Jump to content

Interesting Unofficial Tournament Decks (OCG)


Recommended Posts

Doesn't seem fitting to be in the main section, so this is where I'm going to put it. Basically, I've been checking out the decks they post on Shriek's OCG website for unofficial tournaments, and there are quite a bit of surprising ones out there, obviously not all optimized, but I found it cool enough to mention them. For those who don't know, I'm finding them here. If you have seen any interest builds from other countries or unofficial tournaments feel free to post them.

 

First off, a Fire King deck that mains Generation Shift, something I honestly hadn't thought of.

http://shriek.twoday.net/stories/238153197/

 

A Hero Alive Glad deck that seems to have a troll extra deck?

http://shriek.twoday.net/stories/238309444

 

A Laval deck that's using Vortex Trooper? (Maybe it's supposed to be Card Trooper, these are not always 100% accurate)

http://shriek.twoday.net/stories/238337701/

 

A heal and burn deck and a strange Rabbit deck that uses Malefic Cyber End with no field spell...

http://shriek.twoday.net/stories/238956705/

 

Some sort of Pawman Stun?

http://shriek.twoday.net/stories/239167288/

 

Propechies that maindeck Cosmo Queen

http://shriek.twoday.net/stories/238658720/

Link to comment
Share on other sites

So did your friend copy that PAWMAN build for the local tourney, Chance? Also, incoming new decks.

 

http://shriek.twoday.net/stories/285824967/http://shriek.twoday.net/stories/285824967/ Beatdown Harpies

http://shriek.twoday.net/stories/285824970/ Hero Alive with 3x Returning Alive and Tasuke Knight (This might not be new, but I have never seen it)

http://shriek.twoday.net/stories/264162633/ Machine Gadget with 3 Gigantes? (Deck 6)

Link to comment
Share on other sites

  • 3 weeks later...
  • 5 months later...
  • 2 weeks later...

I never bothered to check the link until I read your "Deck Lockdown" thread, and I must say I'm impressed. It was clever from the player to combo Gol'gar and this card to counter E-Drags and etc. and when you mentioned the deck topped in your Spacemen thread, I expected them to be in 2nd or 3rd place, but not 1st.

 

I wonder if Gol'gar would be able to pull off the same stunt with Vanity Emptiness as well: bounce Vanity back, perform your Special Summons and Set the Trap again, only to activate it during your opponent's Standby Phase and repeat. Locking both the Deck and Special Summons should leave any player hopeless.

Link to comment
Share on other sites

I never bothered to check the link until I read your "Deck Lockdown" thread, and I must say I'm impressed. It was clever from the player to combo Gol'gar and this card to counter E-Drags and etc. and when you mentioned the deck topped in your Spacemen thread, I expected them to be in 2nd or 3rd place, but not 1st.

 

I wonder if Gol'gar would be able to pull off the same stunt with Vanity Emptiness as well: bounce Vanity back, perform your Special Summons and Set the Trap again, only to activate it during your opponent's Standby Phase and repeat. Locking both the Deck and Special Summons should leave any player hopeless.

It is possible, and definitely worth trying out, but there's three problems to overcome when doing so:.

1. Emptiness is a lot easier to get rid of than Deck Lockdown, in that if you get rid of anything on your field it goes with it. If they use MST and get rid of one of your other back row while you have Emptiness out, you just lost 2 targets for Gol'Gar's effect and the flood gates for your opponent are opened.

2. If Deck Lockdown is out, you can still make a good number of plays with the deck, just not with Rabbit. while Emptiness kills all moves but summoning Thunder King or another level 4 beatstick like Shock Trooper.

3. It's a trap, which means it has to be face-down before it can be returned with Gol'Gar, thus making it harder to set up for clearing and then locking the opponent down.

 

The glaring problems with the deck when going from OCG to TCG are as follows as well:

1. We don't have Trishula, which is actually a big deal for the deck and easily made using either Call of the Haunted or Photon Thrasher and Ammonite with its effect or Ammonite by itself and use Rescue Rabbit to summon 2 Shock Trooper.

2. We don't have Shock Master, which can be made using Thrasher/CotH and Rescue Rabbit summoning 2 Shock Trooper/Masked Chameleon's effect to summon another.

3. Thunder King and Rescue Rabbit are at 1. Thunder King made stunning easier, and Rabbit made the deck more consistent as well as added plays.

5. Monster Reborn is banned, which is a bigger deal in this deck in that it can make Trishula and Shock Master plays easier, or get around Ammonite being veilered.

Link to comment
Share on other sites

  • 2 weeks later...
  • 5 months later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...