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The Grand Crossover RP - Pathway to Origin [OOC/Apps Closed for Finale]


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Waaaait wait wait wait...ARE YOU SAYING TO HAVE IT BROKEN?!? As in legitimately overpowered?!

Because that would be ery new, and I am not sure I would know how to handle it.

 

WAIT WAIT WAAAAIIITTT TYYYPPOOOOO dsjhfsufvhgguehgui5l4greg3g4tg4regeg NUUUUUUUUU I mean to have it not broken. Balanced, please, balanced!!! ><

 

But allowing for legitimately overpowered characters gives me a good RP idea. I might use it sometime in the future.

 

As for introducing Clerano, feel free to go about it however you want. You can either start by being brought into Camelot. by Arthuria, or simply introduce your character doing something within that world.

 

Also, would Isamy be willing to let an undecided character come to her castle?

Yes, I suppose she would, expecting this character to join the Divine without any complaints afterwards.

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Well, since I'm going to be making Ratchet my replacement for Jeanne, I'll have to make an app for him...

 

... tomorrow. =[

 

 

 

Also, Chris, if you are fine with Zurkon becoming a (somewhat) permanent addition to Alister's arsenal, then I guess I'll go through with it. This way, it gives Alister a lot more options as far as combat is concerned.

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Stopping my app on Aesir where it is for now. Don't wanna be trying to make a bio only to realize the whole idea won't work :/

 

As for the ability I've added to his normal roster (the last one, where he summons Gretchen's avatar), I wanna leave that up to discussion. It's supposed to only entice the fighting to draw to a close, rather than actually be an almightyentiremultiverseaffectingdoomsday power like I've read someone try to get away with.

 

So... yeah, have a read on what I've written about it so far and discuss. Is it alright as is or does it need more balancing?

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Stopping my app on Aesir where it is for now. Don't wanna be trying to make a bio only to realize the whole idea won't work :/

 

As for the ability I've added to his normal roster (the last one, where he summons Gretchen's avatar), I wanna leave that up to discussion. It's supposed to only entice the fighting to draw to a close, rather than actually be an almightyentiremultiverseaffectingdoomsday power like I've read someone try to get away with.

 

So... yeah, have a read on what I've written about it so far and discuss. Is it alright as is or does it need more balancing?

 

...anyone?

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Well, it hinges up Gretchen simply threatening the opponent, and considering how the threat is ten days, which will most likely end up being past the timeframe of this roleplay, I think it works best in tandem with making the opponent compelled to give into despair to the point that they believe Gretchen's threat. Considering how Xansvita also has attacks that force opponents to feel despair, I'd say it's fine.

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@Broken: YEAH! It was really fitting and set the right mood, and Sailor Stars is THE magical girl song. Nothing could've topped that.  It was really appropriate.

 

@Satsui: Got it. I'll fix it later.

 

@Admiral: Perfectly acceptable. And I'm sure Kriemhild Gretchen can always be summoned in a much smaller, Madoka-like, power-condensed form.

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With Arturia's entrance as the new Counter Guardian leading the Counter Corps, I decided to edit Chandra's Bio to have it so Arturia was the one to invite her along. Also, with the addition of Lyon's sword to Ayame's weapons, I thought I should edit her app to reflect that, and also add in that she can manifest various voidlings inside the Reality Marble, and also retrieve the remaining essence from the voidlings she creates once they die. In a different matter, I think it would be interesting for Ayame to come up against Ed in the next arc, particularly as Ed would likely recognise Lyon's blade when Ayame uses it.

 

[spoiler=Chandra Nalaar]"Lighting a fire needs kindling and heat. You be the kindling. I'll bring the heat."

Username: Simdoggy

Name: Chandra Nalaar

Age: 20

Gender: Female

[spoiler=Appearance]200px-Chandra.jpg?version=90638eab1c571b

Chandra's hair, when she's not utilizing her fire abilities, is shoulder length, dark red hair.

 

Origin: http://wiki.mtgsalvation.com/article/Chandra_Nalaar

Biography: At the end of the events on Kaldheim, when she was just about to planeswalk away, Chandra was found by Arturia, who was trying to find people to help him prevent the doorway to the origin from being opened. At the same time, on the plane of Phyrexia, an artefact called the Voltaic Key was stolen by Isamy, throwing that plane into chaos and disaster, which would soon start to spread throughout the rest of the multiverse. Agreeing to come along to prevent the disaster that was about to happen, and because she thought it sounded interesting, she went with him to help out. As she arrived, she found her planeswalker spark seemed to be disjointed from her, preventing her from planeswalking on her own at the current time.

