TJDouglas13 Posted September 22, 2013 Report Share Posted September 22, 2013 [URL=http://s1329.photobucket.com/user/TJDouglas13/media/TheGamblingWitch_zps3338b21c.jpg.html][/URL] Lore: Once per turn: You can draw one card. If it was a: Spell card: Destroy one monster on the field Trap Card: Inflict 500 lifepoints to both players Monster: This card gains 500 ATK and loses 500 DEF until the End Phase. Link to comment Share on other sites More sharing options...
BoricuaBeast Posted September 22, 2013 Report Share Posted September 22, 2013 The effect isn't that bad, but there has to be a drawback here, as this thing could become a free draw every turn thing with an unfair bonus. How about you make it so you cannot set or activate cards the same turn you use that effect? Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted September 22, 2013 Report Share Posted September 22, 2013 I think the drawing needs to restricted to your turn, and can only be done while you control no other monsters. Or something like that. And it would be better to say "500 points of damage to both players" instead of lifepoints. Link to comment Share on other sites More sharing options...
caiustheshadowmonarch788 Posted September 22, 2013 Report Share Posted September 22, 2013 I think maybe only in your Standby Phase. Link to comment Share on other sites More sharing options...
Sora1499 Posted September 22, 2013 Report Share Posted September 22, 2013 Technically, you'd have to say "draw 1 card and reveal it" for the effect to work properly. An OPT draw on a level 6 body isn't that big a deal. The worst I can see this card becoming would be a Spellbooks plaything with Book of Life. Link to comment Share on other sites More sharing options...
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