Jump to content

Pot of Greed Replacements


Peridank

Recommended Posts

Greedy Merchant's cost is pretty small, 600 LP for a card which for most decks won't make that big a dent. Deck Jumper would be Cocaine sprinkles to the vodka sundae that is the Lightsworms. I like what you tried to do, but I'd recommend some tougher restrictions for inherent advantage (as in something like playing 1 card that gives you 2 without sacrificing other cards).

Link to comment
Share on other sites

Greedy Merchant: Pay 1200 life points, then draw 2 cards.

Considering Soul Charge is a card, and people pay about the same for cards like JD; The 1200 cost is honestly irrelevant.
 

Deck Jumper: Mill 2 cards, if you do, draw 2 cards.

No, no, FUCKING NO.
Milling is no longer a drawback; This card is moot.
Link to comment
Share on other sites

Greed Dice [Quick-Play Spell]

Roll a six-sided die. If the result is 2, draw 2 cards.

:idea: 

It's already been established that luck-based cards are unreliable. Even the ones that simply do nothing on a failure.

 

This has a 5 in 6 chance of just doing absolutely nothing, effectively going from a +1 should it actually succeed, to an effective -2/3 overall. Even if it let you draw a card on a 1, it would still work out to be an effective -1/2.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...