WolfFan16 Posted June 27, 2013 Report Share Posted June 27, 2013 Hi everyone. first cards in a long while. i got a little rusty on OCG so help me out and if you have questions about anything ill be sure to answer. [spoiler= The Thought Process] Each monster's LV, ATK, DEF, attribute and -type are based as closely as possible as the meta game of League of Legends. Level is determined by the difficulty number provided by RIOT games. Set ID shows the meta lane of the champion. Rarity of each card is based off of the in-game price of each champion. FInally since I'm now in college, updates will be random. Please stick around :) [/spoiler] [spoiler=Update 1: Aa-Cor (Braum added)] [spoiler=Aatrox] LORE: When this destroys a monster as a result of battle and sends it to the Graveyard, place 1 counter on it (max 6). If this card would be destroyed once per turn, remove all counters from this card and increase the ATK of this card by 200 for each counter removed until the End Phase. This card is not destroyed when this effect is activated.[/spoiler] [spoiler=Ahri (w/ Alternate Art)] LORE:This card is also treated as a Spellcaster-Type monster. When this card destroys a monster as a result of battle , if there is another monster on your opponent's side of the field, it can attack up to two more times. Based on her ultimate ability[/spoiler] [spoiler=Akali] LORE:Increase the ATK of this card by 200 for every Spell and Trap Card on the field. You can negate 1 attack on this card by sending 1 Spell or Trap Card on your side of the field to the Graveyard. Based on her smoke bomb and passive abilities[/spoiler] [spoiler=Alistar] LORE: Once per turn you can decrease the DEF of this card by 1000 to increase your Life Points by the same amount. This card is unaffected by Spell Cards. Based on his heal and ultimate abilities[/spoiler] [spoiler=Amumu] LORE:FLIP: Select one monster on your opponents side of the field. it cannot attack or change it's battle position as long as this card is face up on the field. If this card is destroyed as a result of battle, end the Battle Phase. Based on his bandage toss and ultimate abilities[/spoiler] [spoiler=Anivia] LORE:Once per turn, this card cannot be destroyed. When this card attacks, place 1 Ice Counter on a card you control. Based on her passive ability[/spoiler] [spoiler=Annie] LORE"When this card is Summoned, Special Summon 1 Beast type monster from your hand with a higher DEF than ATK. When this effect is activated, your opponent cannot attack or activate Trap Cards for the rest of this turn. Based off her ultimate and passive abilities[/spoiler] [spoiler=Ashe] LORE:Your opponent must play with his/her hand revealed as long as this card remains face up on the field. If this card attacks a monster with higher ATK points, you can flip a coin and call it. if you call it right, the monster is destroyed with this effect. If you call it wrong, you take damage equal to the ATK of this monster and this card is destroyed. Based on her passive ability.[/spoiler] [spoiler=Blitzcrank] LORE:When this card is Flip Summoned, target 1 monster your opponent controls; take control of it until the End Phase. The targeted monster cannot attack or change it's battle position. If you control another monster when this effect is activate, destroy the targeted card during the End Phase. Based on his rocket grab ability[/spoiler] [spoiler=Brand] LORE:When this monster attacks, place 1 Blaze Counter on this card. At the End Phase of each turn inflict 200 points of damage to your opponent for each Burn Counter on this card Based on his passive ability[/spoiler] [spoiler=Braum] LORE:You can Summon this card in face-up Defense position. As long as this card remains face-up: Your opponent must select this card as the target for their attacks, Spell and Trap cards. [/spoiler] [spoiler=Caitlyn] LORE Your opponent may not activate Spell or Trap Cards during the Battle Phase. Your opponent can change the target of this card's attack to another face-up monster with lower ATK than this card. Based on her ultimate ability[/spoiler] [spoiler=Cassiopeia] LORE:This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by having 5 Normal Spell Cards in your Graveyard. When this card is Summoned, place 1 Venom Counter on every face-up monster your opponent controls. Increase that ATK of this card by 600 when it does battle with a monster with Venom Counters on it. Based on her passive, poison, and twin fang abilities [/spoiler] [spoiler=Cho' Gath] LOREWhen this card destroys a monster in battle, increase the ATK and DEF of this monster by 100x the LV of the destroyed monster. Increase your Life Points by the same amount. Based on his ultimate ability. [/spoiler] [spoiler=Corki] LOREThis card is also treated as a Machine-type monster. Inflict 200 points of damage every time this card attacks. If control of this card switches, inflict 1000 points of damage to this card's new owner. Based on his passive and Valkyrie abilities [/spoiler] [/spoiler][spoiler=Update 2: Dar-Gp] [spoiler=Darius] LORE: When this card destroys a monster in battle, increase it's level by 1, ATK by 200 and it can attack again up to 2 more times. [/spoiler] [spoiler=Diana] LORE: When this card is Summoned, place 1 Moonlight Counter (max 1) on each face-up monster your opponent controls. This card gains 300 ATK when it battles a monster with a Moonlight Counter.