Atypical-Abbie Posted October 17, 2014 Report Share Posted October 17, 2014 So, I like the word Mnemonic, it's such a strange word, since it starts with "M", but it's completely silent for some reason, but anyway, here's an Archetype based around your Main Deck monsters pretty much never needing to touch the field, since you mainly want to use their effects from the hand, or if they're banished. They're Fusion Summon based as well, because that's fun I guess. Fiend-Type/EARTH, because that's fun I guess. Names are based around the seven deadly sins, because that's fun I guess. Again, the numbers represent the same effect shared across multiple cards. Main Deck Monsters: Mnemonic LUST Fiend-Type/EARTH Level 1(1) If you control no monsters, you can banish this card and another "Mnemonic" monster from your hand; Special Summon 1 "Mnemonic" Fusion Monster from your Extra Deck. During your next Draw Phase after this card was banished to activate a "Mnemonic" card effect: You can shuffle this banished card into your Deck, then target 1 "Mnemonic" monster in your Graveyard, except "Mnemonic LUST"; add that target to your hand. You can only use 1 effect of "Mnemonic LUST" per turn, and only once that turn. 0/0Mnemonic GREED Fiend-Type/EARTH Level 1(1) During your next Draw Phase after this card was banished to activate a "Mnemonic" card effect: You can shuffle this banished card into your Deck; add 1 "Mnemonic" card from your Deck to your hand, except "Mnemonic GREED", then discard 1 card. You can only use 1 effect of "Mnemonic GREED" per turn, and only once that turn. 0/0Mnemonic SLOTH Fiend-Type/EARTH Level 1(1) During your next Draw Phase after this card was banished to activate a "Mnemonic" card effect: You can shuffle this banished card into your Deck, then target 1 "Mnemonic" Fusion Monster you control; return that target to your Extra Deck, then Special Summon 1 "Mnemonic" Fusion Monster from your Extra Deck with a different name than that target. You can only use 1 effect of "Mnemonic SLOTH" per turn, and only once that turn. 0/0 Mnemonic GLUTTONY Fiend-Type/EARTH Level 1 (1) During your next Draw Phase after this card was banished to activate a "Mnemonic" card effect: You can shuffle this banished card into your Deck, then target 1 of your banished "Mnemonic" monsters, except "Mnemonic GLUTTONY"; Special Summon that target, but return it to your hand or Extra Deck during the End Phase. You can only use 1 effect of "Mnemonic GLUTTONY" per turn, and only once that turn. Extra Deck Monsters: Mnemonic ENVY Fiend-Type/EARTH Level 7 2 "Mnemonic" monsters When this card is Special Summoned by the effect of a "Mnemonic" card: You can banish 1 "Mnemonic" monster from your hand or Graveyard, then target 1 face-up monster your opponent controls; banish that target. When this card destroys an opponent's monster by battle: You can banish 1 card from your opponent's Graveyard. You can only use 1 effect of "Mnemonic ENVY" per turn, and only once that turn. 2600/0 Mnemonic PRIDE Fiend-Type/EARTH Level 7 2 "Mnemonic" monsters When your opponent Special Summons a monster(s): You can banish 1 "Mnemonic" monster from your hand or Graveyard; negate the effects of those. You can discard 1 "Mnemonic" card; discard 1 random card from your opponent's hand, and if you do, negate the effects of that card in the Graveyard. You can only use 1 effect of "Mnemonic PRIDE" per turn, and only once that turn. 2700/0 Mnemonic WRATH Fiend-Type/EARTH Level 7 2 "Mnemonic" monsters If your opponent controls a monster and you control no other monsters: You can return all Spell/Trap Cards your opponent controls to the hand, and if you do, this card gains 100 ATK for each of those cards until the end of this turn. You can banish 1 "Mnemonic" monster from your hand or Graveyard; change the battle positions of all monsters your opponent controls. You can only use 1 effect of "Mnemonic WARTH" per turn, and only once that turn. 2300/0 Spell/Trap Cards: Mnemonic CHANT Normal Spell Card Banish 2 "Mnemonic" monsters from your Graveyard or side of the field; Fusion Summon 1 "Mnemonic" Fusion Monster. If you control no monsters: You can shuffle this card and 1 other "Mnemonic" card from your Graveyard into your Main Deck, then draw 1 card. You can use 1 effect of "Mnemonic CHANT" per turn, and only once that turn. Mnemonic CONFUSION Normal Trap Card Banish 1 "Mnemonic" monster you control; your opponent sends 1 card from their Extra Deck to their Graveyard for each banished "Mnemonic" monster with a different name (max. 5). You can only activate 1 "Mnemonic CONFUSION" per turn. Mnemonic STOP Counter Trap Card When your opponent would Summon a monster(s): Banish 1 "Mnemonic" monster from your hand or side of the field; negate that Summon(s), and if you do, place those monsters on top of your opponent's Deck in any order. You can activate 1 "Mnemonic STOP" per turn. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted October 20, 2014 Author Report Share Posted October 20, 2014 Rest of the cards are up! Link to comment Share on other sites More sharing options...
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