance of their Numbers headed to Heartland City. During their journey they were again touched by visions, with Mirror Wing Dragon saying "Do not fail me, Champion." The dragon they dissolved into a ball of light, which floated over to Aria's hand, and burst open revealing Number -48: Mirror Wing Dragon, and when she returned to the real world the card lay in her hand. Immediately Aria felt its power and resolved to collect more, knowing it could help her and Connor.
Faction: Number Hunter
Deck Type: Hieratics Beatdown [/spoiler]
[spoiler=Username: Sapphyre]
Name: Connor Fontane
Age: 15
Gender: Male
[spoiler='Appearance'][img]http://i.imgur.com/gGnrw.png[/img][/spoiler]
Equipment: Duel Gazer Tattoo: On his right eye there is a red flower like design, while on his left eye there is three triangle like marks that point down, with the last one extending into a larger design that resembles a wing. This causes his eyes to become a sapphire blue
D-Pad: Connor’s D-Pad has a small sapphire blue diamond base with a silver display in the center, when dueling Connor has small cube that extends into five monster and spell/trap zones and ends in a point.
Personality: Connor in one word can be described as mature for his age, and he displays traits that are more common to older kids or adults. Connor is also very stubborn, and will stand firmly for his beliefs. Connor is also very intelligent; with an IQ score of 127 he is able to outsmart many people who are far his senior. During a duel Connor prefers to think things out ahead of time, usually able to predict his opponent’s moves before they make them. Connor loves a good challenge, and enjoys it when people can surprise him. He is also fanatical about being neat, to the point of OCD, and it can through of his concentration if things are not orderly (like Death the Kid basically).
At times Connor will do something that shows his true age, and it shows how young he really is, which is to say that he also, as mature as he is, shows traits that are common to kids his age. He is very insecure, and will ask Aria for assurance or guidance often. He, unlike his older sister, is very trusting and good natured wanting to help anybody and everybody this has gotten both him and Aria into trouble at times. With kids his own age he comes off as very care free and fun loving enjoying to go out, and do things normal kids would do.
Connor basically relies on his sister Aria, looks to her for guidance most of the time and he trusts her above anyone else. He will come to her with any problems that he has, and tells her everything. He is very caring for his sister, and tries to do his best to do anything he can to help her. Though she is the older sibling Connor becomes very defensive of Aria when people are rude to her.
Bio: Aria and Connor were both born to a rich family, their family was perfect, they shared dinner every night, their parents always had time for them, and encouraged them to do them to do their best. As a little kid Connor was very creative and artistic, loving to write short stories and went through sketch pads like a termite through wood. Unlike his sister he wasn’t successful at everything he tried, but he was also more adventurous than his sister and tried more things than she did. Like his sister when he turned eight he was able to choose his own deck and chose Psychics instantly he seemed to click with this type of monster their was just something about it. When he chose the Banish Psychics he became even more skilled and learned many of the plays for the deck.

At the age of 13 Aria and Connor’s parents died in a freak helicopter accident, this event shattered the siblings’ perfect world. Soon afterword they were sent off to live with their grandmother. Connor was very close to his grandmother and hated it when she and Aria fought. He had some self-hatred, because he knew that he was the subject of many of these fights. Soon after Aria and Connor moved in with their grandmother Connor’s psychic power began to manifest. He was able to create barriers which were like invisible walls (which is basically what they were, and if someone were to hit it would basically be like hitting a wall) and was able to read the feelings of others. One night, while his grandmother and Aria were fighting, he just couldn’t bear it anymore, and ventured into the kitchen in time to see Aria go to strike their grandmother, in desperation he created a barrier to stop her, which is when he explained to them how shortly after they had moved here his powers had manifested.
Happy that his sister and grandmother had reconciled Connor began to lose his self-hatred, and began practicing using his powers again. During one of their outings, Aria and Connor were approached by two men in military uniforms who asked if they could borrow Connor, and that they only wanted him to take a few tests. Not trusting the two men Connor and Aria fled to the nearby woods to evade them, and eventually made it back to their grandmother’s house. That night Connor had a dream where a woman in blue’s back is facing him, she turns around and her staff flashes, and Connor awakens with a start. As soon as she picked up the card Later that day Aria and Connor fled with the help of their grandmother, with the guidance of their Numbers headed to Heartland City. During their journey both were touched by visions, with Esper Ambiance saying only "My Champion," and giving Connor a motherly look. The woman then turned into a musical note and floated around Connor (like the way Navi does in the Link games) finally bursting open to reveal Number -37: Esper Ambiance. When he awoke the card lay in his hand.
Faction: Number Holder
Deck Type: Banish Psychics [/spoiler]
Reserved-
[/spoiler]

