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#781
Flame Dragon

Flame Dragon

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So, the full spoiler is up. Figured out all the cards I'm considering for my many lists. All of these might not make it (looking it over I can already spot a few times I was being too generous), but I figured I should at least look things over to see if I should add them.

Karador: Hour of Revelation, Razaketh, the Foulblooded, Ramunap Excavator, Uncage the Menagerie

Animar: Nimble Obstructionist, Neheb, the Eternal, The Locust God, Scavenger Grounds

Sedris: Razaketh, the Foulblooded, Neheb, the Eternal, Wildfire Eternal, The Locust God, Nicol Bolas, God-Pharaoh, The Scarab God, God-Pharaoh's Gift, Endless Sands

Rith: Neheb, the Eternal, Uncage the Menagerie, God-Pharaoh's Gift, Mirage Mirror, Scavenger Grounds

Sharuum: Angel of Condemnation, Hour of Revelation, Razaketh, the Foulblooded, The Scarab God, God-Pharaoh's Gift, Mirage Mirror

Freyalise: Uncage the Menagerie, God-Pharaoh's Gift, Mirage Mirror, Desert of the Indomitable, Scavenger Grounds

Hanna: Overwhelming Splendor, Solemnity, Mirage Mirror, Scavenger Grounds

Grenzo: Razaketh, the Foulblooded, Neheb, the Eternal, Sunset Pyramid, Ifnir Deadlands, Scavenger Grounds

Iroas: Neheb, the Eternal, Scavenger Grounds

Sliver Overlord: Uncage the Menagerie, Scavenger Grounds

Ezuri: Uncage the Menagerie, God-Pharaoh's Gift, Scavenger Grounds

Gitrog: Razaketh, the Foulblooded, Hour of Promise, Ramunap Excavator, Uncage the Menagerie, Driven//Despair, God-Pharaoh's Gift, Ifnir Deadlands

Kozilek: God-Pharaoh's Gift, Endless Sands, Scavenger Grounds

Kemba: Desert of the True, Scavenger Grounds, Shefet Dunes

Sidisi: Accursed Horde, God-Pharaoh's Gift, Desert of the Glorified, Ifnir Deadlands, Scavenger Grounds

Phenax: The Scarab God, Scavenger Grounds

Atraxa: Uncage the Menagerie, God-Pharaoh's Gift, Ifnir Deadlands, Scavenger Grounds

Sigarda: Uncage the Menagerie, Hashep Oasis, Scavenger Grounds

Wort: Wildfire Eternal, Scavenger Grounds

Talrand: Countervailing Winds, Supreme Will, Scavenger Grounds

Some notes.

I'm considering Scavenger Grounds in 16 of the decks (the ones that don't have MAJOR graveyard components). I think having a colorless land is minimal enough of a drawback that just shutting down certain decks is worth it. I don't think ALL 16 are going to add it since all my decks make use of the graveyard to some level, but I think just having the option if it comes up is worth it.

I think I considered God-Pharaoh's Gift and Mirage Mirror for most of my decks since both are super open ended and can do at least decent work in most decks. I actually did check for those since its pretty obvious when they'll be good so they don't show up nearly as much as I thought about them, but they both have a ton of commander application are are worth keeping in mind.

Uncage the Menagerie is the biggest colored winner. Green has tons of utility creatures around 2 and 3 which is where this shines. Only reason Animar isn't playing it is because I'm playing an all permeant build. Again, might not make it in all the lists, but it's a card that should be considered for most green deck.

I was surprised I found a use for the uncommon desert cycle. Ifnir Deadlands is a removal spell that has great synergy with Atraxa and Gitrog, Sigarda really likes the free pump from the Hashep Oasis, and Shefet Dunes even makes sense in Kemba because of how wide she goes on top of being a colorless source for Kozilek.

Hour of Revelation wasn't nearly as much of a standout as I though it would be. It makes sense since most of my white decks would rather a normal wrath in that slot. Rith doesn't want to lose its anthems or token generators, Hanna is an enchantment wall, Iroas needs devotion, Kemba obvious uses equipment, Atraxa is superfriends, and Sigarda is auras. Card is still likely an insane commander card, but white decks can often find themselves in an archetype where that type of board clear hurts them WAY too much.

