Jarl Ballin Posted April 25, 2013 Report Share Posted April 25, 2013 Hey y'all! I've had recent fascination with Spaghetti Westerns and the American romanticization of the Wild West. So I decided to make an archetype out of that! Tell me what you guys think. (This is all super incomplete by the way) Monsters: Duel-Wield Cowboy Credit: http://miss-cube.deviantart.com/art/a-cowboy-179804538 Old-World Cowboy This card can only be Normal Summoned by Tributing one "Cowboy" monster on your side of the field. Once per turn, you can discard any number of "Cowboy" monsters from your hand. This card gains an extra attack for each card discarded. Credit: http://wenart.deviantart.com/art/COmmision-Old-cowboy-136218256 Spells: Cowboy's Curse Discard one card from your hand. All "Cowboy" monsters you control lose 1000 ATK and gain an extra attack during this turn. Credit: http://shannont.deviantart.com/art/Egyptian-Cowboy-268786440 Sunset Town All "Cowboy" monsters on your side of the field gain an extra attack. If a "Cowboy" monster declares an attack, it's ATK is halved during Damage Calculation. Whenever a Spell, Trap, or Effect Monster's effect that lowers the ATK of "Cowboy" monsters is activated, negate only that effect (any other effects are not negated). Credit: http://danielwachter.deviantart.com/art/Wild-Western-Town-313373665 Traps: Activate only when your opponent attacks a "Cowboy" monster on your side of the field. Flip a coin and call it. If you call it right, destroy the attacking monster and end the Battle Phase. If you call it wrong, the attack proceeds normally. Credit: http://glooh.deviantart.com/art/one-cowboy-two-cowboy-119212848 Link to comment Share on other sites More sharing options...
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