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*sees that there's [i]already[/i] a -92*

[img]http://omgdroid.com/wp-content/uploads/2012/07/RageFace.jpg[/img]

[s]...wait, can I take -92 and change it completely around? If not, then I don't want it; I just wanted to make a Malefic Heart-eartH Dragon =([/s]

EDIT: Scratch that, just realized that Malefic Numbers weren't going to work.

Anyways, reserve me Malefics. I'll get to work on them later.

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[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Username: Beginning446[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Name: Simon Suess[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Age: 29[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Gender: Male[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][spoiler: Appearance:] [/size][/font][/color][img]http://i47.tinypic.com/s3j9ef.jpg[/img] [/spoiler]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Equipment: [/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]D-pad: It would look like something that would be out of Dr. Suess book and that it changes colors and has an odd shape. The pad forms a full circle almost like a chakram but the designs on the pad are all different shades of green and the monster and s/t card zones span out and almost fully encompass the circle.[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]D-Gazer: Those giant goggles shown are actually the D-Gazers[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Personality: Simon is basically the manifestation of Peter Pan accept he acknowledges that he is an adult. He doesn't want to be an adult but he is one and will proceed to rebuke adulthood and all of its requirements. He is constantly jovial and childlike while being a full blown adult. He tries to laugh at everything like a child would and is completely unapologetic about his statements that stem from his childlike lack of restraint. He always tries to keep an upbeat attitude and holds that firm belief that all can be solved if you throw enough money at it. Its no surprise that he adores children with his everything and can never fight a child seriously. Its as if children are his one weakness and the younger they are the cuter and more adorable they become. He still fills his days watching cartoons and playing video games barely tackling harsh news stories and the like. What good is life if you can't use it to have fun.[/size][/font][/color]

[font=tahoma, helvetica, arial, sans-serif][color=#5a5a5a][size=3]Bio: Simon is a self made millionaire doing one of the many things he loves to do...write children's books. His stories have sold millions of copies world wide and as such he has become quite famous for it. His fortune really hit a peak when he decided to write a child like fictional tale of Tsuko Yuma's adventures with Astral. Of course the majority of it was completely fabricated from the depths of his imagination but one would be surprised about the similarities between his simple tellings and the actual events. Children already loved Yuma so they loved the telling of his victories even more. Simon went on to write a bunch of illustrated children's books in an attempt to help children learn how to duel more expediently. Of course the parents loved this as and that book further expanded his riches. The only adult decision he made at this point was to higher agents and staff to help him make grown up decisions so he could flagrantly throw his money around and buy whimsical things[/size][/color][/font]

[font=tahoma, helvetica, arial, sans-serif][color=#5a5a5a][size=3]As for the incidents that bring us to today's time Simon is only involved because he wants to be. Lurking around in web forums and miscellaneous places in Heartland City he realized that he totally missed out on the previous Numbers debacle and it somewhat saddened him. He wanted to go on a magical adventure of some sort that involved a danger that could only be solved in the form of card games. After tireless efforts on his computer, one night he would wake up to find a mysterious card lying on his desk and he found him self truly blessed because it was a numbers card. He was somewhat confused because it was a negative number but nonetheless he was happy because that means he was going to be important someway somehow now it was time to wait for events to unfold in his favor. [/size][/color][/font]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Faction: Number Holder

Deck Type: Fairy Agents and[url="http://forum.yugiohcardmaker.net/topic/293460-soras-epic-series-contest-2/page__st__20"] Sanctuary[/url] Using the revised Sanctuary in the Sky this allows the agent monster to unlock their full potential and spam and destroy as they see fit.[/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Number:[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Number -52 Toy Golem[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Xyz/Machine/Light[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]2800/2800/Rank 8[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]2 Level 8 Monsters[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]This monster cannot be destroyed by battle unless it is with another "Number" monster. Once during either player's turn you can detach one Xyz material from this card to target 1 banished monster in either players banished zone. This card gains targeted monsters effect till the End Phase of the turn.[/size][/font][/color]

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Yue's deck is going to have a few custom cards, do you want me to PM them to you for approval or post them here?

