Vector Nightmare Posted March 15, 2014 Report Share Posted March 15, 2014 After a while, one more Barian Emperor deck appears. This time the often overlooked Gilag appears, powering through with a complete "Hand" archetype that focuses on effect negation. -----Structure Deck: GilagThe Hand that Grips the World 20x Monsters: 3x Fire Hand (retooled) 2x Ice Hand (retooled) 2x Prominence Hand (retooled) 2x Magic Hand (retooled) 3x Guardian Hand 2x Trick Hand 2x Dominion Hand 2x Artillery Hand 1x Beast Hand 1x Abyss Hand 10x Spells: 1x Rank-Up-Magic The Seventh One 1x Rank-Up Magic Barian's Force 2x Forbidden Chalice 2x Hand Crusher 2x Pressure Point 2x Choking Grip 10x Traps: 2x Breakthrough Skill 2x Release from Stone 2x Hand Power (retooled) 2x Hand Vice (retooled) 2x Hand Block (retooled) 15x Extra Deck: 1x Number 106: Giant Hand 1x Number C106: Giant Red Hand 1x Number 58: Burner Viser 1x Number C58: Inferno Viser 1x Number 64: Ronin Raccoon Sandayu 1x Number C64: Chaos Raccoon Sandayu 1x Number 68: Prison Hand 1x Number C68: Imperial Prison Hand 1x Neo-Judgment Hand 2x Strangler Hand 2x Gachi Gachi Gantetsu 2x Gagagigo the Risen -----Retooled / New cards: Fire Hand LV 4 | FIRE | Rock 1600 | 1000 When this card is Summoned: your opponent takes 800 damage.Ice Hand LV 4 | WATER | Rock 1600 | 1600 When this card is Summoned: target 1 monster your opponent controls; negate its effects until the End Phase.Prominence Hand LV 4 | FIRE | Rock 600 | 2000 You can Banish 1 FIRE Rock-Type monster from your Graveyard; Special Summon this card (from your hand).Magic Hand LV 4 | DARK | Rock 800 | 1600 You can reveal 2 Spell cards in your hand; Special Summon this card (from your hand). You can only control 1 "Magic Hand".Guardian Hand LV 4 | EARTH | Rock 0 | 2000 When this card is Normal Summoned: switch it to Defense Position. "Hand" monsters you control, except "Guardian Hand", cannot be targeted by your opponent's card effects.Trick Hand LV 4 | DARK | Rock 1000 | 1000 If the effect(s) of a monster your opponent controls are negated: you can Special Summon this card (from your hand). You can only activate this effect of "Trick Hand" once per turn.Dominion Hand LV 6 | FIRE | Rock 2400 | 2000 You can discard this card from your hand: add 1 Level 4 Rock-Type monster from your deck to your hand. During your Main Phase: you can Banish this card from your Graveyard; negate the effects of 1 monster your opponent controls until the End Phase. You can only activate 1 effect of "Dominion Hand" per turn and only once per turn.Artillery Hand LV 6 | FIRE | Rock 2400 | 1000 If you control a "Hand" monster: you can discard this card to the Graveyard; destroy 1 face-up card on the field, and if you do, deal 800 damage to your opponent. This effect of "Artillery Hand" can only be used once per turn.Beast Hand LV 2 | EARTH | Rock 1200 | 1000 If your opponent controls a monster: you can reduce the Level of a "Hand" monster you control by 2; Special Summon this card (from your hand). "Hand" monsters you control are also treated as Beast-Type monsters.Abyss Hand LV 8 | DARK | Rock 2700 | 2200 You can Special Summon this card (from your hand) by Banishing 2 "Hand" monsters from your Graveyard. Once per turn: you can Tribute 1 other "Hand" monster you control; look at your opponent's hand, then if possible choose 1 monster in their hand whose ATK is equal to or lower than the Tributed monster's, and send it to the Graveyard. Hand Crusher SPELL | Normal If you control a "Hand" Xyz monster: destroy 1 card on the field, then deal 1000 damage to your opponent.Pressure Point SPELL | Quick-Play If you control a "Hand" Xyz monster: negate the effect(s) of 1 monster on the field, and reduce its ATK and DEF by 1000.Choking Grip SPELL | Quick-Play Destroy 1 monster on the field