magemeek22 Posted August 24, 2013 Report Share Posted August 24, 2013 Here's a preview of an upcoming archetype I'm in the process of making. However, before I get started, I want to see if this card is balanced, good, and playable. Also, please note that the Summoning conditions for this card will be somewhat difficult to fulfill, but I'm not sure how difficult I should make it. The point of this archetype I'm making is to render your opponent's field obsolete. However, I'm not sure if this mechanic would be considered overpowered. So here's the card: Cannot be Normal Summoned/Set. Cannot be Special Summoned except by the effect of a "Mythical" card. Once per turn, you can target one Space on the field; return any card already in that Space to its owner's hand. While you control this face-up card, Spaces targeted by this card's effect cannot be used. When this face-up card is destroyed by your opponent's card, you can target 1 Empty Space on the field; it cannot be used for the remainder of the Duel. Link to comment Share on other sites More sharing options...
BoricuaBeast Posted August 24, 2013 Report Share Posted August 24, 2013 Good concept, but it seems a bit unfair for the zone blocking to be permanent. There's also some minor OCG errors. Here's a good recommendation for a fix: Lore: "This card cannot be Normal Summoned/Set. This card can only be Special Summoned by the effect of a "Mythical" card. Once per turn, you can target 1 card on the field and return it to the owner's hand. While this card remains face-up on the field, that zone cannot be used.. When this face-up card you control is destroyed by your opponent's card (either by battle or by card effect), you can target 1 unused Monster or Spell & Trap card zone; it cannot be used until your opponent's 4th Main Phase after this effect's activation." Link to comment Share on other sites More sharing options...
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