[spoiler=Yue Atara]
[b]Username:[/b] TotalObelisk
[b]Name:[/b] Yue Atara
[b]Age:[/b] 17
[b]Gender:[/b] Female
[b]Appearance:[/b] Yue is rather tall and thin, she 6’3 and thin as a twig, and has often been mistaken for being anorexic. She has short black hair which she ties into a short ponytail but leaves her fringe to hang just above her eyes, her eyes are usually kept closed but if she opens them she’ll reveal they are a faint milky green colour (if you haven’t guessed yet, Yue is blind) and she usually wears a smug grin across her face. Her clothes consist of a single grubby white tank top, faded blue jeans, black sneakers and a black wrist band on her right arm, she also carries a walking cane with her (because blind remember). Yue is a psychic duellist and is able to read any card she’s holding despite her disability, she is unable to predict what card she will draw next though as she has to actually be holding the card in order for her ability to work.
[b]Equipment:[/b]
[i]Duel Pad:[/i] Yue uses a pure red D-Pad. It’s modified slightly to compensate for her blindness and uses audio readouts to let her know what cards her opponent is using.
[i]Earpiece:[/i] Being blind Yue has no use for a D-Gazer; instead she has a pair of earpieces she uses to simulate the sounds one would normally hear.
[i][s]Duel runner[/s]:[/i] Okay, do you seriously want to give a blind person a motorcycle?
[b]Personality:[/b] Despite being blind, Yue is cheerful and often teases other people though usually intends it as good natured ribbing and never actively tries to insult anyone. Yue doesn't see her blindness as a disadvantage but instead embraces it, using it to her advantage in duels to take her opponent's by surprise. Despite what she may seem she is actually quite friendly and even though she may tease a person every now and again she is a loyal friend. She has a natural curiosity and childish eagerness that persists throughout anything she does and she isn’t afraid to get involved in a situation no matter how little she may know about it or how dangerous it may be, as such she can often come across as reckless and hard headed but really she’s just in it for a few laughs. Although she tries to keep it under control Yue is something of a pyromaniac.
[b]Bio:[/b] Yue was born blind and raised by a pair of rich parents who owned a high selling company. However, because of her blindness they acted like she didn't exist rather than spoil her, and almost seemed ashamed of her existence, Yue however learned to embrace her disability and accept it as part of who she is. When she was still very young Yue was messing around with some duel monsters cards she’d found on a shelf when she discovered she had the psychic ability to read any cards she held in her hand as well as hearing the voices of the monsters within her mind.

Her parents however didn’t believe her when she informed them of this ability and even refused to let her demonstrate, claiming that it was merely some childish fantasy. Yue eventually gave up trying to convince her parents and began to develop her duellist abilities in secret, eventually acquiring a specialized Duel Pad to compensate for her blindness. Yue then began taking part in many underground duels, getting a thrill out of beating people without any form of disability and feeling a sense of smugness when people claimed she was somehow cheating but were unable to prove it. Yue has been offered operations to fix her sight several times but has turned them down claiming that “I’ve lived this long without sight, getting it now would just be a hindrance,”
[b]Faction:[/b] Bystander
[b]Deck Type:[/b] Wingbeat of fire: Yue’s deck focuses around FIRE attribute monsters and uses self-destruction and burn damage tactics, she also combines several FIRE archetypes including Fire Kings and Flamvells as well as a few winged beast FIRE monsters .She has 3 ace cards which she uses most often, Fire King High Avatar Garunix, Sacred Phoenix of Nephthys and Firebird Mother.[/spoiler]

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@TotalObelisk: Fun fact: blind people tend to go insane when they [i]do[/i] in fact gain their sight, especially those who're blind from birth. Playing a blind person is really rare in an RP, but since you are, I hope you understand just what it's like to be blind. It's not like closing your eyes, sight is simply incomprehensible; they cannot imagine colors, and they dream in other senses like sound and touch~ it's completely alien to them.

Also, just curious, but how does she manage to get around without a cane (since any mention of a cane appears to be absent)? Do her psychic abilities also allow her a short-range sense of her surroundings?

...

Anyway, sorry for my laziness >.>" I'm trying to make my app, but I'm really mentally exhausted from yesterday.

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The cane is mentioned in her appearance.

