Ace487 Posted March 17, 2013 Report Share Posted March 17, 2013 This deck's power comes from the card Greed (Each time a player draws a card by an eff they lose 500 LP for every card drawn by the eff during the end phase) and the only other card helping me get it is Cat of Ill Omen. Which leads me to the question what should chang in my deck in order to step up the pase of getting the Trap card Greed? Monster(s):20 Photon Leo X2 Chainsaw Insect X3 The Bistro Butcher X3 Destiny HERO- Defender X3 Sasuke Samurai #3 X2 Neo Spacian - Glow Moss X1 Mask Of Darkness X2 Morphing Jar X1 Hiro's Shadow Scout X1 Cat of Ill Omen X2 Spell(s):11 Card Destruction X1 Monster Reborn X1 MST X2 Book of Eclips X2 Mind Wipe X2 Hand Destruction X2 Necrovally X1 Trap(s):19 The Gift of Greed X3 Rainbow Life X2 Threatening Roar X1 Heavy Slump X3 Disturbance Strategy X2 Enervanting Mist X2 By Order of the Emperor X2 Greed X2 Dark Bribe X2 Extra Deck:9 Number 39: Utopia X3 Number C39: Utopia Ray X1 Gagagigo The Risen X2 Gem Knight Pearl X1 Number 16: Shaock Master X2 I have not come up with a side deck much either haven't got to it yet Link to comment Share on other sites More sharing options...
Wildflame Posted March 17, 2013 Report Share Posted March 17, 2013 Well, first than everything, cut your cards down to 40. Take out the cards that don't help your win condition, and obviously max out Greed. Link to comment Share on other sites More sharing options...
Judαs Posted March 18, 2013 Report Share Posted March 18, 2013 What he said, also you definitely need to main at least 2 Starlight Road if your deck relies exclusively on Greed alone. Link to comment Share on other sites More sharing options...
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