Personality: Valuing freedom over everything else, Chandra will react quickly and harshly to anything that tries to go against her fierce independence. Although she does like her independence, she is willing to work with others if absolutely necessary, though she'll get annoyed if they try to tell her what to do. She has a hot temper as well, quick to get angry and quite capable of holding onto her anger for a while, she also has a tendency towards impulsiveness, and finds little need in subtlety. She also dislikes the authorities, a result of them often trying to restrict and control her, which goes against her desire for independence and freedom.

Faction: The Counter Corps

Important Artifact Stolen: The Voltaic Key, an artefact originating from Phyrexia in the Magic: The Gathering Multiverse.

 

Powers/Equipment: As a pyromancer, Chandra has a large variety of fire spells in her repertoire, as well as an innate ability to control the fire through her pure power rather than having to always rely on the fire spells. She also has the ability to summon up creatures made of or bound to fire, mainly phoenixes and fire elementals, though several other of the red creatures will occasionally appear. As a planeswalker, she also has the ability to travel between the various planes that make up the Magic: The Gathering Multiverse, though that ability won't help her here. Also, the goggles on her head allow her to see through her own fire while she wears them, and the gauntlet on her right arm enhances her mana-abilities, increasing the power of her flames and her summons.

 

 

[spoiler=Ayame]"The shadows will never truly die."

Username: Simdoggy

Name: Ayame Kaguya (Possessed by the Remnants of the Shadow Realm)

Age: 18

Gender: Female

Appearance: Ayame is rather tall for a female, standing at 5'11", and has her body in peak physical condition. Her arms and legs are toned and without any extra flab, but without the massive bulk of a body builder. She has long black hair, which contrasts well with her lighter skin tone, and is usually tied in a ponytail, with a spiked length of metal woven through it to prevent it being used as a weapon against her, and dark green eyes. She wears a C cup bra, and though she is seen as cute and attractive, she doesn't believe so, as she believes that she has had to sacrifice her beauty to get to the peak physical condition she is in.

While at the academy Ayame wears the typical uniform, the black skirt and button shirt, but replaced the knee length socks and loafers with more sensible socks and a pair of leather work boots she prefers to wear. While on assignment, she wears a tight fitting t-shirt and a pair of camouflage cargo shorts, along with her boots and a vest to carry any necessary equipment she requires. When she's off school and relaxing, she usually wears a tight fitting t-shirt still and either a pair of denim shorts if she's out, or a pair of board shorts when relaxing at home.

 

With the demon’s possession successful, Ayame’s green eyes have changed colour, turning to a sickly yellow with vertical slits in the place of her pupils. Her fingernails are also changed, elongating and turning into hard, pointed claws. She has also gained black, leathery wings of her own from the possession, and her skin has toughened and turned more of a grey, chalky colour. Her upper and lower canines have also extended slightly, becoming more pronounced from the rest of her teeth

Origin: http://forum.yugiohc...acceptingpg-13/

Biography: Ayame, along with Naomi, were invited to help out Emiya after the demons in their world managed to find their way out of hell en-mass and start to bring about a demon apocalypse. At the same time, they found weird memories of the world as if nothing was happening to it. After finding out at least partially why when after Emiya explained to them what was happening, they both agreed to come along together and help him out in his mission, to try and restore the balance of all the worlds and save their own.

 

During the first arc, Ayame had a run-in with one of the Divine, Darcy, and ended up arguing over reasons for fighting, during which Darcy revealed what Isamy had told them of her goal, and that the Divine were going to be given a chance to rewrite their universes if the group successfully opens the Door to the Origin. At the end of the arc, as the realm collapsed, some Remnants of the Shadow Realm successfully managed to enter her mind, only to be trapped, unable to take possession of her by the ring Emiya gave everyone of the Counter Corps, a ring she hadn’t put on until that moment. During the fight against LERNA, Ayame’s ring, along with Naomi’s ring which she had given to Ayame to try and stabilize the power of the rings, both broke, freeing the Remnants to take over Ayame’s mind. Once they had taken control, their first act was to kill Naomi, before deciding to join the fight against LERNA.

Personality: Ayame has a fairly friendly and bubbly personality, something she developed a few years ago to help her depressed friend. Before then, she was rather closed off and shy, only talking to Naomi and the group that had developed around her. She is also rather smart and is near the top of most of her classes, which infuriates those with similar marks, as she rarely seems to put any effort into class work, preferring to go out and party instead. She does seriously work on her combat abilities, making sure to bring them up to scratch so as she can protect her friends, and in particular Naomi if needed, and at times when she fights, she can get so consumed in the fight that she'll stop thinking of anything else and just fight in a haze of blind fury, perfectly suiting her place as a berserker. Over the last couple of years she has also developed a bit of a stubborn attitude of not caring what others think of her, and has ended up being quite sarcastic at times, and is confident in herself, though not in matters to do with love.