Yue's an older character of mine so trust me, I know how blind people work (though interesginly enough I did see a documentary of a person who had an operation to restore his sight and he was indeed confused by colours and couldn't recognize 3D shapes on a flat piece of paper). Also know of another guy who is essentially daredevil and finds his way around by clicking his tongue and can tell how far away traffic is.

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This is just a random idea I sprouted up with on the spot, and you're welcome to reject it if you like. There's like a hundred of his dimensionhopping experiments, after all, each with different qualities. [color=white]That is, the experiments of Protheus.[/color]
[spoiler=Dakubey]

[b]Username: [/b]Merciful Idiot

[b]Name:[/b] Dakubey

[b]Age:[/b] Who knows?

[b]Gender: [/b]Male (presumably)

[spoiler=Appearance: Plus there's a red tattoo in the shape of an egg on the palms of both of his hands.]
[img]http://i.imgur.com/q0BxF.png[/img]
This is only the suit, and the weird scarf may occasionally twitch. For some reason, the suit wears a kitty headband on its head.

When 'taking it off', the head would retract backwards to reveal the smaller head of a small feline creature with a white-and-black theme. The long parts of the scarf are actually its ears that come out of hollow slots at the back of the suit's neck, while the fluff surrounding the neck is only a distraction to fool humans further.

However, ordinary humans cannot see him - only the Number-possessed, psychic users, or aliens can see Dakubey's true form.
[/spoiler]

[b]Equipment:[/b] He uses a standard gray D-Pad, which appears ordinary at first, but possesses remarkable abilities that ordinary models shouldn't be capable of. With the press of an option on the touchscreen, the pad can alternate between displaying the cards as virtual reality or as solid vision, which may be useful. It also has such powerful performance and processing that it could potentially display improbable geometry, including tesseracts and penrose stairs.

No Duel Runner, though he does have a dimensional pod hidden in the outskirts of Heartland, designed to bring him back once he had succeeded but could also potentially transport him into other worlds. It has a small size, only allowing for about two humans and a cat to to fit in.

He also possesses a humanoid suit made entirely out of organic matter, so anyone who touches him would feel the realistic touch of a human, but that doesn't mean it isn't mechanical. The suit can easily be detached into many different parts, revealing that the clothing on top is actually part of the suit itself as well, and the inside is mostly stuffed with organic matter which act as circuits, with a hollow spot at the chest for Dakubey to fit in. Technically, the 'suit' is like an android body that uses tissue instead of metal and other conventional materials.

He has no need for a D-Gazer since the suit already allows him to constantly be linked to all virtual duels currently going on.

[b]Personality: [/b]He has a polite, yet curious personality, his smile never stopping. He is somewhat knowledgable in all kinds of fields in science, and more than once may quote Clarke's Third Law to humans [i](any sufficiently advanced technology is indistinguishable from magic). [/i]Unlike a lot of people, he usually won't sprout technobabble and would always try to simplify things to humans. He acts friendly to everyone, never being hostile, never appearing disappointed when he loses a duel. He's also somewhat oblivious however, and if his curiousity ever took him into a girl's shower for whatever reason, he would simply act as normal without noticing the awkwardness.

Although he's nice to everyone, he tends to display an somewhat-relieved tone when speaking to Astrals, Barians, or Duel Spirits. He also has a strange fixation on conservation which he himself can't explain, and will try to preserve energy whenever possible. Maybe that's why he sympathizes with the destruction of the Barian World so much. Also he can't lie, but might speak in white lies a lot.

[b]Bio: [/b]Nobody can really say where this guy really came from, and when asked, he would probably answer something as cryptic as 'the other side'. But the truth cannot never be guessed, since it's so far-fetched that no sane person would ever believe it until they believe it.

In the history of time, there was once a man who traveled across dimensions and universes, who managed to capture a single member of a particular alien race before bringing it to his laboratory. This 'member' was modified and experimented upon, along with a hundred others, within a secret laboratory hidden somewhere in existence. These one-hundred-and-one experiments never had much freedom, so when their master mysteriously disappeared and was replaced by a successor who came forth to free every one of them, they chose to serve her instead.

Deciding to take advantage of them, she assigned them different missions, sending them to different universes to gather 'data' on them. Dakubey's assignment is to collect and research upon the phenomena of Negative Numbers. To aid him in this assignment, he designed a humanoid 'suit' composed of organic matter that would allow him to interact with humans.

