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neo the dark magic knight and related cards


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As requested, it no longer uses xyz materials.

 

NeotheDarkMagicKnight_zpscccb4038.jpg

 

Cannot be normal summoned/set. Must be special summoned (from your hand or graveyard) by discarding 1 Spellcaster-Type monster and 1 spell/trap card, and cannot be special summoed by other ways. Place the card(s) equipped to this card in the same zone as this card. Each of these effects can be used once per turn: *Reveal cards from the top of your deck until 2 spell/trap cards are revealed. Equip 1 of them to this card, and shuffle the remaining cards into the deck. *Equip 1 spell/trap card from your hand to this card. *Send 1 non-continous, non-equip, non-field spell/trap card equipped to this card to the graveyard; this effect and its spell speed will be the same as that card's effect (all that card's activation requirements must be met). *If this card would be destroyed, destroy 1 equip card equipped to it instead.
 

rulings notes:

 

The text Place the card(s) equipped to this card in the same zone as this card." is a continuous effect.

 

If it is negated, all the still valid equip cards are placed in the spell/trap zones and any that don't fit are sent to the graveyard. (Neo the Dark Magic Knight will also lose the ability to equip spell and trap cards that aren't equips if its effects are negated, so those cards are sent to the graveyard first then any remaning cards go to the spell/trap zones and so on)

 

Those equip cards are still targetable and destroyable like any other equip spell cards. Very few cards (like blasting fuse for example) intreact differently with them then ordinary equip cards.

 

Those equip cards still count towards effects like Mage Power and Elemental HERO Flare Neos. [That's why the 1st verion of the card was different]

 

If control of Neo the Dark Magic Knight switches, all the equips will switch control (into the same zone) with him.

 

I will answer any remaining ruling questions

 

New card added:

 

MagicFireFlare_zps0508414c.jpg

 

Target 1 level 7 or higher Spellcaster-Type monster you control and 1 monster your opponent controls; Destroy the second target, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK or DEF in the Graveyard (whichever is higher) and the first target cannot attack this turn. When a level 7 or higher Spellcaster-Type monster you control is targeted for an attack: you can shuffle this card and 1 spell/trap card from your graveyard, and 1 card from your hand into the deck(s); that attack target cannot be destroyed by that battle.

 

This card was intended for a dedicated Neo the Dark Magic Knight deck but may have uses elsewhere.

            

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