[/spoiler] [spoiler=Dr, Mundo] If this card is in Attack position: Gain 800 Life Points during each Standby Phase. If this card is in Defense Position: take 1000 damage during your Standby Phase. [/spoiler] [spoiler=Draven (/w Alternate Art)] LORE:If this card destroys a monster, gain Life Points equal to that monster's Level x200. At the end of the Battle Phase, flip a coin and call it. If you call it wrong, this card may not attack the next turn.[/spoiler] [spoiler=Elise] When this card is Special Summoned from the hand or Deck, Special Summon as many "Spiderling Tokens" (Insect Type/DARK/800 ATK/300 DEF) as possible. You can tribute 1 "Spiderling Token" to gain the following effect: When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.[/spoiler] [spoiler=Evelyn] LORE: This card can not be Normal Summoned or Set. This monster's attacks can not be negated. This card may attack your opponent directly.[/spoiler] [spoiler=Ezreal] LORE: If this card attacks a monster that is directly in front of this card, destroy the monster with this effect. If there are no other cards in the same column as this card, this card gains 500 ATK. By paying 800 Life points, once per turn, you can move this card to an open adjacent spot.[/spoiler] [spoiler=Fiddlesticks] LORE:If there is another monster on your side of the field, this card can not be targeted for an attack. If this is the only monster on your side of the field, increase the ATK of this card by 1000.[/spoiler] [spoiler=Fiora] LORE: This Normal Summoned card can attack 5 times during each Battle Phase. This card cannot attack your opponent directly.[/spoiler] [spoiler=Fizz] LORE This card can not be Normal Summoned or Set. This card can be Special Summoned by tributing 1 WATER Xyz monster on your side of the field. Once per turn, you can negate the activation and effect of 1 card and if you do, destroy that card.[/spoiler] [spoiler=Galio] LORE: Any increase in this monster's DEF also increases the ATK of this card by half as much. This card may be Set face-up. Spellcasters must target this monster for attack. If this card is destroyed in battle, deal damage equal to the ATk of the attacking monster.[/spoiler] [spoiler=Gangplank] LORE: Gain 400 life points each time this card destroys a monster. Once per turn, if this card's attack would be negated, it is not.[/spoiler][/spoiler][spoiler=Update 3: Garen-Jax] [spoiler=Garen] LORE: 2 Level 2 monsters This card can not be destroyed in battle as long as it has Xyz material attached. Once per turn You can detach 1 Xyz material to decrease the DEF of this card by 1000 and increase the ATK of this card by 1000. [/spoiler] [spoiler=Gragas] LORE: This card is also treated as a FIRE monster. Gain 300 Life Points during your Standby Phase. When this card attacks, increase the ATK of this card by 200 times the number of Standby Phases since this card's Summoning.[/spoiler] [spoiler=Graves] LORE Increase the DEF of this card by 400 for each monster on your opponent's side of the field. Increase the ATK of this card by 200 for each monster on your side of the field. [/spoiler] [spoiler=Hecarim] LORE: When this card attacks, if there are monsters adjacent to the target with lower ATk than this card, then they are destroyed when the target is sent from the field to the Graveyard.[/spoiler] [spoiler=Heimerdinger] LORE: 3 level 4 Machine-type monsters Once per turn, you can detach 1 Xyz material from this card: Special Summon 1 Level 4 or lower Machine-type from your deck. If this card has Xyz material attached: Increase the ATK of this card by 200 for every Machine-type monster on the field except this card. [/spoiler] [spoiler=Irelia] LORE: 2 level 5 monsters Detach 1 Xyz material from this card. This turn when this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard. If this card is destroyed by an opponent's card effect and sent to the Graveyard with Xyz material attached, destroy all spell and traps on the field.[/spoiler] [spoiler=Janna] LORE: Once per turn, you can increase your lifepoints by the number of monsters on you side of the field x200. This card is unaffected by your card effects during the turn this effect is activated. [/spoiler] [spoiler=Jarvan IV] LORE: Once per turn: Target 1 monster on your opponent's side of the field. The target is unaffected by your opponent's card effects. If the card is destroyed, select a new target. [/spoiler] [spoiler=Jax] LORE: When an Equip Card(s) is equipped to this card: Destroy the Equip Card(s). Any increases to this card's ATK increases the DEf of this card by the same amount.