He's capable of viewing spiritual beings, including Duel Spirits and Barians, and ordinary humans are unable to see his true form underneath the suit. Although he can't read minds, he can speak into other people's heads (a sort of one-way telepathy). He also recognizes that the system of how Negative Numbers work is similar to a certain system his own race had once tried... but can't quite understand it.

[b]Faction:[/b] Number Hunter

[b]Deck Type:[/b] CUSTOMS! [url="http://forum.yugiohcardmaker.net/topic/293797-puella-magi-madoka-magica-cardswitch-monsters-32/"]Puella Magi + Witch Monsters.[/url] It has a rather disturbing playstyle, revolving around turning little girls into powerful 'Witch Monsters', each with their own powerful effects... but relax, [i]Walpurgisnacht[/i] and [i]Revelation[/i] are both sealed away. As of yet, he has no real way to summon Negative Numbers except by improvising.

[/spoiler]


I'm basing the family dynamic here on a Tumblr 'Accidentshipping' post~
[spoiler=Number Holder: Vi Arclight]

[b]Username: [/b]Merciful Idiot

[b]Name: [/b]Vivianna "Vi" Arclight

[b]Age: [/b]16

[b]Gender: [/b]Female

[b]Appearance: [/b]She has slightly tan skin, dark-red eyes, and is 5'1" although it isn't exactly her ideal height. Her hair is light blue with yellow tints. Vi is dressed in her father's old clothing, that of a long flowing coat with white pants, boots and a shirt which all feature a curly, high-class pattern, but is slightly loose on her even though it's supposed to be tight. She also has her own navy-themed knight's gauntlet equipped.

[b]Equipment:[/b] Her D-Pad resembles a light knight's gauntlet with a navy-blue theme and structure. When it 'spreads out', it reveals that it doesn't actually have a touchpad. The blade itself is sharp enough to be used as a sort of weapon, for whatever reason.

Instead of a Duel Gazer, she utilizes a special 'Duel Tattoo' that surrounds both of her eyes, allowing her to see the dueling virtual reality.

She doesn't possess a Duel Runner.

[b]Personality:[/b] Vi has traits from both of her parents, mostly playfulness. She can also be quite arrogant at times, even to aliens, and the only person she's really afraid of is her mother who can be really strict sometimes. She's unafraid, and won't hesitate in slapping (or even punching) a person if they're being stupid. She also tends to brag and be cocky, mocking her opponents for their dueling skills. When under the influence of her Number, she adapts a sadistic nature that goes against everything else she might say about herself.

But she also has a secret other side, a side that doesn't really like dueling and just wants to be free from all the expectations and responsibility. And one thing she's insensitive about is her height. Whether this side ever sees the light of day, who knows?

[b]Bio: [/b]The daughter of two champion duelists. While Vi mostly leads a normal life, her mother can be a little harsh sometimes, and being scolded by her is a nightmare no child should have to go through, regardless of what her father tried to calm her down. Truth be told, she hadn't originally been interesting into dueling professionally at all, but her mother - Rio Kamishiro - hammered it into her brain. Vivianna had a lot to accomplish and achieve, and from childhood she had tried to live up to all her expectations, trying to ignite a fire that may or may not have been there.

A month ago, her cousin Lucas started acting strangely, rambling about some dueling ghost. She didn't really believe him at first, but she did have her suspicions. Once, she had seen her grandfather and saw his half-galaxy face, as well as his young age, so it wasn't really that much of a stretch.

And after she found a mystical Negative Number lying about, these suspicions were confirmed. While it tries to corrupt her every now and then, affecting her overall attitude, she's always been so violent that it hasn't made much of a difference...yet.

[b]Faction:[/b] Number Holder

[b]Deck Type:[/b] [url="http://yugioh.wikia.com/wiki/White_Night"]White Night[/url], focusing on a mostly beatdown strategy.
[spoiler=Number -40: Gimmick Puppet White Gryffin]
Winged-Beast/DARK/Rank 8/ATK 2700/DEF 2000
2 Level 8 Monsters
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]This monster cannot be destroyed by battle unless it is with another "Number" monster. [/size][/font][/color][/size][/font][/color]Once per [url="http://yugioh.wikia.com/wiki/Turn"]turn[/url]: You can [url="http://yugioh.wikia.com/wiki/Detach"]detach[/url] 1 [url="http://yugioh.wikia.com/wiki/Xyz_Material"]Xyz Material[/url] from this card; place 1 Strife Counter on all other cards on the [url="http://yugioh.wikia.com/wiki/Playing_Field"]field[/url]. During each of your End Phases, you can destroy 1 card with a Strife Counter on the field, and this card gains 500 ATK. If this card is destroyed by a card effect, you can Special Summon 1 monster from your hand.
[/spoiler]
[/spoiler]

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Sorry guys family stuff came up yesterday and part of today so far what TFF and Mercy have said is fine by me and I'll be reading through and accepting apps when I get back.

