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I admit this is... arguably the poorest of the Barian decks in terms of new custom cards, because Battlin' Boxers pretty much have a satisfactory range of cards in the T/OCG. Nevertheless, obligatory Chaos versions of certain Numbers, a way for Alito to make Lion Heart, and a couple of Counter stuff. Enjoy.

 

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Structure Deck: Alito
The God-Breaker Fist

 

18x Monsters:

3x Battlin' Boxer Switchhitter
2x Battlin' Boxer Glassjaw
2x Battlin' Boxer Headgeared
2x Battlin' Boxer Counterpunch
2x Battlin' Boxer Bailout
2x Battlin' Boxer Shadow
1x Battlin' Boxer Sparrer
1x Battlin' Boxer Rabbit Puncher
1x Battlin' Boxer Rib Gardna
2x Battlin' Boxer Shock Punch

 

10x Spells:

1x Rank-Up-Magic The Seventh One
1x Rank-Up Magic Barian's Force

1x Reinforcement of the Army

2x Battlin' Boxing Spirits
2x Oni-Gami Combo

2x Flaming Knockout (retooled)

1x Ring Announcer (retooled)

 

12x Traps:

1x Last Counter

2x Jolt Counter

2x Xyz Block

2x Dark Bribe

2x Fancy Footwork (retooled)

2x Corkscrew Counter (retooled)

1x Counter Clash (retooled)

 

15x Extra Deck:

1x Number 105: Battlin' Boxer Star Cestus
1x Number C105: Battlin' Boxer Comet Cestus
1x Number 80: Rhapsody in Berserk
1x Number C80: Requiem in Berserk
1x Number 54: Lion Heart
1x Number C54: Lion Soul
1x Number 79: Battlin' Boxer Nova Caesar
1x Number C79: Battlin' Boxer Supernova Caesar
1x Heroic Champion Excalibur
2x Battlin' Boxer Lead Yoke
2x Battlin' Boxer Cheat Comissioner
2x Battlin' Boxer Sucker Punch

 

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Retooled / New cards:

 

Battlin' Boxer Shock Punch

LV 1 | FIRE | Warrior

100 | 100

If you control a "Battlin' Boxer" monster and your Life Points are lower than your opponent's: you can take 800 damage; Special Summon this card (from your hand or Graveyard). You can reduce the Level of all "Battlin' Boxer" monsters you control to 1. You can only activate each effect of "Battlin' Boxer Shock Punch" once per turn.

 

Flaming Knockout
SPELL | Quick-Play
When a "Battlin' Boxer" monster you control destroys a monster by battle and sends it to the Graveyard: deal 1000 damage to your opponent and draw 1 card.
 

Ring Announcer

SPELL | Normal

If your opponent controls a monster(s) and you control no monsters: pay 2000 Life Points; Special Summon 1 "Battlin' Boxer" monster from your deck. You cannot Summon any monsters during the turn you activate this card, except "Battlin' Boxer" monsters. During the End Phase: destroy the Summoned monster.

 

Fancy Footwork
TRAP | Continuous
"Battlin' Boxer" monsters you control are unaffected by the effects of Trap cards. Destroy this card if you control no "Battlin' Boxer" monsters.

 

Corkscrew Counter

TRAP | Counter

When your opponent activates a Trap card: Tribute 1 "Battlin' Boxer" monster you control; Special Summon 1 "Battlin' Boxer" monster from your Graveyard, then destroy 1 card on the field.

Counter Clash
TRAP | Counter
During the Battle Phase, when a Counter Trap is activated: target 1 "Battlin' Boxer" monster you control and Banish 2 Counter Trap cards from your Graveyard; destroy all cards on the field except for that target.

 

Number C54: Lion Soul

RN 2 | EARTH | Warrior | Xyz

200 | 200

4 Level 2 monsters

If this card would be destroyed: you can Banish 1 Counter Trap card from your Graveyard instead. If this card has "Number 54: Lion Heart" attached to it as Xyz Material, it gains the following effect:
• If this card battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card; your opponent takes any battle damage you would have taken from that battle, and the monster that battled with this card is destroyed.

 

Number C79: Battlin' Boxer Supernova Caesar

RN 5 | FIRE | Warrior | Xyz

2700 | 1800

3 Level 5 monsters

This card gains 300 ATK for each Xyz Material attached to it. When this card is destroyed and sent to the Graveyard: target cards your opponent controls up to the number of Xyz Materials that were attached to this card; destroy them, then Special Summon 1 Level 4 or lower "Battlin' Boxer" monster from your Graveyard. If this card has "Number 79: Battlin' Boxer Nova Caesar" attached to it as Xyz Material, it gains the following effect:

• When this card destroys another monster by battle: attach 1 Level 4 "Battlin' Boxer" monster from your deck to it as Xyz Material.

 

Battlin' Boxer Sucker Punch

RN 1 | FIRE | Warrior | Xyz

1000 | 2000

2 Level 1 monsters

Once per turn, during either player's turn, when a Counter Trap card resolves: you can immediately detach 1 Xyz Material from this card and Banish 1 "Battlin' Boxer" monster from your Graveyard; draw 1 card, then you can destroy 1 monster on the field (during the Chain).

 

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Only Vector and Nasch left now. Those two will be interesting.

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A structure deck that gives you a full Extra Deck? Wowie.

 

On topic, you shouldn't make spells and traps that say their effects can only be used once per duel. That's the same as making the card Limited. It works for monsters because they can still be used/played other than without their effects, but for spells and traps, I say stay away from this.

 

Counter Clash I feel could be worded differently, as the "except 1 Battlin' Boxer" thing doesn't seem to fit for me. It would likely have to be something like selecting a Battlin' Boxer on the field and then destroying all cards but the selected card.

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Well, yeah, maybe Structure Deck was a misnomer... it's more like "Here's what the full deck those guys would use would look like, if we stuck to anime canon for card availability but removed most of the crazy one-shot super-situational cards."

 

Noted about Announcer. Think pulling the cost up to 2000 would make it fair? Onslaught of Fire Kings is a thing but I don't want it to be "too easy".

 

I'll change Counter Clash's wording.

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