Last standout was Neheb. If you're even a little aggressive or want extra mana even a little he looks like he can do some nice work for you.
If anyone is willing to trade me a HA Cranidos, HA Snover, HA Burmy and/or Shaymin in Gen 6 I'd be your best friend forever.

FC: 0989-1906-1912

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#782
「RINNE」

「RINNE」

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God-Pharaoh's Gift


If you're playing Gift without Gate to the Afterlife in the same deck, you're a blasphemer. xD

Anyways, glad you posted this review, because I wasn't able to get to my computer recently. Here's what I'm adding to Saskia and Ephara with HOU's release.

Saskia the Unyielding:
  • Abrade - good Sunforger target with both modes being relevant
  • Neheb the Eternal - great way of generating tons of mana and an aggresive body on top of that
  • Driven // Despair - aftermath is such a solid mechanic, and this has utility at almost any point in the game
  • Aggravated Assault - not from HOU, but it goes infinite with Neheb and would be a solid addition otherwise
  • Ikra Shidiqi, the Usurper - also not from HOU, but she can serve as an alternate commander partnered with Bruse Tarl
Ephara, God of the Polis:
  • Angel of Condemnation - sure, activation is pricy and he needs to tap, but he can serve as an O-Ring with a relevant body
  • Nimble Obstructionist - Voidmage Husher exists, but 3/1 flier is more relevant and the cantrip via cycling is important
  • Supreme Will - Mana Leak and Impulse are both solid cards, and getting the choice means you'll always have something to do
There's also a bunch of cards I just want to pick up to "have on hand:"
  • Hour of Revelation
  • Solemnity
  • Razaketh, the Foulblooded
  • Hour of Devastation
  • Hour of Promise
  • Ramunap Excavator
  • Mirage Mirror
  • Scavenger Grounds

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edh decks • saskia the unyielding • final boss • ephara, god of the polis • city safe from sea • tana & reyhan • all hands


#783
~Faytl~

~Faytl~

    Just in advance: No, what I just did does NOT make sense.

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Looking at this set, it may be the best EDH set since Khans of Tarkir. I'm adding a lot of crazy stuff:

 

Ayli, Eternal Pilgrim: 

Crested Sunmare- Indestructible 5/5s that replace themselves every time I sac them to gain 5 life? Uuuuh, YES?

Hour of Revelation- Giant boardwipe for 3. Is nice.

 

Hapatra, Vizier of Poisons:

Ammit Eternal- Gains buttloads of counters, and can reset pretty easily. Comes down the turn after Hapatra too. Wonderful.

Obelisk Spider- An additional infinite combo piece that has more utility than Zulaport Cutthroat and Blood Artist.

 

Jeleva, Nephalia's Scourge:

Wildfire Eternal- Not sure if this will reliably be able to trigger, but an additional Jeleva that can draw from my hand seems pretty good to me.

Swarm Intelligence- Lulzy rare to go hand in hand with all the giant spells I play. This is gonna get insane.

 

Arjun, the Shifting Flame:

The Locust God- Because duh. Building this as its own separate deck as well.

 

Anax and Cymede:

Hour of Revalation- Boardwipe for 3 mana almost all the time. Insanity.

 

And I'm building The Scarab and Locust Gods, as well as Neheb, and I'm incredibly excited.


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TOP SECRET: ESPECIALLY FOR ZAI AND YUI

 


#784
Flame Dragon

Flame Dragon

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Looking at this set, it may be the best EDH set since Khans of Tarkir. I'm adding a lot of crazy stuff:
 
Ayli, Eternal Pilgrim: 
Crested Sunmare- Indestructible 5/5s that replace themselves every time I sac them to gain 5 life? Uuuuh, YES?
Hour of Revelation- Giant boardwipe for 3. Is nice.
 