Okay [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)] Beginning446 [/background][/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]TotalObelisk[/size][/font][/color][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)] accepted and Mercy you first one is accepted I'll put them with the others when I get back.[/background][/size][/font][/color]

[background=rgb(251, 253, 254)][font="tahoma, helvetica, arial, sans-serif"][color="#5a5a5a"][size=3]Okay woow well all the accepteds are up so more people join now please[/size][/color][/font][/background]

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I probably won't be even get to start on my app until tomorrow at the earliest, but I have a Number for my Malefic guy to run. This is it here.

[img]http://i302.photobucket.com/albums/nn112/Admiral_Stalfos19/Number-75MaleficScourgeDragon_zps74ba1788.jpg[/img]

[spoiler=Lore in case it's necessary]2 Level 7 "Malefic" monsters
Must be Xyz Summoned through its own effect, and cannot be Summoned by other ways. You can Xyz Summon this card using the appropriate Xyz Material Monsters in your hand. This card cannot be destroyed by battle, except by a "Number" monster. There can only be 1 face-up "Number -75: Malefic Scourge Dragon" on the field. If "Malefic World" is not face-up on the field, destroy this card. You cannot attach Xyz Material to this card, except through its own effect. Once per turn: You can banish 1 monster in your Graveyard: target 1 "Malefic" monster in your Deck whose name includes the name of the banished monster, and attach the target to this card as an Xyz Material. This card cannot attack during the turn you use this effect. If this card has 8 or more Xyz Material: You win the duel.[/spoiler]

Thoughts?

EDIT: Added an effect that stops it from attacking and fuelling its win condition at the same time, and increased the amount of materials required. Also stopped it from attaching materials through other methods (as rare as they are).

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[quote name='Admiral_Stalfos19' timestamp='1355663510' post='6094849']
I probably won't be even get to start on my app until tomorrow at the earliest, but I have a Number for my Malefic guy to run. This is it here.

[img]http://i302.photobucket.com/albums/nn112/Admiral_Stalfos19/Number-75MaleficScourgeDragon_zpse941b6d3.jpg[/img]

[spoiler=Lore in case it's necessary]Must be Xyz Summoned, and cannot be Summoned by other ways. When Xyz Summoning this card: The Xyz Material Monsters are 2 Level 7 "Malefic" monsters in your hand. This card cannot be destroyed by battle, unless it attacked or was attacked by a "Number" monster. There can only be 1 face-up "Number -75: Malefic Scourge Dragon" on the field. If "Malefic World" is not face-up on the field, destroy this card. Once per turn: You can banish 1 monster in your Graveyard: target 1 "Malefic" monster in your Deck whose name includes the name of the banished monster, and attach the target to this card as an Xyz Material. If this card has 5 or more Xyz Material: You win the duel.[/spoiler]

Thoughts?
[/quote]

From a design stand point I think its bad. It just rewards you for stalling. Put it behind Safe Zone, drop lances, run Lightsworns and you win the game. No need for an Alt win condition. Secondly the fact that its a Malefic rank 7 means that the only existing cards you could use is double red eyes, but this is an RP where you could make custom cards so that goes out the window. Finally the OCG is off it would look something like this:

[spoiler: Lore]
2 Level 7 "Malefic" monsters

This card can only be Xyz summoned and cannot be summoned by other ways[font="tahoma, helvetica, arial, sans-serif"][color="#5a5a5a"][size=3]. This card can be Xyz summoned using the appropriate Xyz Material from you hand. This monster cannot be destroyed by battle except with "Number" monsters. [/size][/color][/font][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]There can only be 1 face-up "Number -75: Malefic Scourge Dragon" on the field. If "Malefic World" is not face-up on the field, destroy this card. Once per turn: You can banish 1 monster in your Graveyard: target 1 "Malefic" monster in your Deck whose name includes the name of the banished monster, and attach the target to this card as an Xyz Material. If this card has 5 or more Xyz Material: You win the duel. [/size][/font][/color]
[/spoiler]

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