Bleaknight Posted January 2, 2013 Report Share Posted January 2, 2013 These are the Strife, an archetype of... continuous traps? monsters? Thing is, their concept is about being Continuous Trap Cards that can shift into being ALSO effect monsters, gaining different effects based on their status. They resemble the Fire Fist somewhat, since they fuel themselves by setting cards from the deck and stuff. Take a look! (Note: as expected by being somewhat trap monsters, they are very compatible with the real card Imperial Custom and were made having this card in thought.) [spoiler='Imperial Custom']Face-up Continuous Trap Cards cannot be destroyed, except "Imperial Custom". You can control only 1 face-up "Imperial Custom".[/spoiler] (Note 2: Thank you very much, [color=#008000][b]guybrushthreepwood[/b][/color], for helping me a lot with the archetype's wording!) [img]https://dl.dropbox.com/u/30058283/ygo%20cards/Strife/strife%20gilgamesh.jpg[/img] This card can be activated during the turn it is Set from the hand. Once per turn, during your opponent's turn, while this card is not a monster, the first time a monster is Summoned: You can Set 1 "Strife" Trap Card from your Deck. Once per turn, you can either: Special Summon this as also an Effect Monster (Beast-Warrior Type/EARTH/Level 4/ATK 1800/DEF 1500), OR: Place this card in your Spell & Trap Card Zone (it is no longer treated as a monster). Once per turn, while this card is a monster, you can send 1 "Strife" Trap Card you control to the Graveyard to target 1 monster on the field; destroy it. [img]https://dl.dropbox.com/u/30058283/ygo%20cards/Strife/strife%20featherlash.jpg[/img] This card can be activated during the turn it is Set from the hand. Once per turn, while this card is not a monster, you can add 1 "Strife" Trap Card from your Graveyard to your hand, but you cannot Normal Summon or Set this turn. Once per turn, you can either: Special Summon this as also an Effect Monster (Warrior-Type/WIND/Level 4/ATK 1850/DEF 700), OR: Place this card in your Spell & Trap Card Zone (it is no longer treated as a monster). Once per turn, while this card is a monster, you can send 1 "Strife" Trap Card you control to the Graveyard to target 1 Spell/Trap card on the field; destroy it. [img]https://dl.dropbox.com/u/30058283/ygo%20cards/Strife/strife%20icecarrion.jpg[/img] This card can be activated during the turn it is Set from the hand. Destroy this card unless there are other "Strife" cards in both your Monster Card Zone and Spell & Trap Card Zone. While this card is not a monster, "Strife" monsters you control cannot be targeted by card effects. Once per turn, you can either: Special Summon this as also an Effect Monster (Fiend-Type/WATER/Level 5/ATK 2300/DEF 700), OR: Place this card in your Spell & Trap Card Zone (it is no longer treated as a monster). While this card is a monster, if another "Strife" monster you control battles an opponent's monster, after damage calculation: Destroy that opponent's monster. [img]https://dl.dropbox.com/u/30058283/ygo%20cards/Strife/strife%20maddragon.jpg[/img] This card can be activated during the turn it is Set from the hand. While this card is not a monster, when a "Strife" card you control moves into the Spell & Trap Card Zone: You can Set 1 "Strife" Trap Card from your Deck. Once per turn, you can either: Special Summon this as also an Effect Monster (Dragon-Type/EARTH/Level 4/ATK 1800/DEF 1600), OR: Place this card in your Spell & Trap Card Zone (it is no longer treated as a monster). While this card is a monster, if another "Strife" monster you control destroys an opponent's card by an effect: You can send 1 "Strife" Trap Card from your Deck to the Graveyard. [img]https://dl.dropbox.com/u/30058283/ygo%20cards/Strife/strife%20hades.jpg[/img] This card can be activated during the turn it is Set from the hand. While this card is not a monster, if a "Strife" monster you control would be destroyed, you can place it in your Spell & Trap Card Zone instead (it is no longer treated as a monster). Once per turn, you can either: Special Summon this as also an Effect Monster (Fiend-Type/DARK/Level 4/ATK 1200/DEF 1900), OR: Place this card in your Spell & Trap Card Zone (it is no longer treated as a monster). Once per turn, while this card is a monster, when a "Strife" card you control moves into the Monster Card Zone: You can return 1 card on the field to the hand. Comment if you liked them! All feedback is greatly accepted. Link to comment Share on other sites More sharing options...
Gredious AKA. Solomon409 Posted January 17, 2013 Report Share Posted January 17, 2013 I love this archetype, especially how you must balence between a good number of monsters in your trap zone, and a few to actually fight with. Love this idea 9.5/10 (-0.5 because some pictures dont really have the "Yu-gi-oh" feel to them.) Link to comment Share on other sites More sharing options...
Bleaknight Posted January 17, 2013 Author Report Share Posted January 17, 2013 [quote name='Gredious AKA. Solomon409' timestamp='1358382287' post='6123316'] I love this archetype, especially how you must balence between a good number of monsters in your trap zone, and a few to actually fight with. Love this idea 9.5/10 (-0.5 because some pictures dont really have the "Yu-gi-oh" feel to them.) [/quote] Well, it's hard finding cool, fitting images for an archetype that also look 100% like Yu-Gi-Oh!. Anyway, thanks for the comment! Check out my other custom created archetypes if you liked the Strife. Link to comment Share on other sites More sharing options...
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