dizzyshot Posted July 23, 2014 Report Share Posted July 23, 2014 These cards are based on the Titans and Titans alone so far. Colossal Titan ATK/ 3000 DEF/ 3000 Lore: This monster cannot be Normal Summoned or set. This monster cannot be summoned, except by activating the spell card Colossal Flash. Once per turn by discarding 1 card you can destroy your opponents monster with the highest DEF. This card cannot attack the turn this ability is activated. Armored Titan ATK/ 2700 DEF/ 3000 Lore: This monster cannot be Normal Summoned or set. This card cannot be summoned, except by activating Armored Charge. Once per turn by paying 800 Life Points you can destroy 1 monster on your opponents side of the field. Abnormal Titan ATK/ 1400 DEF/ 1800 Lore: While this monster is on the field, during the Battle Phase no trap or spell cards can be activated. Colossal Flash Lore: This card allows the summoning of Colossal Titan, by removing from play 3 monsters with "Titan" in there card name from your side of the field and paying 1000 Life Points. Armored Charge Lore: This card allows the summoning of Armored Titan, by removing from play 3 monsters with "Titan" in their card name from your graveyard and paying 1000 Life Points. Feeding Call Lore: Once per turn if their are no monsters on your field and your opponent has 2 or more monsters you can Special Summon a monster with "Titan" in its card name from your deck, hand, or graveyard. Titan Block Lore: When a monster with "Titan" in their card name is attacked while in attack position, that monster is change into defense position and the Battle Phase is ended. I understand all these cards will need work, but I thought I should show at least what I have for the moment. Thanks for looking. Link to comment Share on other sites More sharing options...
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