 

With the remnants having taken over her mind, Ayame is much crueler than previously, her friendly attitude and bubbly personality gone. Instead, she enjoys everyone else’s misery and misfortune, taking joy from their despair. Despite this, she had a new aim, the successful opening of the Door to the Origin, to allow her to rewrite her destruction, and bring back the original shadow realm. If anyone attempts to get in her way while she tries that, she will react harshly, focusing on killing them if she has the time to spare to get into a fight, or otherwise just trying to hurt them to remove them from her way. She also no longer allows herself to get consumed in a fight, instead fighting with her brain rather than entirely on instinct, allowing her to take notice of other important things going on around her in a fight.

Faction: The Divine (Formerly Counter Corps)

Important Artifact Stolen: Kokuen - A Caladbolg, a sort of semi-sentient weapon. This particular one is the Caladbolg of a legendary demon slayer.

 

[spoiler=Powers/Equipment]

Weapon: A plain collapsible staff made of a titanium and sliver alloy to be strong and well conductive of electricity, 2 metres long. She also has the sword that once belonged to Lyon, the blade of which is hewn from a single piece of ice and engraved with a black ink pattern resembling a dragon. The engravings of the dragons will, when fuelled with mana, manifest as black flames, capable of freezing nearly anything, and can be controlled and formed into shapes by the wielder of the blade.

Ability: Her aura is a simple lightning aura, which she manifests jointly between a physical boost and her elemental abilities. The physical side of it tends to give a passive increase over her physical abilities, increasing strength, speed, agility, resilience and regeneration a small amount, though she's also trained to increase most of them through training her physical body. The elemental side manifests itself through an ability to control lightning, which she is working on improving, and allows her to wield a number of lightning techniques, her most often used of which is to have a constant lightning current flowing around her body and, when she wants, her staff as well. She can also shoot off small bolts of lightning when she wants, and control nearby sources of lightning if she needs. She can also use what she calls Lightning Shocker, which manifests itself as a violent ball of lightning energy, about the size of a tennis ball that Ayame then shoots off in the direction she wants. If it hits it delivers a strong jolt of lightning to whoever it hits, of similar strength to her lightning bolts, but just being near the sphere as it flies past will cause smaller jolts of lightning that were sparking off it to fly off at you.

Ace Technique: It's not quite a game finisher technique, but it is her strongest ability which allows her to fight on par with some of the fastest opponents, or temporarily stop an opponent in their tracks. Ayame calls it Nerve Shocker, and it works by tapping the back of the neck, be it hers or someone else's, to send a jolt of lightning straight into the nervous system. At low amounts of lightning, it speeds up the reaction time of the person it's used upon, in exchange for dealing a small amount of damage to the nervous system, prolonged use or multiple uses without allowing the body to recover can turn that damage into permanent damage, risking a complete shutdown of the nervous system. With a high amount of lightning, it won't completely shutdown the nervous system, but it can induce a temporary paralysis to the target. If this is done a couple of times without allowing the nervous system to recover enough, it can induce the same effect as prolonged exposure to the low voltage version, causing permanent damage to the nervous system.

 

New Abilities: With the remnants’ possession of Ayame, she now has access to the dark powers the remnants managed to bring along with them. The major effect of that and the possession is a change in her aura, the once pure lightning aura has been tainted and appears more like a lightning and darkness hybrid aura. In addition to that, the aura radiates the same darkness and corruption of the shadow realm, reaching about a metre past her in every direction. As well as that, her lightning abilities have changed from their original form to a sort of dark lightning, which now carries an additional effect when it hits an enemy. Instead of just electrocuting them, the lightning will also slowly pass on the taint of the shadow realm, able to completely convert a human into one of the corrupted denizens of the shadow realm within approximately half a minute of the lightning hitting directly. Even if it doesn’t hit directly and fully convert them, indirect hits from the lightning will still wear on the mind of the person, slowly tainting them with any damage from the lightning. While the aura itself can’t completely corrupt someone, if in range of someone getting damaged by the dark lightning, it will enhance the corruption, shortening the process. Her final ability gained from the remnants is the ability to create her own reality marble, becoming a copy of the Castle Necrophades and the surrounding planes, about 2 miles across in total, that also has the same aura of darkness and corruption across the whole reality marble. For someone who stays in the reality marble for too long, it can completely corrupt them like the original shadow realm could, though for that to work they need to be trapped inside for at least a full 24 hours to take hold. While inside the marble, she also has the ability to manifest any voidlings that the remnants have some memory or recollection of, and can take full control of their movements inside the marble. She also possesses the ability to absorb the fragmented memories and what remains of the magical core of any voidlings corrupted by her lightning or reality marble since the beginning of her possession and then killed, thus giving her the ability to manifest them inside her reality marble.

