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July 2014 Ban List Prediction/Wishes


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Hootcake before anjelly, the only thing anjelly does is search hootcake, in 80% of the situations 

but that's wrong

 

If Hootcake is at 1, Anjelly just stays live making it a 1-card Hootcake as always, at 3

 

If Anjelly is at 1, Hootcake can't get the full power play off as much and it goes back to needing inconsistent cards to make it live again.

 

Honestly, you can't really hit just one card in Madolche. Lots of degenerate cards and the deck still does dumb s*** no matter which you hit. Still don't think it's a best deck, though, so only being theoretical. Only BANNING Hoots or Tiarabitch does it.

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Well, if you just hit Tiaramisu then everything else becomes less degenerate by default, since then they don't have continuous access to an absurdly powerful Rank 4 that with Ticket and Chateau, becomes a +5. She is the worst of the lot, and deserves the axe more than Hootcake or Anjelly.

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Ban

Exciton Knight

 

Limited

Soul Charge

Geargiagear (Big playmaker in the deck and hitting Armor wouldn't hurt as much)

 

Semi-Limited

Ice Hand & Fire Hand (Pure advantage that has homes in pretty much all decks)

Gorz (Feel like it'd help more than hurt, if nothing else influencing more caution as well as discouraging unnecessary backrow)

Supply Unit (Konami doesn't tend to like cards that plus AND sell cheap)

 

Throwing to the wind that I wouldn't mind if they crippled Shaddolls before they came to the TCG. Just sayin'.

They could also just limit Ticket AND Chataeu for Madolche for all I care.

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Ban

-Evilswarm Exciton Knight (Easy-mode field wipe. Just because you can play around it doesn't mean it is balanced)

-Upstart Goblin (The deck limit is meant to be 40 cards MINIMUM and this pulls it at 37 with ease, also those 1000 lp boosts are a joke to remove and Simochi laughs at them)

-Red Eyes Darkness Metal Dragon (Kill the main engine of Hieratic/Hieratic Rulers without actually having to kill the big rulers, which give good support to other decks)

 

Limit

-Madolche Queen Tiaramisu (Too many +, come on)

-Madolche Anjelly (Maybe not now since it is new, but it would be fair)

-Number 101: S.H. Ark (Pretty balanced, but still too powerful)

-No. 11: Big Eye (Why is it still at 3?)

-Hope for Escape (Under looked, this card is ridiculous in exodia giftcard decks, too many + to count)

-Trishula (If they feel the need to unban an OP card)

 

Semi

-Abyss Sphere (Slight mermail hit)

-Geargiagear (Degenerate combos with Rank 4s, could also go at 1)

-Allure of Darkness (Would be a fine push to zombies/lightsworn/ecc.)

-Charge of the Light Brigade (Lightsworn push, since the new structure is out)

 

Unban

-Tragoedia (Why is this still on the list? it's bad as hell)

-Magician of Faith (No one plays it, it is too slow)

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Exciton is easy to read and if you play into it, it's on you. It's not "easy-mode", it requires timing. It's not banworthy at all.

Hitting Upstart to 0 is the most idiotic thing I've read in ages. Wow, how dare generic draw power exist! It's not like Opp gains LP from it, and the burn point isn't the fault of Simochi/Nurse at all! It'd be semi'd at most, and even that doesn't make much sense.

REDRUM isn't played in Rulers, learn before you make a list.

 

Tiarabitch/Anjelly sure w/e. Only one is likely but w/e.

101 isn't too powerful. It's even easier to read than Exciton, not too hard to outplay, and just a good, solid card. Hitting it does nothing but punish gimmicky casual decks.

Because Big Eye isn't  really relevant...? I mean it should be limited, but.

Hope For Escape isn't a fair card, but it getting hit is random as hell.

Trishula unbanned outside of lolocg? Get out.

 

Yeah, Mermail deserve hits badly!

Meanwhile, gears need nothing at all!

Allure/Charge: The TCG section isn't stupid, though this list is. They woudln't bring cards back that are too good above 1.

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If PRIO/DRLG hits are plausible, here's what I'd like to see hit, within reason

 

~Banned~

Geargiagear -  Magic Xyz from the deck for free with no limitations? Yes best card

 

~Limited~

Dark Strike Fighter - I agree with Koko, however I've got a good feeling that this probably won't happen until we're closer to LC5Ds

Soul Charge - The logic behind this card to me seems like a somewhat rebalanced TSO. Note that rebalanced does not mean more balanced though -

 

~Semi-Limited~

Fire/Ice Hand - See below

Artifact Sanctum - These will be hit as they are for the same reason: HATE exists, it will be hit, but their corresponding set still needs to sell. So they can't be hit too hard.

