The15thWing Posted March 4, 2015 Report Share Posted March 4, 2015 When this card is Tribute Summoned: Change it to Defense Position, and Special Summon as many "Blaze Tokens" (Pyro-Type/Level 4/FIRE/ATK 0/DEF 0) as possible to your side of the field. While you control a Token: This card cannot be destroyed by battle or by card effects. Once per turn: You can Tribute 1 "Blaze Token"; Destroy 1 card your opponent controls. ATK 1500/DEF 2400 Level 5/Fire/Rock-Type This is the result of a challenge to create a stall card that didn't just stop the opponent from doing something, or requires the user to actually interact with it, instead of just throwing out the likes of Battle Fader or Swift Scarecrow. He's meant as a defensive play to replace cards such as Battle Fader in certain stalls that can bring monsters out. He can essentially withstand 5 attacks if his effect is avoided. He has minor destruction power, but the trade-off is his effect shortens his lifespan. In reality this is just a monster form of scapegoat that can destroy stuff while keeping itself alive. He can also be teched into Monarchs for more Tribute Fodder if you can get him out. Obviously he's not the best, but he does his job decently. Link to comment Share on other sites More sharing options...
Timeskipper Posted March 7, 2015 Report Share Posted March 7, 2015 Would be a semi-decent tech in Mecha Phantom Beasts. As is, it's like a purely defensive, non-Xyz Dracossack. I did kinda hate the card, but this one seems fairer as it's not as spammable as Draco. Link to comment Share on other sites More sharing options...
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