[/spoiler][/spoiler][spoiler=Update 4: Jayce-Kog] [spoiler=Jayce] LORE: This card may attack while in defense position. If it does, use the DEf of this card to calculate damage. When you change this card's battle position, draw 1 card. [/spoiler] [spoiler=Jinx] LORE: When this card is Summoned, select 1 card from your opponent's hand or field and look at it. If it is a monster and has less DEF than this card, destroy it with this effect. Flip effects are not activated and the targeted card can not be used this turn. [/spoiler] [spoiler=Karma] LORE: 1 LIGHT monster + 1 DARK monster This card's Attribute is also treated as LIGHT. Once per turn, by paying 1000 Life Points, you can decrease the ATK of one monster on the field by 500 to increase the ATK of an other monster on the field by the same amount. [/spoiler] [spoiler=Karthus (Updated)] LORE: Once per duel, tribute 2 monsters and pay 2000 Life Points to destroy up to 5 cards your opponent controls. Card effects can not be activated in response to this card's effect.[/spoiler] [spoiler=Kassadin] LORE: Each time a card is destroyed, add 1 "Void Counter" to this card. When there are 6 "Void Counters" on this card, destroy 1 card on the field. The first effect does not activate the turn when the second effect is used.[/spoiler] [spoiler=Katarina] LORE: FLIP: This card is can not be destroyed this turn. If this card deals damage to your opponent's Life Points this turn, inflict 500 damage to your opponent's Life Points. [/spoiler] [spoiler=Kayle] LORE: 1 Fairy-type Tuner + 1 or more monsters Once per turn, you can target one monster on your side of the field. Your opponent takes all Battle Damage that you would have taken from a battle involving the targeted card. The targeted card can not be destroyed this turn. [/spoiler] [spoiler=Kennen] LORE:During each of your End Phases, add 1 "Storm Counter" (max 3) to this card. During the Draw Phase of your opponent's next turn, by removing 3 "Strom Counters" from this card, your opponent does not draw a card this Draw Phase and must discard 1 card from his/her hand.[/spoiler] [spoiler=Kah'Zix] LORE: Once per turn, during the start of either player's Main Phase, target 1 monster on your opponent's side of the field. If this card does battle with the targeted monster, your opponent takes all battle damage you would have received from a battle involving the targeted card and this card. When this effect is activated, this card and the targeted monster can not be destroyed in battle. [/spoiler] [spoiler=Kog'Maw] LORE:By paying 500 x the number of times this effect has been used this turn (max 3) you can reveal any card in your opponent's hand or field. [/spoiler][/spoiler] [spoiler=Update 5: All the L's] [spoiler=LeBlanc] LORE: 2 level 9 monsters When a Spell Card is activated, this turn you can detach 1 Xyz material from this card. Copy the effects of the activated Spell Card as if you activated it.[/spoiler] [spoiler=Lee Sin] LORE: You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If you do: once per turn, during your opponent's battle phase, when a monster on your side of the field is targeted for a card effect or monster attack, you can change this card from face up attack position to face up defense position to negate the activation or attack, [/spoiler] [spoiler=Leona] LORE:This card can not be Normal Summoned or Set. This card can be Special Summoned if you have another Warrior-type monster on the field. Once per turn, while there is another monster on your side of the field, target one monster on your opponent's side of the field. If a Warrior-type monster other than this card attacks the targeted monster, destroy the monster with this effect.[/spoiler] [spoiler=Lissandra {w/ Alternate Art)] LORE:Each time a monster with an "Ice counter(s)" attacks or is targeted for an attack, inflict 500 damage to your opponent's life points.[/spoiler] [spoiler=Lucian] LORE: When this card is Summoned, destroy all DARK, and Zombie-type monsters on the field and increase the ATK of this card by 100x the number of monsters destroyed. [/spoiler] [spoiler=Lulu] LORE: When this card is Summoned, Select 1 card your opponent controls. As long as this card remains on the field, that card is treated as an "Adorable Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 500). [/spoiler] [spoiler=Lux] LORE: When this card is Summoned, select 2 cards your opponent controls. If it is a monster, it cannot attack. If the card is a Spell or Trap Card, the card can not be activated and it's effects are negated. 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WolfFan16 Posted July 1, 2013 Author Report Share Posted July 1, 2013 ~bump~ Link to comment Share on other sites More sharing options...
