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OCG:

Once per turn: You can target 1 face-up monster you control; until the End Phase, this card gains 100 ATK x the Level of the target.

 

The card is really basic. That's pretty much all that needs to be said. For the most part, it'll only ever be at 3000 ATK but it'll likely be blown away by your opponent on their turn. It's good in that it can target itself to make a lone 2700 beatstick but that's all it is. It's a Level 5 Junk Synchro, but one already exists and no offense but it's slightly better than this (being DARK, having 2300 ATK base and the ability to get to much higher permanently). I think it'd benefit from being a Level 4 with 100-200 less ATK. That way it'd see play and wouldn't conflict over Junk Warrior..

 

That card is not bad at all. It's just bland.

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OCG:

Once per turn: You can target 1 face-up monster you control; until the End Phase, this card gains 100 ATK x the Level of the target.

 

The card is really basic. That's pretty much all that needs to be said. For the most part, it'll only ever be at 3000 ATK but it'll likely be blown away by your opponent on their turn. It's good in that it can target itself to make a lone 2700 beatstick but that's all it is. It's a Level 5 Junk Synchro, but one already exists and no offense but it's slightly better than this (being DARK, having 2300 ATK base and the ability to get to much higher permanently). I think it'd benefit from being a Level 4 with 100-200 less ATK. That way it'd see play and wouldn't conflict over Junk Warrior..

 

That card is not bad at all. It's just bland.

 

Bland in how way? And I made it light cuz of the fact that you'll have a Light and Dark in your graveyard.

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It is very bland, but efficient. Having nothing but a beatdown effect isn't creative at all, brings no immediate threat to board, and is really only a threat MAYBE during your turn.

It is better than Junk Warrior if you lack Level 2's on the field, however, so it's not useless.

6.8/10

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It is very bland, but efficient. Having nothing but a beatdown effect isn't creative at all, brings no immediate threat to board, and is really only a threat MAYBE during your turn.

It is better than Junk Warrior if you lack Level 2's on the field, however, so it's not useless.

6.8/10

Will it be threatful if it can activate it's effect during either players turn?

And thanks for the review always appreciated.

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