BleuConviction Posted January 31, 2014 Report Share Posted January 31, 2014 Here's the card ( It's part of a archetype I'm creating called Warriors of The West) This card is designed to deal with annoying cards like Ally of Justice Catastor and Stardust Dragon. I understand there are also some OCG errors. ( Could someone help out with those?) Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted January 31, 2014 Report Share Posted January 31, 2014 1 Tuner + 1 or more non-Tuner Warrior-Type monsters This card cannot be destroyed by battle with DARK monsters. When this card battles a LIGHT or DARK monster: It loses 400 ATK. The effects of LIGHT monsters are negated. OK, first of all, this card's stats are too high for a Level 6 (even with the Warrior-Type requirement, a lot of Decks can still make it). Lower it to 2400 ATK / 1700 DEF (or something) or raise its Level to match its current ones (especially when it ties with a lot of Level 7/8 monsters) Anyway, this does put a hole in A LOT of Decks since some are Attribute-based, especially the LIGHT ones. To name a few, Hieratic, Noble Knights, Cyber Dragon, Artifacts, Constellar and Bujins are essentially shut down while this card exists. Referring to your comment about it stopping Stardust, only stops the Duel Dragon form (and Quasar) but not the original; but you probably know that. Link to comment Share on other sites More sharing options...
6412225 Posted January 31, 2014 Report Share Posted January 31, 2014 I like this card because I run samurais and I definitely like my synchros. However what Sakura said was true, stats are boosted way too much. Its atk should maybe max out at about 2500 if not 2300 or 2400. Otherwise cool design and I like the art. One thing I noticed, it's for the Warriors of the West Archetype right? That kinda reminded of Lord of the Rings, and the art looks like Sauron. Not sure if that is what you were going for or not but I like it! Link to comment Share on other sites More sharing options...
Amyar Posted January 31, 2014 Report Share Posted January 31, 2014 I actually don't think that the cards stats are to much at all. While yes it does shutdown allot of decks, on it's first attack it's attack would be reduced to 2300. That's level 5 territory. If anything, i'd say reduce the Atk penalty or perhaps even raise the initial Atk 2800 (and keep the penalty), or instead reduce the attack to 2500 (or so) and/or change the penalty to discard one card or pay so many life points. Because as it is, this card, in my opinion, is WAY to weak to shut down decks, or even begin to: It requires a syncro summon to negate card effects and on the 3rd or so use: it's weak enough to be destroyed by even some lv 3s (eg Jerry beans man: it's 1750 vs your 1500). But anyway, I like the concept of this card, and really think with a bit of tweaking it could be a legitimate card :) . Link to comment Share on other sites More sharing options...
6412225 Posted January 31, 2014 Report Share Posted January 31, 2014 Oh I had assumed the atk decrease was not permanent, (my bad) and if it is then you're right, 2300 atk would be terrible in that case. Link to comment Share on other sites More sharing options...
BleuConviction Posted January 31, 2014 Author Report Share Posted January 31, 2014 Thanks for the feedback everyone. :D Also I noticed some people were saying this card was too OP and others too Weak, so I've come to a conclusion I feel is balanced. I also changed the ATK to 2800, DEF to 1700, and made it a LvL 7 Synchro This card cannot be destroyed by battle with DARK monsters. When this card battles a LIGHT or DARK monster: It loses 400 ATK at the end of the Battle Phase. The effects of LIGHT monsters are negated. Link to comment Share on other sites More sharing options...
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