Here's the first of two different archetypes I've been working on, based on the idea of extra deck monsters that use the LV mechanic. As you might be able to figure out from the horrible pun in their name, the Sinsects are a set of 7 DARK/Insect Xyz monsters each based around one of the seven deadly sins. However when each one runs out of Xyz materials, you can replace it with a Sinsect that's the next rank higher. They're a bit more flexible than traditional LV monsters, instead of having a specific line of progression, a Sinsect can upgrade into any other Sinsect monster that is 3 ranks higher (For instance when Pride levels up, you can choose to upgrade it into Wrath, Lust, or Greed).
There will be some Main Deck monsters as well as some Spell/Trap support later on down the road, as well as an eighth Xyz as well.
I tried to make their effects (as well as the type of insect they are) both fitting to the sin they represent, as well as (hopefully) balanced for their levels. I also made Pride a rank 3 so that they can be easily accessed by something like Tour Guide.
So, thoughts? Critique? Suggestions?
EDIT: Added an eighth Xyz as a big boss monster, as well as 4 Main Deck monsters and a spell. Check'em out!
EDIT 2: Tweaked Lust's effect to count the detached material's rank as well if it has one, and added 2 new Main Deck cards (Sinsect Moth to provide some protection from other effects, and Web of Sin as another way to quickly detach materials to meet upgrade requirements sooner).
Edited by AcediaJC, 26 September 2014 - 09:39 PM.