Hapatra, Vizier of Poisons:
Ammit Eternal- Gains buttloads of counters, and can reset pretty easily. Comes down the turn after Hapatra too. Wonderful.
Obelisk Spider- An additional infinite combo piece that has more utility than Zulaport Cutthroat and Blood Artist.
 
Jeleva, Nephalia's Scourge:
Wildfire Eternal- Not sure if this will reliably be able to trigger, but an additional Jeleva that can draw from my hand seems pretty good to me.
Swarm Intelligence- Lulzy rare to go hand in hand with all the giant spells I play. This is gonna get insane.
 
Arjun, the Shifting Flame:
The Locust God- Because duh. Building this as its own separate deck as well.
 
Anax and Cymede:
Hour of Revalation- Boardwipe for 3 mana almost all the time. Insanity.
 
And I'm building The Scarab and Locust Gods, as well as Neheb, and I'm incredibly excited.


Surprsed you aren't planning to run Neheb in any of your decks. Dude is insane at enabling expensive cards and a great reward for being aggressive. Jeleva and Anax and Cymede seem to fit one of those so he should be good in those decks.
If anyone is willing to trade me a HA Cranidos, HA Snover, HA Burmy and/or Shaymin in Gen 6 I'd be your best friend forever.

FC: 0989-1906-1912

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#785
General Heinous

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OK, I'll jump on the bandwagon.

 

Cromat (Superfriends):

Nicol Bolas, God-Pharaoh

Nicol Bolas, the Deciever

Samut the Tested

possibly Djeru, with Eyes Open

 

Sphinx Tribal (Formerly headed by Isperia the Inscrutable):

Unesh, Criosphinx Sovereign (Commander)

Riddleform

Ominous Sphinx

Full Art Foil Devastation Lands (Eventually)

 

Temet, Vizier of Naktamun:

Most Blue or White Eternal-related cards

God-Pharaoh's Gift

Hour of Revelation

 

I'm also considering a Standard Desert deck, though it would be mostly for playing with friends (though not necessarily a casual level deck).



#786
Sixty

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i really only get solemnity for teysa, a bunch of new goodies for hapatra, unesh for isperia, and magus of crucible for sek'kuar


              cough                          


#787
「RINNE」

「RINNE」

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K, so some of my decks shuffled around since my last post, so here's my final update as to which cards from Amonkhet block overall made it into my various decks:

Amonkhet - 9
  • Saskia: Cascading Cataracts, Insult // Injury, Samut, Voice of Dissent
  • Ephara: Angel of Sanctions, Approach of the Second Sun, Irrigated Farmland, Vizier of Many Faces
  • Tana/Reyhan: Harvest Season, Throne of the God-Pharaoh
Hour of Devastation - 3
  • Saskia: Abrade, Neheb, the Eternal
  • Ephara: Nimble Obstructionist
  • Tana/Reyhan: Nothing. :(
Potentially Testing - 10
  • Amonkhet: Rhonas the Indomitable, Vizier of Deferment
  • Hour of Devastation: Angel of Condemnation, Driven // Despair, Hour of Devastation, Hour of Promise, Hour of Revelation, Mirage Mirror, Supreme Will, Torment of Hailfire
Surprising overall that HOU had so few cards that actually made the cut. I guess it's because Tana/Reyhan have themes that don't jibe with the block - no cards produce Saprolings; and the deck wants +1/+1 instead of -1/-1 counters. For Ephara, I just added the embalm creatures because I'm fond of the mechanic. White zombies: how cool is that?

As for the testing cards, the three on-color Hours will definitely make the cut for thematic reasons if I drop the black from Saskia and make the general Samut. Also want to pick up a copy of Ramunap Excavator - even though I don't have a deck for him yet, someday I will, and that's good enough reason to imo.

Finally, sleeper card of the set is Hour of Devastation. I feel that people tend to underestimate damage-based removal in EDH, and this takes out two of the most annoying classes of permanents in one swipe.

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edh decks • saskia the unyielding • final boss • ephara, god of the polis • city safe from sea • tana & reyhan • all hands





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