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Oh look! My first archetype that isn't piggy-backing off an existing one! Behold the Mechanised, a slew of war machines that are looking for combat! While this is a WIP, I think that the archetype is still reasonably balanced as well as unique: boasting a unique use for normal monsters.


(Names have been bolded for clarity)

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Mechanised Drone Type-A
Normal Monster
Level 4
Machine
1700/1200
EARTH

A weak drone designed for basic combat duties. While lacking combat skills it is useful for lesser duties such as search and rescue.

Mechanised Drone Type-B
Normal Monster
Level 4
Machine
900/2000
EARTH

A simple drone designed for search and rescue. While it's sturdy exterior and high speeds make it very capable at protecting important targets.

Mechanised Prankster
Effect Monster
Level 1
Machine
600/400
EARTH

While this card is face up on the field, you can target 1 "Factory" continuous spell card in your hand and activate it to your opponent's side of the field. If this card is removed from the field, destroy that card.

Mechanised Infantryman
Effect Monster
Level 4
Machine
1800/1400
EARTH

When this card is normal summoned, add 1 "Factory" continuous spell card from your deck to your hand. When this card attacks it gains 300 ATK until the end of the damage step.


Mechanised Adept
Effect Monster
Level 4
Machine
1100/1600
EARTH

Once per turn, you can target one "Factory" continuous spell card in your graveyard and banish it. If this card is destroyed by your opponent's card effect, add 1 "Factory" continuous spell card from your deck to your hand.

Mechanised Herald
Effect Monster
Level 4
Machine
1300/1100
EARTH

When this card is destroyed by battle, add 1 "Mechanised" monster from your deck to your hand. If you control a "Factory" continuous spell card you can add 1 "The Grand Engineer" to your hand instead.

Mechanised Madman
Effect Monster
Level 6
Machine
2600/0
FIRE

When this card is summoned, target 1 face-up card and 1 set card on the field, banish them. During the End Phase of your turn, destroy this card and send it to the graveyard.

The Grand Engineer
Effect Monster
Level 8
Machine
2800/2200
FIRE

While this card is in your hand, you can banish 3 face-up "Factory" continuous spell cards to Special Summon this card. Once-per turn special summon 1 "Mechanised" monster from your deck or hand. You cannot special summon other monsters the turn you activate this effect.

Mechanised Soldier
Xyz Monster
Rank 4
Machine
2300/2100
FIRE

2 Level 4 "Mechanised" Monsters
Up to twice per turn, you can banish 1 "Factory" continuous spell card from your graveyard and detach 1 Xyz material from this card to have this monster gain 700 ATK points until the End Phase of your turn.

Mechanised Magician
Xyz Monster
Rank 4
Machine
2000/1300
FIRE

2 Level 4 "Mechanised" Monsters
Once per turn, you can detach 1 Xyz material from this card to target up to 2 "Factory" continuous spell cards you control, return them to your hand.

Mechanised Drone Carrier
Xyz Monster
Rank 4
Machine
1900/1600
FIRE

2 Level 4 "Mechanised Drone" Monsters
While this card has Xyz material, "Mechanised Drone" monsters you control can attack your opponent directly. If a face-up "Mechanised Drone" you control would be destroyed, you can detach 1 Xyz material from this card instead.

The Iron Judge
Xyz Monster
Rank 4
Machine
3100/2300
DARK

3 Level 4 "Mechanised" Monsters
Once per turn, you can detach 3 Xyz material from this card to destroy every card on your opponent's field. You cannot conduct your battle phase the turn you activate this effect.

Drone Factory
Continuous Spell Card

While this card is on your field or in your graveyard, you cannot special summon any monsters except for "Mechanised" monsters. Once per turn, you can special summon 1 "Mechanised Drone" from your deck.

Military Factory
Continuous Spell Card

While this card is on your field or in your graveyard, you cannot special summon any monsters except for "Mechanised" monsters. Once per turn, you can add 1 "Mechanised" monster from your deck to your hand.

Reinforce Factory
Continuous Spell Card

While this card is on your field or in your graveyard, you cannot special summon any monsters except for "Mechanised" monsters. Once per turn, you can special summon 1 "Mechanised" monster from your hand to the field.

March of the Mechanicals
Quick-Play Spell Card

Face up "Mechanised" monsters you control gain 500 ATK until the end phase of the turn.

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I am aware that Wind-Up Factory is a continuous spell card that could in theory "piggy back" off this archetype. However the synchronisation would be rather minor save for the utility behind using "Mechanised Infantryman". But overall, Wind-Ups have recently been marginalised anyway, so a mini-utility card won't hurt.

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Thoughts? Reviews? Ideas for Art? Post below!

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