whose effect(s) are negated and if you do, Special Summon 1 "Hand" monster from your Graveyard.Hand Power TRAP | Normal Banish 1 "Hand" monster in your Graveyard: target 1 monster you control; that monster gains ATK equal to the Banished monster's ATK until the End Phase.Hand Vice TRAP | Normal When your opponent attacks a "Hand" monster you control: change the attack target to a monster your opponent controls, except the attacking monster. If the attacking monster is the only monster your opponent controls; destroy the attacking monster instead.Hand Block TRAP | Counter When your opponent activates a Spell Card, Trap Card, or monster effect, if you control a "Hand" monster: Banish 2 "Hand" monsters from your Graveyard; negate the activation, and if you do, destroy it. Number C58: Inferno Viser RN 5 | FIRE | Pyro | Xyz 1600 | 1600 3 Level 5 monsters You can detach 2 Xyz Materials from this card; draw 1 card and reveal it, and if it is a monster, inflict 1000 damage to your opponent. You can target 1 "Number 58: Burner Viser" that is attached to this card as Xyz Material or in your Graveyard; Special Summon it. Once per turn, you can either: Target 1 face-up Xyz Monster you control; destroy all cards equipped to that target and equip this card to it, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster gains 800 ATK, inflicts Piercing battle damage, and when it inflicts battle damage, you can destroy 1 card your opponent controls and if you do, inflict 800 damage to your opponent. A monster equipped with "Number C58: Inferno Viser" cannot be equipped with any other cards.Number C64: Chaos Raccoon Sandayu RN 3 | EARTH | Beast | Xyz 1600 | 1600 3 Level 3 Beast-Type monsters During either player's turn, when a monster you control battles an opponent's monster: you can detach 1 Xyz Material from this card; the ATK of the battling monster you control becomes equal to the ATK of the monster it battles with. If this card has "Number 64: Ronin Raccoon Sandayu" attached to it as Xyz Material, it gains this effect. • Monsters you control cannot be destroyed by battle with a monster whose original ATK is equal to or lower than the ATK of your monster.Number 68: Prison Hand RN 4 | EARTH | Rock | Xyz 2000 | 2800 3 Level 4 monsters Once per turn, during either player's turn: you can detach 1 Xyz Material from this card; Banish 1 monster on the field. When this card leaves the field: Special Summon all monsters Banished by this card's effect to their owner's side of the field.Number C68: Imperial Prison Hand RN 5 | EARTH | Rock | Xyz 2400 | 3000 4 Level 5 monsters When you Xyz Summon this card, you can target 1 "Number 68: Prison Hand" attached to this card as Xyz Material: Special Summon all monsters that were Banished by the effect of that target to your side of the field. Once per turn, during either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: you can detach 1 Xyz Material from this card and Tribute 1 monster you control that is owned by your opponent; negate the activation, and if you do, send it to the Graveyard. Neo-Judgment Hand RN 4 | LIGHT | Rock | Xyz 3000 | 2600 4 Level 4 monsters While this card has Xyz Materials: the effects of your opponent's monsters that activate on the field are negated. Once per turn: you can detach 2 Xyz Materials from this card; destroy all other cards on the field.Strangler Hand RN 4 | DARK | Rock | Xyz 2300 | 2000 2 Level 4 monsters Once per turn: you can detach 1 Xyz Material from this card and declare 1 card name; look at your opponent's hand, and if there is a card in their hand with the name you declared, your opponent chooses 1 of those card(s) and sends it to the Graveyard. Link to comment Share on other sites More sharing options...
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