tazeel3 Posted July 1, 2013 Report Share Posted July 1, 2013 I look forward you post Mordekaiser! It's my favorite champion Link to comment Share on other sites More sharing options...
Dad Posted July 1, 2013 Report Share Posted July 1, 2013 These are fun to see, especially considering I'm a huge fan of League of Legends. Competitively these would be hard to use, but for creativity it's a job well done. I look forward to seeing more of these. Link to comment Share on other sites More sharing options...
loleeolio Posted October 13, 2013 Report Share Posted October 13, 2013 I've been working on something like this. Here is a link to my post-http://forum.yugiohcardmaker.net/topic/308662-league-of-legends-yugioh-cards/#entry6298288 Link to comment Share on other sites More sharing options...
WolfFan16 Posted December 18, 2013 Author Report Share Posted December 18, 2013 Update Bump. Link to comment Share on other sites More sharing options...
Zextra Posted December 21, 2013 Report Share Posted December 21, 2013 I've been working on something like this. Here is a link to my post-http://forum.yugiohcardmaker.net/topic/308662-league-of-legends-yugioh-cards/#entry6298288 Please do not promote your threads on other members' topics. It's disrespectful, and the fact that you didn't comment on the TC's cards at all makes it all the more pointless. Link to comment Share on other sites More sharing options...
shadegara2 Posted December 22, 2013 Report Share Posted December 22, 2013 Ive always thought that Ahri's power ball in her hand looks like Naruto's rasangen... And the nine tails part...Well Link to comment Share on other sites More sharing options...
WolfFan16 Posted January 3, 2014 Author Report Share Posted January 3, 2014 Update Bump Link to comment Share on other sites More sharing options...
Cocodomoco Posted January 5, 2014 Report Share Posted January 5, 2014 Heimer is Amazing i love the card. Overall i love everything else. Im looking forward to seeing the rest and im curious what you're going to do for Yasuo. Link to comment Share on other sites More sharing options...
WolfFan16 Posted January 26, 2014 Author Report Share Posted January 26, 2014 card creator block bump Link to comment Share on other sites More sharing options...
WolfFan16 Posted February 9, 2014 Author Report Share Posted February 9, 2014 Update Bump (would love to see comments other than my bumps) Link to comment Share on other sites More sharing options...
Zheno Posted April 14, 2014 Report Share Posted April 14, 2014 The card was really cheated, chogath can stack his effect, and ahri was more powerfull than aatrox, dont logic. Do a logic with the champions. I have begin cards of champions too, and they dont be cheated. Exemple: Ahri have 1400 damage. Its low but her effect was: for every monster destroyed, you win 2stack, every stack grow you attack by 100. and max stack was 9. So maximum damage was: 2300. And if ahri have 3 stack, you can use it for avoid an attack :) Sure damage was reduced but it can save your life. Link to comment Share on other sites More sharing options...
WolfFan16 Posted June 18, 2014 Author Report Share Posted June 18, 2014 Minor update bump Link to comment Share on other sites More sharing options...
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