Philemon Posted May 22, 2014 Report Share Posted May 22, 2014 Out of the first 5 E-HERO's we has some good amount of fusions, even some involving 3 materials overal, but it always bugged me we never got fusions for the rest of them. So I'll try and remedy that here: Elemental HERO Dust Section Level 6 EARTH Warrior/Fusion/Effect 2000/2800 Elemental HERO Avian + Elemental HERO Clayman Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: When this battles, you can change the battle position of your opponents monster. *** Elemental HERO Aftershock Level 6 LIGHT Warrior/Fusion/Effect 2600/2400 Elemental HERO Avian + Elemental HERO Sparkman Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack twice during the Battle Phase. *** Elemental HERO Plasma Burn Level 7 FIRE Warrior/Fusion/Effect 2800/2000 Elemental HERO Burstinatrix + Elemental HERO Sparkman Must be Fusion Summoned and cannot be Special Summoned by other ways. This card deals piercing damage, and is changed to Defense Position at the end of the Damage Step. This card cannot attack directly. Elemental HERO Wetwire Level 6 WATER Warrior/Fusion/Effect 2400/1000 Elemental HERO Bubbleman + Elemental HERO Sparkman Must be Fusion Summoned and cannot be Special Summoned by other ways. During the End Phase, if this card did not attack, you can destroy 1 Monster on the field. Both players take damage equal to that Monsters ATK or DEF (your choice). Link to comment Share on other sites More sharing options...
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