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Destiny HERO - Plasma


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Unfortunately, this card benefits Qlis (That's why they main Skill Drain) but against everything else this can be devastating. Shadolls get no Flip or Fusion Effects, BA can't activate Dante, Nekroz can't Trish you down or loop Herald, Heroes would have a rough time if they can't go into Acid to put it lightly, and several other rogue Decks lose to this. A lot of effects activate in the Graveyard in BA and Shadolls and Mermail when the new banlist arrives, but it's still pretty devastating to shut down the field. Just trying to keep it intact with this guy can be a problem on occasion.

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Unfortunately, this card benefits Qlis (That's why they main Skill Drain) but against everything else this can be devastating. Shadolls get no Flip or Fusion Effects, BA can't activate Dante, Nekroz can't Trish you down or loop Herald, Heroes would have a rough time if they can't go into Acid to put it lightly, and several other rogue Decks lose to this. A lot of effects activate in the Graveyard in BA and Shadolls and Mermail when the new banlist arrives, but it's still pretty devastating to shut down the field. Just trying to keep it intact with this guy can be a problem on occasion.

Shaddolls can very commonly just mill hound and then run over this with anything but falco as a pretty easy solution btw

Can this be run with darklaw?
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