 

 

 

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[spoiler=Arc 3 Status Update]Admiral_Stalfos19

Azumi / Riley - On break until Arc 4.

Aesir - Awaiting approval from Merciful Idiot.

 

BailasGale

Butlerok - Most likely dead.

BlackWarGreymon - Sacrificed himself to destroy LERNA and sent back to his home universe.

Wyvern Rhadamanthys - Presumably at Isamy's castle.

Bennu Dorian - Presumably at Isamy's castle.

 

Broke. N

Frankram - Unconscious in LERNA's Barrier. Approached by Eria.

Jeriii - Still in LERNA's Barrier.

Ivankov - Still in LERNA's Barrier.

Lydia - Destroyed LERNA, but has not left her Barrier.

Sarah - Still in LERNA's Barrier.

 

Chris Dolmeth

Mr. Zurkon - Merged with Alister's OmniWrench. Status of character to be determined by Chris Dolmeth and Samhain.

Byakuya - Current status unknown.

Kratos - Currently at Camelot.

Madara Uchiha - Presumably at Isamy's castle.

 

Decibel

Player has no characters, but is considering options.

 

Final Fantasy Revolution

Nero - Still in LERNA's Barrier.

Matthew - Still in LERNA's Barrier.

Sykes - Location unknown.

 

H.N. Elly

Sheibra Avalon - Presumably at Isamy's castle. [inactive]

 

hollowXcross

Sephiroth - Presumably at Isamy's castle. [inactive]

 

Kazuto Kirigaya

Richard - Gave power to Tsunugai. Not listed on the front page.

Tsunugai - Still in LERNA's Barrier.

 

Merciful Idiot

Emiya - Corrupted by the void and accidentally killed by Azumi and Riley. Replaced as Counter Guardian by Arthuria Pendragon.

Isamy - Currently in her throne room, waiting to call upon the Divine.

Arthuria - Currently at Camelot, allowing the Counter Corps to recover.

LERNA - Finally killed by Lydia, marking the end of Arc 2.

 

Phantom Roxas

Xansvita - Joined the Divine. Currently at Isamy's castle.

ADR-11 / ADR-12 - Still in LERNA's Barrier, looking for Jeriii.

Eria - Still in LERNA's Barrier. Approached Frankram.

 

Samhain

Jeanne - Sacrificed herself in the battle with LERNA.

Jecht - Currently at Isamy's castle.

Alister - Currently at Isamy's castle.

Sayer - Currently at Isamy's castle.

Alexander - Currently at Camelot with Izumi.

 

Satsui no Hadou

Clerano - Currently at Camelot. Approached Ed.

 

Shotaro D. Gar

Ed - Currently at Camelot. Approached by Clerano.

 

Simdoggy

Ayame - Currently at Isamy's castle.

Darcy - Currently at Isamy's castle.

Lyon - Killed by LERNA, with his memories absorbed by Ayame.

Chandra Nalaar - Presumably at Camelot.

 

StealthyTyranitar

Nix - Presumably at Camelot.

Toph - Presumably at Camelot.

Grimlock - Presumably at Isamy's castle.

Ice King - Presumably at Isamy's castle.

 

TFMegamanlan

Apollon - Awaiting approval from Merciful Idiot.

 

TheFinalFan

Thermopylae→Izumi - Currently at Camelot with Alexander. Has not been completely freed from Itsu's transformation into Thermopylae.

Foster - Currently at Camelot.

Otto - Currently at Camelot, carrying Yuki with him.

Shūkurō Tsukishima - Dropped due to player reaching character limit.

Yuki - Currently at Camelot, carried by Otto.

 

Unclaimed

Fenris - Eliminated by Merciful Idiot.

 

TFF, did you decide against going with Tsukishima? That discussion kind of just fell to the wayside.

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I have three considerations.

Any recommendations?

 

1. A character from Hydra's Keyblade RP (Divine) - Darkness and that stuff

2. A character from the gods thing one, Divine Awakening or something (Neutral) - Primordial Entity Chaos

3. A character from Blu's Pandoria RP (I had finished it, but Blu requested I pass on that RP since I was already in another of his) (Undecided)

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