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Miracle Knight


caezx

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Not bad, but you might still want to add a limit on the times per turn you can do it.

HERO Mask on 1 of these while you have a second copy retaining it's name sounds like a loop, where your (let's say) Elemental HERO Avian-named Knight does it and triggers the other Miracle Knight, and that in turn triggers your name-changed one again, etc.

 

The rulings would probably be able to just declare "that's not allowed and from now on it's not the case", but it'd still be good to realistically have casual people new to the game, not have to go look it up or make the mistake of thinking it would.

 

The idea is interesting. I like it. Now Foolish Burial and Needle Nest have a bit more of an impact. Lightsworns make me wonder if it should be there, considering the bosses they can drop, but I don't really know how Lightsworns play nowadays.

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The last Attribute Knight, for lightsworns-

Not to seem like a killjoy, but doesn't that defeat the purpose?
I mean, all the other Knights have some trick as to how they activate, and don't exactly support 1 specific Archetype.
Furthermore, each of said Knights only really activates once per turn. Yours can be triggered numerous times in a single turn.
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