Book of Moon - This is a personal thing, I just want to see the players' toolkit expanded, and 2 book will really help with that.

Compulsory Evacuation Device - See above

 

~Unlimited~

Reasoning - It's gotten to the point that this is good enough to be re-entered in greater numbers.

 

now tell me why I'm wrong.

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one of the things I feel should happen is Judgement Dragon to 1 with all of the light sworn support they been getting plus killing a Judgment Dragon while your opponent has 2-3 Necro Guardna's makes it feel near impossible to kill. Specially with its pay 1000 nuke other cards effect then direct for 3000.

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one of the things I feel should happen is Judgement Dragon to 1 with all of the light sworn support they been getting plus killing a Judgment Dragon while your opponent has 2-3 Necro Guardna's makes it feel near impossible to kill. Specially with its pay 1000 nuke other cards effect then direct for 3000.

that's a stupid move, if JD goes to 1, no one will buy the structure deck

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But what's the reason if they need to sell? Lighsworns without JD have no reason to exist and Michael is bad

... what?

 

Lightsworns without JD can still serve as a potent engine, and can do some things after they get their hands on their tuners. With 1 JD, it still runs, although unlikely that it'll happen.

 

And if you think Michael is bad, you're out of your mind. Raiden + Lumina is stupidly easy to achieve for a banish once per turn.

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... what?

 

Lightsworns without JD can still serve as a potent engine, and can do some things after they get their hands on their tuners. With 1 JD, it still runs, although unlikely that it'll happen.

 

And if you think Michael is bad, you're out of your mind. Raiden + Lumina is stupidly easy to achieve for a banish once per turn.

I know, michael is very good if you get lumina + raiden, but compared to JD, wich at the same cost can wipe the field infinite times per turn, it is plain bad

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I know, michael is very good if you get lumina + raiden, but compared to JD, wich at the same cost can wipe the field infinite times per turn, it is plain bad

it's not plain bad, JD is just absurd ._.

 

And they sometimes run Lightray Diabolos, so the Ruler build still works even with 1 JD.

 

And then there's the Krystiasworn build.

 

It isn't likely, but JD limit isn't totally unreasonable.

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I know, michael is very good if you get lumina + raiden, but compared to JD, wich at the same cost can wipe the field infinite times per turn, it is plain bad

 

So you say Michael is bad then you say its good if you get Lumina + Raiden? That's like saying Dracossack is bad unless you get 2 Level 7s on board, or even JD is bad unless you have 4 Lightsworns in Grave. Not logical whatsoever.

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So you say Michael is bad then you say its good if you get Lumina + Raiden? That's like saying Dracossack is bad unless you get 2 Level 7s on board, or even JD is bad unless you have 4 Lightsworns in Grave. Not logical whatsoever.

The card is overall not impressive (in my opinion), but it is more viable, except with the lumina + raiden combo

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Free Banish that replenishes LP when JD nukes it (effectively making JD free) and keeps you from decking out and is also 7 is nice IMO. Idk about focusing a deck around it though. Comparing it to JD as a boss is dumb.

JD hit means the deck becomes something fun at least, although Rulers already kinda solve that, and it is possible depending on how popular the deck gets, although the list is very soon so there's not many major events to go by at this point.

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just limit eclipse wyvern tbh.

Doesn't really cut it.

 

LS is a deck based in a lot of problem cards. Eclipse Wyvern, Judgment Dragon, Lumina, Solar Recharge, the Dragon Rulers, Kuribandit to a degree, and so on.

 

Just limiting Wyvern doesn't hit the deck hard enough. JD really needs to go to at least 1, and Wyvern would hopefully do so too. Or banned JD with limited Wyvern.

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Honestly, just ban JD. It's freaking time. We've had to put up with that damn card for too long now. LS have Michael to replace JD, so it's time to take Old Yeller behind the woodshed and put a bullet in his brain already. LS would stop using Eclipse and the Rulers without JD to search.

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Soul Charge needs to be banned. At 2 it's pointless and at 1 it just becomes another degenerate lucksack staple card.

 

Realistically, I can see BoM going to 2 and then 3 later this year, and GearGear going to 1. JD isn't getting touched. Wyvern might get hit.

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Soul Charge needs to be banned. At 2 it's pointless and at 1 it just becomes another degenerate lucksack staple card.

 

Realistically, I can see BoM going to 2 and then 3 later this year, and GearGear going to 1. 

idg how seeing bom move up is realistic

 

It almost certainly wouldn't hurt the gamestate, but it's not realistic to expect in the least because Konami maintains it's too good.

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